android 倒计时 计时方法

方法一

Timer与TimerTask(Java实现)

public class timerTask extends Activity{  
  
    private int recLen = 11;  
    private TextView txtView;  
    Timer timer = new Timer();  
  
    public void onCreate(Bundle savedInstanceState){  
        super.onCreate(savedInstanceState);  
          
        setContentView(R.layout.timertask);  
        txtView = (TextView)findViewById(R.id.txttime);  
          
        timer.schedule(task, 1000, 1000);       // timeTask   
    }     
  
    TimerTask task = new TimerTask() {  
        @Override  
        public void run() {  
  
            runOnUiThread(new Runnable() {      // UI thread   
                @Override  
                public void run() {  
                    recLen--;  
                    txtView.setText(""+recLen);  
                    if(recLen < 0){  
                        timer.cancel();  
                        txtView.setVisibility(View.GONE);  
                    }  
                }  
            });  
        }  
    };  

方法二

TimerTask与Handler(不用Timer的改进型)

public class timerTask extends Activity{  
    private int recLen = 11;  
    private TextView txtView;  
    Timer timer = new Timer();  
  
    public void onCreate(Bundle savedInstanceState){  
        super.onCreate(savedInstanceState);  
  
        setContentView(R.layout.timertask);  
        txtView = (TextView)findViewById(R.id.txttime);  
  
        timer.schedule(task, 1000, 1000);       // timeTask   
    }     
  
    final Handler handler = new Handler(){  
        @Override  
        public void handleMessage(Message msg){  
            switch (msg.what) {  
            case 1:  
                txtView.setText(""+recLen);  
                if(recLen < 0){  
                    timer.cancel();  
                    txtView.setVisibility(View.GONE);  
                }  
            }  
        }  
    };  
  
    TimerTask task = new TimerTask() {  
        @Override  
        public void run() {  
            recLen--;  
            Message message = new Message();  
            message.what = 1;  
            handler.sendMessage(message);  
        }  
    };  

方法三

Handler与Message(不用TimerTask)

public class timerTask extends Activity{  
    private int recLen = 11;  
    private TextView txtView;  
  
    public void onCreate(Bundle savedInstanceState) {    
        super.onCreate(savedInstanceState);    
  
        setContentView(R.layout.timertask);   
        txtView = (TextView)findViewById(R.id.txttime);  
  
        Message message = handler.obtainMessage(1);     // Message   
        handler.sendMessageDelayed(message, 1000);  
    }    
  
    final Handler handler = new Handler(){  
  
        public void handleMessage(Message msg){         // handle message   
            switch (msg.what) {  
            case 1:  
                recLen--;  
                txtView.setText("" + recLen);  
  
                if(recLen > 0){  
                    Message message = handler.obtainMessage(1);  
                    handler.sendMessageDelayed(message, 1000);      // send message   
                }else{  
                    txtView.setVisibility(View.GONE);  
                }  
            }  
  
            super.handleMessage(msg);  
        }  
    };  

方法四

Handler与Thread(不占用UI线程)

public class timerTask extends Activity{  
    private int recLen = 0;  
    private TextView txtView;  
  
    public void onCreate(Bundle savedInstanceState){  
        super.onCreate(savedInstanceState);  
  
        setContentView(R.layout.timertask);  
        txtView = (TextView)findViewById(R.id.txttime);  
          
        new Thread(new MyThread()).start();         // start thread   
    }     
  
    final Handler handler = new Handler(){          // handle   
        public void handleMessage(Message msg){  
            switch (msg.what) {  
            case 1:  
                recLen++;  
                txtView.setText("" + recLen);  
            }  
            super.handleMessage(msg);  
        }  
    };  
  
    public class MyThread implements Runnable{      // thread   
        @Override  
        public void run(){  
            while(true){  
                try{  
                    Thread.sleep(1000);     // sleep 1000ms   
                    Message message = new Message();  
                    message.what = 1;  
                    handler.sendMessage(message);  
                }catch (Exception e) {  
                }  
            }  
        }  
    }  

方法五

Handler与Runnable(最简单型)

public class timerTask extends Activity{  
    private int recLen = 0;  
    private TextView txtView;  
  
    public void onCreate(Bundle savedInstanceState){  
        super.onCreate(savedInstanceState);  
  
        setContentView(R.layout.timertask);  
        txtView = (TextView)findViewById(R.id.txttime);  
          
        handler.postDelayed(runnable, 1000);  
    }     
  
    Handler handler = new Handler();  
    Runnable runnable = new Runnable() {  
        @Override  
        public void run() {  
            recLen++;  
            txtView.setText("" + recLen);  
            handler.postDelayed(this, 1000);  
        }  
    };  

计时与倒计时

方法1,方法2和方法3,都是倒计时

方法4,方法5,都是计时

计时和倒计时,都可使用上述方法实现(代码稍加改动)

 


UI线程比较

方法1,方法2和方法3,都是在UI线程实现的计时;

方法4和方法5,是另开Runnable线程实现计时

 


实现方式比较

方法1,采用的是Java实现,即Timer和TimerTask方式;

其它四种方法,都采用了Handler消息处理

 


推荐使用

如果对UI线程交互要求不很高,可以选择方法2和方法3

如果考虑到UI线程阻塞,严重影响到用户体验,推荐使用方法4,另起线程单独用于计时和其它的逻辑处理

方法5,综合了前几种方法的优点,是最简的


 

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