这些宏定义分散在头文件include /linux/fb.h中。
include/linux/fb.h #ifndef _LINUX_FB_H #define _LINUX_FB_H #include <asm/types.h> /* Definitions of frame buffers */ #define FB_MAJOR 29 #define FB_MAX 32 /* sufficient for now */ /* ioctls 0x46 is 'F' */ #define FBIOGET_VSCREENINFO 0x4600 #define FBIOPUT_VSCREENINFO 0x4601 #define FBIOGET_FSCREENINFO 0x4602 #define FBIOGETCMAP 0x4604 #define FBIOPUTCMAP 0x4605 #define FBIOPAN_DISPLAY 0x4606 #ifdef __KERNEL__ #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user) #else #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor) #endif /* 0x4607-0x460B are defined below */ /* #define FBIOGET_MONITORSPEC 0x460C */ /* #define FBIOPUT_MONITORSPEC 0x460D */ /* #define FBIOSWITCH_MONIBIT 0x460E */ #define FBIOGET_CON2FBMAP 0x460F #define FBIOPUT_CON2FBMAP 0x4610 #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */ #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank) #define FBIO_ALLOC 0x4613 #define FBIO_FREE 0x4614 #define FBIOGET_GLYPH 0x4615 #define FBIOGET_HWCINFO 0x4616 #define FBIOPUT_MODEINFO 0x4617 #define FBIOGET_DISPINFO 0x4618 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ #define FB_TYPE_PLANES 1 /* Non interleaved planes */ #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */ #define FB_TYPE_TEXT 3 /* Text/attributes */ #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */ #define FB_AUX_TEXT_MDA 0 /* Monochrome text */ #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */ #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */ #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */ #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */ #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */ #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */ #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */ #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ #define FB_VISUAL_TRUECOLOR 2 /* True color */ #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ #define FB_ACCEL_NONE 0 /* no hardware accelerator */ #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */ #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */ #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */ #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */ #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */ #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */ #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */ #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */ #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */ #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */ #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */ #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */ #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */ #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */ #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */ #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */ #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */ #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */ #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */ #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */ #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */ #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */ #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */ #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */ #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */ #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */ #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */ #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */ #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */ #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */ #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */ #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */ #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */ #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */ #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */ #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */ #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */ #define FB_ACCEL_I810 39 /* Intel 810/815 */ #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */ #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */ #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */ #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */ #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */ #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */ #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */ #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */ #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */ #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */ #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */ #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */ #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */ #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */ #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */ #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */ #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */ #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */ #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */ #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */ #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */ #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */ #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */ #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */ #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */ #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */ #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */ #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */ #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */ #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */ #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ #define FB_ACTIVATE_MASK 15 /* values */ #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/ #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */ #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */ #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ #define FB_SYNC_EXT 4 /* external sync */ #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ #define FB_SYNC_BROADCAST 16 /* broadcast video timings */ /* vtotal = 144d/288n/576i => PAL */ /* vtotal = 121d/242n/484i => NTSC */ #define FB_SYNC_ON_GREEN 32 /* sync on green */ #define FB_VMODE_NONINTERLACED 0 /* non interlaced */ #define FB_VMODE_INTERLACED 1 /* interlaced */ #define FB_VMODE_DOUBLE 2 /* double scan */ #define FB_VMODE_MASK 255 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ #define PICOS2KHZ(a) (1000000000UL/(a)) #define KHZ2PICOS(a) (1000000000UL/(a))
/* VESA Blanking Levels */ #define VESA_NO_BLANKING 0 #define VESA_VSYNC_SUSPEND 1 #define VESA_HSYNC_SUSPEND 2 #define VESA_POWERDOWN 3
#define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
/* * hardware cursor control */ #define FB_CUR_SETIMAGE 0x01 #define FB_CUR_SETPOS 0x02 #define FB_CUR_SETHOT 0x04 #define FB_CUR_SETCMAP 0x08 #define FB_CUR_SETSHAPE 0x10 #define FB_CUR_SETSIZE 0x20 #define FB_CUR_SETALL 0xFF
/* Definitions below are used in the parsed monitor specs */ #define FB_DPMS_ACTIVE_OFF 1 #define FB_DPMS_SUSPEND 2 #define FB_DPMS_STANDBY 4 #define FB_DISP_DDI 1 #define FB_DISP_ANA_700_300 2 #define FB_DISP_ANA_714_286 4 #define FB_DISP_ANA_1000_400 8 #define FB_DISP_ANA_700_000 16 #define FB_DISP_MONO 32 #define FB_DISP_RGB 64 #define FB_DISP_MULTI 128 #define FB_DISP_UNKNOWN 256 #define FB_SIGNAL_NONE 0 #define FB_SIGNAL_BLANK_BLANK 1 #define FB_SIGNAL_SEPARATE 2 #define FB_SIGNAL_COMPOSITE 4 #define FB_SIGNAL_SYNC_ON_GREEN 8 #define FB_SIGNAL_SERRATION_ON 16 #define FB_MISC_PRIM_COLOR 1 #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
/* * Register/unregister for framebuffer events */ /* The resolution of the passed in fb_info about to change */ #define FB_EVENT_MODE_CHANGE 0x01 /* The display on this fb_info is beeing suspended, no access to the * framebuffer is allowed any more after that call returns */ #define FB_EVENT_SUSPEND 0x02 /* The display on this fb_info was resumed, you can restore the display * if you own it */ #define FB_EVENT_RESUME 0x03 /* An entry from the modelist was removed */ #define FB_EVENT_MODE_DELETE 0x04 /* A driver registered itself */ #define FB_EVENT_FB_REGISTERED 0x05 /* get console to framebuffer mapping */ #define FB_EVENT_GET_CONSOLE_MAP 0x06 /* set console to framebuffer mapping */ #define FB_EVENT_SET_CONSOLE_MAP 0x07 /* A display blank is requested */ #define FB_EVENT_BLANK 0x08 /* Private modelist is to be replaced */ #define FB_EVENT_NEW_MODELIST 0x09
/* * Pixmap structure definition * * The purpose of this structure is to translate data * from the hardware independent format of fbdev to what * format the hardware needs. */ #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */ #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */ #define FB_PIXMAP_IO 4 /* memory is iomapped */ #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
#define FB_TILE_CURSOR_NONE 0 #define FB_TILE_CURSOR_UNDERLINE 1 #define FB_TILE_CURSOR_LOWER_THIRD 2 #define FB_TILE_CURSOR_LOWER_HALF 3 #define FB_TILE_CURSOR_TWO_THIRDS 4 #define FB_TILE_CURSOR_BLOCK 5
/* FBINFO_* = fb_info.flags bit flags */ #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */ #define FBINFO_HWACCEL_DISABLED 0x0002 /* When FBINFO_HWACCEL_DISABLED is set: * Hardware acceleration is turned off. Software implementations * of required functions (copyarea(), fillrect(), and imageblit()) * takes over; acceleration engine should be in a quiescent state */ /* hints */ #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */ #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */ /* hardware supported ops */ /* semantics: when a bit is set, it indicates that the operation is * accelerated by hardware. * required functions will still work even if the bit is not set. * optional functions may not even exist if the flag bit is not set. */ #define FBINFO_HWACCEL_NONE 0x0000 #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */ #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */ #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */ #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */ #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */ #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */ #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */ #define FBINFO_MISC_USEREVENT 0x10000 /* event request from userspace */ #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
#define FBINFO_STATE_RUNNING 0 #define FBINFO_STATE_SUSPENDED 1
/* drivers/video/fbmon.c */ #define FB_MAXTIMINGS 0 #define FB_VSYNCTIMINGS 1 #define FB_HSYNCTIMINGS 2 #define FB_DCLKTIMINGS 3 #define FB_IGNOREMON 0x100 #define FB_MODE_IS_UNKNOWN 0 #define FB_MODE_IS_DETAILED 1 #define FB_MODE_IS_STANDARD 2 #define FB_MODE_IS_VESA 4 #define FB_MODE_IS_CALCULATED 8 #define FB_MODE_IS_FIRST 16 #define FB_MODE_IS_FROM_VAR 32
#ifdef MODULE #define FBINFO_DEFAULT FBINFO_MODULE #else #define FBINFO_DEFAULT 0 #endif // This will go away #define FBINFO_FLAG_MODULE FBINFO_MODULE #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT