View的绘制流程

先说一下Window,window分三种:应用 Window、子 Window、系统 Window。
应用Window就是我们的activity对应的窗口。
子window比如dialog、PopupWindow等,子Window不能单独存在,需要依附在特定的父 Window 中。
系统 Window比如Toast 和系统状态栏,系统 Window是需要声明权限才能创建的 Window。


window层级

这些层级范围对应着 WindowManager.LayoutParams 的 type 参数,如果想要 Window 位于所有 Window 的最顶层,那么采用较大的层级即可,很显然系统 Window 的层级是最大的,当我们采用系统层级时,需要声明权限。

/**
         * Window type: an application window that serves as the "base" window
         * of the overall application; all other application windows will
         * appear on top of it.
         * In multiuser systems shows only on the owning user's window.
         */
        public static final int TYPE_BASE_APPLICATION   = 1;
        public static final int LAST_APPLICATION_WINDOW = 99;
        /**
         * Start of types of sub-windows.  The {@link #token} of these windows
         * must be set to the window they are attached to.  These types of
         * windows are kept next to their attached window in Z-order, and their
         * coordinate space is relative to their attached window.
         */
        public static final int FIRST_SUB_WINDOW = 1000;
        public static final int LAST_SUB_WINDOW = 1999;
/**
         * Start of system-specific window types.  These are not normally
         * created by applications.
         */
        public static final int FIRST_SYSTEM_WINDOW     = 2000;
        public static final int LAST_SYSTEM_WINDOW      = 2999;

在Activity的启动流程中我们分析到了ActivityThread的handleLaunchActivity方法,这是启动一个Activity的方法,View的绘制我们就从这开始。

private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent, String reason) {
......
WindowManagerGlobal.initialize();//注意这个初始化
 Activity a = performLaunchActivity(r, customIntent);
if (a != null) {
        ......
handleResumeActivity(r.token, false, r.isForward,
                    !r.activity.mFinished && !r.startsNotResumed, r.lastProcessedSeq, reason);
        ......
    }
}

1.0 先看看performLaunchActivity

private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
......
java.lang.ClassLoader cl = appContext.getClassLoader();
            activity = mInstrumentation.newActivity(
                    cl, component.getClassName(), r.intent);
......
activity.attach(appContext, this, getInstrumentation(), r.token,
                        r.ident, app, r.intent, r.activityInfo, title, r.parent,
                        r.embeddedID, r.lastNonConfigurationInstances, config,
                        r.referrer, r.voiceInteractor, window, r.configCallback);
......
//调用Activity的onCreate方法
 if (r.isPersistable()) {
                    mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
                } else {
                    mInstrumentation.callActivityOnCreate(activity, r.state);
                }
......
}

1.1 先是通过类加载器加载出来一个activity,然后调用activity的attach方法。


final void attach(Context context, ActivityThread aThread,
            Instrumentation instr, IBinder token, int ident,
            Application application, Intent intent, ActivityInfo info,
            CharSequence title, Activity parent, String id,
            NonConfigurationInstances lastNonConfigurationInstances,
            Configuration config, String referrer, IVoiceInteractor voiceInteractor,
            Window window, ActivityConfigCallback activityConfigCallback) {
......
mWindow = new PhoneWindow(this, window, activityConfigCallback);
......
//得到WindowManager的实现类WindowManagerImpl
 mWindow.setWindowManager(
                (WindowManager)context.getSystemService(Context.WINDOW_SERVICE),
                mToken, mComponent.flattenToString(),
                (info.flags & ActivityInfo.FLAG_HARDWARE_ACCELERATED) != 0);
......
}

WindowManagerImpl的初始化之前是在ContextImpl的一个静态代码块中初始化,8.0是在SystemServiceRegistry工具类中初始化的也是在静态代码块中,具体哪个版本修改的不知道。

registerService(Context.WINDOW_SERVICE, WindowManager.class,
                new CachedServiceFetcher() {
            @Override
            public WindowManager createService(ContextImpl ctx) {
                return new WindowManagerImpl(ctx);
            }});

1.2 在Activity的启动流程中已经分析了mInstrumentation.callActivityOnCreate方法实际调用的是Activity的onCreate方法,在onCreate方法中我们会调用setContentView方法把xml布局传入。

public void setContentView(@LayoutRes int layoutResID) {
        getWindow().setContentView(layoutResID);
        initWindowDecorActionBar();
    }

getWindow()返回的就是attach方法中初始化的PhoneWindow

   public void setContentView(int layoutResID) {
        // Note: FEATURE_CONTENT_TRANSITIONS may be set in the process of installing the window
        // decor, when theme attributes and the like are crystalized. Do not check the feature
        // before this happens.
        if (mContentParent == null) {
            installDecor();
        } else if (!hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
            mContentParent.removeAllViews();
        }

        if (hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
            final Scene newScene = Scene.getSceneForLayout(mContentParent, layoutResID,
                    getContext());
            transitionTo(newScene);
        } else {
            mLayoutInflater.inflate(layoutResID, mContentParent);
        }
        mContentParent.requestApplyInsets();
        final Callback cb = getCallback();
        if (cb != null && !isDestroyed()) {
            cb.onContentChanged();
        }
        mContentParentExplicitlySet = true;
    }
private void installDecor() {
    if (mDecor == null) {
            mDecor = generateDecor(-1);
            mDecor.setDescendantFocusability(ViewGroup.FOCUS_AFTER_DESCENDANTS);
            mDecor.setIsRootNamespace(true);
            if (!mInvalidatePanelMenuPosted && mInvalidatePanelMenuFeatures != 0) {
                mDecor.postOnAnimation(mInvalidatePanelMenuRunnable);
            }
        } else {
            mDecor.setWindow(this);
        }
    if (mContentParent == null) {
            mContentParent = generateLayout(mDecor);
            ......
      }
}

generateDecor()方法就是初始化一个DecorView

protected DecorView generateDecor(int featureId) {
  ......
  return new DecorView(context, featureId, this, getAttributes());
}

generateLayout(mDecor)方法返回id为content的一个布局

 protected ViewGroup generateLayout(DecorView decor) {
    ......
    ViewGroup contentParent = (ViewGroup)findViewById(ID_ANDROID_CONTENT);
    ......
    return contentParent;
}
public static final int ID_ANDROID_CONTENT = com.android.internal.R.id.content;

总结一下handleLaunchActivity中的performLaunchActivity方法初始化了PhoneWindow以及WindowManagerImpl这两个类以及初始化了DecorView,这个过程中还有布局转化成View的过程并添加到DecorView看 3.0
2.0 在看看另外一个方法handleResumeActivity。

final void handleResumeActivity(IBinder token,
            boolean clearHide, boolean isForward, boolean reallyResume, int seq, String reason) {
        ActivityClientRecord r = mActivities.get(token);
        ......
 // TODO Push resumeArgs into the activity for consideration
        r = performResumeActivity(token, clearHide, reason);
        if (r != null) {
          final Activity a = r.activity;
          ......
           if (r.window == null && !a.mFinished && willBeVisible) {
                r.window = r.activity.getWindow();
                View decor = r.window.getDecorView();
                decor.setVisibility(View.INVISIBLE);
                ViewManager wm = a.getWindowManager();
                WindowManager.LayoutParams l = r.window.getAttributes();
                a.mDecor = decor;
                l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
                l.softInputMode |= forwardBit;
                if (r.mPreserveWindow) {
                    a.mWindowAdded = true;
                    r.mPreserveWindow = false;
                    // Normally the ViewRoot sets up callbacks with the Activity
                    // in addView->ViewRootImpl#setView. If we are instead reusing
                    // the decor view we have to notify the view root that the
                    // callbacks may have changed.
                    ViewRootImpl impl = decor.getViewRootImpl();
                    if (impl != null) {
                        impl.notifyChildRebuilt();
                    }
                }
                if (a.mVisibleFromClient) {
                    if (!a.mWindowAdded) {
                        a.mWindowAdded = true;
                        wm.addView(decor, l);
                    } else {
                        // The activity will get a callback for this {@link LayoutParams} change
                        // earlier. However, at that time the decor will not be set (this is set
                        // in this method), so no action will be taken. This call ensures the
                        // callback occurs with the decor set.
                        a.onWindowAttributesChanged(l);
                    }
                }

            // If the window has already been added, but during resume
            // we started another activity, then don't yet make the
            // window visible.
            } else if (!willBeVisible) {
                if (localLOGV) Slog.v(
                    TAG, "Launch " + r + " mStartedActivity set");
                r.hideForNow = true;
            }
      .......
      }
}

拿到之间初始化的WindowManager调用addView方法并把DecorView和LayoutParams 传进去。

public final class WindowManagerImpl implements WindowManager {
    private final WindowManagerGlobal mGlobal = WindowManagerGlobal.getInstance();
    ......
}
 public void addView(@NonNull View view, @NonNull ViewGroup.LayoutParams params) {
        applyDefaultToken(params);
        mGlobal.addView(view, params, mContext.getDisplay(), mParentWindow);
    }
public void addView(View view, ViewGroup.LayoutParams params,
            Display display, Window parentWindow) {
        ......
            root = new ViewRootImpl(view.getContext(), display);

            view.setLayoutParams(wparams);

            mViews.add(view);
            mRoots.add(root);
            mParams.add(wparams);

            try {
                root.setView(view, wparams, panelParentView);
            } catch (RuntimeException e) {
                // BadTokenException or InvalidDisplayException, clean up.
                if (index >= 0) {
                    removeViewLocked(index, true);
                }
                throw e;
            }
}
 private final ArrayList mViews = new ArrayList();
    private final ArrayList mRoots = new ArrayList();
    private final ArrayList mParams =
            new ArrayList();
 public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView) {
                ......
                // Schedule the first layout -before- adding to the window
                // manager, to make sure we do the relayout before receiving
                // any other events from the system.
                requestLayout();
                .......
                try {
                    mOrigWindowType = mWindowAttributes.type;
                    mAttachInfo.mRecomputeGlobalAttributes = true;
                    collectViewAttributes();
                    res = mWindowSession.addToDisplay(mWindow, mSeq, mWindowAttributes,
                            getHostVisibility(), mDisplay.getDisplayId(),
                            mAttachInfo.mContentInsets, mAttachInfo.mStableInsets,
                            mAttachInfo.mOutsets, mInputChannel);
                } catch (RemoteException e) {
                          ......
        }
}

最后会交由Session的addToDisplay方法来处理,requestLayout()看 3.1

mWindowSession = WindowManagerGlobal.getWindowSession();
 public static IWindowSession getWindowSession() {
        synchronized (WindowManagerGlobal.class) {
            if (sWindowSession == null) {
                try {
                    InputMethodManager imm = InputMethodManager.getInstance();
                    IWindowManager windowManager = getWindowManagerService();
                    sWindowSession = windowManager.openSession(
                            new IWindowSessionCallback.Stub() {
                                @Override
                                public void onAnimatorScaleChanged(float scale) {
                                    ValueAnimator.setDurationScale(scale);
                                }
                            },
                            imm.getClient(), imm.getInputContext());
                } catch (RemoteException e) {
                    throw e.rethrowFromSystemServer();
                }
            }
            return sWindowSession;
        }
    }
 public static IWindowManager getWindowManagerService() {
        synchronized (WindowManagerGlobal.class) {
            if (sWindowManagerService == null) {
                sWindowManagerService = IWindowManager.Stub.asInterface(
                        ServiceManager.getService("window"));
                try {
                    if (sWindowManagerService != null) {
                        ValueAnimator.setDurationScale(
                                sWindowManagerService.getCurrentAnimatorScale());
                    }
                } catch (RemoteException e) {
                    throw e.rethrowFromSystemServer();
                }
            }
            return sWindowManagerService;
        }
    }

WindowManagerService继承IWindowManager.Stub所以实际调用的就是WindowManagerService的openSession方法

 @Override
    public IWindowSession openSession(IWindowSessionCallback callback, IInputMethodClient client,
            IInputContext inputContext) {
        if (client == null) throw new IllegalArgumentException("null client");
        if (inputContext == null) throw new IllegalArgumentException("null inputContext");
        Session session = new Session(this, callback, client, inputContext);
        return session;
    }

再来看看Session的addToDisplay方法

final WindowManagerService mService;
 public int addToDisplay(IWindow window, int seq, WindowManager.LayoutParams attrs,
            int viewVisibility, int displayId, Rect outContentInsets, Rect outStableInsets,
            Rect outOutsets, InputChannel outInputChannel) {
        return mService.addWindow(this, window, seq, attrs, viewVisibility, displayId,
                outContentInsets, outStableInsets, outOutsets, outInputChannel);
    }

交由WindowManagerService 来处理window

3.0
在上面我们分析到了在PhoneWindow的setContentView里面初始化了 DecorView,其中同时也初始化了DecorView中的一个FrameLayout。

  public void setContentView(int layoutResID) {
        // Note: FEATURE_CONTENT_TRANSITIONS may be set in the process of installing the window
        // decor, when theme attributes and the like are crystalized. Do not check the feature
        // before this happens.
        if (mContentParent == null) {
            installDecor();
        } else if (!hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
            mContentParent.removeAllViews();
        }
        if (hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
            final Scene newScene = Scene.getSceneForLayout(mContentParent, layoutResID,
                    getContext());
            transitionTo(newScene);
        } else {
            mLayoutInflater.inflate(layoutResID, mContentParent);
        }
        ........
}
private void installDecor() {
        if (mDecor == null) {
              //初始化DecorView
              mDecor = generateDecor(-1);
              .......
         }
        if (mContentParent == null) {
            //初始化FrameLayout
            mContentParent = generateLayout(mDecor);
            .......
        }
}
protected ViewGroup generateLayout(DecorView decor) {
        //...省略很多if判断代码...
        // Inflate the window decor.

        int layoutResource;
        int features = getLocalFeatures();
        // System.out.println("Features: 0x" + Integer.toHexString(features));
        if ((features & (1 << FEATURE_SWIPE_TO_DISMISS)) != 0) {
            layoutResource = R.layout.screen_swipe_dismiss;
            setCloseOnSwipeEnabled(true);
        } else if ((features & ((1 << FEATURE_LEFT_ICON) | (1 << FEATURE_RIGHT_ICON))) != 0) {
            if (mIsFloating) {
                TypedValue res = new TypedValue();
                getContext().getTheme().resolveAttribute(
                        R.attr.dialogTitleIconsDecorLayout, res, true);
                layoutResource = res.resourceId;
            } else {
                layoutResource = R.layout.screen_title_icons;
            }
            // XXX Remove this once action bar supports these features.
            removeFeature(FEATURE_ACTION_BAR);
            // System.out.println("Title Icons!");
        } else if ((features & ((1 << FEATURE_PROGRESS) | (1 << FEATURE_INDETERMINATE_PROGRESS))) != 0
                && (features & (1 << FEATURE_ACTION_BAR)) == 0) {
            // Special case for a window with only a progress bar (and title).
            // XXX Need to have a no-title version of embedded windows.
            layoutResource = R.layout.screen_progress;
            // System.out.println("Progress!");
        } else if ((features & (1 << FEATURE_CUSTOM_TITLE)) != 0) {
            // Special case for a window with a custom title.
            // If the window is floating, we need a dialog layout
            if (mIsFloating) {
                TypedValue res = new TypedValue();
                getContext().getTheme().resolveAttribute(
                        R.attr.dialogCustomTitleDecorLayout, res, true);
                layoutResource = res.resourceId;
            } else {
                layoutResource = R.layout.screen_custom_title;
            }
            // XXX Remove this once action bar supports these features.
            removeFeature(FEATURE_ACTION_BAR);
        } else if ((features & (1 << FEATURE_NO_TITLE)) == 0) {
            // If no other features and not embedded, only need a title.
            // If the window is floating, we need a dialog layout
            if (mIsFloating) {
                TypedValue res = new TypedValue();
                getContext().getTheme().resolveAttribute(
                        R.attr.dialogTitleDecorLayout, res, true);
                layoutResource = res.resourceId;
            } else if ((features & (1 << FEATURE_ACTION_BAR)) != 0) {
                layoutResource = a.getResourceId(
                        R.styleable.Window_windowActionBarFullscreenDecorLayout,
                        R.layout.screen_action_bar);
            } else {
                layoutResource = R.layout.screen_title;
            }
            // System.out.println("Title!");
        } else if ((features & (1 << FEATURE_ACTION_MODE_OVERLAY)) != 0) {
            layoutResource = R.layout.screen_simple_overlay_action_mode;
        } else {
            // Embedded, so no decoration is needed.
            layoutResource = R.layout.screen_simple;
            // System.out.println("Simple!");
        }
        //layoutResource 虽然有很多种,但都会包含一个id为@android:id/content的FrameLayout
        mDecor.startChanging();
        //把layoutResource 布局转化为View 添加到DecorView中
        mDecor.onResourcesLoaded(mLayoutInflater, layoutResource);

        ViewGroup contentParent = (ViewGroup)findViewById(ID_ANDROID_CONTENT);
        if (contentParent == null) {
            throw new RuntimeException("Window couldn't find content container view");
        }
         ...省略判断代码...
        return contentParent;
}

DecorView的onResourcesLoaded方法

 void onResourcesLoaded(LayoutInflater inflater, int layoutResource) {
      .......
        mDecorCaptionView = createDecorCaptionView(inflater);
        final View root = inflater.inflate(layoutResource, null);
        if (mDecorCaptionView != null) {
            if (mDecorCaptionView.getParent() == null) {
                addView(mDecorCaptionView,
                        new ViewGroup.LayoutParams(MATCH_PARENT, MATCH_PARENT));
            }
            mDecorCaptionView.addView(root,
                    new ViewGroup.MarginLayoutParams(MATCH_PARENT, MATCH_PARENT));
        } else {

            // Put it below the color views.
            addView(root, 0, new ViewGroup.LayoutParams(MATCH_PARENT, MATCH_PARENT));
        }
        mContentRoot = (ViewGroup) root;
        initializeElevation();
}

把layoutResource通过inflate转化成View并通过addView添加到DecorView中。这个时候DecorView中就有了一个FrameLayout代码中为mContentParent。
继续来看PhoneWindow的setContentView中的另外一个重要方法

mLayoutInflater.inflate(layoutResID, mContentParent);

mLayoutInflater在PhoneWindow的构造函数中初始化

 public PhoneWindow(Context context) {
        super(context);
        mLayoutInflater = LayoutInflater.from(context);
    }

虽然在activity的attach方法中初始化PhoneWindow调用的是三个参数的构造方法,但是在这个构造方法中又调用了一个参数的构造方法

this(context);
 public View inflate(@LayoutRes int resource, @Nullable ViewGroup root) {
        return inflate(resource, root, root != null);
    }
  public View inflate(@LayoutRes int resource, @Nullable ViewGroup root, boolean attachToRoot) {
        final Resources res = getContext().getResources();
        final XmlResourceParser parser = res.getLayout(resource);
        try {
            return inflate(parser, root, attachToRoot);
        } finally {
            parser.close();
        }
    }
public View inflate(XmlPullParser parser, @Nullable ViewGroup root, boolean attachToRoot) {
        synchronized (mConstructorArgs) {
            View result = root;
      ....省略一些判断....
                //merge标签判断
                if (TAG_MERGE.equals(name)) {
                    if (root == null || !attachToRoot) {
                        throw new InflateException(" can be used only with a valid "
                                + "ViewGroup root and attachToRoot=true");
                    }

                    rInflate(parser, root, inflaterContext, attrs, false);
                } else {
                    // Temp is the root view that was found in the xml
                    //根View的初始化
                    final View temp = createViewFromTag(root, name, inflaterContext, attrs);
                  ......
                    // Inflate all children under temp against its context.
                    //初始化所有的子View
                    rInflateChildren(parser, temp, attrs, true);
                    if (root != null && attachToRoot) {
                        root.addView(temp, params);
                    }
                }
            return result;
        }
}

这里的root就是之前的mContentParent也就是那个FrameLayout。

final void rInflateChildren(XmlPullParser parser, View parent, AttributeSet attrs,
            boolean finishInflate) throws XmlPullParserException, IOException {
        rInflate(parser, parent, parent.getContext(), attrs, finishInflate);
    }
  void rInflate(XmlPullParser parser, View parent, Context context,
            AttributeSet attrs, boolean finishInflate) throws XmlPullParserException, IOException {

        final int depth = parser.getDepth();
        int type;
        boolean pendingRequestFocus = false;

        while (((type = parser.next()) != XmlPullParser.END_TAG ||
                parser.getDepth() > depth) && type != XmlPullParser.END_DOCUMENT) {

            if (type != XmlPullParser.START_TAG) {
                continue;
            }

            final String name = parser.getName();

            if (TAG_REQUEST_FOCUS.equals(name)) {
                pendingRequestFocus = true;
                consumeChildElements(parser);
            } else if (TAG_TAG.equals(name)) {
                parseViewTag(parser, parent, attrs);
            } else if (TAG_INCLUDE.equals(name)) {
                if (parser.getDepth() == 0) {
                    throw new InflateException(" cannot be the root element");
                }
                parseInclude(parser, context, parent, attrs);
            } else if (TAG_MERGE.equals(name)) {
                throw new InflateException(" must be the root element");
            } else {
                final View view = createViewFromTag(parent, name, context, attrs);
                final ViewGroup viewGroup = (ViewGroup) parent;
                final ViewGroup.LayoutParams params = viewGroup.generateLayoutParams(attrs);
                rInflateChildren(parser, view, attrs, true);
                viewGroup.addView(view, params);
            }
        }

        if (pendingRequestFocus) {
            parent.restoreDefaultFocus();
        }

        if (finishInflate) {
            parent.onFinishInflate();
        }
    }

通过while循环遍历所有的view标签并创建对应的View,当然还处理了include标签,并把这些View通过addView添加到之前创建的根View中。

View createViewFromTag(View parent, String name, Context context, AttributeSet attrs,
            boolean ignoreThemeAttr) {
        try {
            View view;
            if (mFactory2 != null) {
                view = mFactory2.onCreateView(parent, name, context, attrs);
            } else if (mFactory != null) {
                view = mFactory.onCreateView(name, context, attrs);
            } else {
                view = null;
            }

            if (view == null && mPrivateFactory != null) {
                view = mPrivateFactory.onCreateView(parent, name, context, attrs);
            }

            if (view == null) {
                final Object lastContext = mConstructorArgs[0];
                mConstructorArgs[0] = context;
                try {
                    if (-1 == name.indexOf('.')) {
                        view = onCreateView(parent, name, attrs);
                    } else {
                        view = createView(name, null, attrs);
                    }
                } finally {
                    mConstructorArgs[0] = lastContext;
                }
            }

            return view;
    }
        ......
}
 protected View onCreateView(View parent, String name, AttributeSet attrs)
            throws ClassNotFoundException {
        return onCreateView(name, attrs);
    }

 protected View onCreateView(String name, AttributeSet attrs)
            throws ClassNotFoundException {
        return createView(name, "android.view.", attrs);
    }
 public final View createView(String name, String prefix, AttributeSet attrs)
            throws ClassNotFoundException, InflateException {
        Constructor constructor = sConstructorMap.get(name);
      ......
        Class clazz = null;
        try {
            if (constructor == null) {
                // Class not found in the cache, see if it's real, and try to add it
                clazz = mContext.getClassLoader().loadClass(
                        prefix != null ? (prefix + name) : name).asSubclass(View.class);
              ......
                constructor = clazz.getConstructor(mConstructorSignature);
                constructor.setAccessible(true);
                sConstructorMap.put(name, constructor);
            } else {
                ......
                clazz = mContext.getClassLoader().loadClass(
                          prefix != null ? (prefix + name) : name).asSubclass(View.class);
                .......
          }
           final View view = constructor.newInstance(args);
            if (view instanceof ViewStub) {
                // Use the same context when inflating ViewStub later.
                final ViewStub viewStub = (ViewStub) view;
                viewStub.setLayoutInflater(cloneInContext((Context) args[0]));
            }
            return view;
          //....省略好多catch...

}

createView的整个过程就是类加载器加载View标签对应的类,并通过构造器实例化对应的View。
至此我们在onCreate中通过setContentView添加的布局已经完全add进DecorView中了。现在看看怎么绘制这些View的

3.1
在ViewRootImpl中调用Session的addToDisplay方法之前会先调用自己的requestLayout()方法。

    @Override
    public void requestLayout() {
        if (!mHandlingLayoutInLayoutRequest) {
            checkThread();
            mLayoutRequested = true;
            scheduleTraversals();
        }
    }
void scheduleTraversals() {
      ......
            mTraversalBarrier = mHandler.getLooper().getQueue().postSyncBarrier();
            mChoreographer.postCallback(
                    Choreographer.CALLBACK_TRAVERSAL, mTraversalRunnable, null);
      ......
}
    final TraversalRunnable mTraversalRunnable = new TraversalRunnable();
   final class TraversalRunnable implements Runnable {
        @Override
        public void run() {
            doTraversal();
        }
    }
    void doTraversal() {
            ......
            performTraversals();
          ......
}

终于找到核心方法performTraversals。

private void performTraversals() {
        //mView就是DecorView
        final View host = mView;
        ......
            if (!mStopped || mReportNextDraw) {
                boolean focusChangedDueToTouchMode = ensureTouchModeLocally(
                        (relayoutResult&WindowManagerGlobal.RELAYOUT_RES_IN_TOUCH_MODE) != 0);
                if (focusChangedDueToTouchMode || mWidth != host.getMeasuredWidth()
                        || mHeight != host.getMeasuredHeight() || contentInsetsChanged ||
                        updatedConfiguration) {
                    int childWidthMeasureSpec = getRootMeasureSpec(mWidth, lp.width);
                    int childHeightMeasureSpec = getRootMeasureSpec(mHeight, lp.height);
                     // Ask host how big it wants to be
                     //开始测量
                    performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
                    // Implementation of weights from WindowManager.LayoutParams
                    // We just grow the dimensions as needed and re-measure if
                    // needs be
                    int width = host.getMeasuredWidth();
                    int height = host.getMeasuredHeight();
                    boolean measureAgain = false;
                    //宽度权重大于0
                    if (lp.horizontalWeight > 0.0f) {
                        width += (int) ((mWidth - width) * lp.horizontalWeight);
                        childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(width,
                                MeasureSpec.EXACTLY);
                        measureAgain = true;
                    }
                    //高度权重大于0
                    if (lp.verticalWeight > 0.0f) {
                        height += (int) ((mHeight - height) * lp.verticalWeight);
                        childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(height,
                                MeasureSpec.EXACTLY);
                        measureAgain = true;
                    }

                    if (measureAgain) {
                        if (DEBUG_LAYOUT) Log.v(mTag,
                                "And hey let's measure once more: width=" + width
                                + " height=" + height);
                        //重新测量
                        performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
                    }

                    layoutRequested = true;
                }
            }
      ......
        final boolean didLayout = layoutRequested && (!mStopped || mReportNextDraw);
        boolean triggerGlobalLayoutListener = didLayout
                || mAttachInfo.mRecomputeGlobalAttributes;
        //判断是否调用onLayout(调用ViewRootImpl的requestLayout方法会把didLayout设置为true)
        if (didLayout) {
            //调用performLayout确定view的位置
            performLayout(lp, mWidth, mHeight);
            ......
        }
        ......
        boolean cancelDraw = mAttachInfo.mTreeObserver.dispatchOnPreDraw() || !isViewVisible;

        if (!cancelDraw && !newSurface) {
            if (mPendingTransitions != null && mPendingTransitions.size() > 0) {
                for (int i = 0; i < mPendingTransitions.size(); ++i) {
                    mPendingTransitions.get(i).startChangingAnimations();
                }
                mPendingTransitions.clear();
            }

            performDraw();
        } else {
            if (isViewVisible) {
                // Try again
                scheduleTraversals();
            } else if (mPendingTransitions != null && mPendingTransitions.size() > 0) {
                for (int i = 0; i < mPendingTransitions.size(); ++i) {
                    mPendingTransitions.get(i).endChangingAnimations();
                }
                mPendingTransitions.clear();
            }
        }
}

关键方法的具体实现

   private void performMeasure(int childWidthMeasureSpec, int childHeightMeasureSpec) {
        if (mView == null) {
            return;
        }
        Trace.traceBegin(Trace.TRACE_TAG_VIEW, "measure");
        try {
            mView.measure(childWidthMeasureSpec, childHeightMeasureSpec);
        } finally {
            Trace.traceEnd(Trace.TRACE_TAG_VIEW);
        }
    }
    public final void measure(int widthMeasureSpec, int heightMeasureSpec) {
        // Optimize layout by avoiding an extra EXACTLY pass when the view is
        // already measured as the correct size. In API 23 and below, this
        // extra pass is required to make LinearLayout re-distribute weight.
        final boolean specChanged = widthMeasureSpec != mOldWidthMeasureSpec
                || heightMeasureSpec != mOldHeightMeasureSpec;
        final boolean isSpecExactly = MeasureSpec.getMode(widthMeasureSpec) == MeasureSpec.EXACTLY
                && MeasureSpec.getMode(heightMeasureSpec) == MeasureSpec.EXACTLY;
          //判断 MeasureSpec 的测量值是否与当前View测量值一致
        final boolean matchesSpecSize = getMeasuredWidth() == MeasureSpec.getSize(widthMeasureSpec)
                && getMeasuredHeight() == MeasureSpec.getSize(heightMeasureSpec);
        final boolean needsLayout = specChanged
                && (sAlwaysRemeasureExactly || !isSpecExactly || !matchesSpecSize);

        if (forceLayout || needsLayout) {
            // first clears the measured dimension flag
            mPrivateFlags &= ~PFLAG_MEASURED_DIMENSION_SET;

            resolveRtlPropertiesIfNeeded();

            int cacheIndex = forceLayout ? -1 : mMeasureCache.indexOfKey(key);
            if (cacheIndex < 0 || sIgnoreMeasureCache) {
                // measure ourselves, this should set the measured dimension flag back
                onMeasure(widthMeasureSpec, heightMeasureSpec);
                mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
            } else {
                long value = mMeasureCache.valueAt(cacheIndex);
                // Casting a long to int drops the high 32 bits, no mask needed
                setMeasuredDimensionRaw((int) (value >> 32), (int) value);
                mPrivateFlags3 |= PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
            }
        ........
}

View的位置

    private void performLayout(WindowManager.LayoutParams lp, int desiredWindowWidth,
            int desiredWindowHeight) {
        final View host = mView;
        .......
try {
            host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight());
      .......
    }
    .......
}

View的layout方法

    public void layout(int l, int t, int r, int b) {
      ......
         //setOpticalFrame是个很重要的方法
        boolean changed = isLayoutModeOptical(mParent) ?
                setOpticalFrame(l, t, r, b) : setFrame(l, t, r, b);

        if (changed || (mPrivateFlags & PFLAG_LAYOUT_REQUIRED) == PFLAG_LAYOUT_REQUIRED) {
            //调用View的onLayout
            onLayout(changed, l, t, r, b);
            ......
    }
    ......
}
  private boolean setOpticalFrame(int left, int top, int right, int bottom) {
        Insets parentInsets = mParent instanceof View ?
                ((View) mParent).getOpticalInsets() : Insets.NONE;
        Insets childInsets = getOpticalInsets();
        return setFrame(
                left   + parentInsets.left - childInsets.left,
                top    + parentInsets.top  - childInsets.top,
                right  + parentInsets.left + childInsets.right,
                bottom + parentInsets.top  + childInsets.bottom);
    }
 protected boolean setFrame(int left, int top, int right, int bottom) {
        boolean changed = false;
        if (mLeft != left || mRight != right || mTop != top || mBottom != bottom) {
            changed = true;

            // Remember our drawn bit
            int drawn = mPrivateFlags & PFLAG_DRAWN;

            int oldWidth = mRight - mLeft;
            int oldHeight = mBottom - mTop;
            int newWidth = right - left;
            int newHeight = bottom - top;
            boolean sizeChanged = (newWidth != oldWidth) || (newHeight != oldHeight);
            // Invalidate our old position
            invalidate(sizeChanged);
            //更新View的四个点的值
            mLeft = left;
            mTop = top;
            mRight = right;
            mBottom = bottom;
      ......
    }
        return changed;
}

这个时候可以通过getWith()/getHeight()获取View的宽高

View的绘制

    private void performDraw() {
      ......
 try {
            draw(fullRedrawNeeded);
        } finally {
            mIsDrawing = false;
            Trace.traceEnd(Trace.TRACE_TAG_VIEW);
        }
      ......
}
    private void draw(boolean fullRedrawNeeded) {
      ......
                if (!drawSoftware(surface, mAttachInfo, xOffset, yOffset, scalingRequired, dirty)) {
                    return;
                }
     ......
}
    private boolean drawSoftware(Surface surface, AttachInfo attachInfo, int xoff, int yoff,
            boolean scalingRequired, Rect dirty) {
      ......
            try {
                canvas.translate(-xoff, -yoff);
                if (mTranslator != null) {
                    mTranslator.translateCanvas(canvas);
                }
                canvas.setScreenDensity(scalingRequired ? mNoncompatDensity : 0);
                attachInfo.mSetIgnoreDirtyState = false;

                mView.draw(canvas);

                drawAccessibilityFocusedDrawableIfNeeded(canvas);
            } finally {
                if (!attachInfo.mSetIgnoreDirtyState) {
                    // Only clear the flag if it was not set during the mView.draw() call
                    attachInfo.mIgnoreDirtyState = false;
                }
            }
      ......
}
   public void draw(Canvas canvas) {
        final int privateFlags = mPrivateFlags;
        final boolean dirtyOpaque = (privateFlags & PFLAG_DIRTY_MASK) == PFLAG_DIRTY_OPAQUE &&
                (mAttachInfo == null || !mAttachInfo.mIgnoreDirtyState);
        mPrivateFlags = (privateFlags & ~PFLAG_DIRTY_MASK) | PFLAG_DRAWN;

        /*
         * Draw traversal performs several drawing steps which must be executed
         * in the appropriate order:
         *
         *      1. Draw the background
         *      2. If necessary, save the canvas' layers to prepare for fading
         *      3. Draw view's content
         *      4. Draw children
         *      5. If necessary, draw the fading edges and restore layers
         *      6. Draw decorations (scrollbars for instance)
         */

        // Step 1, draw the background, if needed
        int saveCount;

        if (!dirtyOpaque) {
            drawBackground(canvas);
        }

        // skip step 2 & 5 if possible (common case)
        final int viewFlags = mViewFlags;
        boolean horizontalEdges = (viewFlags & FADING_EDGE_HORIZONTAL) != 0;
        boolean verticalEdges = (viewFlags & FADING_EDGE_VERTICAL) != 0;
        if (!verticalEdges && !horizontalEdges) {
            // Step 3, draw the content
            if (!dirtyOpaque) onDraw(canvas);

            // Step 4, draw the children
            dispatchDraw(canvas);

            drawAutofilledHighlight(canvas);

            // Overlay is part of the content and draws beneath Foreground
            if (mOverlay != null && !mOverlay.isEmpty()) {
                mOverlay.getOverlayView().dispatchDraw(canvas);
            }

            // Step 6, draw decorations (foreground, scrollbars)
            onDrawForeground(canvas);

            // Step 7, draw the default focus highlight
            drawDefaultFocusHighlight(canvas);

            if (debugDraw()) {
                debugDrawFocus(canvas);
            }

            // we're done...
            return;
        }

        /*
         * Here we do the full fledged routine...
         * (this is an uncommon case where speed matters less,
         * this is why we repeat some of the tests that have been
         * done above)
         */

        boolean drawTop = false;
        boolean drawBottom = false;
        boolean drawLeft = false;
        boolean drawRight = false;

        float topFadeStrength = 0.0f;
        float bottomFadeStrength = 0.0f;
        float leftFadeStrength = 0.0f;
        float rightFadeStrength = 0.0f;

        // Step 2, save the canvas' layers
        int paddingLeft = mPaddingLeft;

        final boolean offsetRequired = isPaddingOffsetRequired();
        if (offsetRequired) {
            paddingLeft += getLeftPaddingOffset();
        }

        int left = mScrollX + paddingLeft;
        int right = left + mRight - mLeft - mPaddingRight - paddingLeft;
        int top = mScrollY + getFadeTop(offsetRequired);
        int bottom = top + getFadeHeight(offsetRequired);

        if (offsetRequired) {
            right += getRightPaddingOffset();
            bottom += getBottomPaddingOffset();
        }

        final ScrollabilityCache scrollabilityCache = mScrollCache;
        final float fadeHeight = scrollabilityCache.fadingEdgeLength;
        int length = (int) fadeHeight;

        // clip the fade length if top and bottom fades overlap
        // overlapping fades produce odd-looking artifacts
        if (verticalEdges && (top + length > bottom - length)) {
            length = (bottom - top) / 2;
        }

        // also clip horizontal fades if necessary
        if (horizontalEdges && (left + length > right - length)) {
            length = (right - left) / 2;
        }

        if (verticalEdges) {
            topFadeStrength = Math.max(0.0f, Math.min(1.0f, getTopFadingEdgeStrength()));
            drawTop = topFadeStrength * fadeHeight > 1.0f;
            bottomFadeStrength = Math.max(0.0f, Math.min(1.0f, getBottomFadingEdgeStrength()));
            drawBottom = bottomFadeStrength * fadeHeight > 1.0f;
        }

        if (horizontalEdges) {
            leftFadeStrength = Math.max(0.0f, Math.min(1.0f, getLeftFadingEdgeStrength()));
            drawLeft = leftFadeStrength * fadeHeight > 1.0f;
            rightFadeStrength = Math.max(0.0f, Math.min(1.0f, getRightFadingEdgeStrength()));
            drawRight = rightFadeStrength * fadeHeight > 1.0f;
        }

        saveCount = canvas.getSaveCount();

        int solidColor = getSolidColor();
        if (solidColor == 0) {
            final int flags = Canvas.HAS_ALPHA_LAYER_SAVE_FLAG;

            if (drawTop) {
                canvas.saveLayer(left, top, right, top + length, null, flags);
            }

            if (drawBottom) {
                canvas.saveLayer(left, bottom - length, right, bottom, null, flags);
            }

            if (drawLeft) {
                canvas.saveLayer(left, top, left + length, bottom, null, flags);
            }

            if (drawRight) {
                canvas.saveLayer(right - length, top, right, bottom, null, flags);
            }
        } else {
            scrollabilityCache.setFadeColor(solidColor);
        }

        // Step 3, draw the content
        //调用onDraw方法
        if (!dirtyOpaque) onDraw(canvas);

        // Step 4, draw the children
        dispatchDraw(canvas);

        // Step 5, draw the fade effect and restore layers
        final Paint p = scrollabilityCache.paint;
        final Matrix matrix = scrollabilityCache.matrix;
        final Shader fade = scrollabilityCache.shader;

        if (drawTop) {
            matrix.setScale(1, fadeHeight * topFadeStrength);
            matrix.postTranslate(left, top);
            fade.setLocalMatrix(matrix);
            p.setShader(fade);
            canvas.drawRect(left, top, right, top + length, p);
        }

        if (drawBottom) {
            matrix.setScale(1, fadeHeight * bottomFadeStrength);
            matrix.postRotate(180);
            matrix.postTranslate(left, bottom);
            fade.setLocalMatrix(matrix);
            p.setShader(fade);
            canvas.drawRect(left, bottom - length, right, bottom, p);
        }

        if (drawLeft) {
            matrix.setScale(1, fadeHeight * leftFadeStrength);
            matrix.postRotate(-90);
            matrix.postTranslate(left, top);
            fade.setLocalMatrix(matrix);
            p.setShader(fade);
            canvas.drawRect(left, top, left + length, bottom, p);
        }

        if (drawRight) {
            matrix.setScale(1, fadeHeight * rightFadeStrength);
            matrix.postRotate(90);
            matrix.postTranslate(right, top);
            fade.setLocalMatrix(matrix);
            p.setShader(fade);
            canvas.drawRect(right - length, top, right, bottom, p);
        }

        canvas.restoreToCount(saveCount);

        drawAutofilledHighlight(canvas);

        // Overlay is part of the content and draws beneath Foreground
        if (mOverlay != null && !mOverlay.isEmpty()) {
            mOverlay.getOverlayView().dispatchDraw(canvas);
        }

        // Step 6, draw decorations (foreground, scrollbars)
        onDrawForeground(canvas);

        if (debugDraw()) {
            debugDrawFocus(canvas);
        }
    }

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