设计模式读书笔记之策略模式(Strategy)

策略模式定义了一系列的算法,并将每一个算法封装起来,而且使它们还可以相互替换。策略模式让算法独立于使用它的客户而独立变化.
(原文:The Strategy Pattern defines a family of algorithms,encapsulates each one,and makes them interchangeable.

Strategy lets the algorithm vary independently from clients that use it.)

策略模式的特点:
1 Context(应用实例或client, 即使用Strategy的类)持有一个Strategy实例;
2 Context可以动态灵活的设置Strategy的具体实例,即切换算法;
3 Context通过调用strategy的方法来执行具体的行为。

示例代码:

class StrategyExample { //test case. public static void main(String[] args) { Context context; // Three contexts following different strategies context = new Context(new FirstStrategy()); context.execute(); context = new Context(new SecondStrategy()); context.execute(); context = new Context(new ThirdStrategy()); context.execute(); } } // Strategy interface // The context class uses this to call the concrete strategy interface Strategy { void execute(); } // Implements the algorithm using the strategy interface class FirstStrategy implements Strategy { public void execute() { System.out.println("Called FirstStrategy.execute()"); } } class SecondStrategy implements Strategy { public void execute() { System.out.println("Called SecondStrategy.execute()"); } } class ThirdStrategy implements Strategy { public void execute() { System.out.println("Called ThirdStrategy.execute()"); } } // Configured with a ConcreteStrategy object and maintains a reference to a Strategy object class Context { Strategy strategy; // Constructor public Context(Strategy strategy) { this.strategy = strategy; } public void execute() { this.strategy.execute(); } }

这个例子很抽象,大多数的设计模式书中都会给出这么个例子,这个例子不具备任何生产价值,于是我想到了一个更好的例子:
笔记本电脑中都有一个电源管理器,提供多种电源管理方案。每个方案都是一种策略,操作系统(或使用电脑的人)应该能灵活切换供电方案。下面用代码模拟:

//策略接口 package designpattern.strategy; public interface PowerStrategy { public void apply(); } //引用实例,持有策略者 package designpattern.strategy; public class Computer { private PowerStrategy ps; public PowerStrategy getPs() { return ps; } public void setPs(PowerStrategy ps) { this.ps = ps; } public void applyPowerStrategy(){ ps.apply(); } } //策略1 高表现性能策略 package designpattern.strategy; public class HighPerformanceStrategy implements PowerStrategy{ public void apply() { System.out.println("*** High performance power strategy ***"); System.out.println("Turn off monitor: Never;"); System.out.println("Turn off hard disk: Never;"); System.out.println("System standby: Never;"); System.out.println("System hibernates: Never./n"); } } //策略2 中等策略 package designpattern.strategy; public class MediumStragegy implements PowerStrategy{ public void apply() { System.out.println("*** Medium power strategy ***"); System.out.println("Turn off monitor: 1 hour;"); System.out.println("Turn off hard disk: 2 hours;"); System.out.println("System standby: 3 hours;"); System.out.println("System hibernates: 4 hours./n"); } } //策略3 节能策略 package designpattern.strategy; public class EnergySavingStrategy implements PowerStrategy{ public void apply() { System.out.println("*** Energy-saving strategy ***"); System.out.println("Turn off monitor: 5 minutes;"); System.out.println("Turn off hard disk: 15 minutes;"); System.out.println("System standby: 30 minutes;"); System.out.println("System hibernates: 1 hour./n"); } } //测试用例 package designpattern.strategy; public class Test { public static void main(String[] args){ Computer c = new Computer(); c.setPs(new HighPerformanceStrategy()); c.applyPowerStrategy(); c.setPs(new MediumStragegy()); c.applyPowerStrategy(); c.setPs(new EnergySavingStrategy()); c.applyPowerStrategy(); } }

经典案例:

1 jdk中的类File有一个方法:public String[] list(FilenameFilter filter),列出当前目录下的所有文件,FilenameFilter就是一个策略接口,使用者可以根据自己的需求自由变换文件筛选策略.
2 jdk中工具类Arrays有一个可以对集合排序的方法: public static <T> void sort(T[] a, Comparator<? super T> c),传入一个数组和一个比较器, 这个比较器就是一个策略.(此案有争议,有人认为是template method模式).

应用场景:
1 多个类只区别在表现行为不同,可以使用Strategy模式,在运行时动态选择具体要执行的行为;
2 需要在不同情况下使用不同的策略(算法)。

优点:
把容易发生变化的算法独立出来,易于扩展。

缺点:

类增多了,使系统难度加大。

你可能感兴趣的:(Algorithm,设计模式,算法,读书,System,Class)