NSString *str1 = [[NSString alloc] initWithString:@"111"]; //[NSString stringWithString:@"111"]; //@"111"; NSLog(@"str1%@:retainCount:%d", str1, [str1 retainCount]);
通过上面3种方式创建出来的NSString的retainCount 都是-1
不可变?静态常量区?(_NSCFConstantString *)?
NSString *temp = @"/tmp/scratch";
Note that, when creating a string constant in this fashion, you should avoid using anything but 7-bit ASCII characters. Such an object is created at compile time and exists throughout your program’s execution. The compiler makes such object constants unique on a per-module basis, and they’re never deallocated, though you can retain and release them as you do any other object.
// FROM http://www.cnblogs.com/Piosa/archive/2012/03/05/2380096.html
// -------------------------------------------------------------------------
// 结论I
// 普通NSString
// copy = retain [同一对象 retainCount+1,不可修改]
// mutableCopy [新对象 retainCount = 1,可修改]
//
// 可变NSMutableString
// copy = mutableCopy [新对象 retainCount = 1]
// copy != mutableCopy [copy=不可修改, mutableCopy=可修改]
//
// NSString @Property使用COPY,而不用retain
// 可以避免隐式NSMutableString被外部修改
//
// 结论II
// initWithString和直接赋值的NSString [retainCount = -1]
// 编译时就已经生成在静态常量区,并一直存在。