3.0以前,android支持两种动画模式,Tween Animation,Frame Animation,在android3.0中又引入了一个新的动画系统:Property Animation,这三种动画模式在SDK中被称为Property Animation,View Animation,Drawable Animation。
我今天要说的就是Tween Animation.要实现它有两种方式。
大致的步骤是这样的:
下面是一个简单的代码:
package com.summer.animationutils;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.AlphaAnimation;
import android.view.animation.Animation;
import android.view.animation.AnimationSet;
import android.view.animation.RotateAnimation;
import android.view.animation.ScaleAnimation;
import android.view.animation.TranslateAnimation;
import android.widget.Button;
import android.widget.ImageView;
public class MainActivity extends Activity {
private Button button_rotate,button_alpha,button_translate,button_scale;
private ImageView imageView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
imageView=(ImageView) findViewById(R.id.imageview1);
button_rotate=(Button) findViewById(R.id.button_rotate);
button_alpha=(Button) findViewById(R.id.button_alpha);
button_translate=(Button) findViewById(R.id.button_translate);
button_scale=(Button) findViewById(R.id.button_scale);
button_rotate.setOnClickListener(new RotateAnimationListener());
button_alpha.setOnClickListener(new AlphaAnimationListener());
button_translate.setOnClickListener(new TranslateAnimationListener());
button_scale.setOnClickListener(new ScaleAnimationListener());
}
class RotateAnimationListener implements OnClickListener{
@Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
AnimationSet animationSet=new AnimationSet(true);
RotateAnimation rotateAnimation=new RotateAnimation(0, 360,
Animation.RELATIVE_TO_SELF, 0.5f,
Animation.RELATIVE_TO_SELF, 0.5f);
rotateAnimation.setDuration(1500);
animationSet.addAnimation(rotateAnimation);
imageView.startAnimation(animationSet);
}
}
class AlphaAnimationListener implements OnClickListener{
@Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
AnimationSet animationSet=new AnimationSet(true);
AlphaAnimation alphaAnimation=new AlphaAnimation(1,0);
alphaAnimation.setDuration(1500);
animationSet.addAnimation(alphaAnimation);
imageView.startAnimation(animationSet);
}
}
class TranslateAnimationListener implements OnClickListener{
@Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
AnimationSet animationSet=new AnimationSet(true);
TranslateAnimation translateAnimation=new TranslateAnimation(
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,0.5f,
Animation.RELATIVE_TO_SELF,0f,
Animation.RELATIVE_TO_SELF,1.0f);
translateAnimation.setDuration(1500);
animationSet.addAnimation(translateAnimation);
imageView.startAnimation(animationSet);
}
}
class ScaleAnimationListener implements OnClickListener{
@Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
AnimationSet animationSet=new AnimationSet(true);
ScaleAnimation scaleAnimation=new ScaleAnimation(1,0.1f,1,0.1f,
Animation.RELATIVE_TO_SELF, 0.5f,
Animation.RELATIVE_TO_SELF, 0.5f);
scaleAnimation.setDuration(1500);
animationSet.addAnimation(scaleAnimation);
imageView.startAnimation(animationSet);
}
}
}
小总结:
大致的步骤如下:
下面是我的一个动画文件示例分解:
如alpha.xml。简单明了清晰
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<alpha android:fromAlpha="0.1" android:toAlpha="1.0" android:startOffset="500" android:duration="1500" />
</set>
再看rotate.xml文件,其中pivotX属性的值分别代表着三种不同的情况(当然其他的属性值也是有这个情况滴)
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<rotate android:fromDegrees="0" android:toDegrees="360" android:pivotX="50%" android:pivotY="50%" android:duration="1500" />
</set>
再看translate.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<translate android:fromXDelta="50%" android:fromYDelta="0%" android:toXDelta="0%" android:toYDelta="100" android:duration="1500" />
</set>
最后是scale.xml.
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<scale android:fromXScale="1.0" android:fromYScale="1.0" android:toXScale="0.0" android:toYScale="0.0" android:pivotX="50%" android:pivotY="50%" android:duration="2000" />
</set>
完成了xml动画文件的设置,下一步当然是要进行使用了,否则要它做什么,我们可以使用下慢的代码来进行动画的使用。
Animation animation=(Animation) AnimationUtils.loadAnimation(MainActivity.this, R.anim.scale);
imageView.startAnimation(animation);
同样的,其他的动画也可以这么做。
偷偷的告诉你,可以在一个xml文件中同时设置好几个子标签,来完成好几个动画的叠加效果哦。(即如果想要共享一个Interpolator的话,需要将android:shareInterpolator的值设置为true)。至于什么是Interpalotor,就是android自带的一些动画的效果在这个安装目录下可以看到。