框架整理系列二十二(新手引导)[废]

感谢大神:https://github.com/worker8/TourGuide
感谢大神:https://github.com/TakuSemba/Spotlight

TourGuide

Demo

Demo

How to setup

Add the below dependencies into your gradle file:

repositories {
    mavenCentral()
    maven(){
        url "https://oss.sonatype.org/content/repositories/snapshots"
    }
}
compile ('com.github.worker8:tourguide:1.0.17-SNAPSHOT@aar'){
    transitive=true
}

MinSDK Version

The minimum SDK version required by TourGuide is API Level 11+ (Android 3.0.x, HONEYCOMB).

How to use

Basic

Let's say you have a button like this where you want user to click on:

Button button = (Button)findViewById(R.id.button);

You can add the tutorial pointer on top of it by:

TourGuide mTourGuideHandler = TourGuide.init(this).with(TourGuide.Technique.Click)
            .setPointer(new Pointer())
            .setToolTip(new ToolTip().setTitle("Welcome!").setDescription("Click on Get Started to begin..."))
            .setOverlay(new Overlay())
            .playOn(button);
  • setPointer() - This describe how the Pointer will look like, refer to Pointer Customization Guide on how to change the appearance, null can be passed in if a Pointer is not wanted.
  • setToolTip - This describe how the ToolTip will look like, refer to ToolTip Customization Guide on how to change the appearance, null can be passed in if a ToolTip is not wanted.
  • setOverlay - This describe how the Overlay will look like, refer to Overlay Customization Guide on how to change the appearance, null can be passed in if an Overlay is not wanted.
  • with - Use TourGuide.Technique.Click for the moment, this will be removed in the future.
  • mTourGuideHandler - The return type is a handler to be used for clean up purpose.

When the user is done, you can dismiss the tutorial by calling:

mTourGuideHandler.cleanUp();

ToolTip Customization Guide

Tooltip is the box of text that gives further explanation of a UI element. In the basic example above, the ToolTip not customized, so the default style is used. However, you can customize it if you wish to.

Animation animation = new TranslateAnimation(0f, 0f, 200f, 0f);
animation.setDuration(1000);
animation.setFillAfter(true);
animation.setInterpolator(new BounceInterpolator());

ToolTip toolTip = new ToolTip()
                    .setTitle("Next Button")
                    .setDescription("Click on Next button to proceed...")
                    .setTextColor(Color.parseColor("#bdc3c7"))
                    .setBackgroundColor(Color.parseColor("#e74c3c"))
                    .setShadow(true)
                    .setGravity(Gravity.TOP | Gravity.LEFT)
                    .setEnterAnimation(animation);

TourGuide mTourGuideHandler = TourGuide.init(this).with(TourGuide.Technique.Click)
            .setPointer(new Pointer())
            .setToolTip(toolTip)
            .setOverlay(new Overlay())
            .playOn(button);

Most of the customization methods/parameters are self-explanatory, except gravity that deserves a mention. gravity is relative to targetted button where TourGuide playOn(). For example .setGravity(Gravity.TOP | Gravity.LEFT) will produce the following:

ToolTip gravity

Pointer Customization Guide

Pointer is the round button that is animating to indicate the clickable UI element. The default color is white and the default gravity is center. You can customize it by:

new Pointer().setColor(Color.RED).setGravity(Gravity.BOTTOM|Gravity.RIGHT);

This is a comparison with and without the customization:

Pointer Customization

Overlay Customization Guide

Overlay is the semi-transparent background that is used to cover up other UI elements so that users can take focus on what to click on. The color and shape can be customized by:

Overlay overlay = new Overlay()
            .setBackgroundColor(Color.parseColor("#AAFF0000"))
            .disableClick(true)
            .setStyle(Overlay.Style.Rectangle);
  • disableClick(true) will make elements covered by the overlay to become unclickable. Refer to Overlay Customization Activity in the example.
  • .setStyle() Currently only 2 styles are available: Overlay.Style.Rectangle and Overlay.Style.Circle

Running TourGuide in Sequence

Running TourGuide in sequence is a very common use case where you want to show a few buttons in a row instead of just one. Running in sequence can be subdivided into 2 use cases:

  • Case 1: When you want user to click on the button itself to proceed to next TourGuide
  • Refer to ManualSequenceActivity.java in the demo
  • Case 2: When you don't want user to actually click on the button itself, but the Overlay to proceed to next TourGuide
  • Refer to OverlaySequenceTourActivity.java in the demo

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