文件:
platform/system/core/include/utils/Looper.h
platform/system/core/libutils/Looper.cpp
- 前面的文章 Android Looper与Message 中最后
可以看到,Java层的MessageQueue的等待/唤醒机制其实是由底层的Looper
中对epoll进行操作来实现的。- 其实在同一个逻辑流程中, 也对C++层的Message做了通知处理。
(C++中的Looper对Java层MessageQueue的影响就只有等待唤醒机制,没有其他的逻辑影响)
//system/core/include/utils/Looper.h
/**
* Interface for a Looper message handler.
*
* The Looper holds a strong reference to the message handler whenever it has
* a message to deliver to it. Make sure to call Looper::removeMessages
* to remove any pending messages destined for the handler so that the handler
* can be destroyed.
*/
class MessageHandler : public virtual RefBase {
protected:
virtual ~MessageHandler() { }
public:
/**
* Handles a message.
*/
virtual void handleMessage(const Message& message) = 0;
};
/**
* A message that can be posted to a Looper.
*/
struct Message {
Message() : what(0) { }
Message(int what) : what(what) { }
/* The message type. (interpretation is left up to the handler) */
int what;
};
Messagehandler在使用上其实也很简单:
//1. 导入Looper.h
#include
//2. 获取当前线程的Looper对象:
sp<Looper> looper = Looper::getForThread();
//3. 发送Message到当前线程的Looper队列中,等待回调:
mHandler = new MHandler();
msg = new Message(1/*what*/);
looper ->sendMessage(delay, mHandler/*MessageHandler*/, msg/*Message*/);
//-------------------------------------------------------
//mHandler
class MHandler: public MessageHandler {
public:
virtual void handleMessage(const Message& message) override;
}
void MHandler::handleMessage(const Message& message) {
//最后会调用到这里
}
void Looper::sendMessage(const sp<MessageHandler>& handler, const Message& message) {
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
sendMessageAtTime(now, handler, message);
}
void Looper::sendMessageAtTime(nsecs_t uptime, const sp<MessageHandler>& handler,
const Message& message) {
#if DEBUG_CALLBACKS
ALOGD("%p ~ sendMessageAtTime - uptime=%" PRId64 ", handler=%p, what=%d",
this, uptime, handler.get(), message.what);
#endif
size_t i = 0;
{ // acquire lock
AutoMutex _l(mLock);
size_t messageCount = mMessageEnvelopes.size();
while (i < messageCount && uptime >= mMessageEnvelopes.itemAt(i).uptime) {
i += 1; //按照嗲用时间进行排序,计算要插入的位置
}
//将Handler和Message封装成MessageEnvelope对象, 然后插入到mMessageEnvelopes队列中;
MessageEnvelope messageEnvelope(uptime, handler, message);
mMessageEnvelopes.insertAt(messageEnvelope, i, 1);
// Optimization: If the Looper is currently sending a message, then we can skip
// the call to wake() because the next thing the Looper will do after processing
// messages is to decide when the next wakeup time should be. In fact, it does
// not even matter whether this code is running on the Looper thread.
if (mSendingMessage) {
return;
}
} // release lock
// Wake the poll loop only when we enqueue a new message at the head.
if (i == 0) {
wake();
}
}
int Looper::pollInner(int timeoutMillis) {
...
//-----------------1. 对Java层MQ阻塞事件和addFd函数添加的fd中的事件进行处理---------------------------------------------------------
for (int i = 0; i < eventCount; i++) {
int fd = eventItems[i].data.fd;
uint32_t epollEvents = eventItems[i].events;
if (fd == mWakeEventFd) { //mWakeEventFd 用来解除Java层MQ的阻塞状态;
if (epollEvents & EPOLLIN) {
awoken();
} else {
ALOGW("Ignoring unexpected epoll events 0x%x on wake event fd.", epollEvents);
}
} else {
//这里是将addFd中的Request事件封装为Resonse事件, 并添加Response事件,即对addFd函数添加的fd中的事件响应;
ssize_t requestIndex = mRequests.indexOfKey(fd);
if (requestIndex >= 0) {
int events = 0;
if (epollEvents & EPOLLIN) events |= EVENT_INPUT;
if (epollEvents & EPOLLOUT) events |= EVENT_OUTPUT;
if (epollEvents & EPOLLERR) events |= EVENT_ERROR;
if (epollEvents & EPOLLHUP) events |= EVENT_HANGUP;
pushResponse(events, mRequests.valueAt(requestIndex)); //添加Request的Response事件
} else {
ALOGW("Ignoring unexpected epoll events 0x%x on fd %d that is "
"no longer registered.", epollEvents, fd);
}
}
}
Done: ;
//----------------------2. 对C++层Handler(MessageHandler)事件进行处理-----------------------------------------------
// Invoke pending message callbacks.
mNextMessageUptime = LLONG_MAX;
while (mMessageEnvelopes.size() != 0) {
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
const MessageEnvelope& messageEnvelope = mMessageEnvelopes.itemAt(0);//取出队列中的MessageEnvelope
if (messageEnvelope.uptime <= now) { //已经到达运行时间
{ // 获取Handler和Message
sp<MessageHandler> handler = messageEnvelope.handler;
Message message = messageEnvelope.message;
//移除队列中的首位MessageEnvelope项
mMessageEnvelopes.removeAt(0);
mSendingMessage = true;
mLock.unlock();
#if DEBUG_POLL_AND_WAKE || DEBUG_CALLBACKS
ALOGD("%p ~ pollOnce - sending message: handler=%p, what=%d",
this, handler.get(), message.what);
#endif
//回调handleMessage方法;
handler->handleMessage(message);
} // release handler
mLock.lock();
mSendingMessage = false;
result = POLL_CALLBACK;
} else {
// The last message left at the head of the queue determines the next wakeup time.
mNextMessageUptime = messageEnvelope.uptime;
break;
}
}
}
// Release lock.
mLock.unlock();
//--------------------------3. 对addFd函数中request注册的回调进行处理(Response事件处理)---------------------------------------------------
// Invoke all response callbacks.
for (size_t i = 0; i < mResponses.size(); i++) {
//取出每个Response对象
Response& response = mResponses.editItemAt(i);
if (response.request.ident == POLL_CALLBACK) {
//获取回调需要的参数
int fd = response.request.fd;
int events = response.events;
void* data = response.request.data;
...
//回调handleEvent方法;
int callbackResult = response.request.callback->handleEvent(fd, events, data);
if (callbackResult == 0) {
removeFd(fd, response.request.seq);
}
//清除CallBack
response.request.callback.clear();
result = POLL_CALLBACK;
}
}
addFd函数,在调用时, 传入一个需要添加的fd到对应Looper的epoll事件监听池中,对fd中感兴趣的事件进行监听,监听的结果会返回到传入的监听器中,见上面代码中分析的第三点;
///system/core/include/utils/Looper.h
/**
* A looper callback.
*/
class LooperCallback : public virtual RefBase {
protected:
virtual ~LooperCallback() { }
public:
/**
* Handles a poll event for the given file descriptor.
* It is given the file descriptor it is associated with,
* a bitmask of the poll events that were triggered (typically EVENT_INPUT),
* and the data pointer that was originally supplied.
*
* Implementations should return 1 to continue receiving callbacks, or 0
* to have this file descriptor and callback unregistered from the looper.
*/
virtual int handleEvent(int fd, int events, void* data) = 0;
};
SimpleLooperCallback 时对LooperCallback的简单封装, 目的主要是为了addFd的一个重载,用于函数式调用
/**
* Wraps a Looper_callbackFunc function pointer.
*/
class SimpleLooperCallback : public LooperCallback {
protected:
virtual ~SimpleLooperCallback();
public:
SimpleLooperCallback(Looper_callbackFunc callback);
virtual int handleEvent(int fd, int events, void* data);
private:
Looper_callbackFunc mCallback;
};
int Looper::addFd(int fd, int ident, int events, Looper_callbackFunc callback, void* data) {
return addFd(fd, ident, events, callback ? new SimpleLooperCallback(callback) : NULL, data); //SimpleLooperCallback即用于该重载, 为了简单化callBack的传入类型, 之间穿入一个函数指针;
}
//最终调用的这一个addFd
int Looper::addFd(int fd, int ident, int events, const sp<LooperCallback>& callback, void* data) {
if (!callback.get()) {
if (! mAllowNonCallbacks) {
ALOGE("Invalid attempt to set NULL callback but not allowed for this looper.");
return -1;
}
if (ident < 0) {
ALOGE("Invalid attempt to set NULL callback with ident < 0.");
return -1;
}
} else {
ident = POLL_CALLBACK;
}
{ // acquire lock
AutoMutex _l(mLock);
//构造Request对象
Request request;
request.fd = fd;
request.ident = ident;
request.events = events;
request.seq = mNextRequestSeq++;
request.callback = callback;
request.data = data;
if (mNextRequestSeq == -1) mNextRequestSeq = 0; // reserve sequence number -1
struct epoll_event eventItem;
request.initEventItem(&eventItem);
ssize_t requestIndex = mRequests.indexOfKey(fd);
//处理对fd事件的监听, 并将其加入到epoll事件池中;
if (requestIndex < 0) {
//如果不存在,则做添加操作
int epollResult = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, fd, & eventItem);
if (epollResult < 0) {
ALOGE("Error adding epoll events for fd %d: %s", fd, strerror(errno));
return -1;
}
mRequests.add(fd, request);
} else {
//如果已经存在,则做修改操作
int epollResult = epoll_ctl(mEpollFd, EPOLL_CTL_MOD, fd, & eventItem);
if (epollResult < 0) {
if (errno == ENOENT) {
/*...*/
//修改失败,则做添加操作
epollResult = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, fd, & eventItem);
if (epollResult < 0) {
ALOGE("Error modifying or adding epoll events for fd %d: %s",
fd, strerror(errno));
return -1;
}
scheduleEpollRebuildLocked();
} else {
ALOGE("Error modifying epoll events for fd %d: %s", fd, strerror(errno));
return -1;
}
}
//更新Request;
mRequests.replaceValueAt(requestIndex, request);
}
} // release lock
return 1;
}
- addFd: 对添加的文件描述符中的(写入/写出)事件仅从监听处理;
- MessageHandler: C++层的Handler机制;
2.非逻辑相关: