1.插入一个Bitmap的资源图片,假设资源名称为:IDC_BITMAP1
2.在CXXXDialog::OnPaint()中实现:
     
     
     
     
void CMyDialogDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(
this ); // 用于绘制的设备上下文

SendMessage(WM_ICONERASEBKGND, reinterpret_cast
< WPARAM > (dc.GetSafeHdc()), 0 );

// 使图标在工作区矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(
& rect);
int x = (rect.Width() - cxIcon + 1 ) / 2 ;
int y = (rect.Height() - cyIcon + 1 ) / 2 ;

// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
//
// 给窗体添加背景
//
CPaintDC dc( this );
CRect rc;
GetClientRect(
& rc);
CDC dcMem;
dcMem.CreateCompatibleDC(
& dc);
CBitmap bmpBackground;
bmpBackground.LoadBitmap(IDB_BITMAP1);

BITMAP bitmap;
bmpBackground.GetBitmap(
& bitmap);
CBitmap
* pbmpPri = dcMem.SelectObject( & bmpBackground);
dc.StretchBlt(
0 , 0 ,rc.Width(), rc.Height(), & dcMem, 0 , 0 ,bitmap.bmWidth, bitmap.bmHeight, SRCCOPY);
}
}

转载于:http://www.cnblogs.com/emyueguang/archive/2011/05/26/2057903.html