1.用于绘制直线的line函数
2.用于绘制圆的circle函数
3.用于绘制椭圆的ellipse函数
4.用于绘制矩形的rectangle函数
5.用于绘制填充多边形的fillPoly函数
C++: void line(Mat& img, Point pt1,Point pt2, const Scalar& color, int thickness=1, int lineType=8,int shift=0)
Parameters:
- img – 图像.
- pt1 – 线条起点.
- pt2 – 线条终点.
- color – 线条颜色.
- thickness – 线条宽度.
- lineType – 线型
Type of the line:
- 8 (or omitted) - 8-connected line.
- 4 - 4-connected line.
- CV_AA - antialiased line.
- shift – 坐标点小数点位数.
C++: void circle(Mat&img, Point center, intradius, const Scalar&color,intthickness=1, intlineType=8, intshift=0)
Parameters:
- img – 要画圆的那个矩形.
- center – 圆心坐标.
- radius – 半径.
- color – 圆边框颜色,scalar类型的
- thickness – 正值表示圆边框宽度. 负值表示画一个填充圆形
- lineType – 圆边框线型
- shift – 圆心坐标和半径的小数点位数
C++: void ellipse(Mat& img, Point center,Size axes, double angle, double startAngle, double endAngle, const Scalar& color,int thickness=1, int lineType=8, int shift=0)
C++: void ellipse(Mat& img, constRotatedRect& box, const Scalar& color, int thickness=1, int lineType=8)
Parameters:
- img – 椭圆所在图像.
- center – 椭圆中心.
- axes – 椭圆主轴一半的长度
- angle – 椭圆旋转角度
- startAngle – 椭圆弧起始角度
- endAngle –椭圆弧终止角度
- box – 指定椭圆中心和旋转角度的信息,通过 RotatedRect 或 CvBox2D. 这表示椭圆画在旋转矩形上(矩形是不可见的,只是指定了一个框而已)
- color – 椭圆边框颜色.
- thickness – 正值代表椭圆边框宽度,负值代表填充的椭圆
- lineType – 线型
- shift – 椭圆中心坐标和坐标轴的小数点位数
C++: void rectangle(Mat& img,Point pt1, Pointpt2, const Scalar&color, intthickness=1,intlineType=8, intshift=0)
C++: void rectangle(Mat& img,Rect rec, const Scalar&color, intthickness=1, intlineType=8,intshift=0 )
Parameters:
- img – 画矩形的对象
- pt1 – 矩形的一个顶点,左上角的.
- pt2 – 另一个顶点,右下角的.
- rec – 确定矩形的另一种方式,给左上角坐标和长宽
- color – 指定矩形的颜色或亮度(灰度图像),scalar(255,0,255)既可指定.
- thickness – 矩形边框的粗细. 负值(like CV_FILLED)表示要画一个填充的矩形
- lineType – 边框线型. (
8 (or 0) - 8-connected line(8邻接)连接 线。
4 - 4-connected line(4邻接)连接线。
CV_AA - antialiased 线条。)
- shift –坐标点的小数点位数
C++: void fillPoly(Mat& img, const Point** pts, const int* npts, int ncontours, const Scalar& color, int thickness=1, int lineType=8, int shift=0 )
C++: void fillPoly(InputOutputArray img, InputArrayOfArrays pts, const Scalar& color, int thickness=1, int lineType=8, int shift=0 )
Parameters:
- img – 折线所在图像
- pts – 折线中拐点坐标指针.
- npts – 折线拐点个数指针.
- ncontours – 折线线段数量.
- color – 折线颜色.
- thickness – 折线宽度.
- lineType – 线型.
- shift – 椭圆中心坐标和坐标轴的小数点位数
#include
#include
#include
#include
#define WINDOW_NAME "CHUANG"
#define WINDOW_WIDTH 600
using namespace cv;
void DrawEllipse(Mat img,double angle){//绘制椭圆形
int thickness = 7;
int lineType = 8;
ellipse(img,
Point(WINDOW_WIDTH/2,WINDOW_WIDTH/2),
Size(WINDOW_WIDTH/4,WINDOW_WIDTH/16),
angle,
0,
60,
Scalar(25,129,240),
thickness,
lineType);
}
void DrawFilledCircle(Mat& img,Point center){//绘制圆形
int thickness = -1;
int lineType = 8;
circle(img,
center,
WINDOW_WIDTH/32,
Scalar(43,223,34),
thickness,
lineType);
}
void DrawPolygon(Mat img){//绘制多边形
int lineType = 8;
Point pp[2][4];
pp[0][0] = Point(WINDOW_WIDTH/4,WINDOW_WIDTH/2);
pp[0][1] = Point(WINDOW_WIDTH/2,WINDOW_WIDTH/4);
pp[0][2] = Point(WINDOW_WIDTH,WINDOW_WIDTH/2);
pp[0][3] = Point(WINDOW_WIDTH/2,WINDOW_WIDTH);
pp[1][0] = Point(0,0);
pp[1][1] = Point(WINDOW_WIDTH/2,0);
pp[1][2] = Point(0,WINDOW_WIDTH/2);
const Point* ppt[1] = {pp[0]};
int npt[] = {4};
fillPoly(img,
ppt,
npt,
1,
Scalar(33,134,45),
lineType);
ppt[0] = pp[1];
npt[0] = 3;
fillPoly(img,
ppt,
npt,
1,
Scalar(133,34,145),
lineType);
}
void DrawLine(Mat img,Point start,Point end){//绘制直线
int thickness = 2;
int lingType = 8;
line(img,
start,
end,
Scalar(34,122,66),
thickness,
lingType);
}
int main(int argc,char** argv){
Mat atomImage = Mat::zeros(WINDOW_WIDTH,WINDOW_WIDTH,CV_8UC3);
Mat rookImage = Mat::zeros(WINDOW_WIDTH,WINDOW_WIDTH,CV_8UC3);
//绘制椭圆
for(int i = 0;i <= 360;i += 45)
DrawEllipse(atomImage,i);
//绘制圆形
DrawFilledCircle(atomImage,Point(WINDOW_WIDTH/2,WINDOW_WIDTH/2));
//绘制矩形
rectangle(atomImage,Point(WINDOW_WIDTH/16,WINDOW_WIDTH/16),Point(WINDOW_WIDTH/4,WINDOW_WIDTH/4),Scalar(43,46,44),5,8);
imshow("矩形、圆和椭圆",atomImage);
//绘制直线
DrawLine(rookImage,Point(0,WINDOW_WIDTH/2),Point(WINDOW_WIDTH,0));
//绘制多边形
DrawPolygon(rookImage);
imshow("多边形、直线",rookImage);
waitKey(0);
return 0;
}