多线程与线程互斥

#include <windows.h>
#include <iostream>
using namespace std;
DWORD WINAPI threadOneFunc(LPVOID param);
DWORD WINAPI threadTwoFunc(LPVOID param);
HANDLE mutex;//互斥对象(拥有线程ID和引用计数)
int tickets=100;
int main()
{
	HANDLE threadOne=CreateThread(NULL,0,threadOneFunc,NULL,0,NULL);
	HANDLE threadTwo=CreateThread(NULL,0,threadTwoFunc,NULL,0,NULL);
	CloseHandle(threadOne);
	CloseHandle(threadTwo);

	mutex=CreateMutex(NULL,false,NULL);//互斥对象的所有权不属于自己
	Sleep(5000);
	return 0;
}

DWORD WINAPI threadOneFunc(LPVOID param)
{
	while(true)
	{
		WaitForSingleObject(mutex,INFINITE);
		if(tickets>0)
		{
			cout<<"one:"<<tickets--<<endl;
		}
		else
		{
			break;
		}
		ReleaseMutex(mutex);
	}
	return 0;
}
DWORD WINAPI threadTwoFunc(LPVOID param)
{
	while(true)
	{
		WaitForSingleObject(mutex,INFINITE);
		if(tickets>0)
		{
			cout<<"two:"<<tickets--<<endl;
		}
		else
		{
			break;
		}
		ReleaseMutex(mutex);
	}
	return 0;
}

 线程互斥对象拥有一个线程ID和引用计数,只准线程的ID和互斥对象拥有的ID相同的时候才可以释放该互斥对象。

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