iPhone对OpenGL ES的支持程度!

GLBenchMark的结果:

http://www.glbenchmark.com/phonedetails.jsp?benchmark=pro&D=Apple%20iPhone&testgroup=gl

这个很重要,复制一份,以备不时之需:

OpenGL ES Environment Variables
GL_VENDOR Imagination Technologies
GL_VERSION OpenGL ES-CM 1.1
GL_RENDERER PowerVR MBXLite with VGPLite
GL_EXTENSIONS GL_OES_byte_coordinates GL_OES_compressed_paletted_texture GL_OES_fixed_point GL_OES_point_size_array GL_OES_point_sprite GL_OES_read_format GL_OES_single_precision GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_OES_draw_texture GL_IMG_texture_format_BGRA8888 GL_APPLE_texture_rectangle GL_APPLE_client_storage
GL_RED_BITS 8
GL_GREEN_BITS 8
GL_BLUE_BITS 8
GL_ALPHA_BITS 8
GL_DEPTH_BITS 24
GL_STENCIL_BITS 0
GL_SUBPIXEL_BITS 4
GL_MAX_LIGHTS 8
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 6408
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 5121
GL_MAX_CLIP_PLANES 1
GL_MAX_MODELVIEW_STACK_DEPTH 16
GL_MAX_TEXTURE_STACK_DEPTH 4
GL_MAX_PROJECTION_STACK_DEPTH 2
GL_MAX_TEXTURE_SIZE 2048
GL_MAX_TEXTURE_UNITS 2
GL_MAX_VIEWPORT_WIDTH 2048
GL_MAX_VIEWPORT_HEIGHT 1024
GL_NUM_COMPRESSED_TEXTURE_FORMATS 14
GL_ALIASED_LINE_WIDTH_MIN 1
GL_ALIASED_LINE_WIDTH_MAX 32
GL_ALIASED_POINT_SIZE_MIN 1
GL_ALIASED_POINT_SIZE_MAX 32
GL_SMOOTH_LINE_WIDTH_MIN 1
GL_SMOOTH_LINE_WIDTH_MAX 1
GL_SMOOTH_POINT_SIZE_MIN 1
GL_SMOOTH_POINT_SIZE_MAX 1

EGL Native Platform Graphics Interface
EGL Vendor Imagination Technologies
EGL Version 1.1 build 1
EGL Extensions EGL_IMG_power_management
EGL Selected Configuration
EGL_CONFIG_ID: 9
EGL_BUFFER_SIZE: 32
EGL_ALPHA_SIZE: 8
EGL_BLUE_SIZE: 8
EGL_GREEN_SIZE: 8
EGL_RED_SIZE: 8
EGL_DEPTH_SIZE: 24
EGL_STENCIL_SIZE: 0
EGL_CONFIG_CAVEAT: 12344
EGL_LEVEL: 0
EGL_MAX_PBUFFER_HEIGHT: 1024
EGL_MAX_PBUFFER_PIXELS: 2097152
EGL_MAX_PBUFFER_WIDTH: 2048
EGL_NATIVE_RENDERABLE: 0
EGL_NATIVE_VISUAL_ID: 0
EGL_NATIVE_VISUAL_TYPE: 0
EGL_SAMPLES: 0
EGL_SAMPLE_BUFFERS: 0
EGL_SURFACE_TYPE: 7
EGL_TRANSPARENT_TYPE: 12344
EGL_TRANSPARENT_BLUE_VALUE: 0
EGL_TRANSPARENT_GREEN_VALUE: 0
EGL_TRANSPARENT_RED_VALUE: 0

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