首先项目结构很简单,如图:
接下来是Program.cs内容:
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using ZooKeeperClient; using ZooKeeperNet; namespace ZkTest { class Program { static void Main(string[] args) { string _address = "127.0.0.1:2181"; IZooKeeperFactory _factory=ZooKeeperFactory.Instance; var zk = _factory.Connect(_address); if (zk.Exists("/ConnectionTest", true)==null) { // 创建一个目录节点,不进行ACL权限控制,节点为永久性的 zk.Create("/ConnectionTest", "testRootData".GetBytes(), Ids.OPEN_ACL_UNSAFE, CreateMode.Persistent); // 创建一个子目录节点 //临时节点:客户端会话失效或连接关闭后,该节点会被自动删除,且不能再临时节点下面创建子节点,否则报如下错:org.apache.zookeeper.KeeperException$NoChildrenForEphemeralsException; //CreateMode.Ephemeral // 临时顺序节点:基本特性与临时节点一致,创建节点的过程中,zookeeper会在其名字后自动追加一个单调增长的数字后缀,作为新的节点名 //CreateMode.EphemeralSequential //持久节点:节点创建后,会一直存在,不会因客户端会话失效而删除 //CreateMode.Persistent //持久顺序节点:基本特性与持久节点一致,创建节点的过程中,zookeeper会在其名字后自动追加一个单调增长的数字后缀,作为新的节点名 //CreateMode.PersistentSequential zk.Create("/ConnectionTest/testChildPathOne", "testChildDataOne".GetBytes(), Ids.OPEN_ACL_UNSAFE, CreateMode.Persistent); } var state = zk.State; Thread.Sleep(2000); if (state.Equals(ZooKeeper.States.CONNECTED)) { string conTestData= Encoding.Default.GetString(zk.GetData("/ConnectionTest", true, null)); Console.WriteLine("取出根目录节点数据:"+conTestData); // 取出子目录节点列表 zk.GetChildren("/ConnectionTest", true).ToList().ForEach(delegate(String NodeName) { Console.WriteLine("子目录节点名称:"+NodeName); } ); //取出子目录节点数据,返回byte[] string childTestData = Encoding.Default.GetString(zk.GetData("/ConnectionTest/testChildPathOne", true, null)); Console.WriteLine("取出子目录节点数据:"+childTestData); //修改节点/root/childone下的数据,第三个参数为版本,如果是-1,那会无视被修改的数据版本,直接改掉 zk.SetData("/ConnectionTest/testChildPathOne", "CHILDGeekModify".GetBytes(), -1); //查询修改的数据 childTestData = Encoding.Default.GetString(zk.GetData("/ConnectionTest/testChildPathOne", true, null)); Console.WriteLine("取出子目录节点修改后数据为:" + childTestData); //删除/ConnectionTest/testChildPathOne这个节点,第二个参数为版本,-1的话直接删除,无视版本 //zk.Delete("/ConnectionTest/testChildPathOne", -1); } zk.Dispose(); Console.WriteLine("---------------------------------------------------"); Console.ReadKey(); } } }
接下来看Watcher.cs代码:
namespace ZooKeeperClient { internal class Watcher : IWatcher { public void Process(WatchedEvent @event) { if (@event.Type == EventType.NodeDataChanged) { Console.WriteLine(@event.Path + " 此路径节点变化了!"); } } } }
很重要的ZooKeeperFactory.cs和IZooKeeperFactory.cs:
using System; using ZooKeeperNet; namespace ZooKeeperClient { public interface IZooKeeperFactory { ZooKeeper Connect(string address); ZooKeeper Connect(string address, TimeSpan timeoutSpan); ZooKeeper Connect(string address, TimeSpan timeoutSpan, IWatcher watcher); ZooKeeper Connect(string address, TimeSpan timeoutSpan, IWatcher watcher, long sessionId, byte[] password); } }
using System; using ZooKeeperNet; namespace ZooKeeperClient { public sealed class ZooKeeperFactory : IZooKeeperFactory { public static IZooKeeperFactory Instance = new ZooKeeperFactory(); private ZooKeeperFactory() { } //创建一个Zookeeper实例,第一个参数为目标服务器地址和端口,第二个参数为Session超时时间,第三个为节点变化时的回调方法 public ZooKeeper Connect(string address) { return Connect(address, new TimeSpan(0, 0, 0, 30), new Watcher()); } public ZooKeeper Connect(string address, TimeSpan timeoutSpan) { return Connect(address, timeoutSpan, new Watcher()); } public ZooKeeper Connect(string address, TimeSpan timeoutSpan, IWatcher watcher) { return new ZooKeeper(address, timeoutSpan, watcher); } public ZooKeeper Connect(string address, TimeSpan timeoutSpan, IWatcher watcher, long sessionId, byte[] password) { return new ZooKeeper(address, timeoutSpan, watcher, sessionId, password); } } }
最终结果如图: