成员函数类型 成员函数指针

// ConsoleApplication2.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"

#include <iostream>
using namespace std;

/***********************************************************************/
/* Title: 成员函数类型  成员函数指针                                   */
/* Author: kagula                                                      */
/* Date: 2015-07-21                                                    */
/* Environment:VS2013UPdate4                                          */
/* 备注:又难记又不实用的语法,很多情况下C语言是更好的选择             */
/* 源文:《函数指针模板》                                              */
/*     http://www.cnblogs.com/xianyunhe/archive/2011/11/27/2265148.html*/
/***********************************************************************/

class CInteger
{
public:

	int Sum(int a, int b)
	{
		return a + b;
	}
};

class CFloat
{
public:
	float Sum(float a, float b)
	{
		return a + b;
	}

	float Multiply(float a, float b)
	{
		return a*b;
	}
};


template <typename ClassType, typename ParaType>
class CTemplate
{
public:
	/*函数指针类型模板*/
	typedef ParaType(ClassType::*pClassFun)(ParaType, ParaType);

	/*函数指针函数模块*/
	ParaType Result(ClassType* pClassType, pClassFun fun, ParaType a, ParaType b)
	{
		return (pClassType->*fun)(a, b);
	}

};

int _tmain(int argc, _TCHAR* argv[])
{
	/* 模版实例化为<CInteger, int> */
	CInteger ci;
	CTemplate<CInteger, int> cti;
	int a = 3;
	int b = 4;
	cout << "The sum of a and b is " << cti.Result(&ci, &CInteger::Sum, a, b) << endl;

	/* 模版实例化为<CFloat, float> */
	CFloat cf;
	CTemplate<CFloat, float> ctf;
	float fa = .3f;
	float fb = .4f;
	cout << "The sum of fa and fb is " << ctf.Result(&cf, &CFloat::Sum, fa, fb) << endl;
	cout << "The multiply of fa and fb is " << ctf.Result(&cf, &CFloat::Multiply, fa, fb) << endl;

	cin.get();

	return 0;
}


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