设计模式1:简单工厂模式【创建型】

#include <iostream>
using namespace std;

enum CoreType
{
	CORE_A,
	CORE_B
};
struct ISingleCore
{
public:
	virtual ~ISingleCore() { }

	virtual void Produce() = 0;
};

class CSingleCoreA : public ISingleCore
{
public:
	virtual ~CSingleCoreA() { }

	virtual void Produce() { cout<<"Single Core A"<<endl; }
};

class CSingleCoreB : public ISingleCore
{
public:
	virtual ~CSingleCoreB() { }
	
	virtual void Produce() { cout<<"Single Core B"<<endl; }
};

class CFactory
{
public:

	ISingleCore* CreateSingleCore(CoreType type)
	{
		if(CORE_A == type)
			return new CSingleCoreA();
		else if(CORE_B == type)
			return new CSingleCoreB();
	}
};

void main()
{
	CFactory factory;

	ISingleCore *pSingleCoreA = factory.CreateSingleCore(CORE_A);
	pSingleCoreA->Produce();
	delete pSingleCoreA;

	ISingleCore *pSingleCoreB = factory.CreateSingleCore(CORE_B);
	pSingleCoreB->Produce();
	delete pSingleCoreB;
}

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