java设计模式——适配器模式

《大话设计模式》第十七章

package ch17;

public abstract class Player {
	protected String name;

	public Player(String name) {
		this.name = name;
	}
	
	public abstract void attack();
	
	public abstract void defense();
}


 

package ch17;

public class Forwards extends Player {

	public Forwards(String name) {
		super(name);
	}

	@Override
	public void attack() {
		System.out.println("前锋" + name + "进攻");
	}

	@Override
	public void defense() {
		System.out.println("前锋" + name + "防守");
	}

}


 

package ch17;

public class Center extends Player {

	public Center(String name) {
		super(name);
	}

	@Override
	public void attack() {
		System.out.println("中锋" + name + "进攻");
	}

	@Override
	public void defense() {
		System.out.println("中锋" + name + "防守");
	}

}


 

package ch17;

public class Guards extends Player {

	public Guards(String name) {
		super(name);
	}

	@Override
	public void attack() {
		System.out.println("后卫" + name + "进攻");
	}

	@Override
	public void defense() {
		System.out.println("后卫" + name + "防守");
	}

}


 

package ch17;

public class ForeignCenter {
	private String name;
	
	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public void jingong() {
		System.out.println("外籍中锋" + name + "进攻");
	}

	public void fangshou() {
		System.out.println("外籍中锋" + name + "防守");
	}

}


 

package ch17;

public class Center extends Player {

	public Center(String name) {
		super(name);
	}

	@Override
	public void attack() {
		System.out.println("中锋" + name + "进攻");
	}

	@Override
	public void defense() {
		System.out.println("中锋" + name + "防守");
	}

}


 

package ch17;

public class Translator extends Player {
	private ForeignCenter fc = new ForeignCenter();
	
	public Translator(String name) {
		super(name);
		fc.setName(name);
	}

	@Override
	public void attack() {
		fc.jingong();
	}

	@Override
	public void defense() {
		fc.fangshou();
	}

}


 

package ch17;

/**
 * 适配器模式
 * @author Administrator
 *
 */
public class Client {

	/**
	 * @param args
	 */
	public static void main(String[] args) {
		Player a = new Forwards("巴蒂尔");
		Player b = new Guards("麦迪");
		Player c = new Translator("姚明");
		
		a.attack();
		b.attack();
		c.attack();
		c.defense();
	}

}


适配器模式,其实就是改一下方法的名字,但是这不是随便改,而是改成客户想要的名字。

桥接模式和适配器模式很像,它们有什么区别吗?

桥接模式:先规定接口,再让客户去实现这些接口。比如规定java.sql.Connection,oracle就必须实现java.sql.Connection这个接口。

适配器模式:已经定义了接口,但是和客户要的接口不一致,于是新增接口,用新接口去调用旧的接口。为什么不直接把旧接口改为新接口?因为要保持兼容性啊。比如原来的方法叫method1,现在改为method2,但是其他调用的地方,还是method1,于是就会报找不到method1这个方法。

 

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