前几天在csnd的下载频道下载了一个C#写的雪花飘飘的程序,感觉很是惊讶,于是庖丁解牛,仔细的研究了一番。再次贴出来,以供下次学习。具体效果如下图:
其中是实现的思路是利用WinAPI,创建一个窗口句柄,然后再找个句柄窗口中去绘图和更新。
具体核心利用到的API如下
[DllImport("gdi32.dll")] public static extern IntPtr CreateCompatibleDC(IntPtr hDC); [DllImport("gdi32.dll")] public static extern Bool DeleteObject(IntPtr hObject); [DllImport("user32.dll")] public static extern IntPtr GetDC(IntPtr handle); [DllImport("gdi32.dll")] public static extern IntPtr DeleteDC(IntPtr handle); [DllImport("user32.dll", ExactSpelling = true)] public static extern int ReleaseDC(IntPtr handle, IntPtr hObject); [DllImport("gdi32.dll")] public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject); [DllImport("User32.dll")] public static extern Bool UpdateLayeredWindow(IntPtr handle, IntPtr hdcDst, ref Point pptDst, ref Size psize, IntPtr hdcSrc, ref Point pprSrc, int crKey, ref BLENDFUNCTION pblend, int dwFlags);
而实现绘制的思路如下:
private void SetBackground(Image img) { try { Bitmap bitmap = (Bitmap)img; if (bitmap.PixelFormat != PixelFormat.Format32bppArgb) { throw new ApplicationException(); } IntPtr hObject = IntPtr.Zero; IntPtr zero = IntPtr.Zero; IntPtr hDC = Win32.GetDC(IntPtr.Zero); IntPtr ptr2 = Win32.CreateCompatibleDC(hDC); try { hObject = bitmap.GetHbitmap(Color.FromArgb(0)); zero = Win32.SelectObject(ptr2, hObject); Win32.Size size2 = new Win32.Size(bitmap.Width, bitmap.Height); Win32.Size psize = size2; Win32.Point point3 = new Win32.Point(0, 0); Win32.Point pprSrc = point3; point3 = new Win32.Point(base.Left, base.Top); Win32.Point pptDst = point3; point3 = new Win32.Point(base.Left, base.Top); Win32.BLENDFUNCTION pblend = new Win32.BLENDFUNCTION(); pblend.BlendOp = 0; pblend.BlendFlags = 0; pblend.SourceConstantAlpha = 0xff; pblend.AlphaFormat = 1; Win32.UpdateLayeredWindow(this.Handle, hDC, ref pptDst, ref psize, ptr2, ref pprSrc, 0, ref pblend, 2); } catch (Exception exception1) { Exception exception = exception1; throw exception; } finally { Win32.ReleaseDC(IntPtr.Zero, hDC); if (hObject != IntPtr.Zero) { Win32.SelectObject(ptr2, zero); Win32.DeleteObject(hObject); } Win32.DeleteDC(ptr2); } } catch(Exception e) { MessageBox.Show(e.Message); } }
而根据找个实现的思路可以做出很多很炫的东西,比如透明或者半透明的软件窗体。因为主要的实现是API,所以可以使用C/C++实现超炫的界面。稍后我试试利用找个原理去做一个C#软件的登陆界面。