iphone ios layer 教程应用

CALayer(层)是屏幕上的一个矩形区域,在每一个UIView中都包含一个根CALayer,在UIView上的所有视觉效果都是在这个Layer上进行的。
CALayer外形特征主要包括:
1、层的大小尺寸
2、背景色
3、内容(可以填充图片或者使用Core Graphics绘制的内容)
4、矩形是否使用圆角
5、矩形是否有阴影
Layer有很多种,最常用也是最基本的是CALayer,当然还包括其他的子类:
CAScrollerLayer 简化显示层的一部分
CATextLayer    文本层
CAGradientLayer、CAShapeLayer等等
使用层之前,需要在项目中引入QuartzCore.framework框架
实例:
新建XCode项目LayerSample,导入QuartzCore.famework

在LayerSampleViewController.h文件中引入:

#import <QuartzCore/QuartzCore.h>  
LayerSampleViewController.m文件,代码:  
//  
//  LayerSampleViewController.m  
//  LayerSample  
//  
//  Created by jordy on 11-3-28.  
//  Copyright 2011 vsp. All rights reserved.  
//  
  
#import "LayerSampleViewController.h"  
  
@implementation LayerSampleViewController  
  
// Implement loadView to create a view hierarchy programmatically, without using a nib.  
- (void)loadView {  
    UIView *rootView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 1024, 768)];  
    rootView.backgroundColor = [UIColor whiteColor];  
    self.view = rootView;  
    [rootView release];  
  
    //加载layer  
  
    backLayer = [CALayer layer];  
    backLayer.backgroundColor = [UIColor orangeColor].CGColor;  
    backLayer.bounds = CGRectMake(10, 10, 1004, 728); //设置layer的区域  
    backLayer.position = CGPointMake(1024/2, 768/2-10); //设置layer坐标  
    [self.view.layer addSublayer:backLayer];  
  
}  
  
// Override to allow orientations other than the default portrait orientation.  
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {  
    return interfaceOrientation == UIInterfaceOrientationLandscapeLeft;  
}  
  
- (void)didReceiveMemoryWarning {  
    // Releases the view if it doesn't have a superview.  
    [super didReceiveMemoryWarning];  
  
    // Release any cached data, images, etc that aren't in use.  
}  
  
- (void)viewDidUnload {  
    // Release any retained subviews of the main view.  
    // e.g. self.myOutlet = nil;  
}  
  
- (void)dealloc {  
    [super dealloc];  
}  
  
@end  


运行程序:


为了区分背景UIView,我将UIView的背景色设置为白色,backLayer的背景色设置为橘黄色。
上图是一个矩形区域,如果设置矩形的四个角是椭圆角,可以添加属性:
backLayer.cornerRadius = 20.0; //矩形椭圆角的弧度半径
运行程序后,效果如图:

添加带阴影的子Layer(层),代码:

//添加子layer  
CALayer *cyanLayer = [CALayer layer];  
cyanLayer.backgroundColor = [UIColor cyanColor].CGColor;  
cyanLayer.bounds = CGRectMake(0, 0, 300, 300);  
cyanLayer.position = CGPointMake(180, 180);  
cyanLayer.shadowOffset = CGSizeMake(0, 3); //设置阴影的偏移量  
cyanLayer.shadowRadius = 10.0;  //设置阴影的半径  
cyanLayer.shadowColor = [UIColor blackColor].CGColor; //设置阴影的颜色为黑色  
cyanLayer.shadowOpacity = 0.9; //设置阴影的不透明度  
  
[backLayer addSublayer:cyanLayer];  



运行效果图:

给子Layer添加图片

//添加子image layer  
UIImage *image = [UIImage imageNamed:@"feiche.jpg"];  
CALayer *imageLayer = [CALayer layer];  
imageLayer.frame = CGRectMake(100, 100, image.size.width, image.size.height);  
imageLayer.contents = (id) image.CGImage;  
imageLayer.shadowOffset = CGSizeMake(0, 3); //设置阴影的偏移量  
imageLayer.shadowRadius = 10.0;  //设置阴影的半径  
imageLayer.shadowColor = [UIColor blackColor].CGColor; //设置阴影的颜色为黑色  
imageLayer.shadowOpacity = 0.9; //设置阴影的不透明度  
  
[backLayer addSublayer:imageLayer];  

运行效果,


图片加边框,代码:

imageLayer.borderColor = [UIColor grayColor].CGColor;  //边框颜色  
imageLayer.borderWidth = 2.0;  //边框宽度  



运行效果:

设置图片为椭圆角,代码:

imageLayer.cornerRadius = 10.0;  //设置layer圆角半径  
imageLayer.masksToBounds = YES;  //隐藏边界  



运行效果:

但是由于设置masksToBounds 属性为true所以Layer的阴影效果也就没有了。
之前我都是将图片另外在做有阴影效果的图片,这样显的比较真实,如果阴影部分只是填充边框即可,可以采用两个Layer来实现阴影效果,代码:

UIImage *image = [UIImage imageNamed:@"feiche.jpg"];  
//阴影layer  
CALayer *shadowLayer = [CALayer layer];  
shadowLayer.frame = CGRectMake(100, 100, image.size.width, image.size.height);  
shadowLayer.backgroundColor = [UIColor blueColor].CGColor;  
shadowLayer.shadowOffset = CGSizeMake(0, 3);  
shadowLayer.cornerRadius = 10.0;  
shadowLayer.shadowRadius = 10.0;  
shadowLayer.shadowColor = [UIColor blackColor].CGColor; //设置阴影的颜色为黑色  
shadowLayer.shadowOpacity = 1.0; //设置阴影的不透明度  
[backLayer addSublayer:shadowLayer];      
  
//添加子image layer  
CALayer *imageLayer = [CALayer layer];  
imageLayer.frame = CGRectMake(100, 100, image.size.width, image.size.height);  
imageLayer.contents = (id) image.CGImage;  
imageLayer.cornerRadius = 10.0;  //设置layer圆角半径  
imageLayer.masksToBounds = YES;  //隐藏边界  
imageLayer.borderColor = [UIColor grayColor].CGColor;  //边框颜色  
imageLayer.borderWidth = 2.0;  
[backLayer addSublayer:imageLayer];  



运行后效果:

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