iOS 8版本信息与屏幕尺寸

原文  http://www.cnblogs.com/smileEvday/p/iOS8.html

 

1、UIWindow的bounds

iOS 7之前Window的bounds不会随着方向而变化,但是到了iOS 8以后,随着设备方向的旋转,window.bounds.size.width和window.bounds.size.height也会相应发生变化。

做个很简单的测试,代码如下:

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {

  // Override point for customization after application launch.

  

  [[NSNotificationCenter defaultCenter] addObserver:self

                       selector:@selector(orientationChanged:)

                         name:UIDeviceOrientationDidChangeNotification

                         object:nil];

  

  return YES;

}



- (void)orientationChanged:(NSNotification*)noti {

  

  UIDeviceOrientation orientation = [UIDevice currentDevice].orientation;

  NSString *orientationDes = nil;

  switch (orientation) {

    case UIDeviceOrientationLandscapeLeft:

      orientationDes = @"UIInterfaceOrientationLandscapeRight";

      break;

    case UIDeviceOrientationLandscapeRight:

      orientationDes = @"UIInterfaceOrientationLandscapeLeft";

      break;

    case UIDeviceOrientationPortrait:

      orientationDes = @"UIInterfaceOrientationPortrait";

      break;

    case UIDeviceOrientationPortraitUpsideDown:

      orientationDes = @"UIInterfaceOrientationPortraitUpsideDown";

      break;

    default:

      orientationDes = @"";

      break;

  }

  

  NSLog(@"system ver: %@, \rorientaion: %@, \rwindow bounds: %@",

      [UIDevice currentDevice].systemVersion,

      orientationDes,

      NSStringFromCGRect(self.window.bounds));

}

 

示例代码很简单,新建一个工程,然后在delegate中直接添加以上代码即可。

iOS 8上运行结果为:

2014-06-04 09:26:32.016 SviOS8[4143:61114] system ver: 8.0, 

orientaion: UIInterfaceOrientationLandscapeRight, 

window bounds: {{0, 0}, {320, 480}}

2014-06-04 09:26:34.788 SviOS8[4143:61114] system ver: 8.0, 

orientaion: UIInterfaceOrientationPortrait, 

window bounds: {{0, 0}, {480, 320}}

2014-06-04 09:26:35.791 SviOS8[4143:61114] system ver: 8.0, 

orientaion: UIInterfaceOrientationLandscapeLeft, 

window bounds: {{0, 0}, {320, 480}}

2014-06-04 09:26:47.468 SviOS8[4143:61114] system ver: 8.0, 

orientaion: UIInterfaceOrientationPortraitUpsideDown, 

window bounds: {{0, 0}, {480, 320}}

 

iOS 7及之前的版本运行结果为:

2014-06-04 09:39:00.527 SviOS8[4380:70b] system ver: 7.0.3, 

orientaion: UIInterfaceOrientationLandscapeRight, 

window bounds: {{0, 0}, {320, 480}}

2014-06-04 09:39:00.895 SviOS8[4380:70b] system ver: 7.0.3, 

orientaion: UIInterfaceOrientationPortrait, 

window bounds: {{0, 0}, {320, 480}}

2014-06-04 09:39:01.225 SviOS8[4380:70b] system ver: 7.0.3, 

orientaion: UIInterfaceOrientationLandscapeLeft, 

window bounds: {{0, 0}, {320, 480}}

2014-06-04 09:39:11.004 SviOS8[4380:70b] system ver: 7.0.3, 

orientaion: UIInterfaceOrientationPortraitUpsideDown, 

window bounds: {{0, 0}, {320, 480}}

 

通过对比我们可以清晰的看到iOS 8中UIWindow在处理旋转时策略的变更,虽然会因为与之前的版本不同导致现有项目布局存在的bug,但是可以看到iOS 8中的处理方式更加符合我们的预期,在竖向的时候我们就获取到width < height, 在横向则是 width > height,这个符合所见即所得的原则。

你可能感兴趣的:(ios)