多线程-AQS-ReentranLock

by shihang.mai

1. AQS

JUC包里的同步组件主要实现了AQS的方法:

独占锁:acquire()、release()

共享锁:acquireShare()、releaseShare()

2. ReentranLock

ReentranLock是一把独占锁

AQS
  1. ReentranLock.lock(),默认是非公平锁,所以调用到内部类NonfairSync.lock()
static final class NonfairSync extends Sync {
        private static final long serialVersionUID = 7316153563782823691L;

        /**
         * Performs lock.  Try immediate barge, backing up to normal
         * acquire on failure.
         */
        final void lock() {
            if (compareAndSetState(0, 1))
                setExclusiveOwnerThread(Thread.currentThread());
            else
                acquire(1);
        }

        protected final boolean tryAcquire(int acquires) {
            return nonfairTryAcquire(acquires);
        }
    }
  1. NonfairSync.lock(),先用cas设置state(将0改为1),如果设置成功,那么当前线程获得锁(第一个线程调用ReentranLock.lock(),肯定获得到锁)。如果cas设置state不成功,那么调用acquire(1)获取锁,而acquire(1)调用的是AQS的acquire()
public abstract class AbstractQueuedSynchronizer
    extends AbstractOwnableSynchronizer
    implements java.io.Serializable {

    public final void acquire(int arg) {
        //1. tryAcquire(1)
        //2. addWaiter(Node.EXCLUSIVE)
        //3. acquireQueued(addWaiter(Node.EXCLUSIVE), 1))
        if (!tryAcquire(arg) &&
            acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
            selfInterrupt();
    }
}
  1. tryAcquire(1)方法调用回NonfairSync.tryAcquire(),请查看第1步的源码,然后再调用Sync.nonfairTryAcquire(),首先获取state
  • 如果state==0,那么cas设置state,成功即获得锁,返回true。如果不成功返回false。返回第2步源码判断
  • 如果state!=0,那么判断是否是已经上锁的线程,即可重入锁,state+1,返回true,返回第2步源码判断
  • 如果state!=0,并且当前线程也不是已经上锁的线程,那么返回false,返回第2步源码判断
abstract static class Sync extends AbstractQueuedSynchronizer {

final boolean nonfairTryAcquire(int acquires) {
          final Thread current = Thread.currentThread();
            int c = getState();
            if (c == 0) {
                if (compareAndSetState(0, acquires)) {
                    setExclusiveOwnerThread(current);
                    return true;
                }
            }
            else if (current == getExclusiveOwnerThread()) {
                int nextc = c + acquires;
                if (nextc < 0) // overflow
                    throw new Error("Maximum lock count exceeded");
                setState(nextc);
                return true;
            }
            return false;
        }
}
  1. 我们来看第2步的源码,已经看完tryAcquire,当tryAcquire返回true,表明获得锁,不再进行接下来的操作。如果返回false,进行下面的addWaiter(),先将当前线程和mode包装成Node
  • 当第2个线程来获取锁(第1个线程已经设置了state,占用了锁),tail==null,所以直接进入enq(node),下面叫Node2
  • 当第3个线程来获取锁(第1个线程已经设置了state,占用了锁,tail指向上第2个线程的Node),tail!=null,那么将Node3的的pre指向Node2,然后cas设置设置tail为当前Node,设置成功,那么将Node2的next指向Node3。如果cas设置失败,那么进入enq(node)
public abstract class AbstractQueuedSynchronizer
    extends AbstractOwnableSynchronizer
    implements java.io.Serializable {

    public final void acquire(int arg) {
        //1. tryAcquire(1)
        //2. addWaiter(Node.EXCLUSIVE)
        //3. acquireQueued(addWaiter(Node.EXCLUSIVE), 1))
        if (!tryAcquire(arg) &&
            acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
            selfInterrupt();
    }

  private Node addWaiter(Node mode) {
        Node node = new Node(Thread.currentThread(), mode);
        // Try the fast path of enq; backup to full enq on failure
        Node pred = tail;
        if (pred != null) {
            node.prev = pred;
            if (compareAndSetTail(pred, node)) {
                pred.next = node;
                return node;
            }
        }
        enq(node);
        return node;
    }
}

我们接下来看enq(node)

  • 如果是Node2进来,一个死循环,这是tail==null,cas设置head,设置成功,那么初始化双向链表,tail和head都指向一个新new的Node(),再循环一次,这时tail!=null,然后设置Node2的pre指向刚new出来的Node(),再cas设置Node2为tail,new出来的Node()的next指向Node2.说白了就是将Node2加入双向链表
  • 如果是Node3进来,tail!=null,直接和上面一样,只是缺少了初始化
public abstract class AbstractQueuedSynchronizer
    extends AbstractOwnableSynchronizer
    implements java.io.Serializable {

    private Node enq(final Node node) {
        for (;;) {
            Node t = tail;
            if (t == null) { // Must initialize
                if (compareAndSetHead(new Node()))
                    tail = head;
            } else {
                node.prev = t;
                if (compareAndSetTail(t, node)) {
                    t.next = node;
                    return t;
                }
            }
        }
    }
}

  1. 我们返回来看第2步的源码,已经看了tryAcquire和addWaiter,此时双向链表已经有数据,接下来看acquireQueued()
  • 当Node2进来,那么它的pre是head,就会去tryAcquire,如果tryAcquire成功,那么设置head==Node2,原来的new出来的Node()的next=null,failed变量为false,所以finally逻辑不执行。如果tryAcquire失败,那么也进入shouldParkAfterFailedAcquire
  • 当Node3进来,它的pre是Node2,那就直接进入shouldParkAfterFailedAcquire()
public abstract class AbstractQueuedSynchronizer
    extends AbstractOwnableSynchronizer
    implements java.io.Serializable {

    public final void acquire(int arg) {
        //1. tryAcquire(1)
        //2. addWaiter(Node.EXCLUSIVE)
        //3. acquireQueued(addWaiter(Node.EXCLUSIVE), 1))
        if (!tryAcquire(arg) &&
            acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
            selfInterrupt();
    }

    final boolean acquireQueued(final Node node, int arg) {
        boolean failed = true;
        try {
            boolean interrupted = false;
            for (;;) {
                final Node p = node.predecessor();
                if (p == head && tryAcquire(arg)) {
                    setHead(node);
                    p.next = null; // help GC
                    failed = false;
                    return interrupted;
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

}
  1. 我们来看shouldParkAfterFailedAcquire
  • 当Node2进来,pre是head,waitStatus初始值为0,进入compareAndSetWaitStatus(pred, ws, Node.SIGNAL);然后返回false,那么看回acquireQueued方法,不继续执行后面逻辑,继续循环一次,如果Node2继续获取步了锁,那么继续进入shouldParkAfterFailedAcquire,这次进来pred.waitStatus== -1,那么return true
  • 当Node3进来,pre是Node2,而node2的waitStatus是初始值0,之后和上面一样的操作。
    说白了,就是死循环一直设置当前Node的前一个的waitStatus为-1
public abstract class AbstractQueuedSynchronizer
    extends AbstractOwnableSynchronizer
    implements java.io.Serializable {

  private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
        int ws = pred.waitStatus;
        // Node.SIGNAL== -1
        if (ws == Node.SIGNAL)
            /*
             * This node has already set status asking a release
             * to signal it, so it can safely park.
             */
            return true;
        if (ws > 0) {
            /*
             * Predecessor was cancelled. Skip over predecessors and
             * indicate retry.
             */
            do {
                node.prev = pred = pred.prev;
            } while (pred.waitStatus > 0);
            pred.next = node;
        } else {
            /*
             * waitStatus must be 0 or PROPAGATE.  Indicate that we
             * need a signal, but don't park yet.  Caller will need to
             * retry to make sure it cannot acquire before parking.
             */
            compareAndSetWaitStatus(pred, ws, Node.SIGNAL);
        }
        return false;
    }

    final boolean acquireQueued(final Node node, int arg) {
        boolean failed = true;
        try {
            boolean interrupted = false;
            for (;;) {
                final Node p = node.predecessor();
                if (p == head && tryAcquire(arg)) {
                    setHead(node);
                    p.next = null; // help GC
                    failed = false;
                    return interrupted;
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }
}
  1. 我们继续来看parkAndCheckInterrupt,这个直接park。
public abstract class AbstractQueuedSynchronizer
    extends AbstractOwnableSynchronizer
    implements java.io.Serializable {

    private final boolean parkAndCheckInterrupt() {
        LockSupport.park(this);
        return Thread.interrupted();
    }

}
AQS的等待队列
  1. 如果此时,线程1调用ReentranLock.unlock(),然后调用AQS的release(1), tryRelease(就是将state-1,直到state==0,才会释放成功)会调用ReentranLock. tryRelease(1),成功的话,调用AQS的unparkSuccessor()
public abstract class AbstractQueuedSynchronizer
    extends AbstractOwnableSynchronizer
    implements java.io.Serializable {

public final boolean release(int arg) {
        if (tryRelease(arg)) {
            Node h = head;
            if (h != null && h.waitStatus != 0)
                unparkSuccessor(h);
            return true;
        }
        return false;
    }
}
public class ReentrantLock implements Lock, java.io.Serializable {

protected final boolean tryRelease(int releases) {
            int c = getState() - releases;
            if (Thread.currentThread() != getExclusiveOwnerThread())
                throw new IllegalMonitorStateException();
            boolean free = false;
            if (c == 0) {
                free = true;
                setExclusiveOwnerThread(null);
            }
            setState(c);
            return free;
        }

}
  1. 我们来看AQS的unparkSuccessor,传入来的node为head,waitStatus==-1,那么唤醒线程,继续竞争
public abstract class AbstractQueuedSynchronizer
    extends AbstractOwnableSynchronizer
    implements java.io.Serializable {

private void unparkSuccessor(Node node) {
        /*
         * If status is negative (i.e., possibly needing signal) try
         * to clear in anticipation of signalling.  It is OK if this
         * fails or if status is changed by waiting thread.
         */
        int ws = node.waitStatus;
        if (ws < 0)
            compareAndSetWaitStatus(node, ws, 0);

        /*
         * Thread to unpark is held in successor, which is normally
         * just the next node.  But if cancelled or apparently null,
         * traverse backwards from tail to find the actual
         * non-cancelled successor.
         */
        Node s = node.next;
        if (s == null || s.waitStatus > 0) {
            s = null;
            for (Node t = tail; t != null && t != node; t = t.prev)
                if (t.waitStatus <= 0)
                    s = t;
        }
        if (s != null)
            LockSupport.unpark(s.thread);
    }

}
  1. 我们来看回唤醒逻辑,当线程是被唤醒的,这个返回false,然后Node2就去获取锁
public abstract class AbstractQueuedSynchronizer
    extends AbstractOwnableSynchronizer
    implements java.io.Serializable {


    private final boolean parkAndCheckInterrupt() {
        LockSupport.park(this);
        return Thread.interrupted();
    }

    final boolean acquireQueued(final Node node, int arg) {
        boolean failed = true;
        try {
            boolean interrupted = false;
            for (;;) {
                final Node p = node.predecessor();
                if (p == head && tryAcquire(arg)) {
                    setHead(node);
                    p.next = null; // help GC
                    failed = false;
                    return interrupted;
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

}

3. ReentrantLock总结

  1. 先通过CAS尝试获取锁。如果此时已经有线程占据了锁,那就加入CLH队列并且被挂起。
  2. 当锁被释放之后,排在CLH队列队首的线程会被唤醒,然后CAS再次尝试获取锁。在这个时候,如果:
  • 非公平锁:如果同时还有另一个线程进来尝试获取,那么有可能会让这个线程抢先获取;

  • 公平锁:如果同时还有另一个线程进来尝试获取,当它发现自己不是在队首的话,就会排到队尾,由队首的线程获取到锁。

4. 重入原理

Volatile int state+1

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