使用过STM32CubeMX的都知道,它可以根据你的配置直接生成代码,但是当你下次想要进行修改的时候,如果你之前写的代码位置不对,那么可能就不复存在了,文件路径也是如此,CMakeLists.txt文件在工程目录就是用来设置路径的,如果没能设置好,那编译器就无法找到文件,就会报一堆错误,正常环境配置好后只有一个CMakeLists.txt文件,但是我这个有俩,如下所示:
我之前每次都把文件加在stm32cubemx下的CMakelists.txt文件下,导致每一次更新配置的时候都会被覆盖,如果需要添加自己写好的文件的路径,应该是在最外面的这个里面改的
可以看看stm32cubemx下的CMakeLists.txt
cmake_minimum_required(VERSION 3.22)
# Enable CMake support for ASM and C languages
enable_language(C ASM)
# STM32CubeMX generated symbols (macros)
set(MX_Defines_Syms
USE_HAL_DRIVER
STM32F407xx
$<$:DEBUG>
)
# STM32CubeMX generated include paths
set(MX_Include_Dirs
${CMAKE_SOURCE_DIR}/Core/Inc
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Inc
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Inc/Legacy
${CMAKE_SOURCE_DIR}/Drivers/CMSIS/Device/ST/STM32F4xx/Include
${CMAKE_SOURCE_DIR}/Drivers/CMSIS/Include
)
# STM32CubeMX generated application sources
set(MX_Application_Src
${CMAKE_SOURCE_DIR}/Core/Src/main.c
${CMAKE_SOURCE_DIR}/Core/Src/gpio.c
${CMAKE_SOURCE_DIR}/Core/Src/adc.c
${CMAKE_SOURCE_DIR}/Core/Src/dac.c
${CMAKE_SOURCE_DIR}/Core/Src/dma.c
${CMAKE_SOURCE_DIR}/Core/Src/spi.c
${CMAKE_SOURCE_DIR}/Core/Src/tim.c
${CMAKE_SOURCE_DIR}/Core/Src/usart.c
${CMAKE_SOURCE_DIR}/Core/Src/stm32f4xx_it.c
${CMAKE_SOURCE_DIR}/Core/Src/stm32f4xx_hal_msp.c
${CMAKE_SOURCE_DIR}/Core/Src/sysmem.c
${CMAKE_SOURCE_DIR}/Core/Src/syscalls.c
${CMAKE_SOURCE_DIR}/startup_stm32f407xx.s
)
# STM32 HAL/LL Drivers
set(STM32_Drivers_Src
${CMAKE_SOURCE_DIR}/Core/Src/system_stm32f4xx.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_adc.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_adc_ex.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_ll_adc.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_rcc.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_rcc_ex.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_flash.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_flash_ex.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_flash_ramfunc.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_gpio.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_dma_ex.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_dma.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_pwr.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_pwr_ex.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_cortex.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_exti.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_dac.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_dac_ex.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_spi.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_tim.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_tim_ex.c
${CMAKE_SOURCE_DIR}/Drivers/STM32F4xx_HAL_Driver/Src/stm32f4xx_hal_uart.c
)
# Drivers Midllewares
# Link directories setup
set(MX_LINK_DIRS
)
# Project static libraries
set(MX_LINK_LIBS
STM32_Drivers
)
# Interface library for includes and symbols
add_library(stm32cubemx INTERFACE)
target_include_directories(stm32cubemx INTERFACE ${MX_Include_Dirs})
target_compile_definitions(stm32cubemx INTERFACE ${MX_Defines_Syms})
# Create STM32_Drivers static library
add_library(STM32_Drivers OBJECT)
target_sources(STM32_Drivers PRIVATE ${STM32_Drivers_Src})
target_link_libraries(STM32_Drivers PUBLIC stm32cubemx)
# Add STM32CubeMX generated application sources to the project
target_sources(${CMAKE_PROJECT_NAME} PRIVATE ${MX_Application_Src})
# Link directories setup
target_link_directories(${CMAKE_PROJECT_NAME} PRIVATE ${MX_LINK_DIRS})
# Add libraries to the project
target_link_libraries(${CMAKE_PROJECT_NAME} ${MX_LINK_LIBS})
# Add the map file to the list of files to be removed with 'clean' target
set_target_properties(${CMAKE_PROJECT_NAME} PROPERTIES ADDITIONAL_CLEAN_FILES ${CMAKE_PROJECT_NAME}.map)
# Validate that STM32CubeMX code is compatible with C standard
if((CMAKE_C_STANDARD EQUAL 90) OR (CMAKE_C_STANDARD EQUAL 99))
message(ERROR "Generated code requires C11 or higher")
endif()
这些都是标准的STM32CubeMX直接生成的库,不需要更改,你改了下次也给你覆了
我们需要修改的是外面的CMakeLists.txt,比如我现在要把我的BSP这个文件的路径给他包装好,让它能够找到,我需要做的修改如下:
cmake_minimum_required(VERSION 3.22)
# Setup compiler settings
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_C_EXTENSIONS ON)
# Define the build type
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Debug")
endif()
# Set the project name
set(CMAKE_PROJECT_NAME Recorder)
# Include toolchain file
include("cmake/gcc-arm-none-eabi.cmake")
# Enable compile command to ease indexing with e.g. clangd
set(CMAKE_EXPORT_COMPILE_COMMANDS TRUE)
# Core project settings
project(${CMAKE_PROJECT_NAME})
message("Build type: " ${CMAKE_BUILD_TYPE})
# Enable CMake support for ASM and C languages
enable_language(C ASM)
# Create an executable object type
add_executable(${CMAKE_PROJECT_NAME})
# Add STM32CubeMX generated sources
add_subdirectory(cmake/stm32cubemx)
# BSP资源文件(板级支持包)
file(GLOB_RECURSE BSP_SRCS
${CMAKE_SOURCE_DIR}/BSP/Src/*.c
)
# Add sources to executable
target_sources(${CMAKE_PROJECT_NAME} PRIVATE
${BSP_SRCS}
)
# Add include paths
target_include_directories(${CMAKE_PROJECT_NAME} PRIVATE
# Core/Inc
${CMAKE_SOURCE_DIR}/BSP/Inc
)
# Add project symbols (macros)
target_compile_definitions(${CMAKE_PROJECT_NAME} PRIVATE
# Add user defined symbols
)
# Add linked libraries
target_link_libraries(${CMAKE_PROJECT_NAME}
stm32cubemx
)
其实重要的也就几句,如下:
# Add include paths
target_include_directories(${CMAKE_PROJECT_NAME} PRIVATE
# Core/Inc
${CMAKE_SOURCE_DIR}/BSP/Inc
)
#这个的意思是设置头文件的路径(也就是.h文件的路径)
# BSP资源文件(板级支持包)
file(GLOB_RECURSE BSP_SRCS
${CMAKE_SOURCE_DIR}/BSP/Src/*.c
)
#这个的意思就是包含BSP的目录下的Src下的所有.c的文件,它会自行采用递归算法进行寻找,非常方便,就不用你一个个列出来了,根据一位姓谢的高人介绍的file(GLOB_RECURSE ),多亏它的作用了
# Add sources to executable
target_sources(${CMAKE_PROJECT_NAME} PRIVATE
${BSP_SRCS}
)
#这个的意思是设置c文件的路径
设置完这个,你后面随便在STM32CubeMX中随便修改,都不需要再进行文件路径的配置了,如果需要移植LVGL或者FreeRTOS的话就可以自行设置即可