分享我用Qt写的游戏组队群聊系统

#ifndef GETSERVERINFO_H
#define GETSERVERINFO_H

#include 
#include 
#include 
#include 
//=====================================================================================================
//WGM约战平台组队群聊系统.实现区域组队功能.获取玩家所在区域.玩家可以自己建立组队.队长踢人.解散等
//此代码为核心网络通信模块.基于QT代码
//程序编程人员:Jason's.Alex QQ:531401335 
//QT社区群:3855916
//日期:2012/01/14
//我会将WGM约战平台各个模块公开出来,整个平台用到了很多技术。我几乎花了半年的时间来开发这个平台,遗憾的我没有写开发文档,思路有点不清晰。虽然CS这个游戏落寞了。但是我们这些老菜鸟。希望能记起它说带来的美好
//=====================================================================================================
#define VERSION "1.2.1"

enum HostInfo//和主机通讯的消息
{
    HT_INFO,//群组信息
    HT_MESSAGE,//消息
    HT_KICK,//踢出
    HT_ADVERTISING,//广告
    HT_MEMBER,//成员
    HT_DISSOLVE,//解散
    HT_QUIT,//退出
    HT_CREATE,//创建
    HT_LOGIN,//登入
    HT_TEAMANNOUNCEMENT=100//创建团队广播
};

enum EnumChinaArea//中国各大地区分类
{
    ECA_ALL,//全部
    ECA_SOUTHWEST,//西南
    ECA_NORTHWEST,//西北
    ECA_SOUTH,//华南
    ECA_CENTRAL,//华中
    ECA_EAST,//华东
    ECA_NORTH,//华北
    ECA_NORTHEAST,//东北

};

class GetServerInfo : public QObject
{
    Q_OBJECT
public:
    explicit GetServerInfo(const QString &,const QString &,const QString &,QObject *parent = 0);
    void ConnectToHost();//连接主机

    void SendMessage(const QString &);//发送消息
    void SendKick(const QString &);//发送KICK
    void GetAdvertising();//获取广告
    bool FilterArea(const QString local)const;//过滤区域

public slots:
    void SendQuit();//发送退出信息
    void Login();//登入消息
    void SendCreateTeam(const QString &,const QString &,const quint8);//发送创建消息
    void SendRefreshMember();//发送刷新成员信息

signals:
    void EmitChangeAdvertising(const QPixmap &);
    void EmitMessage(const QString &);
    void EmitKick();
    void EmitAnnouncement(const QString&);
    void EmitRefreshMember(const QStringList &);
    void EmitChangeWindowTitle(const QString &);
    void EmitUpdateVersion(const QStringList &);

private slots:
    void ReadMessgaeEvent();//读取消息时间
    void ConnectFinish();//连接主机完成
    void NetworkError(QAbstractSocket::SocketError);


private:
    void ReadMessage(QDataStream &in);//读取消息
    void ReadKick(QDataStream &in);//读取KICK

    void ReadAdvertising(QDataStream &in);//读取广告
    void ReadMember(QDataStream &in);
    void ReadTeamInfo(QDataStream &in);//读取团队信息

    void ReadLoginState(QDataStream &in);//读取登入状态

    void SendServerDataType(HostInfo,const QStringList &list=QStringList());

    const QStringList GetLocalAndCircuit(const QString &ip)const;//获取所在地区信息和线路信息

private:
      QTcpSocket *tcpClient;
      QString hostAddress;
      QString userName;//用户名字
      QString teamID;//团队ID
      QString privilege;//权限
      static QStringList filterChinaAreaList;//中国过滤区域列表
      EnumChinaArea ChinaArea; //中国过滤的区域枚举值
      HttpGet *webGet;//获取网页数据。进行分析取得ip地址信息
      QString local,circuit;//地区和 线路
};

#endif // GETSERVERINFO_H
#include "getserverinfo.h"
#include 
#include 
#include 
#include 
#include 
#include 

QStringList GetServerInfo::filterChinaAreaList=QStringList()<setCodec("GB2312");

}

void GetServerInfo::ConnectToHost()
{
    tcpClient=new QTcpSocket(this);

    tcpClient->connectToHost(hostAddress,8485,QIODevice::ReadWrite);
    connect(tcpClient,SIGNAL(connected()),SLOT(ConnectFinish()));
    connect(tcpClient,SIGNAL(readyRead()),SLOT(ReadMessgaeEvent()));
    connect(tcpClient,SIGNAL(error(QAbstractSocket::SocketError)),SLOT(NetworkError(QAbstractSocket::SocketError)));

}
//=======================================================================================================================
const QStringList GetServerInfo::GetLocalAndCircuit(const QString &ip)const//获取所在地区信息和线路信息
{
    QString content=webGet->get("http://www.ip138.com/ips138.asp?ip="+ip);
    uint leftIndex=content.indexOf("
  • "); uint rightIndex=content.indexOf("
  • "); content=content.mid(leftIndex+10,rightIndex-leftIndex-10); QStringList info(content.split(" ")); //0为所在地 1为线路 QStringList temp; temp.append(info[0]); if(info.size()>1)//是否能捕获线路,防止程序出错 temp.append(info[1]); else temp.append(tr("unknown")); return temp; } bool GetServerInfo::FilterArea(const QString local)const//过滤区域 { if(ChinaArea==ECA_ALL) return true; return filterChinaAreaList.at(ChinaArea-1).contains(local.left(2)); } //======================================================================================================================= void GetServerInfo::ConnectFinish() { QStringList localAndCircuit=this->GetLocalAndCircuit(QNetworkInterface::allAddresses().first().toString()); local=localAndCircuit[0]; circuit=localAndCircuit[1];//获取线路信息 } void GetServerInfo::SendServerDataType(HostInfo hi, const QStringList &list) { QByteArray block; QDataStream out(&block,QIODevice::WriteOnly); out.setVersion(QDataStream::Qt_4_7); out<seek(0); out<write(block); } void GetServerInfo::GetAdvertising()//获取广告 { SendServerDataType(HT_ADVERTISING); } void GetServerInfo::SendMessage(const QString &content)//发送消息 { QString s; if(privilege=="admin") s=""+content+""; else s=""+content+""; SendServerDataType(HT_MESSAGE,QStringList()<waitForBytesWritten(200);//保证关闭时能够准确发送退出信息 } void GetServerInfo::SendCreateTeam(const QString &teamFlag,const QString &content,const quint8 area)//发送创建群 { SendServerDataType(HT_CREATE,QStringList()<>size; qDebug()<bytesAvailable(); if(size>tcpClient->bytesAvailable()) return; size=0; in>>type; switch(type) { case HT_INFO://读取团队信息 ReadTeamInfo(in); break; case HT_MESSAGE://消息 ReadMessage(in); break; case HT_KICK://KICK ReadKick(in); break; case HT_ADVERTISING://广告 ReadAdvertising(in); break; case HT_MEMBER://读取成员 ReadMember(in); break; case HT_LOGIN: ReadLoginState(in); break; case HT_DISSOLVE:// 解散 QMessageBox::information(0,tr("SystemInfo!"),tr("This team Group is Dissolve!")); emit EmitKick(); break; } tcpClient->flush(); } void GetServerInfo::ReadTeamInfo(QDataStream &in)//读取团队信息 { QString announcement,teamFlag,area,version; in>>announcement>>teamFlag>>teamID>>area>>version; emit EmitAnnouncement(""+announcement+""); emit EmitChangeWindowTitle(tr(" TeamFlag:")+teamFlag); emit EmitChangeWindowTitle(tr(" (ID:%1)").arg(teamID)); ChinaArea=(EnumChinaArea)area.toInt(); if(!FilterArea(local)&&privilege!="admin")//过滤区域 { QMessageBox::information(0,tr("Area failed!"),tr("You Area cannot access!")); emit EmitKick(); } QStringList list=version.split(",");//版本更新 if(list[0]!=VERSION) { QStringList data; for(int i=1;iSendRefreshMember();//接受完成后刷新成员 } void GetServerInfo::ReadAdvertising(QDataStream &in)//读取广告 { QPixmap image; in>>image; emit EmitChangeAdvertising(image); } void GetServerInfo::ReadKick(QDataStream &in)//读取K掉的用户 { QString s; in>>s; if(s==userName&&privilege!="admin") { QMessageBox::information(0,tr("kick!"),tr("You have been kicked by administrator!")); emit EmitKick(); } } void GetServerInfo::ReadMessage(QDataStream &in)//读取信息 { QString ID,content; in>>ID>>content; emit EmitMessage(tr("%1
      %2
    ").arg(ID+QTime::currentTime().toString(" hh:mm:ss")).arg(content)); } void GetServerInfo::ReadMember(QDataStream &in)//读取成员 { QString id; QStringList list; while(!in.atEnd()) { in>>id; if(!id.isEmpty()) list<>state; if(!state)//登入失败提示 { QMessageBox::warning(0,tr("Team Dissolve"),tr("Team group is dissolve! \n Cannot Alredy Login is same ream Group!")); emit EmitKick(); } } //================================================================================================================= void GetServerInfo::NetworkError(QAbstractSocket::SocketError error) { if(hostAddress!="jasonsalex.gicp.net")//连接失败使用备用地址 { delete tcpClient; hostAddress="jasonsalex.gicp.net"; this->ConnectToHost(); }else { QMessageBox::warning(0,tr("network error"),tcpClient->errorString()); emit EmitKick(); } }

    #ifndef MAINWINDOW_H
    #define MAINWINDOW_H
    
    #include 
    #include 
    #include 
    #include 
    #include 
    #include 
    #include 
    //=====================================================================================================
    //WGM约战平台组队群聊系统.实现区域组队功能.获取玩家所在区域.玩家可以自己建立组队.队长踢人.解散等
    //主界面的实现.基于QT代码
    //程序编程人员:Jason's.Alex QQ:531401335 
    //QT社区群:3855916
    //日期:2012/01/14
    //我会将WGM约战平台各个模块公开出来,整个平台用到了很多技术。我几乎花了半年的时间来开发这个平台,遗憾的我没有写开发文档,思路有点不清晰。虽然CS这个游戏落寞了。但是我们这些老菜鸟。希望能记起它说带来的美好
    //=====================================================================================================
    namespace Ui {
        class MainWindow;
    }
    
    
    
    class MainWindow : public QMainWindow
    {
        Q_OBJECT
    
    public:
        explicit MainWindow(QWidget *parent = 0);
        ~MainWindow();
        void CreateAction();
        virtual void closeEvent(QCloseEvent *);
    
    private slots:
        void ShowMember(const QStringList &);//显示成员
    
        void on_sendPushButton_clicked();
        void kick();
        void ShowMessageInfo(const QString &);//显示消息信息
        void ChangeWindowTitle(const QString &);//修改窗口标题
        void UpdateVersion(const QStringList &);//更新版本
        void KeyPress(QKeyEvent *e);
        void ChangeWindowIcon();//修改窗口图标
    
    private:
        Ui::MainWindow *ui;
        GetServerInfo *ser;
        int  messageCount,timerCount;
        QStandardItemModel *memberModel;
        CreateDialog *createDialog;
        QString  titile;
        QTimer *timer;
        QProcess *updateProcess;//更新进程
    };
    
    #endif // MAINWINDOW_H
    

    #include "mainwindow.h"
    #include "ui_mainwindow.h"
    #include 
    
    MainWindow::MainWindow(QWidget *parent) :
        QMainWindow(parent),
        ui(new Ui::MainWindow)
    {
        ui->setupUi(this);
        this->setFixedSize(this->size());
        this->setWindowTitle(tr("TT(WGM TeamTalk) ")+VERSION);
        messageCount=0;
        timerCount=0;
    
        updateProcess=new QProcess();
    
        ser=new GetServerInfo(qApp->argv()[1],qApp->argv()[2],qApp->argv()[3]);
    
        ser->ConnectToHost();
    
        connect(ui->sendTextEdit,SIGNAL(KeyPress(QKeyEvent *)),SLOT(KeyPress(QKeyEvent *)));
        memberModel=new QStandardItemModel(this);
        memberModel->setHorizontalHeaderItem(0,new QStandardItem(QIcon(":/icon/group"),tr("MemberList")));
    
        ui->memberTreeView->setModel(memberModel);
        ui->memberTreeView->setContextMenuPolicy(Qt::ActionsContextMenu);
        ui->memberTreeView->setEditTriggers(QAbstractItemView::NoEditTriggers);
    
        if(QString(qApp->argv()[2])=="admin")
        {
            createDialog=new CreateDialog(this);
            connect(createDialog,SIGNAL(EmitCreateTeam(QString,QString,quint8)),ser,SLOT(SendCreateTeam(QString,QString,quint8)));
            connect(createDialog,SIGNAL(rejected()),qApp,SLOT(quit()));
    
            QAction *action=new QAction(QIcon(":/icon/kick"),tr("kick"),this);
            connect(action,SIGNAL(triggered()),SLOT(kick()));
            ui->memberTreeView->addAction(action);
    
        }else
        {
            ser->Login();
        }
    
        timer=new QTimer(this);
        connect(timer,SIGNAL(timeout()),SLOT(ChangeWindowIcon()));
    
        this->CreateAction();
    }
    
    MainWindow::~MainWindow()
    {
        delete ui;
    }
    
    void MainWindow::CreateAction()
    {
        connect(ser,SIGNAL(EmitAnnouncement(QString)),ui->announcementTextEdit,SLOT(setText(QString)));
        connect(ser,SIGNAL(EmitChangeAdvertising(QPixmap)),ui->advertisingLabel,SLOT(setPixmap(QPixmap)));
        connect(ser,SIGNAL(EmitKick()),qApp,SLOT(quit()));
        connect(ser,SIGNAL(EmitMessage(QString)),SLOT(ShowMessageInfo(QString)));
        connect(ser,SIGNAL(EmitRefreshMember(QStringList)),SLOT(ShowMember(QStringList)));
        connect(ser,SIGNAL(EmitChangeWindowTitle(QString)),SLOT(ChangeWindowTitle(QString)));
        connect(ser,SIGNAL(EmitUpdateVersion(QStringList)),SLOT(UpdateVersion(QStringList)));
        connect(qApp,SIGNAL(aboutToQuit()),ser,SLOT(SendQuit()));
    
    }
    
    void MainWindow::ShowMember(const QStringList &list)//显示成员
    {
       memberModel->removeRows(0,memberModel->rowCount());
    
       for(int i=0;iappendRow(new QStandardItem(QIcon(":/icon/admin"),list.at(i)));
       }
    }
    
    void  MainWindow::ShowMessageInfo(const QString &s)
    {
        if(!this->isActiveWindow())//窗口是否活动
        {
            timer->start(500);
            messageCount++;
            this->setWindowTitle(tr("TT New Message(%1)").arg(messageCount));
        }
    
        ui->receiveTextBrowser->append(s);
    }
    
    void MainWindow::ChangeWindowIcon()
    {
    
        if(this->isActiveWindow())//窗口是否活动
        {
            messageCount=0;
            this->setWindowTitle(titile);
            this->setWindowIcon(QIcon(":/icon/icon"));
            timer->stop();
        }
        else
        {
            if(++timerCount%2)
                this->setWindowIcon(QIcon(":/icon/sms"));
            else
                this->setWindowIcon(QIcon(":/icon/icon"));
        }
    
    }
    
    void MainWindow::kick()//踢人
    {
        QString id=ui->memberTreeView->currentIndex().data().toString();
        ser->SendKick(id);
    }
    
    void MainWindow::on_sendPushButton_clicked()//发送消息
    {
        if(!ui->sendTextEdit->toPlainText().isEmpty())
        {
            ser->SendMessage(ui->sendTextEdit->toPlainText());
            ui->sendTextEdit->clear();
        }else
        {
            ui->sendTextEdit->setFocus(Qt::MouseFocusReason);
        }
    }
    
    void MainWindow::ChangeWindowTitle(const QString &arg)//修改窗口标题
    {
        this->setWindowTitle(this->windowTitle()+arg);
        titile=this->windowTitle();
    }
    
    
    void MainWindow::UpdateVersion(const QStringList &list)
    {
        qApp->quit();
        updateProcess->setWorkingDirectory(qApp->applicationDirPath());
        updateProcess->start("WGMUpdate.exe",list);
    }
    
    void MainWindow::KeyPress(QKeyEvent *e)
    {
        if(e->key()==Qt::Key_Return)
            this->on_sendPushButton_clicked();
    }
    
    void MainWindow::closeEvent(QCloseEvent *e)
    {
        if(QMessageBox::information(this,tr("Confirm Close!"),tr("You are confirm close this?"),
                                    QMessageBox::Ok,QMessageBox::Cancel)==QMessageBox::Cancel)
            e->ignore();
    }
    

    #ifndef CUSTOMGUI_H
    #define CUSTOMGUI_H
    
    #include 
    #include 
    #include 
    #include 
    #include 
    #include 
    #include 
    //=====================================================================================================
    //WGM约战平台组队群聊系统.实现区域组队功能.获取玩家所在区域.玩家可以自己建立组队.队长踢人.解散等
    //界面GUI的实现.基于QT代码
    //程序编程人员:Jason's.Alex QQ:531401335 
    //QT社区群:3855916
    //日期:2012/01/14
    //我会将WGM约战平台各个模块公开出来,整个平台用到了很多技术。我几乎花了半年的时间来开发这个平台,遗憾的我没有写开发文档,思路有点不清晰。虽然CS这个游戏落寞了。但是我们这些老菜鸟。希望能记起它说带来的美好
    //=====================================================================================================
    class SelfModel:public QStandardItemModel//自定义数据显示模型
    {
    
    public:
        explicit SelfModel(QObject *parent=0);
        virtual QVariant data ( const QModelIndex & index, int role = Qt::DisplayRole ) const;//让字体居中显示
    
    };
    
    class ItemDelegate : public QItemDelegate//列表代理
    {
    public:
        ItemDelegate(QObject *parent);
        void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const;
    
    };
    
    class TitleLabel:public QLabel//窗口标题
    {
        Q_OBJECT
    public:
        TitleLabel(QWidget *parent=0);
    
        virtual void mousePressEvent(QMouseEvent *ev);
    
    signals:
        void DoubleClick();
    };
    
    class ImageLabel:public QLabel //图像标签
    {
        Q_OBJECT
    public:
        ImageLabel(QWidget *parent=0);
        virtual void mouseMoveEvent(QMouseEvent *ev);//鼠标移动事件
        virtual void leaveEvent(QEvent *);//鼠标移开事件
    
    };
    
    
    class MyTextBrowser:public QTextBrowser//自定义文本浏览器
    {
        Q_OBJECT
    public:
        MyTextBrowser(QWidget *parent=0);
        virtual void mousePressEvent(QMouseEvent *ev);
        virtual void leaveEvent(QEvent *);
    };
    
    class MyTextEdit:public QTextEdit
    {
        Q_OBJECT
    public:
        MyTextEdit(QWidget *parent=0);
        virtual void keyPressEvent(QKeyEvent *e);
    signals:
        void KeyPress(QKeyEvent *e);
    };
    
    class NorwegianWoodStyle : public QCleanlooksStyle
    {
        Q_OBJECT
    
    public:
        NorwegianWoodStyle() {}
    
        void polish(QPalette &palette);
        void polish(QWidget *widget);
        void unpolish(QWidget *widget);
        int pixelMetric(PixelMetric metric, const QStyleOption *option,
                        const QWidget *widget) const;
        int styleHint(StyleHint hint, const QStyleOption *option,
                      const QWidget *widget, QStyleHintReturn *returnData) const;
        void drawPrimitive(PrimitiveElement element, const QStyleOption *option,
                           QPainter *painter, const QWidget *widget) const;
        void drawControl(ControlElement control, const QStyleOption *option,
                         QPainter *painter, const QWidget *widget) const;
    
    private:
        static void setTexture(QPalette &palette, QPalette::ColorRole role,
                               const QPixmap &pixmap);
        static QPainterPath roundRectPath(const QRect &rect);
    };
    /*class SelfTableView:public QTableView
    {
    public:
        explicit SelfTableView(QObject *parent=0);
    
    }*/
    
    #endif // CUSTOMGUI_H

    #include 
    #include 
    #include 
    #include 
    #include 
    #include 
    #include 
    #include 
    #include 
    #include 
    
    SelfModel::SelfModel(QObject *parent):QStandardItemModel(parent)
    {
    
    }
    
    
    QVariant SelfModel::data ( const QModelIndex & index, int role) const//文字居中显示。
    {
    
        switch(role)
        {
            case Qt::TextAlignmentRole: //文字居中对齐
                            return  int(Qt::AlignCenter);
    
            case Qt::FontRole:
            return int(32);
    
            default:
                return QStandardItemModel::data(index,role);
    
        }
    
    }
    
    
    //========================================================================================================
    
    ItemDelegate::ItemDelegate(QObject *parent):QItemDelegate(parent)
    {
    
    }
    
    
    void ItemDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const
    {
        QStyleOptionViewItem  viewOption(option);
                                            //高亮显示与普通显示时的前景色一致(即选中行和为选中时候的文字颜色一样)
        viewOption.palette.setColor(QPalette::HighlightedText,QColor(index.data(Qt::ForegroundRole).value()).dark(100));
        QItemDelegate::paint(painter, viewOption, index);
    }
    //==============================================================================================================
    TitleLabel::TitleLabel(QWidget *parent):QLabel(parent)
    {
    
    }
    
    void TitleLabel::mousePressEvent(QMouseEvent *ev)
    {
        if(ev->type()==QEvent::MouseButtonDblClick)
            emit DoubleClick();
    
        QLabel::mousePressEvent(ev);
    }
    
    //==============================================================================================================
    ImageLabel::ImageLabel(QWidget *parent):QLabel(parent)//图像显示标签
    {
    
    }
    void ImageLabel::mouseMoveEvent(QMouseEvent *ev)//鼠标移动到这里
    {
    
    }
    
    void ImageLabel::leaveEvent(QEvent *)//鼠标离开
    {
    
    }
    
    //==============================================================================================================
    MyTextBrowser::MyTextBrowser(QWidget *parent):QTextBrowser(parent)
    {
    }
    
    void MyTextBrowser::mousePressEvent(QMouseEvent *ev)//鼠标点击显示滚动条
    {
    
        this->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
        QTextBrowser::mousePressEvent(ev);
    }
    
    void MyTextBrowser::leaveEvent(QEvent *ev)//鼠标离开隐藏滚动条
    {
         this->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
    
        QTextBrowser::leaveEvent(ev);
    }
    //=============================================================================================================
    MyTextEdit::MyTextEdit(QWidget *parent):QTextEdit(parent)
    {
    
    }
    
    void MyTextEdit::keyPressEvent(QKeyEvent *e)
    {
        QTextEdit::keyPressEvent(e);
        emit KeyPress(e);
    }
    
    //=============================================================================================================
    
    void NorwegianWoodStyle::polish(QPalette &palette)
    {
    
        QColor slightlyOpaqueBlack(0, 0, 0, 63);
    
        QPixmap backgroundImage(":/images/woodbackground.png");
        QPixmap buttonImage(":/images/woodbutton.png");
        QPixmap midImage = buttonImage;
    
        QPainter painter;
        painter.begin(&midImage);
        painter.setPen(Qt::NoPen);
        painter.fillRect(midImage.rect(), slightlyOpaqueBlack);
        painter.end();
    //! [0]
    
    //! [1]
        palette = QPalette(QColor(227,217,198));
    
        palette.setBrush(QPalette::BrightText, Qt::white);//文本高亮
        //palette.setBrush(QPalette::Base, Qt::blue);
        palette.setBrush(QPalette::Highlight,QColor(221,211,195));//高亮颜色
    
        setTexture(palette, QPalette::Button, buttonImage);
        setTexture(palette, QPalette::Mid, midImage);
        setTexture(palette, QPalette::Window, backgroundImage);
        setTexture(palette,QPalette::Base,buttonImage);
    
        QBrush brush = palette.background();
        brush.setColor(brush.color().dark());
    
        palette.setBrush(QPalette::Disabled, QPalette::WindowText, brush);
        palette.setBrush(QPalette::Disabled, QPalette::Text, brush);
        palette.setBrush(QPalette::Disabled, QPalette::ButtonText, brush);
        palette.setBrush(QPalette::Disabled, QPalette::Base, brush);
        palette.setBrush(QPalette::Disabled, QPalette::Button, brush);
        palette.setBrush(QPalette::Disabled, QPalette::Mid, brush);
    }
    //! [1]
    
    //! [3]
    void NorwegianWoodStyle::polish(QWidget *widget)
    //! [3] //! [4]
    {
        if (qobject_cast(widget)
                || qobject_cast(widget))
            widget->setAttribute(Qt::WA_Hover, true);
    }
    //! [4]
    
    //! [5]
    void NorwegianWoodStyle::unpolish(QWidget *widget)
    //! [5] //! [6]
    {
        if (qobject_cast(widget)
                || qobject_cast(widget))
            widget->setAttribute(Qt::WA_Hover, false);
    }
    //! [6]
    
    //! [7]
    int NorwegianWoodStyle::pixelMetric(PixelMetric metric,
    //! [7] //! [8]
                                        const QStyleOption *option,
                                        const QWidget *widget) const
    {
        switch (metric) {
        case PM_ComboBoxFrameWidth:
            return 8;
        case PM_ScrollBarExtent:
            return QCleanlooksStyle::pixelMetric(metric, option, widget) + 4;
        default:
            return QCleanlooksStyle::pixelMetric(metric, option, widget);
        }
    }
    //! [8]
    
    //! [9]
    int NorwegianWoodStyle::styleHint(StyleHint hint, const QStyleOption *option,
    //! [9] //! [10]
                                      const QWidget *widget,
                                      QStyleHintReturn *returnData) const
    {
        switch (hint) {
        case SH_DitherDisabledText:
            return int(false);
        case SH_EtchDisabledText:
            return int(true);
        default:
            return QCleanlooksStyle::styleHint(hint, option, widget, returnData);
        }
    }
    //! [10]
    
    //! [11]
    void NorwegianWoodStyle::drawPrimitive(PrimitiveElement element,
    //! [11] //! [12]
                                           const QStyleOption *option,
                                           QPainter *painter,
                                           const QWidget *widget) const
    {
        switch (element) {
        case PE_PanelButtonCommand:
            {
                int delta = (option->state & State_MouseOver) ? 64 : 0;
                QColor slightlyOpaqueBlack(0, 0, 0, 63);
                QColor semiTransparentWhite(196, 226, 248, 127 + delta);//鼠标移动的按钮背景色
                QColor semiTransparentBlack(0, 0, 0, 127 - delta);
    
                int x, y, width, height;
                option->rect.getRect(&x, &y, &width, &height);
    //! [12]
    
    //! [13]
                QPainterPath roundRect = roundRectPath(option->rect);
    //! [13] //! [14]
                int radius = qMin(width, height) / 2;
    //! [14]
    
    //! [15]
                QBrush brush;
    //! [15] //! [16]
                bool darker;
    
                const QStyleOptionButton *buttonOption =
                        qstyleoption_cast(option);
                if (buttonOption
                        && (buttonOption->features & QStyleOptionButton::Flat)) {
                    brush = option->palette.background();
                    darker = (option->state & (State_Sunken | State_On));
                } else {
                    if (option->state & (State_Sunken | State_On)) {
                        brush = option->palette.mid();
                        darker = !(option->state & State_Sunken);
                    } else {
                        brush = option->palette.button();
                        darker = false;
    //! [16] //! [17]
                    }
    //! [17] //! [18]
                }
    //! [18]
    
    //! [19]
                painter->save();
    //! [19] //! [20]
                painter->setRenderHint(QPainter::Antialiasing, true);
    //! [20] //! [21]
                painter->fillPath(roundRect, brush);
    //! [21] //! [22]
                if (darker)
    //! [22] //! [23]
                    painter->fillPath(roundRect, slightlyOpaqueBlack);
    //! [23]
    
    //! [24]
                int penWidth;
    //! [24] //! [25]
                if (radius < 10)
                    penWidth = 3;
                else if (radius < 20)
                    penWidth = 5;
                else
                    penWidth = 7;
    
                QPen topPen(semiTransparentWhite, penWidth);
                QPen bottomPen(semiTransparentBlack, penWidth);
    
                if (option->state & (State_Sunken | State_On))
                    qSwap(topPen, bottomPen);
    //! [25]
    
    //! [26]
                int x1 = x;
                int x2 = x + radius;
                int x3 = x + width - radius;
                int x4 = x + width;
    
                if (option->direction == Qt::RightToLeft) {
                    qSwap(x1, x4);
                    qSwap(x2, x3);
                }
    
                QPolygon topHalf;
                topHalf << QPoint(x1, y)
                        << QPoint(x4, y)
                        << QPoint(x3, y + radius)
                        << QPoint(x2, y + height - radius)
                        << QPoint(x1, y + height);
    
                painter->setClipPath(roundRect);
                painter->setClipRegion(topHalf, Qt::IntersectClip);
                painter->setPen(topPen);
                painter->drawPath(roundRect);
    //! [26] //! [32]
    
                QPolygon bottomHalf = topHalf;
                bottomHalf[0] = QPoint(x4, y + height);
    
                painter->setClipPath(roundRect);
                painter->setClipRegion(bottomHalf, Qt::IntersectClip);
                painter->setPen(bottomPen);
                painter->drawPath(roundRect);
    
                painter->setPen(option->palette.foreground().color());
                painter->setClipping(false);
                painter->drawPath(roundRect);
    
                painter->restore();
            }
            break;
    //! [32] //! [33]
        default:
    //! [33] //! [34]
            QCleanlooksStyle::drawPrimitive(element, option, painter, widget);
        }
    }
    //! [34]
    
    //! [35]
    void NorwegianWoodStyle::drawControl(ControlElement element,
    //! [35] //! [36]
                                         const QStyleOption *option,
                                         QPainter *painter,
                                         const QWidget *widget) const
    {
        switch (element) {
        case CE_PushButtonLabel:
            {
                QStyleOptionButton myButtonOption;
                const QStyleOptionButton *buttonOption =
                        qstyleoption_cast(option);
                if (buttonOption) {
                    myButtonOption = *buttonOption;
                    if (myButtonOption.palette.currentColorGroup()
                            != QPalette::Disabled) {
                        if (myButtonOption.state & (State_Sunken | State_On)) {
                            myButtonOption.palette.setBrush(QPalette::ButtonText,
                                                            myButtonOption.palette.brightText());
                        }
                    }
                }
                QCleanlooksStyle::drawControl(element, &myButtonOption, painter, widget);
            }
            break;
        default:
            QCleanlooksStyle::drawControl(element, option, painter, widget);
        }
    }
    //! [36]
    
    //! [37]
    void NorwegianWoodStyle::setTexture(QPalette &palette, QPalette::ColorRole role,
    //! [37] //! [38]
                                        const QPixmap &pixmap)
    {
        for (int i = 0; i < QPalette::NColorGroups; ++i) {
            QColor color = palette.brush(QPalette::ColorGroup(i), role).color();
            palette.setBrush(QPalette::ColorGroup(i), role, QBrush(color, pixmap));
        }
    }
    //! [38]
    
    //! [39]
    QPainterPath NorwegianWoodStyle::roundRectPath(const QRect &rect)
    //! [39] //! [40]
    {
        int radius = qMin(rect.width(), rect.height()) / 2;
        int diam = 2 * radius;
    
        int x1, y1, x2, y2;
        rect.getCoords(&x1, &y1, &x2, &y2);
    
        QPainterPath path;
        path.moveTo(x2, y1 + radius);
        path.arcTo(QRect(x2 - diam, y1, diam, diam), 0.0, +90.0);
        path.lineTo(x1 + radius, y1);
        path.arcTo(QRect(x1, y1, diam, diam), 90.0, +90.0);
        path.lineTo(x1, y2 - radius);
        path.arcTo(QRect(x1, y2 - diam, diam, diam), 180.0, +90.0);
        path.lineTo(x1 + radius, y2);
        path.arcTo(QRect(x2 - diam, y2 - diam, diam, diam), 270.0, +90.0);
        path.closeSubpath();
        return path;
    }
    //! [40]
    
    
    //========================================================================================================
    /*SelfTableView::SelfTableView(QObject *parent):QTableView(parent)
    {
    
    }*/
    



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