#include
#include
#include
#include
#include
#include
int main() {
// 创建套接字
int server_fd = socket(AF_INET, SOCK_STREAM, 0);
if (server_fd == -1) {
std::cerr << "Socket creation failed\n";
return -1;
}
// 设置地址结构
struct sockaddr_in address;
address.sin_family = AF_INET; // IPv4
address.sin_addr.s_addr = INADDR_ANY; // 绑定所有接口
address.sin_port = htons(8080); // 端口号(需转为网络字节序)
// 绑定套接字
if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
std::cerr << "Bind failed\n";
return -1;
}
// 监听,队列长度设为5
if (listen(server_fd, 5) < 0) {
std::cerr << "Listen failed\n";
return -1;
}
std::cout << "Server listening on port 8080...\n";
// 接受连接
int addrlen = sizeof(address);
int new_socket = accept(server_fd, (struct sockaddr*)&address, (socklen_t*)&addrlen);
if (new_socket < 0) {
std::cerr << "Accept failed\n";
return -1;
}
std::cout << "Client connected\n";
// 接收数据
char buffer[1024] = {0};
int valread = read(new_socket, buffer, 1024);
std::cout << "Received: " << buffer << std::endl;
// 发送响应
const char* response = "Hello from server";
send(new_socket, response, strlen(response), 0);
std::cout << "Response sent\n";
close(new_socket);
close(server_fd);
return 0;
}
#include
#include
#include
#include
#include
#include
int main() {
// 创建套接字
int sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == -1) {
std::cerr << "Socket creation failed\n";
return -1;
}
struct sockaddr_in serv_addr;
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(8080); // 服务器端口
// 将IP地址从字符串转为二进制格式
if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {
std::cerr << "Invalid address\n";
return -1;
}
if (connect(sock, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0) {
std::cerr << "Connection failed\n";
return -1;
}
std::cout << "Connected to server\n";
// 发送数据
const char* message = "Hello from client";
send(sock, message, strlen(message), 0);
std::cout << "Message sent\n";
// 接收响应
char buffer[1024] = {0};
int valread = read(sock, buffer, 1024);
std::cout << "Server response: " << buffer << std::endl;
close(sock);
return 0;
}
socket()
: 创建套接字。bind()
: 绑定套接字到地址和端口。listen()
: 进入监听状态。accept()
: 接受客户端连接。connect()
: 客户端连接到服务器。send()
/recv()
或 write()
/read()
: 发送和接收数据。sockaddr_in
: 存储地址信息的结构体(IPv4)。htons()
: 主机字节序转网络字节序(端口)。inet_pton()
: 字符串IP转二进制。close()
关闭套接字。setsockopt()
设置 SO_REUSEADDR
选项。服务器端
#include
#include
#include
#include
#include
int main() {
int server_fd, new_socket;
struct sockaddr_in address;
int addrlen = sizeof(address);
char buffer[1024] = {0};
const char* hello = "Hello from server";
// 创建socket
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// 绑定socket
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(8080);
if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
// 监听socket
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
// 接受连接
if ((new_socket = accept(server_fd, (struct sockaddr*)&address, (socklen_t*)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
// 读取客户端发送的数据
read(new_socket, buffer, 1024);
std::cout << "Message from client: " << buffer << std::endl;
// 向客户端发送数据
send(new_socket, hello, strlen(hello), 0);
std::cout << "Hello message sent\n";
// 关闭socket
close(new_socket);
close(server_fd);
return 0;
}
#include
#include
#include
#include
#include
int main() {
int server_fd, new_socket;
struct sockaddr_in address;
int addrlen = sizeof(address);
char buffer[1024] = {0};
const char* hello = "Hello from server";
// 创建socket
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// 绑定socket
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(8080);
if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
// 监听socket
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
// 接受连接
if ((new_socket = accept(server_fd, (struct sockaddr*)&address, (socklen_t*)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
// 读取客户端发送的数据
read(new_socket, buffer, 1024);
std::cout << "Message from client: " << buffer << std::endl;
// 向客户端发送数据
send(new_socket, hello, strlen(hello), 0);
std::cout << "Hello message sent\n";
// 关闭socket
close(new_socket);
close(server_fd);
return 0;
}
客户端:
#include
#include
#include
#include
#include
int main() {
int sock = 0;
struct sockaddr_in serv_addr;
char buffer[1024] = {0};
const char* hello = "Hello from client";
// 创建socket
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
std::cerr << "Socket creation error" << std::endl;
return -1;
}
// 设置服务器地址
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(8080);
// 将IP地址从字符串转换为网络格式
if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {
std::cerr << "Invalid address/Address not supported" << std::endl;
return -1;
}
// 连接到服务器
if (connect(sock, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0) {
std::cerr << "Connection Failed" << std::endl;
return -1;
}
// 向服务器发送数据
send(sock, hello, strlen(hello), 0);
std::cout << "Hello message sent" << std::endl;
// 读取服务器发送的数据
read(sock, buffer, 1024);
std::cout << "Message from server: " << buffer << std::endl;
// 关闭socket
close(sock);
return 0;
}
编译运行:
# 编译服务器
g++ server.cpp -o server
# 编译客户端
g++ client.cpp -o client
# 启动服务器
./server
# 启动客户端(另起终端)
./client
对于更复杂的场景(如多客户端并发),需结合多线程或异步I/O(如 select
/epoll
)进行扩展。