StateFlow 是 Kotlin 协程库中用于状态管理的响应式流,特别适合在 Android 应用开发中管理 UI 状态。本教程将带全面了解 StateFlow 的使用方法。
StateFlow 是 Kotlin 协程提供的一种热流(Hot Flow),它具有以下特点:
特性 | StateFlow | LiveData |
---|---|---|
生命周期感知 | 否(需配合 lifecycleScope) | 是 |
需要初始值 | 是 | 否 |
基于 | 协程 | 观察者模式 |
线程控制 | 通过 Dispatcher | 主线程 |
背压处理 | 自动处理 | 自动处理 |
在 build.gradle 中添加:
dependencies {
implementation "org.jetbrains.kotlinx:kotlinx-coroutines-core:1.6.4"
implementation "org.jetbrains.kotlinx:kotlinx-coroutines-android:1.6.4"
implementation "androidx.lifecycle:lifecycle-viewmodel-ktx:2.5.1"
implementation "androidx.lifecycle:lifecycle-runtime-ktx:2.5.1"
}
class MyViewModel : ViewModel() {
// 私有可变的StateFlow
private val _uiState = MutableStateFlow<UiState>(UiState.Loading)
// 公开不可变的StateFlow
val uiState: StateFlow<UiState> = _uiState.asStateFlow()
sealed class UiState {
object Loading : UiState()
data class Success(val data: String) : UiState()
data class Error(val message: String) : UiState()
}
fun loadData() {
viewModelScope.launch {
_uiState.value = UiState.Loading
try {
val result = repository.fetchData()
_uiState.value = UiState.Success(result)
} catch (e: Exception) {
_uiState.value = UiState.Error(e.message ?: "Unknown error")
}
}
}
}
class MyActivity : AppCompatActivity() {
private val viewModel: MyViewModel by viewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
lifecycleScope.launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
viewModel.uiState.collect { state ->
when (state) {
is MyViewModel.UiState.Loading -> showLoading()
is MyViewModel.UiState.Success -> showData(state.data)
is MyViewModel.UiState.Error -> showError(state.message)
}
}
}
}
}
private fun showLoading() { /*...*/ }
private fun showData(data: String) { /*...*/ }
private fun showError(message: String) { /*...*/ }
}
class EventViewModel : ViewModel() {
private val _events = MutableSharedFlow<Event>()
val events = _events.asSharedFlow()
sealed class Event {
data class ShowToast(val message: String) : Event()
object NavigateToNextScreen : Event()
}
fun triggerEvent() {
viewModelScope.launch {
_events.emit(Event.ShowToast("Hello World!"))
}
}
}
// 在Activity中收集
lifecycleScope.launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
viewModel.events.collect { event ->
when (event) {
is EventViewModel.Event.ShowToast -> showToast(event.message)
EventViewModel.Event.NavigateToNextScreen -> navigateToNext()
}
}
}
}
val userName = MutableStateFlow("")
val userAge = MutableStateFlow(0)
val userInfo = combine(userName, userAge) { name, age ->
"Name: $name, Age: $age"
}
// 收集合并后的流
userInfo.collect { info ->
println(info)
}
val numbers = MutableStateFlow(0)
val evenNumbers = numbers
.filter { it % 2 == 0 }
.map { "Even: $it" }
evenNumbers.collect { println(it) }
val networkFlow = flow {
// 模拟网络请求
emit(repository.fetchData())
}
val cachedState = networkFlow.stateIn(
scope = viewModelScope,
started = SharingStarted.WhileSubscribed(5000), // 5秒无订阅者停止
initialValue = "Loading..."
)
// 错误方式 - 每次重组都会创建新的收集器
@Composable
fun MyComposable(viewModel: MyViewModel) {
val state by viewModel.state.collectAsState()
// ...
}
// 正确方式 - 使用 derivedStateOf 或 remember
@Composable
fun MyComposable(viewModel: MyViewModel) {
val state by remember { viewModel.state }.collectAsState()
// ...
}
@Test
fun `test state flow`() = runTest {
val viewModel = MyViewModel()
val results = mutableListOf<MyViewModel.UiState>()
val job = launch {
viewModel.uiState.collect { results.add(it) }
}
viewModel.loadData()
advanceUntilIdle()
assertEquals(3, results.size) // Loading, Success/Error
assertTrue(results[0] is MyViewModel.UiState.Loading)
job.cancel()
}
dependencies {
testImplementation "app.cash.turbine:turbine:0.12.1"
}
@Test
fun `test with turbine`() = runTest {
val viewModel = MyViewModel()
viewModel.uiState.test {
viewModel.loadData()
assertEquals(MyViewModel.UiState.Loading, awaitItem())
val success = awaitItem()
assertTrue(success is MyViewModel.UiState.Success)
cancelAndIgnoreRemainingEvents()
}
}
StateFlow 更适合协程环境,LiveData 更简单但功能较少。新项目推荐 StateFlow。
StateFlow 自动处理背压,只保留最新值。
检查:
使用 repeatOnLifecycle
或 flowWithLifecycle
确保只在活跃生命周期收集。
以下是一个完整的 ViewModel 示例:
class UserViewModel(private val userRepository: UserRepository) : ViewModel() {
private val _userState = MutableStateFlow<UserState>(UserState.Loading)
val userState: StateFlow<UserState> = _userState.asStateFlow()
private val _events = MutableSharedFlow<UserEvent>()
val events: SharedFlow<UserEvent> = _events.asSharedFlow()
init {
loadUser()
}
fun loadUser() {
viewModelScope.launch {
_userState.value = UserState.Loading
try {
val user = userRepository.getUser()
_userState.value = UserState.Success(user)
} catch (e: Exception) {
_userState.value = UserState.Error(e.message ?: "Unknown error")
_events.emit(UserEvent.ShowErrorToast("Failed to load user"))
}
}
}
fun updateUserName(name: String) {
viewModelScope.launch {
val currentUser = (_userState.value as? UserState.Success)?.user ?: return@launch
val updatedUser = currentUser.copy(name = name)
_userState.value = UserState.Success(updatedUser)
userRepository.updateUser(updatedUser)
}
}
sealed class UserState {
object Loading : UserState()
data class Success(val user: User) : UserState()
data class Error(val message: String) : UserState()
}
sealed class UserEvent {
data class ShowErrorToast(val message: String) : UserEvent()
}
}
通过本教程,应该已经掌握了 StateFlow 的核心用法。StateFlow 是构建响应式 Android 应用的强大工具,结合协程可以提供更简洁、更安全的状态管理方案。
关于 StateFlow
和 SharedFlow
的问题非常关键。它们都是 Kotlin Flow
的“热流”(hot stream)变种,广泛用于 事件驱动编程 和 状态管理。下面逐条详细解答问题:
特性 | StateFlow |
SharedFlow |
---|---|---|
是否需要初始值 | ✅ 是(必须有) | ❌ 否(可选) |
是否有当前值 .value |
✅ 是 | ❌ 没有 |
是否支持粘性订阅(可立即获取最新值) | ✅ 是(始终有当前值) | ❌ 否(默认非粘性,取决于 replay) |
用于什么 | 状态管理(UI 状态) | 一次性事件(导航、吐司等) |
是否自动重发 | ✅ 是:新订阅者立即拿到当前值 | ❌ 否(需设置 replay > 0 才能重发) |
是否支持多次发送相同值 | ❌ 否(相同值不会触发 collect) | ✅ 是 |
是否丢失事件 | ❌ 不会丢(始终保留一个最新值) | ✅ 可能丢(如果没有设置 replay 或 buffer) |
不能直接转换,因为它们底层设计不同。但可以人为地模拟:
val sharedFlow = MutableSharedFlow<Int>(replay = 1)
val stateFlow = sharedFlow.stateIn(scope, SharingStarted.Eagerly, initialValue)
或者从 StateFlow
获取 SharedFlow
的行为:
val stateFlow: StateFlow<Int> = MutableStateFlow(0)
val sharedFlow = stateFlow.shareIn(scope, SharingStarted.Lazily)
.value
和初始值?可以这么说,但这只是表面。它们的语义不同:
StateFlow
表示的是状态的容器(如 ViewModel 中的 UI 状态)。SharedFlow
更像是事件的通道,没有“当前状态”的概念。// StateFlow 的特点
println(stateFlow.value) // 始终可以拿到当前值
// SharedFlow 没有 value,只能 collect
sharedFlow.collect { event -> ... }
StateFlow
:val sf = MutableStateFlow(0)
sf.value = 1
sf.value = 2
// collect 会立即收到 2(中间的1不会被保留)
SharedFlow
:replay = 0
,无 buffer)。replay
和 extraBufferCapacity
来控制:val shared = MutableSharedFlow<Int>(
replay = 2,
extraBufferCapacity = 5
)
onBufferOverflow = BufferOverflow.DROP_OLDEST/ DROP_LATEST / SUSPEND
控制丢弃策略。需求 | 推荐使用 |
---|---|
需要保存并暴露当前状态(如 UI 状态) | ✅ StateFlow |
需要发送一次性事件,如 Toast、导航 | ✅ SharedFlow |
想在订阅时立即拿到最后值 | ✅ StateFlow |
想发送多个相同值 | ✅ SharedFlow (StateFlow 会去重) |