three_dartthree.js rewrite by Dart, Dart 3D library. an easy to use, lightweight, cross-platform, general purpose 3D library.项目地址:https://gitcode.com/gh_mirrors/th/three_dart
three_dart
是一个基于 Dart 语言的 3D 库,它是 three.js
的 Dart 移植版本。这个库旨在提供一个轻量级、跨平台的通用 3D 库,易于使用。three_dart
支持多种平台,包括 Android、iOS、macOS、Windows 等,并且与 Dart 3 兼容。
首先,确保你已经安装了 Flutter 和 Dart SDK。然后在你的 Flutter 项目中添加 three_dart
依赖:
dependencies:
three_dart: ^0.0.16
以下是一个简单的示例,展示如何在 Flutter 项目中使用 three_dart
:
import 'package:flutter/material.dart';
import 'package:three_dart/three_dart.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: Text('three_dart 示例')),
body: ThreeDartExample(),
),
);
}
}
class ThreeDartExample extends StatefulWidget {
@override
_ThreeDartExampleState createState() => _ThreeDartExampleState();
}
class _ThreeDartExampleState extends State {
late Scene scene;
late PerspectiveCamera camera;
late Mesh mesh;
@override
void initState() {
super.initState();
initializeThreeDart();
}
void initializeThreeDart() {
camera = PerspectiveCamera(40, 1, 0.1, 10);
camera.position.z = 3;
scene = Scene();
camera.lookAt(scene.position);
scene.background = Color(1, 0, 1, 0, 1, 0);
scene.add(AmbientLight(0x222244, null));
var geometryCylinder = CylinderGeometry(0, 5, 0, 5, 1, 32);
var materialCylinder = MeshPhongMaterial({"color": 0xff0000});
mesh = Mesh(geometryCylinder, materialCylinder);
scene.add(mesh);
}
@override
Widget build(BuildContext context) {
return Container(
child: Renderer(
camera: camera,
scene: scene,
),
);
}
}
three_dart
可以用于创建各种 3D 应用,例如:
three_dart
生态系统中的一些相关项目包括:
three_dart
的渲染能力。three_dart
结合可以创建 3D 文字效果。这些项目可以与 three_dart
结合使用,扩展其功能,提供更丰富的 3D 应用体验。
three_dartthree.js rewrite by Dart, Dart 3D library. an easy to use, lightweight, cross-platform, general purpose 3D library.项目地址:https://gitcode.com/gh_mirrors/th/three_dart