Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting

Abstract

3DGS has significantly advanced 3D scene reconstruction and novel view synthesis. However, 3DGS struggles with accurately modeling physical reflections, particularly in mirrors, leading to incorrect reconstructions and inconsistent reflective properties.

To address this challenge, we introduce Mirror-3DGS, a novel framework designed to accurately handle mirror geometries and reflections, thereby generating realistic mirror reflections.

By incorporating mirror attributes into 3DGS and leveraging plane mirror imaging principles, Mirror-3DGS simulates a mirrored viewpoint from behind the mirror, enhancing the realism of scene renderings.

Extensive evaluations

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