java捕鱼达人_java实现捕鱼达人游戏

本文实例为大家分享了java实现捕鱼达人游戏的具体代码,供大家参考,具体内容如下

效果图如下:

java捕鱼达人_java实现捕鱼达人游戏_第1张图片

源代码分享:

测试类:

package game;

import java.awt.image.BufferedImage;

import java.io.File;

import java.io.IOException;

import javax.imageio.ImageIO;

import javax.swing.JFrame;

/**

* 测试类

* @author Lenovo

*

*/

public class Client {

public static void main(String[] args) throws IOException {

//创建窗口

JFrame gameFrame = new JFrame("捕鱼达人");

//将池塘放入到界面中去

Pool pool = new Pool();

gameFrame.setContentPane(pool);

//创建窗口图标,绝对路径

BufferedImage icon = ImageIO.read(new File("E:/New_life/fish_game/resource/images/fish07_03.png"));

gameFrame.setIconImage(icon);

//设置窗口的尺寸

gameFrame.setSize(800, 500);

//窗口的位置

gameFrame.setLocation(10, 10);

//设置窗口不可拖拽

gameFrame.setResizable(false);

//设置窗口可以关闭

gameFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

//让窗口显示

gameFrame.setVisible(true);

//调用方法

pool.action();

}

}

大炮的设置:

package game;

import java.awt.image.BufferedImage;

import java.io.File;

import java.io.IOException;

import javax.imageio.ImageIO;

public class Cannon {

//大炮的图片

private BufferedImage image;

//坐标值

private int x;

private int y;

public Cannon() throws IOException {

this.image = ImageIO.read(new File("resource/images/barrel.png"));

this.x = 420;

this.y = 400;

}

public BufferedImage getImage() {

return image;

}

public void setImage(BufferedImage image) {

this.image = image;

}

public int getX() {

return x;

}

public void setX(int x) {

this.x = x;

}

public int getY() {

return y;

}

public void setY(int y) {

this.y = y;

}

}

与鱼塘的设置:

package game;

import java.awt.Graphics;

import java.awt.Graphics2D;

import java.awt.event.MouseAdapter;

import java.awt.event.MouseEvent;

import java.awt.image.BufferedImage;

import java.io.File;

import java.io.IOException;

import java.util.ArrayList;

import java.util.LinkedList;

import javax.imageio.ImageIO;

import javax.swing.JPanel;

public class Pool extends JPanel{

private static final long serialVersionUID = 1L;

/**

* 背景图片

* 海王

* 鱼

* 大炮

* 状态栏

*/

//池塘

private BufferedImage backgroud;

//单条鱼

// private Fish fish;

//多条与

private Fish[] fishes;

//状态栏

private BufferedImage statusImage;

//大炮

private Cannon cannon;

//鼠标x轴

private int mouseX;

//鼠标Y轴

private int mouseY;

//渔网

private Net net;

//子弹发射的角度

private double theta;

//子弹

private LinkedList bullets;

//反射原点

public Pool() throws IOException {

this.backgroud = ImageIO.read(new File("resource/images/bg.jpg"));

// this.fish = new Fish("fish08");

//设置10条鱼

this.fishes = new Fish[11];

for (int i = 0; i < 9; i++) {

String fishName = "fish0" + (i+1);

Fish fish = new Fish(fishName);

this.fishes[i] = fish;

}

this.fishes[9] = new Fish("fish13");

thi

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