silverlight乐动魔方 实战八 .

好了··上次讲到···childwindows 干啥的?~》

 

这次就看看··吧··

如果你之前下载了····PicBtn 这个文件,···那就应该会有以下的图片

silverlight乐动魔方 实战八 .

接着就是他的XAML布局

<controls:ChildWindow x:Class="SilverlightMusicHit.ChildMusicMsg"

           xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 

           xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 

           xmlns:controls="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls"

           Width="400" Height="300" 

           Opacity="0.9" xmlns:dataInput="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Data.Input">

    <Grid x:Name="LayoutRoot" Margin="2" LostFocus="LayoutRoot_LostFocus">

        <Grid.RowDefinitions>

            <RowDefinition Height="150"/>

            <RowDefinition Height="50"/>

            <RowDefinition Height="Auto" />

        </Grid.RowDefinitions>

        <Button x:Name="btnStart" Content="START" Width="126" Height="63" HorizontalAlignment="Right" Margin="0,0,125,-28" Grid.Row="2" Opacity="0.5" MouseLeave="btn_MouseLeave" MouseMove="btn_MouseMove" Click="btnStart_Click" />

        <Image Height="150" Width="150" HorizontalAlignment="Left" Margin="0,0,0,0" Name="imgMusic" Stretch="Fill" VerticalAlignment="Top" Grid.Row="0" Source="../Image/PicBtn/musicMsg.png"/>

        <TextBlock Height="140" HorizontalAlignment="Left" Margin="150,10,0,0" Name="txtMusicTitle" VerticalAlignment="Top" Width="230" FontSize="32" Text="txt" TextWrapping="Wrap" />

    </Grid>

</controls:ChildWindow>

- = 怎么越讲越少,····怎么说呢···其实这些布局···应该还看得懂吧。

进入···ChildMusicMsg.cs才是重点

using System;

using System.Collections.Generic;

using System.Linq;

using System.Net;

using System.Windows;

using System.Windows.Controls;

using System.Windows.Documents;

using System.Windows.Input;

using System.Windows.Media;

using System.Windows.Media.Animation;

using System.Windows.Shapes;



using System.Threading;



namespace SilverlightMusicHit

{

    public partial class ChildMusicMsg : ChildWindow

    {

        #region 变量

        /// <summary>

        /// 音乐信息索引

        /// </summary>

        private static int _musicIndex = 0; 

        #endregion



        public ChildMusicMsg(int musicIndex)

        {

            InitializeComponent();

            _musicIndex = musicIndex;



            //读取音乐信息

            txtMusicTitle.Text = Common._MusicValue[_musicIndex].MusicName;

        }



        /// <summary>

        /// 鼠标移过按钮高亮

        /// </summary>

        /// <param name="sender"></param>

        /// <param name="e"></param>

        private void btn_MouseMove(object sender, MouseEventArgs e)

        {

            ((Button)sender).Opacity = 1;

        }



        /// <summary>

        /// 鼠标离开按钮恢复

        /// </summary>

        /// <param name="sender"></param>

        /// <param name="e"></param>

        private void btn_MouseLeave(object sender, MouseEventArgs e)

        {

            ((Button)sender).Opacity = 0.5;

        }



        private void btnStart_Click(object sender, RoutedEventArgs e)

        {

            ((App)(Application.Current)).RedirectTo(new Game(_musicIndex));

            this.DialogResult = true;

        }



        private void LayoutRoot_LostFocus(object sender, RoutedEventArgs e)

        {

            this.DialogResult = true;

        }

    }

}

噢··还有错误,···,嗯,还要创建一个新的窗体,··Game , 进入游戏了··呵呵··· - =  不过下一章才讲~

silverlight乐动魔方 实战八 .

好了··就这样吧···

name:5+x

 

参考文章与书籍:

WPF葵花宝典

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