前言
有时候我们破解一款软件,为了表明是自己修改的作品或者说明一些使用应注意的事项,一般会在程序开启时,自定义添加点东西,比如常见的Splash、Toast,不带按钮的Alertdialog等,今天我们就试试添加自定义的带按钮、按钮带链接的Alertdialog。
对比
反编译具有该形式的DEMO,可以发现在主Activity的onCreate()方法中,增加了以下的代码:
new-instance v0, Landroid/app/AlertDialog$Builder;
invoke-direct {v0, p0}, Landroid/app/AlertDialog$Builder;->(Landroid/content/Context;)V
const-string v1, "CSDN博客"
invoke-virtual {v0, v1}, Landroid/app/AlertDialog$Builder;->setTitle(Ljava/lang/CharSequence;)Landroid/app/AlertDialog$Builder;
move-result-object v0
const-string v1, "欢迎访问我的博客"
invoke-virtual {v0, v1}, Landroid/app/AlertDialog$Builder;->setMessage(Ljava/lang/CharSequence;)Landroid/app/AlertDialog$Builder;
move-result-object v0
const-string v1, "我的主页"
//需要注意的地方,如果原程序有$1会出现冲突
new-instance v2, Lcom/changba/activity/HomePageFragmentActivity$1;
invoke-direct {v2, p0}, Lcom/changba/activity/HomePageFragmentActivity$1;->(Lcom/changba/activity/HomePageFragmentActivity;)V
invoke-virtual {v0, v1, v2}, Landroid/app/AlertDialog$Builder;->setPositiveButton(Ljava/lang/CharSequence;Landroid/content/DialogInterface$OnClickListener;)Landroid/app/AlertDialog$Builder;
move-result-object v0
const-string v1, "确定"
const/4 v2, 0x0
invoke-virtual {v0, v1, v2}, Landroid/app/AlertDialog$Builder;->setNegativeButton(Ljava/lang/CharSequence;Landroid/content/DialogInterface$OnClickListener;)Landroid/app/AlertDialog$Builder;
move-result-object v0
invoke-virtual {v0}, Landroid/app/AlertDialog$Builder;->show()Landroid/app/AlertDialog;
同时,也会多反编译一个带$1的主Activity的内部类,代码如下面:
//需要注意的地方,如果原程序有$1会出现冲突
.class Lcom/example/testtoast/MainActivity$1;
.super Ljava/lang/Object;
//这个也要注意,看准主Activity的名称
.source "MainActivity.java"
# interfaces
.implements Landroid/content/DialogInterface$OnClickListener;
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/example/testtoast/MainActivity;->onCreate(Landroid/os/Bundle;)V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x0
name = null
.end annotation
# instance fields
.field final synthetic this$0:Lcom/example/testtoast/MainActivity;
# direct methods
.method constructor (Lcom/example/testtoast/MainActivity;)V
.locals 0
.prologue
.line 1
//需要注意的地方,如果原程序有$1会出现冲突
iput-object p1, p0, Lcom/example/testtoast/MainActivity$1;->this$0:Lcom/example/testtoast/MainActivity;
.line 29
invoke-direct {p0}, Ljava/lang/Object;->()V
return-void
.end method
# virtual methods
.method public onClick(Landroid/content/DialogInterface;I)V
.locals 3
.param p1, "dialog" # Landroid/content/DialogInterface;
.param p2, "which" # I
.prologue
.line 34
const-string v2, "http://blog.csdn.net/zihao2012"
invoke-static {v2}, Landroid/net/Uri;->parse(Ljava/lang/String;)Landroid/net/Uri;
move-result-object v1
.line 35
.local v1, "uri":Landroid/net/Uri;
new-instance v0, Landroid/content/Intent;
const-string v2, "android.intent.action.VIEW"
invoke-direct {v0, v2, v1}, Landroid/content/Intent;->(Ljava/lang/String;Landroid/net/Uri;)V
.line 36
.local v0, "it":Landroid/content/Intent;
//需要注意的地方,如果原程序有$1会出现冲突
iget-object v2, p0, Lcom/example/testtoast/MainActivity$1;->this$0:Lcom/example/testtoast/MainActivity;
invoke-virtual {v2, v0}, Lcom/example/testtoast/MainActivity;->startActivity(Landroid/content/Intent;)V
.line 39
return-void
.end method
操作
今天我们仍然沿用原来的操作对象SuperChm,反编译之后,定位到主Activity:Lcom/jrzheng/superchm/Activity/MainActivity;浏览一下周边的目录,会发现原程序已经有内部类$1,为了避免冲突,我们就需要将需要添加的内部类,修改为$111,onCreate()中如下图:
完成图
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小菜不会编程..全程只因Allen大神的DEMO,谢谢~帮了我很多:-D
下载地址
链接: http://pan.baidu.com/s/1pJ9I3vt 密码: ohie