//
// FILE: StdString.h
// AUTHOR: Joe O'Leary (with outside help noted in comments)
//
// If you find any bugs in this code, please let me know:
//
// [email protected]
// http://www.joeo.net/stdstring.htm (a bit outdated)
//
// The latest version of this code should always be available at the
// following link:
//
// http://www.joeo.net/code/StdString.zip (Dec 6, 2003)
//
//
// REMARKS:
// This header file declares the CStdStr template. This template derives
// the Standard C++ Library basic_string<> template and add to it the
// the following conveniences:
// - The full MFC CString set of functions (including implicit cast)
// - writing to/reading from COM IStream interfaces
// - Functional objects for use in STL algorithms
//
// From this template, we intstantiate two classes: CStdStringA and
// CStdStringW. The name "CStdString" is just a #define of one of these,
// based upone the UNICODE macro setting
//
// This header also declares our own version of the MFC/ATL UNICODE-MBCS
// conversion macros. Our version looks exactly like the Microsoft's to
// facilitate portability.
//
// NOTE:
// If you you use this in an MFC or ATL build, you should include either
// afx.h or atlbase.h first, as appropriate.
//
// PEOPLE WHO HAVE CONTRIBUTED TO THIS CLASS:
//
// Several people have helped me iron out problems and othewise improve
// this class. OK, this is a long list but in my own defense, this code
// has undergone two major rewrites. Many of the improvements became
// necessary after I rewrote the code as a template. Others helped me
// improve the CString facade.
//
// Anyway, these people are (in chronological order):
//
// - Pete the Plumber (???)
// - Julian Selman
// - Chris (of Melbsys)
// - Dave Plummer
// - John C Sipos
// - Chris Sells
// - Nigel Nunn
// - Fan Xia
// - Matthew Williams
// - Carl Engman
// - Mark Zeren
// - Craig Watson
// - Rich Zuris
// - Karim Ratib
// - Chris Conti
// - Baptiste Lepilleur
// - Greg Pickles
// - Jim Cline
// - Jeff Kohn
// - Todd Heckel
// - Ullrich Poll鋒ne
// - Joe Vitaterna
// - Joe Woodbury
// - Aaron (no last name)
// - Joldakowski (???)
// - Scott Hathaway
// - Eric Nitzche
// - Pablo Presedo
// - Farrokh Nejadlotfi
// - Jason Mills
// - Igor Kholodov
// - Mike Crusader
// - John James
// - Wang Haifeng
// - Tim Dowty
// - Arnt Witteveen
// - Glen Maynard
// - Paul DeMarco
// - Bagira (full name?)
// - Ronny Schulz
// - Jakko Van Hunen
// - Charles Godwin
// - Henk Demper
// - Greg Marr
// - Bill Carducci
// - Brian Groose
// - MKingman
// - Don Beusee
//
// REVISION HISTORY
//
// 2005-JAN-10 - Thanks to Don Beusee for pointing out the danger in mapping
// length-checked formatting functions to non-length-checked
// CRT equivalents. Also thanks to him for motivating me to
// optimize my implementation of Replace()
//
// 2004-APR-22 - A big, big thank you to "MKingman" (whoever you are) for
// finally spotting a silly little error in StdCodeCvt that
// has been causing me (and users of CStdString) problems for
// years in some relatively rare conversions. I had reversed
// two length arguments.
//
// 2003-NOV-24 - Thanks to a bunch of people for helping me clean up many
// compiler warnings (and yes, even a couple of actual compiler
// errors). These include Henk Demper for figuring out how
// to make the Intellisense work on with CStdString on VC6,
// something I was never able to do. Greg Marr pointed out
// a compiler warning about an unreferenced symbol and a
// problem with my version of Load in MFC builds. Bill
// Carducci took a lot of time with me to help me figure out
// why some implementations of the Standard C++ Library were
// returning error codes for apparently successful conversions
// between ASCII and UNICODE. Finally thanks to Brian Groose
// for helping me fix compiler signed unsigned warnings in
// several functions.
//
// 2003-JUL-10 - Thanks to Charles Godwin for making me realize my 'FmtArg'
// fixes had inadvertently broken the DLL-export code (which is
// normally commented out. I had to move it up higher. Also
// this helped me catch a bug in ssicoll that would prevent
// compilation, otherwise.
//
// 2003-MAR-14 - Thanks to Jakko Van Hunen for pointing out a copy-and-paste
// bug in one of the overloads of FmtArg.
//
// 2003-MAR-10 - Thanks to Ronny Schulz for (twice!) sending me some changes
// to help CStdString build on SGI and for pointing out an
// error in placement of my preprocessor macros for ssfmtmsg.
//
// 2002-NOV-26 - Thanks to Bagira for pointing out that my implementation of
// SpanExcluding was not properly handling the case in which
// the string did NOT contain any of the given characters
//
// 2002-OCT-21 - Many thanks to Paul DeMarco who was invaluable in helping me
// get this code working with Borland's free compiler as well
// as the Dev-C++ compiler (available free at SourceForge).
//
// 2002-SEP-13 - Thanks to Glen Maynard who helped me get rid of some loud
// but harmless warnings that were showing up on g++. Glen
// also pointed out that some pre-declarations of FmtArg<>
// specializations were unnecessary (and no good on G++)
//
// 2002-JUN-26 - Thanks to Arnt Witteveen for pointing out that I was using
// static_cast<> in a place in which I should have been using
// reinterpret_cast<> (the ctor for unsigned char strings).
// That's what happens when I don't unit-test properly!
// Arnt also noticed that CString was silently correcting the
// 'nCount' argument to Left() and Right() where CStdString was
// not (and crashing if it was bad). That is also now fixed!
//
// 2002-FEB-25 - Thanks to Tim Dowty for pointing out (and giving me the fix
// for) a conversion problem with non-ASCII MBCS characters.
// CStdString is now used in my favorite commercial MP3 player!
//
// 2001-DEC-06 - Thanks to Wang Haifeng for spotting a problem in one of the
// assignment operators (for _bstr_t) that would cause compiler
// errors when refcounting protection was turned off.
//
// 2001-NOV-27 - Remove calls to operator!= which involve reverse_iterators
// due to a conflict with the rel_ops operator!=. Thanks to
// John James for pointing this out.
//
// 2001-OCT-29 - Added a minor range checking fix for the Mid function to
// make it as forgiving as CString's version is. Thanks to
// Igor Kholodov for noticing this.
// - Added a specialization of std::swap for CStdString. Thanks
// to Mike Crusader for suggesting this! It's commented out
// because you're not supposed to inject your own code into the
// 'std' namespace. But if you don't care about that, it's
// there if you want it
// - Thanks to Jason Mills for catching a case where CString was
// more forgiving in the Delete() function than I was.
//
// 2001-JUN-06 - I was violating the Standard name lookup rules stated
// in [14.6.2(3)]. None of the compilers I've tried so
// far apparently caught this but HP-UX aCC 3.30 did. The
// fix was to add 'this->' prefixes in many places.
// Thanks to Farrokh Nejadlotfi for this!
//
// 2001-APR-27 - StreamLoad was calculating the number of BYTES in one
// case, not characters. Thanks to Pablo Presedo for this.
//
// 2001-FEB-23 - Replace() had a bug which caused infinite loops if the
// source string was empty. Fixed thanks to Eric Nitzsche.
//
// 2001-FEB-23 - Scott Hathaway was a huge help in providing me with the
// ability to build CStdString on Sun Unix systems. He
// sent me detailed build reports about what works and what
// does not. If CStdString compiles on your Unix box, you
// can thank Scott for it.
//
// 2000-DEC-29 - Joldakowski noticed one overload of Insert failed to do a
// range check as CString's does. Now fixed -- thanks!
//
// 2000-NOV-07 - Aaron pointed out that I was calling static member
// functions of char_traits via a temporary. This was not
// technically wrong, but it was unnecessary and caused
// problems for poor old buggy VC5. Thanks Aaron!
//
// 2000-JUL-11 - Joe Woodbury noted that the CString::Find docs don't match
// what the CString::Find code really ends up doing. I was
// trying to match the docs. Now I match the CString code
// - Joe also caught me truncating strings for GetBuffer() calls
// when the supplied length was less than the current length.
//
// 2000-MAY-25 - Better support for STLPORT's Standard library distribution
// - Got rid of the NSP macro - it interfered with Koenig lookup
// - Thanks to Joe Woodbury for catching a TrimLeft() bug that
// I introduced in January. Empty strings were not getting
// trimmed
//
// 2000-APR-17 - Thanks to Joe Vitaterna for pointing out that ReverseFind
// is supposed to be a const function.
//
// 2000-MAR-07 - Thanks to Ullrich Poll鋒ne for catching a range bug in one
// of the overloads of assign.
//
// 2000-FEB-01 - You can now use CStdString on the Mac with CodeWarrior!
// Thanks to Todd Heckel for helping out with this.
//
// 2000-JAN-23 - Thanks to Jim Cline for pointing out how I could make the
// Trim() function more efficient.
// - Thanks to Jeff Kohn for prompting me to find and fix a typo
// in one of the addition operators that takes _bstr_t.
// - Got rid of the .CPP file - you only need StdString.h now!
//
// 1999-DEC-22 - Thanks to Greg Pickles for helping me identify a problem
// with my implementation of CStdString::FormatV in which
// resulting string might not be properly NULL terminated.
//
// 1999-DEC-06 - Chris Conti pointed yet another basic_string<> assignment
// bug that MS has not fixed. CStdString did nothing to fix
// it either but it does now! The bug was: create a string
// longer than 31 characters, get a pointer to it (via c_str())
// and then assign that pointer to the original string object.
// The resulting string would be empty. Not with CStdString!
//
// 1999-OCT-06 - BufferSet was erasing the string even when it was merely
// supposed to shrink it. Fixed. Thanks to Chris Conti.
// - Some of the Q172398 fixes were not checking for assignment-
// to-self. Fixed. Thanks to Baptiste Lepilleur.
//
// 1999-AUG-20 - Improved Load() function to be more efficient by using
// SizeOfResource(). Thanks to Rich Zuris for this.
// - Corrected resource ID constructor, again thanks to Rich.
// - Fixed a bug that occurred with UNICODE characters above
// the first 255 ANSI ones. Thanks to Craig Watson.
// - Added missing overloads of TrimLeft() and TrimRight().
// Thanks to Karim Ratib for pointing them out
//
// 1999-JUL-21 - Made all calls to GetBuf() with no args check length first.
//
// 1999-JUL-10 - Improved MFC/ATL independence of conversion macros
// - Added SS_NO_REFCOUNT macro to allow you to disable any
// reference-counting your basic_string<> impl. may do.
// - Improved ReleaseBuffer() to be as forgiving as CString.
// Thanks for Fan Xia for helping me find this and to
// Matthew Williams for pointing it out directly.
//
// 1999-JUL-06 - Thanks to Nigel Nunn for catching a very sneaky bug in
// ToLower/ToUpper. They should call GetBuf() instead of
// data() in order to ensure the changed string buffer is not
// reference-counted (in those implementations that refcount).
//
// 1999-JUL-01 - Added a true CString facade. Now you can use CStdString as
// a drop-in replacement for CString. If you find this useful,
// you can thank Chris Sells for finally convincing me to give
// in and implement it.
// - Changed operators << and >> (for MFC CArchive) to serialize
// EXACTLY as CString's do. So now you can send a CString out
// to a CArchive and later read it in as a CStdString. I have
// no idea why you would want to do this but you can.
//
// 1999-JUN-21 - Changed the CStdString class into the CStdStr template.
// - Fixed FormatV() to correctly decrement the loop counter.
// This was harmless bug but a bug nevertheless. Thanks to
// Chris (of Melbsys) for pointing it out
// - Changed Format() to try a normal stack-based array before
// using to _alloca().
// - Updated the text conversion macros to properly use code
// pages and to fit in better in MFC/ATL builds. In other
// words, I copied Microsoft's conversion stuff again.
// - Added equivalents of CString::GetBuffer, GetBufferSetLength
// - new sscpy() replacement of CStdString::CopyString()
// - a Trim() function that combines TrimRight() and TrimLeft().
//
// 1999-MAR-13 - Corrected the "NotSpace" functional object to use _istpace()
// instead of _isspace() Thanks to Dave Plummer for this.
//
// 1999-FEB-26 - Removed errant line (left over from testing) that #defined
// _MFC_VER. Thanks to John C Sipos for noticing this.
//
// 1999-FEB-03 - Fixed a bug in a rarely-used overload of operator+() that
// caused infinite recursion and stack overflow
// - Added member functions to simplify the process of
// persisting CStdStrings to/from DCOM IStream interfaces
// - Added functional objects (e.g. StdStringLessNoCase) that
// allow CStdStrings to be used as keys STL map objects with
// case-insensitive comparison
// - Added array indexing operators (i.e. operator[]). I
// originally assumed that these were unnecessary and would be
// inherited from basic_string. However, without them, Visual
// C++ complains about ambiguous overloads when you try to use
// them. Thanks to Julian Selman to pointing this out.
//
// 1998-FEB-?? - Added overloads of assign() function to completely account
// for Q172398 bug. Thanks to "Pete the Plumber" for this
//
// 1998-FEB-?? - Initial submission
//
// COPYRIGHT:
// 2002 Joseph M. O'Leary. This code is 100% free. Use it anywhere you
// want. Rewrite it, restructure it, whatever. If you can write software
// that makes money off of it, good for you. I kinda like capitalism.
// Please don't blame me if it causes your $30 billion dollar satellite
// explode in orbit. If you redistribute it in any form, I'd appreciate it
// if you would leave this notice here.
// =============================================================================
// Avoid multiple inclusion
#ifndef STDSTRING_H
#define STDSTRING_H
// When using VC, turn off browser references
// Turn off unavoidable compiler warnings
#if defined(_MSC_VER) && (_MSC_VER > 1100)
#pragma component(browser, off, references, "CStdString")
#pragma warning (disable : 4290) // C++ Exception Specification ignored
#pragma warning (disable : 4127) // Conditional expression is constant
#pragma warning (disable : 4097) // typedef name used as synonym for class name
#endif
// Borland warnings to turn off
#ifdef __BORLANDC__
#pragma option push -w-inl
// #pragma warn -inl // Turn off inline function warnings
#endif
// SS_IS_INTRESOURCE
// -----------------
// A copy of IS_INTRESOURCE from VC7. Because old VC6 version of winuser.h
// doesn't have this.
#define SS_IS_INTRESOURCE(_r) (false)
#if !defined (SS_ANSI) && defined(_MSC_VER)
#undef SS_IS_INTRESOURCE
#if defined(_WIN64)
#define SS_IS_INTRESOURCE(_r) (((unsigned __int64)(_r) >> 16) == 0)
#else
#define SS_IS_INTRESOURCE(_r) (((unsigned long)(_r) >> 16) == 0)
#endif
#endif
// MACRO: SS_UNSIGNED
// ------------------
// This macro causes the addition of a constructor and assignment operator
// which take unsigned characters. CString has such functions and in order
// to provide maximum CString-compatability, this code needs them as well.
// In practice you will likely never need these functions...
//#define SS_UNSIGNED
#ifdef SS_ALLOW_UNSIGNED_CHARS
#define SS_UNSIGNED
#endif
// MACRO: SS_SAFE_FORMAT
// ---------------------
// This macro provides limited compatability with a questionable CString
// "feature". You can define it in order to avoid a common problem that
// people encounter when switching from CString to CStdString.
//
// To illustrate the problem -- With CString, you can do this:
//
// CString sName("Joe");
// CString sTmp;
// sTmp.Format("My name is %s", sName); // WORKS!
//
// However if you were to try this with CStdString, your program would
// crash.
//
// CStdString sName("Joe");
// CStdString sTmp;
// sTmp.Format("My name is %s", sName); // CRASHES!
//
// You must explicitly call c_str() or cast the object to the proper type
//
// sTmp.Format("My name is %s", sName.c_str()); // WORKS!
// sTmp.Format("My name is %s", static_cast(sName));// WORKS!
// sTmp.Format("My name is %s", (PCSTR)sName); // WORKS!
//
// This is because it is illegal to pass anything but a POD type as a
// variadic argument to a variadic function (i.e. as one of the "..."
// arguments). The type const char* is a POD type. The type CStdString
// is not. Of course, neither is the type CString, but CString lets you do
// it anyway due to the way they laid out the class in binary. I have no
// control over this in CStdString since I derive from whatever
// implementation of basic_string is available.
//
// However if you have legacy code (which does this) that you want to take
// out of the MFC world and you don't want to rewrite all your calls to
// Format(), then you can define this flag and it will no longer crash.
//
// Note however that this ONLY works for Format(), not sprintf, fprintf,
// etc. If you pass a CStdString object to one of those functions, your
// program will crash. Not much I can do to get around this, short of
// writing substitutes for those functions as well.
#define SS_SAFE_FORMAT // use new template style Format() function
// MACRO: SS_NO_IMPLICIT_CAST
// --------------------------
// Some people don't like the implicit cast to const char* (or rather to
// const CT*) that CStdString (and MFC's CString) provide. That was the
// whole reason I created this class in the first place, but hey, whatever
// bakes your cake. Just #define this macro to get rid of the the implicit
// cast.
//#define SS_NO_IMPLICIT_CAST // gets rid of operator const CT*()
// MACRO: SS_NO_REFCOUNT
// ---------------------
// turns off reference counting at the assignment level. Only needed
// for the version of basic_string<> that comes with Visual C++ versions
// 6.0 or earlier, and only then in some heavily multithreaded scenarios.
// Uncomment it if you feel you need it.
//#define SS_NO_REFCOUNT
// MACRO: SS_WIN32
// ---------------
// When this flag is set, we are building code for the Win32 platform and
// may use Win32 specific functions (such as LoadString). This gives us
// a couple of nice extras for the code.
//
// Obviously, Microsoft's is not the only compiler available for Win32 out
// there. So I can't just check to see if _MSC_VER is defined to detect
// if I'm building on Win32. So for now, if you use MS Visual C++ or
// Borland's compiler, I turn this on. Otherwise you may turn it on
// yourself, if you prefer
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(_WIN32)
#define SS_WIN32
#endif
// MACRO: SS_ANSI
// --------------
// When this macro is defined, the code attempts only to use ANSI/ISO
// standard library functions to do it's work. It will NOT attempt to use
// any Win32 of Visual C++ specific functions -- even if they are
// available. You may define this flag yourself to prevent any Win32
// of VC++ specific functions from being called.
// If we're not on Win32, we MUST use an ANSI build
#ifndef SS_WIN32
#if !defined(SS_NO_ANSI)
#define SS_ANSI
#endif
#endif
// MACRO: SS_ALLOCA
// ----------------
// Some implementations of the Standard C Library have a non-standard
// function known as alloca(). This functions allows one to allocate a
// variable amount of memory on the stack. It is needed to implement
// the ASCII/MBCS conversion macros.
//
// I wanted to find some way to determine automatically if alloca() is
// available on this platform via compiler flags but that is asking for
// trouble. The crude test presented here will likely need fixing on
// other platforms. Therefore I'll leave it up to you to fiddle with
// this test to determine if it exists. Just make sure SS_ALLOCA is or
// is not defined as appropriate and you control this feature.
#if defined(_MSC_VER) && !defined(SS_ANSI)
#define SS_ALLOCA
#endif
// MACRO: SS_MBCS
// --------------
// Setting this macro means you are using MBCS characters. In MSVC builds,
// this macro gets set automatically by detection of the preprocessor flag
// _MBCS. For other platforms you may set it manually if you wish. The
// only effect it currently has is to cause the allocation of more space
// for wchar_t --> char conversions.
// Note that MBCS does not mean UNICODE.
//
// #define SS_MBCS
//
#ifdef _MBCS
#define SS_MBCS
#endif
// MACRO SS_NO_LOCALE
// ------------------
// If your implementation of the Standard C++ Library lacks the header,
// you can #define this macro to make your code build properly. Note that this
// is some of my newest code and frankly I'm not very sure of it, though it does
// pass my unit tests.
// #define SS_NO_LOCALE
// Compiler Error regarding _UNICODE and UNICODE
// -----------------------------------------------
// Microsoft header files are screwy. Sometimes they depend on a preprocessor
// flag named "_UNICODE". Other times they check "UNICODE" (note the lack of
// leading underscore in the second version". In several places, they silently
// "synchronize" these two flags this by defining one of the other was defined.
// In older version of this header, I used to try to do the same thing.
//
// However experience has taught me that this is a bad idea. You get weird
// compiler errors that seem to indicate things like LPWSTR and LPTSTR not being
// equivalent in UNICODE builds, stuff like that (when they MUST be in a proper
// UNICODE build). You end up scratching your head and saying, "But that HAS
// to compile!".
//
// So what should you do if you get this error?
//
// Make sure that both macros (_UNICODE and UNICODE) are defined before this
// file is included. You can do that by either
//
// a) defining both yourself before any files get included
// b) including the proper MS headers in the proper order
// c) including this file before any other file, uncommenting
// the #defines below, and commenting out the #errors
//
// Personally I recommend solution a) but it's your call.
#ifdef _MSC_VER
#if defined (_UNICODE) && !defined (UNICODE)
#error UNICODE defined but not UNICODE
// #define UNICODE // no longer silently fix this
#endif
#if defined (UNICODE) && !defined (_UNICODE)
#error Warning, UNICODE defined but not _UNICODE
// #define _UNICODE // no longer silently fix this
#endif
#endif
// -----------------------------------------------------------------------------
// MIN and MAX. The Standard C++ template versions go by so many names (at
// at least in the MS implementation) that you never know what's available
// -----------------------------------------------------------------------------
template
inline const Type& SSMIN(const Type& arg1, const Type& arg2)
{
return arg2 < arg1 ? arg2 : arg1;
}
template
inline const Type& SSMAX(const Type& arg1, const Type& arg2)
{
return arg2 > arg1 ? arg2 : arg1;
}
// If they have not #included W32Base.h (part of my W32 utility library) then
// we need to define some stuff. Otherwise, this is all defined there.
#if !defined(W32BASE_H)
// If they want us to use only standard C++ stuff (no Win32 stuff)
#ifdef SS_ANSI
// On Win32 we have TCHAR.H so just include it. This is NOT violating
// the spirit of SS_ANSI as we are not calling any Win32 functions here.
#ifdef SS_WIN32
#include
#include
#ifndef STRICT
#define STRICT
#endif
// ... but on non-Win32 platforms, we must #define the types we need.
#else
typedef const char* PCSTR;
typedef char* PSTR;
typedef const wchar_t* PCWSTR;
typedef wchar_t* PWSTR;
#ifdef UNICODE
typedef wchar_t TCHAR;
#else
typedef char TCHAR;
#endif
typedef wchar_t OLECHAR;
#endif // #ifndef _WIN32
// Make sure ASSERT and verify are defined using only ANSI stuff
#ifndef ASSERT
#include
#define ASSERT(f) assert((f))
#endif
#ifndef VERIFY
#ifdef _DEBUG
#define VERIFY(x) ASSERT((x))
#else
#define VERIFY(x) x
#endif
#endif
#else // ...else SS_ANSI is NOT defined
#include
#include
#ifndef STRICT
#define STRICT
#endif
// Make sure ASSERT and verify are defined
#ifndef ASSERT
#include
#define ASSERT(f) _ASSERTE((f))
#endif
#ifndef VERIFY
#ifdef _DEBUG
#define VERIFY(x) ASSERT((x))
#else
#define VERIFY(x) x
#endif
#endif
#endif // #ifdef SS_ANSI
#ifndef UNUSED
#define UNUSED(x) x
#endif
#endif // #ifndef W32BASE_H
// Standard headers needed
#include // basic_string
#include // for_each, etc.
#include // for StdStringLessNoCase, et al
#ifndef SS_NO_LOCALE
#include // for various facets
#endif
// If this is a recent enough version of VC include comdef.h, so we can write
// member functions to deal with COM types & compiler support classes e.g.
// _bstr_t
#if defined (_MSC_VER) && (_MSC_VER >= 1100)
#include
#define SS_INC_COMDEF // signal that we #included MS comdef.h file
#define STDSTRING_INC_COMDEF
#define SS_NOTHROW __declspec(nothrow)
#else
#define SS_NOTHROW
#endif
#ifndef TRACE
#define TRACE_DEFINED_HERE
#define TRACE
#endif
// Microsoft defines PCSTR, PCWSTR, etc, but no PCTSTR. I hate to use the
// versions with the "L" in front of them because that's a leftover from Win 16
// days, even though it evaluates to the same thing. Therefore, Define a PCSTR
// as an LPCTSTR.
#if !defined(PCTSTR) && !defined(PCTSTR_DEFINED)
typedef const TCHAR* PCTSTR;
#define PCTSTR_DEFINED
#endif
#if !defined(PCOLESTR) && !defined(PCOLESTR_DEFINED)
typedef const OLECHAR* PCOLESTR;
#define PCOLESTR_DEFINED
#endif
#if !defined(POLESTR) && !defined(POLESTR_DEFINED)
typedef OLECHAR* POLESTR;
#define POLESTR_DEFINED
#endif
#if !defined(PCUSTR) && !defined(PCUSTR_DEFINED)
typedef const unsigned char* PCUSTR;
typedef unsigned char* PUSTR;
#define PCUSTR_DEFINED
#endif
// SGI compiler 7.3 doesnt know these types - oh and btw, remember to use
// -LANG:std in the CXX Flags
#if defined(__sgi)
typedef unsigned long DWORD;
typedef void * LPCVOID;
#endif
// SS_USE_FACET macro and why we need it:
//
// Since I'm a good little Standard C++ programmer, I use locales. Thus, I
// need to make use of the use_facet<> template function here. Unfortunately,
// this need is complicated by the fact the MS' implementation of the Standard
// C++ Library has a non-standard version of use_facet that takes more
// arguments than the standard dictates. Since I'm trying to write CStdString
// to work with any version of the Standard library, this presents a problem.
//
// The upshot of this is that I can't do 'use_facet' directly. The MS' docs
// tell me that I have to use a macro, _USE() instead. Since _USE obviously
// won't be available in other implementations, this means that I have to write
// my OWN macro -- SS_USE_FACET -- that evaluates either to _USE or to the
// standard, use_facet.
//
// If you are having trouble with the SS_USE_FACET macro, in your implementation
// of the Standard C++ Library, you can define your own version of SS_USE_FACET.
#ifndef schMSG
#define schSTR(x) #x
#define schSTR2(x) schSTR(x)
#define schMSG(desc) message(__FILE__ "(" schSTR2(__LINE__) "):" #desc)
#endif
#ifndef SS_USE_FACET
// STLPort #defines a macro (__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS) for
// all MSVC builds, erroneously in my opinion. It causes problems for
// my SS_ANSI builds. In my code, I always comment out that line. You'll
// find it in \stlport\config\stl_msvc.h
#if defined(__SGI_STL_PORT) && (__SGI_STL_PORT >= 0x400 )
#if defined(__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS) && defined(_MSC_VER)
#ifdef SS_ANSI
#pragma schMSG(__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS defined!!)
#endif
#endif
#define SS_USE_FACET(loc, fac) std::use_facet(loc)
#elif defined(_MSC_VER )
#define SS_USE_FACET(loc, fac) std::_USE(loc, fac)
// ...and
#elif defined(_RWSTD_NO_TEMPLATE_ON_RETURN_TYPE)
#define SS_USE_FACET(loc, fac) std::use_facet(loc, (fac*)0)
#else
#define SS_USE_FACET(loc, fac) std::use_facet(loc)
#endif
#endif
// =============================================================================
// UNICODE/MBCS conversion macros. Made to work just like the MFC/ATL ones.
// =============================================================================
#include // Added to Std Library with Amendment #1.
// First define the conversion helper functions. We define these regardless of
// any preprocessor macro settings since their names won't collide.
// Not sure if we need all these headers. I believe ANSI says we do.
#include
#include
#include
#include
#include
#ifndef va_start
#include
#endif
#ifdef SS_NO_LOCALE
#if defined(_WIN32) || defined (_WIN32_WCE)
inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCSTR pSrcA, int nSrc,
UINT acp=CP_ACP)
{
ASSERT(0 != pSrcA);
ASSERT(0 != pDstW);
pDstW[0] = '\0';
MultiByteToWideChar(acp, 0, pSrcA, nSrc, pDstW, nDst);
return pDstW;
}
inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCUSTR pSrcA, int nSrc,
UINT acp=CP_ACP)
{
return StdCodeCvt(pDstW, nDst, (PCSTR)pSrcA, nSrc, acp);
}
inline PSTR StdCodeCvt(PSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc,
UINT acp=CP_ACP)
{
ASSERT(0 != pDstA);
ASSERT(0 != pSrcW);
pDstA[0] = '\0';
WideCharToMultiByte(acp, 0, pSrcW, nSrc, pDstA, nDst, 0, 0);
return pDstA;
}
inline PUSTR StdCodeCvt(PUSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc,
UINT acp=CP_ACP)
{
return (PUSTR)StdCodeCvt((PSTR)pDstA, nDst, pSrcW, nSrc, acp);
}
#else
#endif
#else
// StdCodeCvt - made to look like Win32 functions WideCharToMultiByte
// and MultiByteToWideChar but uses locales in SS_ANSI
// builds. There are a number of overloads.
// First argument is the destination buffer.
// Second argument is the source buffer
//#if defined (SS_ANSI) || !defined (SS_WIN32)
// 'SSCodeCvt' - shorthand name for the codecvt facet we use
typedef std::codecvt SSCodeCvt;
inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCSTR pSrcA, int nSrc,
const std::locale& loc=std::locale())
{
ASSERT(0 != pSrcA);
ASSERT(0 != pDstW);
pDstW[0] = '\0';
if ( nSrc > 0 )
{
PCSTR pNextSrcA = pSrcA;
PWSTR pNextDstW = pDstW;
SSCodeCvt::result res = SSCodeCvt::ok;
const SSCodeCvt& conv = SS_USE_FACET(loc, SSCodeCvt);
SSCodeCvt::state_type st= { 0 };
res = conv.in(st,
pSrcA, pSrcA + nSrc, pNextSrcA,
pDstW, pDstW + nDst, pNextDstW);
ASSERT(SSCodeCvt::ok == res);
ASSERT(SSCodeCvt::error != res);
ASSERT(pNextDstW >= pDstW);
ASSERT(pNextSrcA >= pSrcA);
// Null terminate the converted string
if ( pNextDstW - pDstW > nDst )
*(pDstW + nDst) = '\0';
else
*pNextDstW = '\0';
}
return pDstW;
}
inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCUSTR pSrcA, int nSrc,
const std::locale& loc=std::locale())
{
return StdCodeCvt(pDstW, nDst, (PCSTR)pSrcA, nSrc, loc);
}
inline PSTR StdCodeCvt(PSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc,
const std::locale& loc=std::locale())
{
ASSERT(0 != pDstA);
ASSERT(0 != pSrcW);
pDstA[0] = '\0';
if ( nSrc > 0 )
{
PSTR pNextDstA = pDstA;
PCWSTR pNextSrcW = pSrcW;
SSCodeCvt::result res = SSCodeCvt::ok;
const SSCodeCvt& conv = SS_USE_FACET(loc, SSCodeCvt);
SSCodeCvt::state_type st= { 0 };
res = conv.out(st,
pSrcW, pSrcW + nSrc, pNextSrcW,
pDstA, pDstA + nDst, pNextDstA);
ASSERT(SSCodeCvt::error != res);
ASSERT(SSCodeCvt::ok == res); // strict, comment out for sanity
ASSERT(pNextDstA >= pDstA);
ASSERT(pNextSrcW >= pSrcW);
// Null terminate the converted string
if ( pNextDstA - pDstA > nDst )
*(pDstA + nDst) = '\0';
else
*pNextDstA = '\0';
}
return pDstA;
}
inline PUSTR StdCodeCvt(PUSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc,
const std::locale& loc=std::locale())
{
return (PUSTR)StdCodeCvt((PSTR)pDstA, nDst, pSrcW, nSrc, loc);
}
#endif
// Unicode/MBCS conversion macros are only available on implementations of
// the "C" library that have the non-standard _alloca function. As far as I
// know that's only Microsoft's though I've heard that the function exists
// elsewhere.
#if defined(SS_ALLOCA) && !defined SS_NO_CONVERSION
#include // needed for _alloca
// Define our conversion macros to look exactly like Microsoft's to
// facilitate using this stuff both with and without MFC/ATL
#ifdef _CONVERSION_USES_THREAD_LOCALE
#ifndef _DEBUG
#define SSCVT int _cvt; _cvt; UINT _acp=GetACP(); \
_acp; PCWSTR _pw; _pw; PCSTR _pa; _pa
#else
#define SSCVT int _cvt = 0; _cvt; UINT _acp=GetACP();\
_acp; PCWSTR _pw=0; _pw; PCSTR _pa=0; _pa
#endif
#define SSA2W(pa) (\
((_pa = pa) == 0) ? 0 : (\
_cvt = (sslen(_pa)),\
StdCodeCvt((PWSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
_pa, _cvt, _acp)))
#define SSW2A(pw) (\
((_pw = pw) == 0) ? 0 : (\
_cvt = sslen(_pw), \
StdCodeCvt((LPSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
_pw, _cvt, _acp)))
#else
#ifndef _DEBUG
#define SSCVT int _cvt; _cvt; UINT _acp=CP_ACP; _acp;\
PCWSTR _pw; _pw; PCSTR _pa; _pa
#else
#define SSCVT int _cvt = 0; _cvt; UINT _acp=CP_ACP; \
_acp; PCWSTR _pw=0; _pw; PCSTR _pa=0; _pa
#endif
#define SSA2W(pa) (\
((_pa = pa) == 0) ? 0 : (\
_cvt = (sslen(_pa)),\
StdCodeCvt((PWSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
_pa, _cvt)))
#define SSW2A(pw) (\
((_pw = pw) == 0) ? 0 : (\
_cvt = (sslen(_pw)),\
StdCodeCvt((LPSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
_pw, _cvt)))
#endif
#define SSA2CW(pa) ((PCWSTR)SSA2W((pa)))
#define SSW2CA(pw) ((PCSTR)SSW2A((pw)))
#ifdef UNICODE
#define SST2A SSW2A
#define SSA2T SSA2W
#define SST2CA SSW2CA
#define SSA2CT SSA2CW
// (Did you get a compiler error here about not being able to convert
// PTSTR into PWSTR? Then your _UNICODE and UNICODE flags are messed
// up. Best bet: #define BOTH macros before including any MS headers.)
inline PWSTR SST2W(PTSTR p) { return p; }
inline PTSTR SSW2T(PWSTR p) { return p; }
inline PCWSTR SST2CW(PCTSTR p) { return p; }
inline PCTSTR SSW2CT(PCWSTR p) { return p; }
#else
#define SST2W SSA2W
#define SSW2T SSW2A
#define SST2CW SSA2CW
#define SSW2CT SSW2CA
inline PSTR SST2A(PTSTR p) { return p; }
inline PTSTR SSA2T(PSTR p) { return p; }
inline PCSTR SST2CA(PCTSTR p) { return p; }
inline PCTSTR SSA2CT(PCSTR p) { return p; }
#endif // #ifdef UNICODE
#if defined(UNICODE)
// in these cases the default (TCHAR) is the same as OLECHAR
inline PCOLESTR SST2COLE(PCTSTR p) { return p; }
inline PCTSTR SSOLE2CT(PCOLESTR p) { return p; }
inline POLESTR SST2OLE(PTSTR p) { return p; }
inline PTSTR SSOLE2T(POLESTR p) { return p; }
#elif defined(OLE2ANSI)
// in these cases the default (TCHAR) is the same as OLECHAR
inline PCOLESTR SST2COLE(PCTSTR p) { return p; }
inline PCTSTR SSOLE2CT(PCOLESTR p) { return p; }
inline POLESTR SST2OLE(PTSTR p) { return p; }
inline PTSTR SSOLE2T(POLESTR p) { return p; }
#else
//CharNextW doesn't work on Win95 so we use this
#define SST2COLE(pa) SSA2CW((pa))
#define SST2OLE(pa) SSA2W((pa))
#define SSOLE2CT(po) SSW2CA((po))
#define SSOLE2T(po) SSW2A((po))
#endif
#ifdef OLE2ANSI
#define SSW2OLE SSW2A
#define SSOLE2W SSA2W
#define SSW2COLE SSW2CA
#define SSOLE2CW SSA2CW
inline POLESTR SSA2OLE(PSTR p) { return p; }
inline PSTR SSOLE2A(POLESTR p) { return p; }
inline PCOLESTR SSA2COLE(PCSTR p) { return p; }
inline PCSTR SSOLE2CA(PCOLESTR p){ return p; }
#else
#define SSA2OLE SSA2W
#define SSOLE2A SSW2A
#define SSA2COLE SSA2CW
#define SSOLE2CA SSW2CA
inline POLESTR SSW2OLE(PWSTR p) { return p; }
inline PWSTR SSOLE2W(POLESTR p) { return p; }
inline PCOLESTR SSW2COLE(PCWSTR p) { return p; }
inline PCWSTR SSOLE2CW(PCOLESTR p){ return p; }
#endif
// Above we've defined macros that look like MS' but all have
// an 'SS' prefix. Now we need the real macros. We'll either
// get them from the macros above or from MFC/ATL.
#if defined (USES_CONVERSION)
#define _NO_STDCONVERSION // just to be consistent
#else
#ifdef _MFC_VER
#include
#define _NO_STDCONVERSION // just to be consistent
#else
#define USES_CONVERSION SSCVT
#define A2CW SSA2CW
#define W2CA SSW2CA
#define T2A SST2A
#define A2T SSA2T
#define T2W SST2W
#define W2T SSW2T
#define T2CA SST2CA
#define A2CT SSA2CT
#define T2CW SST2CW
#define W2CT SSW2CT
#define ocslen sslen
#define ocscpy sscpy
#define T2COLE SST2COLE
#define OLE2CT SSOLE2CT
#define T2OLE SST2COLE
#define OLE2T SSOLE2CT
#define A2OLE SSA2OLE
#define OLE2A SSOLE2A
#define W2OLE SSW2OLE
#define OLE2W SSOLE2W
#define A2COLE SSA2COLE
#define OLE2CA SSOLE2CA
#define W2COLE SSW2COLE
#define OLE2CW SSOLE2CW
#endif // #ifdef _MFC_VER
#endif // #ifndef USES_CONVERSION
#endif // #ifndef SS_NO_CONVERSION
// Define ostring - generic name for std::basic_string
#if !defined(ostring) && !defined(OSTRING_DEFINED)
typedef std::basic_string ostring;
#define OSTRING_DEFINED
#endif
// StdCodeCvt when there's no conversion to be done
inline PSTR StdCodeCvt(PSTR pDst, int nDst, PCSTR pSrc, int nSrc)
{
int nChars = SSMIN(nSrc, nDst);
if ( nChars > 0 )
{
pDst[0] = '\0';
std::basic_string::traits_type::copy(pDst, pSrc, nChars);
// std::char_traits::copy(pDst, pSrc, nChars);
pDst[nChars] = '\0';
}
return pDst;
}
inline PSTR StdCodeCvt(PSTR pDst, int nDst, PCUSTR pSrc, int nSrc)
{
return StdCodeCvt(pDst, nDst, (PCSTR)pSrc, nSrc);
}
inline PUSTR StdCodeCvt(PUSTR pDst, int nDst, PCSTR pSrc, int nSrc)
{
return (PUSTR)StdCodeCvt((PSTR)pDst, nDst, pSrc, nSrc);
}
inline PWSTR StdCodeCvt(PWSTR pDst, int nDst, PCWSTR pSrc, int nSrc)
{
int nChars = SSMIN(nSrc, nDst);
if ( nChars > 0 )
{
pDst[0] = '\0';
std::basic_string::traits_type::copy(pDst, pSrc, nChars);
// std::char_traits::copy(pDst, pSrc, nChars);
pDst[nChars] = '\0';
}
return pDst;
}
// Define tstring -- generic name for std::basic_string
#if !defined(tstring) && !defined(TSTRING_DEFINED)
typedef std::basic_string tstring;
#define TSTRING_DEFINED
#endif
// a very shorthand way of applying the fix for KB problem Q172398
// (basic_string assignment bug)
#if defined ( _MSC_VER ) && ( _MSC_VER < 1200 )
#define Q172398(x) (x).erase()
#else
#define Q172398(x)
#endif
// =============================================================================
// INLINE FUNCTIONS ON WHICH CSTDSTRING RELIES
//
// Usually for generic text mapping, we rely on preprocessor macro definitions
// to map to string functions. However the CStdStr<> template cannot use
// macro-based generic text mappings because its character types do not get
// resolved until template processing which comes AFTER macro processing. In
// other words, the preprocessor macro UNICODE is of little help to us in the
// CStdStr template
//
// Therefore, to keep the CStdStr declaration simple, we have these inline
// functions. The template calls them often. Since they are inline (and NOT
// exported when this is built as a DLL), they will probably be resolved away
// to nothing.
//
// Without these functions, the CStdStr<> template would probably have to broken
// out into two, almost identical classes. Either that or it would be a huge,
// convoluted mess, with tons of "if" statements all over the place checking the
// size of template parameter CT.
// =============================================================================
#ifdef SS_NO_LOCALE
// --------------------------------------------------------------------------
// Win32 GetStringTypeEx wrappers
// --------------------------------------------------------------------------
inline bool wsGetStringType(LCID lc, DWORD dwT, PCSTR pS, int nSize,
WORD* pWd)
{
return FALSE != GetStringTypeExA(lc, dwT, pS, nSize, pWd);
}
inline bool wsGetStringType(LCID lc, DWORD dwT, PCWSTR pS, int nSize,
WORD* pWd)
{
return FALSE != GetStringTypeExW(lc, dwT, pS, nSize, pWd);
}
template
inline bool ssisspace (CT t)
{
WORD toYourMother;
return wsGetStringType(GetThreadLocale(), CT_CTYPE1, &t, 1, &toYourMother)
&& 0 != (C1_BLANK & toYourMother);
}
#endif
// If they defined SS_NO_REFCOUNT, then we must convert all assignments
#if defined (_MSC_VER) && (_MSC_VER < 1300)
#ifdef SS_NO_REFCOUNT
#define SSREF(x) (x).c_str()
#else
#define SSREF(x) (x)
#endif
#else
#define SSREF(x) (x)
#endif
// -----------------------------------------------------------------------------
// sslen: strlen/wcslen wrappers
// -----------------------------------------------------------------------------
template inline int sslen(const CT* pT)
{
return 0 == pT ? 0 : (int)std::basic_string::traits_type::length(pT);
// return 0 == pT ? 0 : std::char_traits::length(pT);
}
inline SS_NOTHROW int sslen(const std::string& s)
{
return static_cast(s.length());
}
inline SS_NOTHROW int sslen(const std::wstring& s)
{
return static_cast(s.length());
}
// -----------------------------------------------------------------------------
// sstolower/sstoupper -- convert characters to upper/lower case
// -----------------------------------------------------------------------------
#ifdef SS_NO_LOCALE
inline char sstoupper(char ch) { return (char)::toupper(ch); }
inline wchar_t sstoupper(wchar_t ch){ return (wchar_t)::towupper(ch); }
inline char sstolower(char ch) { return (char)::tolower(ch); }
inline wchar_t sstolower(wchar_t ch){ return (wchar_t)::tolower(ch); }
#else
template
inline CT sstolower(const CT& t, const std::locale& loc = std::locale())
{
return std::tolower(t, loc);
}
template
inline CT sstoupper(const CT& t, const std::locale& loc = std::locale())
{
return std::toupper(t, loc);
}
#endif
// -----------------------------------------------------------------------------
// ssasn: assignment functions -- assign "sSrc" to "sDst"
// -----------------------------------------------------------------------------
typedef std::string::size_type SS_SIZETYPE; // just for shorthand, really
typedef std::string::pointer SS_PTRTYPE;
typedef std::wstring::size_type SW_SIZETYPE;
typedef std::wstring::pointer SW_PTRTYPE;
inline void ssasn(std::string& sDst, const std::string& sSrc)
{
if ( sDst.c_str() != sSrc.c_str() )
{
sDst.erase();
sDst.assign(SSREF(sSrc));
}
}
inline void ssasn(std::string& sDst, PCSTR pA)
{
// Watch out for NULLs, as always.
if ( 0 == pA )
{
sDst.erase();
}
// If pA actually points to part of sDst, we must NOT erase(), but
// rather take a substring
else if ( pA >= sDst.c_str() && pA <= sDst.c_str() + sDst.size() )
{
sDst =sDst.substr(static_cast(pA-sDst.c_str()));
}
// Otherwise (most cases) apply the assignment bug fix, if applicable
// and do the assignment
else
{
Q172398(sDst);
sDst.assign(pA);
}
}
inline void ssasn(std::string& sDst, const std::wstring& sSrc)
{
if ( sSrc.empty() )
{
sDst.erase();
}
else
{
int nDst = static_cast(sSrc.size());
// In MBCS builds, pad the buffer to account for the possibility of
// some 3 byte characters. Not perfect but should get most cases.
#ifdef SS_MBCS
nDst = static_cast(static_cast(nDst) * 1.3);
#endif
sDst.resize(nDst+1);
PCSTR szCvt = StdCodeCvt(const_cast(sDst.data()), nDst,
sSrc.c_str(), static_cast(sSrc.size()));
// In MBCS builds, we don't know how long the destination string will be.
#ifdef SS_MBCS
sDst.resize(sslen(szCvt));
#else
szCvt;
sDst.resize(sSrc.size());
#endif
}
}
inline void ssasn(std::string& sDst, PCWSTR pW)
{
int nSrc = sslen(pW);
if ( nSrc > 0 )
{
int nSrc = sslen(pW);
int nDst = nSrc;
// In MBCS builds, pad the buffer to account for the possibility of
// some 3 byte characters. Not perfect but should get most cases.
#ifdef SS_MBCS
nDst = static_cast(static_cast(nDst) * 1.3);
#endif
sDst.resize(nDst + 1);
PCSTR szCvt = StdCodeCvt(const_cast(sDst.data()), nDst,
pW, nSrc);
// In MBCS builds, we don't know how long the destination string will be.
#ifdef SS_MBCS
sDst.resize(sslen(szCvt));
#else
sDst.resize(nDst);
szCvt;
#endif
}
else
{
sDst.erase();
}
}
inline void ssasn(std::string& sDst, const int nNull)
{
UNUSED(nNull);
ASSERT(nNull==0);
sDst.assign("");
}
inline void ssasn(std::wstring& sDst, const std::wstring& sSrc)
{
if ( sDst.c_str() != sSrc.c_str() )
{
sDst.erase();
sDst.assign(SSREF(sSrc));
}
}
inline void ssasn(std::wstring& sDst, PCWSTR pW)
{
// Watch out for NULLs, as always.
if ( 0 == pW )
{
sDst.erase();
}
// If pW actually points to part of sDst, we must NOT erase(), but
// rather take a substring
else if ( pW >= sDst.c_str() && pW <= sDst.c_str() + sDst.size() )
{
sDst = sDst.substr(static_cast(pW-sDst.c_str()));
}
// Otherwise (most cases) apply the assignment bug fix, if applicable
// and do the assignment
else
{
Q172398(sDst);
sDst.assign(pW);
}
}
#undef StrSizeType
inline void ssasn(std::wstring& sDst, const std::string& sSrc)
{
if ( sSrc.empty() )
{
sDst.erase();
}
else
{
int nSrc = static_cast(sSrc.size());
int nDst = nSrc;
sDst.resize(nSrc+1);
PCWSTR szCvt = StdCodeCvt(const_cast(sDst.data()), nDst,
sSrc.c_str(), nSrc);
sDst.resize(sslen(szCvt));
}
}
inline void ssasn(std::wstring& sDst, PCSTR pA)
{
int nSrc = sslen(pA);
if ( 0 == nSrc )
{
sDst.erase();
}
else
{
int nDst = nSrc;
sDst.resize(nDst+1);
PCWSTR szCvt = StdCodeCvt(const_cast(sDst.data()), nDst, pA,
nSrc);
sDst.resize(sslen(szCvt));
}
}
inline void ssasn(std::wstring& sDst, const int nNull)
{
UNUSED(nNull);
ASSERT(nNull==0);
sDst.assign(L"");
}
// -----------------------------------------------------------------------------
// ssadd: string object concatenation -- add second argument to first
// -----------------------------------------------------------------------------
inline void ssadd(std::string& sDst, const std::wstring& sSrc)
{
int nSrc = static_cast(sSrc.size());
if ( nSrc > 0 )
{
int nDst = static_cast(sDst.size());
int nAdd = nSrc;
// In MBCS builds, pad the buffer to account for the possibility of
// some 3 byte characters. Not perfect but should get most cases.
#ifdef SS_MBCS
nAdd = static_cast(static_cast(nAdd) * 1.3);
#endif
sDst.resize(nDst+nAdd+1);
PCSTR szCvt = StdCodeCvt(const_cast(sDst.data()+nDst),
nAdd, sSrc.c_str(), nSrc);
#ifdef SS_MBCS
sDst.resize(nDst + sslen(szCvt));
#else
sDst.resize(nDst + nAdd);
szCvt;
#endif
}
}
inline void ssadd(std::string& sDst, const std::string& sSrc)
{
sDst += sSrc;
}
inline void ssadd(std::string& sDst, PCWSTR pW)
{
int nSrc = sslen(pW);
if ( nSrc > 0 )
{
int nDst = static_cast(sDst.size());
int nAdd = nSrc;
#ifdef SS_MBCS
nAdd = static_cast(static_cast(nAdd) * 1.3);
#endif
sDst.resize(nDst + nAdd + 1);
PCSTR szCvt = StdCodeCvt(const_cast(sDst.data()+nDst),
nAdd, pW, nSrc);
#ifdef SS_MBCS
sDst.resize(nDst + sslen(szCvt));
#else
sDst.resize(nDst + nSrc);
szCvt;
#endif
}
}
inline void ssadd(std::string& sDst, PCSTR pA)
{
if ( pA )
{
// If the string being added is our internal string or a part of our
// internal string, then we must NOT do any reallocation without
// first copying that string to another object (since we're using a
// direct pointer)
if ( pA >= sDst.c_str() && pA <= sDst.c_str()+sDst.length())
{
if ( sDst.capacity() <= sDst.size()+sslen(pA) )
sDst.append(std::string(pA));
else
sDst.append(pA);
}
else
{
sDst.append(pA);
}
}
}
inline void ssadd(std::wstring& sDst, const std::wstring& sSrc)
{
sDst += sSrc;
}
inline void ssadd(std::wstring& sDst, const std::string& sSrc)
{
if ( !sSrc.empty() )
{
int nSrc = static_cast(sSrc.size());
int nDst = static_cast(sDst.size());
sDst.resize(nDst + nSrc + 1);
PCWSTR szCvt = StdCodeCvt(const_cast(sDst.data()+nDst),
nSrc, sSrc.c_str(), nSrc+1);
#ifdef SS_MBCS
sDst.resize(nDst + sslen(szCvt));
#else
sDst.resize(nDst + nSrc);
szCvt;
#endif
}
}
inline void ssadd(std::wstring& sDst, PCSTR pA)
{
int nSrc = sslen(pA);
if ( nSrc > 0 )
{
int nDst = static_cast(sDst.size());
sDst.resize(nDst + nSrc + 1);
PCWSTR szCvt = StdCodeCvt(const_cast(sDst.data()+nDst),
nSrc, pA, nSrc+1);
#ifdef SS_MBCS
sDst.resize(nDst + sslen(szCvt));
#else
sDst.resize(nDst + nSrc);
szCvt;
#endif
}
}
inline void ssadd(std::wstring& sDst, PCWSTR pW)
{
if ( pW )
{
// If the string being added is our internal string or a part of our
// internal string, then we must NOT do any reallocation without
// first copying that string to another object (since we're using a
// direct pointer)
if ( pW >= sDst.c_str() && pW <= sDst.c_str()+sDst.length())
{
if ( sDst.capacity() <= sDst.size()+sslen(pW) )
sDst.append(std::wstring(pW));
else
sDst.append(pW);
}
else
{
sDst.append(pW);
}
}
}
// -----------------------------------------------------------------------------
// sscmp: comparison (case sensitive, not affected by locale)
// -----------------------------------------------------------------------------
template
inline int sscmp(const CT* pA1, const CT* pA2)
{
CT f;
CT l;
do
{
f = *(pA1++);
l = *(pA2++);
} while ( (f) && (f == l) );
return (int)(f - l);
}
// -----------------------------------------------------------------------------
// ssicmp: comparison (case INsensitive, not affected by locale)
// -----------------------------------------------------------------------------
template
inline int ssicmp(const CT* pA1, const CT* pA2)
{
// Using the "C" locale = "not affected by locale"
std::locale loc = std::locale::classic();
const std::ctype& ct = SS_USE_FACET(loc, std::ctype);
CT f;
CT l;
do
{
f = ct.tolower(*(pA1++));
l = ct.tolower(*(pA2++));
} while ( (f) && (f == l) );
return (int)(f - l);
}
// -----------------------------------------------------------------------------
// ssupr/sslwr: Uppercase/Lowercase conversion functions
// -----------------------------------------------------------------------------
template
inline void sslwr(CT* pT, size_t nLen, const std::locale& loc=std::locale())
{
SS_USE_FACET(loc, std::ctype).tolower(pT, pT+nLen);
}
template
inline void ssupr(CT* pT, size_t nLen, const std::locale& loc=std::locale())
{
SS_USE_FACET(loc, std::ctype).toupper(pT, pT+nLen);
}
// -----------------------------------------------------------------------------
// vsprintf/vswprintf or _vsnprintf/_vsnwprintf equivalents. In standard
// builds we can't use _vsnprintf/_vsnwsprintf because they're MS extensions.
//
// -----------------------------------------------------------------------------
// Borland's headers put some ANSI "C" functions in the 'std' namespace.
// Promote them to the global namespace so we can use them here.
#if defined(__BORLANDC__)
using std::vsprintf;
using std::vswprintf;
#endif
// GNU is supposed to have vsnprintf and vsnwprintf. But only the newer
// distributions do.
#if defined(__GNUC__)
inline int ssvsprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl)
{
return vsnprintf(pA, nCount, pFmtA, vl);
}
inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
{
return vswprintf(pW, nCount, pFmtW, vl);
}
// Else if this is VC++ in a regular (non-ANSI) build
#elif defined(_MSC_VER) && !defined(SS_ANSI)
inline int ssvsprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl)
{
return _vsnprintf(pA, nCount, pFmtA, vl);
}
inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
{
return _vsnwprintf(pW, nCount, pFmtW, vl);
}
// Else (an ANSI build) if they want to allow "dangerous" (i.e. non-length-
// checked) formatting
#elif defined (SS_DANGEROUS_FORMAT) // ignore buffer size parameter if needed?
inline int ssvsprintf(PSTR pA, size_t /*nCount*/, PCSTR pFmtA, va_list vl)
{
return vsprintf(pA, pFmtA, vl);
}
inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
{
// JMO: Some distributions of the "C" have a version of vswprintf that
// takes 3 arguments (e.g. Microsoft, Borland, GNU). Others have a
// version which takes 4 arguments (an extra "count" argument in the
// second position. The best stab I can take at this so far is that if
// you are NOT running with MS, Borland, or GNU, then I'll assume you
// have the version that takes 4 arguments.
//
// I'm sure that these checks don't catch every platform correctly so if
// you get compiler errors on one of the lines immediately below, it's
// probably because your implemntation takes a different number of
// arguments. You can comment out the offending line (and use the
// alternate version) or you can figure out what compiler flag to check
// and add that preprocessor check in. Regardless, if you get an error
// on these lines, I'd sure like to hear from you about it.
//
// Thanks to Ronny Schulz for the SGI-specific checks here.
// #if !defined(__MWERKS__) && !defined(__SUNPRO_CC_COMPAT) && !defined(__SUNPRO_CC)
#if !defined(_MSC_VER) \
&& !defined (__BORLANDC__) \
&& !defined(__GNUC__) \
&& !defined(__sgi)
return vswprintf(pW, nCount, pFmtW, vl);
// suddenly with the current SGI 7.3 compiler there is no such function as
// vswprintf and the substitute needs explicit casts to compile
#elif defined(__sgi)
nCount;
return vsprintf( (char *)pW, (char *)pFmtW, vl);
#else
nCount;
return vswprintf(pW, pFmtW, vl);
#endif
}
// OK, it's some kind of ANSI build but no "dangerous" formatting allowed
#else
// GOT COMPILER PROBLEMS HERE?
// ---------------------------
// Does your compiler choke on one or more of the following 2 functions? It
// probably means that you don't have have either vsnprintf or vsnwprintf in
// your version of the CRT. This is understandable since neither is an ANSI
// "C" function. However it still leaves you in a dilemma. In order to make
// this code build, you're going to have to to use some non-length-checked
// formatting functions that every CRT has: vsprintf and vswprintf.
//
// This is very dangerous. With the proper erroneous (or malicious) code, it
// can lead to buffer overlows and crashing your PC. Use at your own risk
// In order to use them, just #define SS_DANGEROUS_FORMAT at the top of
// this file.
//
// Even THEN you might not be all the way home due to some non-conforming
// distributions. More on this in the comments below.
inline int ssvsprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl)
{
#ifdef _MSC_VER
return _vsnprintf(pA, nCount, pFmtA, vl);
#else
return vsnprintf(pA, nCount, pFmtA, vl);
#endif
}
inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
{
#ifdef _MSC_VER
return _vsnwprintf(pW, nCount, pFmtW, vl);
#else
return vsnwprintf(pW, nCount, pFmtW, vl);
#endif
}
#endif
// -----------------------------------------------------------------------------
// ssload: Type safe, overloaded ::LoadString wrappers
// There is no equivalent of these in non-Win32-specific builds. However, I'm
// thinking that with the message facet, there might eventually be one
// -----------------------------------------------------------------------------
#if defined (SS_WIN32) && !defined(SS_ANSI)
inline int ssload(HMODULE hInst, UINT uId, PSTR pBuf, int nMax)
{
return ::LoadStringA(hInst, uId, pBuf, nMax);
}
inline int ssload(HMODULE hInst, UINT uId, PWSTR pBuf, int nMax)
{
return ::LoadStringW(hInst, uId, pBuf, nMax);
}
#endif
// -----------------------------------------------------------------------------
// sscoll/ssicoll: Collation wrappers
// Note -- with MSVC I have reversed the arguments order here because the
// functions appear to return the opposite of what they should
// -----------------------------------------------------------------------------
#ifndef SS_NO_LOCALE
template
inline int sscoll(const CT* sz1, int nLen1, const CT* sz2, int nLen2)
{
const std::collate& coll =
SS_USE_FACET(std::locale(), std::collate);
return coll.compare(sz2, sz2+nLen2, sz1, sz1+nLen1);
}
template
inline int ssicoll(const CT* sz1, int nLen1, const CT* sz2, int nLen2)
{
const std::locale loc;
const std::collate& coll = SS_USE_FACET(loc, std::collate);
// Some implementations seem to have trouble using the collate<>
// facet typedefs so we'll just default to basic_string and hope
// that's what the collate facet uses (which it generally should)
// std::collate::string_type s1(sz1);
// std::collate::string_type s2(sz2);
const std::basic_string sEmpty;
std::basic_string s1(sz1 ? sz1 : sEmpty.c_str());
std::basic_string s2(sz2 ? sz2 : sEmpty.c_str());
sslwr(const_cast(s1.c_str()), nLen1, loc);
sslwr(const_cast(s2.c_str()), nLen2, loc);
return coll.compare(s2.c_str(), s2.c_str()+nLen2,
s1.c_str(), s1.c_str()+nLen1);
}
#endif
// -----------------------------------------------------------------------------
// ssfmtmsg: FormatMessage equivalents. Needed because I added a CString facade
// Again -- no equivalent of these on non-Win32 builds but their might one day
// be one if the message facet gets implemented
// -----------------------------------------------------------------------------
#if defined (SS_WIN32) && !defined(SS_ANSI)
inline DWORD ssfmtmsg(DWORD dwFlags, LPCVOID pSrc, DWORD dwMsgId,
DWORD dwLangId, PSTR pBuf, DWORD nSize,
va_list* vlArgs)
{
return FormatMessageA(dwFlags, pSrc, dwMsgId, dwLangId,
pBuf, nSize,vlArgs);
}
inline DWORD ssfmtmsg(DWORD dwFlags, LPCVOID pSrc, DWORD dwMsgId,
DWORD dwLangId, PWSTR pBuf, DWORD nSize,
va_list* vlArgs)
{
return FormatMessageW(dwFlags, pSrc, dwMsgId, dwLangId,
pBuf, nSize,vlArgs);
}
#else
#endif
// FUNCTION: sscpy. Copies up to 'nMax' characters from pSrc to pDst.
// -----------------------------------------------------------------------------
// FUNCTION: sscpy
// inline int sscpy(PSTR pDst, PCSTR pSrc, int nMax=-1);
// inline int sscpy(PUSTR pDst, PCSTR pSrc, int nMax=-1)
// inline int sscpy(PSTR pDst, PCWSTR pSrc, int nMax=-1);
// inline int sscpy(PWSTR pDst, PCWSTR pSrc, int nMax=-1);
// inline int sscpy(PWSTR pDst, PCSTR pSrc, int nMax=-1);
//
// DESCRIPTION:
// This function is very much (but not exactly) like strcpy. These
// overloads simplify copying one C-style string into another by allowing
// the caller to specify two different types of strings if necessary.
//
// The strings must NOT overlap
//
// "Character" is expressed in terms of the destination string, not
// the source. If no 'nMax' argument is supplied, then the number of
// characters copied will be sslen(pSrc). A NULL terminator will
// also be added so pDst must actually be big enough to hold nMax+1
// characters. The return value is the number of characters copied,
// not including the NULL terminator.
//
// PARAMETERS:
// pSrc - the string to be copied FROM. May be a char based string, an
// MBCS string (in Win32 builds) or a wide string (wchar_t).
// pSrc - the string to be copied TO. Also may be either MBCS or wide
// nMax - the maximum number of characters to be copied into szDest. Note
// that this is expressed in whatever a "character" means to pDst.
// If pDst is a wchar_t type string than this will be the maximum
// number of wchar_ts that my be copied. The pDst string must be
// large enough to hold least nMaxChars+1 characters.
// If the caller supplies no argument for nMax this is a signal to
// the routine to copy all the characters in pSrc, regardless of
// how long it is.
//
// RETURN VALUE: none
// -----------------------------------------------------------------------------
template
inline int sscpycvt(CT1* pDst, const CT2* pSrc, int nMax)
{
// Note -- we assume pDst is big enough to hold pSrc. If not, we're in
// big trouble. No bounds checking. Caveat emptor.
int nSrc = sslen(pSrc);
const CT1* szCvt = StdCodeCvt(pDst, nMax, pSrc, nSrc);
// If we're copying the same size characters, then all the "code convert"
// just did was basically memcpy so the #of characters copied is the same
// as the number requested. I should probably specialize this function
// template to achieve this purpose as it is silly to do a runtime check
// of a fact known at compile time. I'll get around to it.
return sslen(szCvt);
}
inline int sscpycvt(PSTR pDst, PCSTR pSrc, int nMax)
{
int nCount = nMax;
for (; nCount > 0 && *pSrc; ++pSrc, ++pDst, --nCount)
std::basic_string::traits_type::assign(*pDst, *pSrc);
*pDst = '\0';
return nMax - nCount;
}
inline int sscpycvt(PWSTR pDst, PCWSTR pSrc, int nMax)
{
int nCount = nMax;
for (; nCount > 0 && *pSrc; ++pSrc, ++pDst, --nCount)
std::basic_string::traits_type::assign(*pDst, *pSrc);
*pDst = L'\0';
return nMax - nCount;
}
inline int sscpycvt(PWSTR pDst, PCSTR pSrc, int nMax)
{
// Note -- we assume pDst is big enough to hold pSrc. If not, we're in
// big trouble. No bounds checking. Caveat emptor.
const PWSTR szCvt = StdCodeCvt(pDst, nMax, pSrc, nMax);
return sslen(szCvt);
}
template
inline int sscpy(CT1* pDst, const CT2* pSrc, int nMax, int nLen)
{
return sscpycvt(pDst, pSrc, SSMIN(nMax, nLen));
}
template
inline int sscpy(CT1* pDst, const CT2* pSrc, int nMax)
{
return sscpycvt(pDst, pSrc, SSMIN(nMax, sslen(pSrc)));
}
template
inline int sscpy(CT1* pDst, const CT2* pSrc)
{
return sscpycvt(pDst, pSrc, sslen(pSrc));
}
template
inline int sscpy(CT1* pDst, const std::basic_string& sSrc, int nMax)
{
return sscpycvt(pDst, sSrc.c_str(), SSMIN(nMax, (int)sSrc.length()));
}
template
inline int sscpy(CT1* pDst, const std::basic_string& sSrc)
{
return sscpycvt(pDst, sSrc.c_str(), (int)sSrc.length());
}
#ifdef SS_INC_COMDEF
template
inline int sscpy(CT1* pDst, const _bstr_t& bs, int nMax)
{
return sscpycvt(pDst, static_cast(bs),
SSMIN(nMax, static_cast(bs.length())));
}
template
inline int sscpy(CT1* pDst, const _bstr_t& bs)
{
return sscpy(pDst, bs, static_cast(bs.length()));
}
#endif
// -----------------------------------------------------------------------------
// Functional objects for changing case. They also let you pass locales
// -----------------------------------------------------------------------------
#ifdef SS_NO_LOCALE
template
struct SSToUpper : public std::unary_function
{
inline CT operator()(const CT& t) const
{
return sstoupper(t);
}
};
template
struct SSToLower : public std::unary_function
{
inline CT operator()(const CT& t) const
{
return sstolower(t);
}
};
#else
template
struct SSToUpper : public std::binary_function
{
inline CT operator()(const CT& t, const std::locale& loc) const
{
return sstoupper(t, loc);
}
};
template
struct SSToLower : public std::binary_function
{
inline CT operator()(const CT& t, const std::locale& loc) const
{
return sstolower(t, loc);
}
};
#endif
// This struct is used for TrimRight() and TrimLeft() function implementations.
//template
//struct NotSpace : public std::unary_function
//{
// const std::locale& loc;
// inline NotSpace(const std::locale& locArg) : loc(locArg) {}
// inline bool operator() (CT t) { return !std::isspace(t, loc); }
//};
template
struct NotSpace : public std::unary_function
{
// DINKUMWARE BUG:
// Note -- using std::isspace in a COM DLL gives us access violations
// because it causes the dynamic addition of a function to be called
// when the library shuts down. Unfortunately the list is maintained
// in DLL memory but the function is in static memory. So the COM DLL
// goes away along with the function that was supposed to be called,
// and then later when the DLL CRT shuts down it unloads the list and
// tries to call the long-gone function.
// This is DinkumWare's implementation problem. If you encounter this
// problem, you may replace the calls here with good old isspace() and
// iswspace() from the CRT unless they specify SS_ANSI
#ifdef SS_NO_LOCALE
bool operator() (CT t) const { return !ssisspace(t); }
#else
const std::locale loc;
NotSpace(const std::locale& locArg=std::locale()) : loc(locArg) {}
bool operator() (CT t) const { return !std::isspace(t, loc); }
#endif
};
// Now we can define the template (finally!)
// =============================================================================
// TEMPLATE: CStdStr
// template class CStdStr : public std::basic_string
//
// REMARKS:
// This template derives from basic_string and adds some MFC CString-
// like functionality
//
// Basically, this is my attempt to make Standard C++ library strings as
// easy to use as the MFC CString class.
//
// Note that although this is a template, it makes the assumption that the
// template argument (CT, the character type) is either char or wchar_t.
// =============================================================================
//#define CStdStr _SS // avoid compiler warning 4786
// template ARG& FmtArg(ARG& arg) { return arg; }
// PCSTR FmtArg(const std::string& arg) { return arg.c_str(); }
// PCWSTR FmtArg(const std::wstring& arg) { return arg.c_str(); }
template
struct FmtArg
{
explicit FmtArg(const ARG& arg) : a_(arg) {}
const ARG& operator()() const { return a_; }
const ARG& a_;
private:
FmtArg& operator=(const FmtArg&) { return *this; }
};
template
class CStdStr : public std::basic_string
{
// Typedefs for shorter names. Using these names also appears to help
// us avoid some ambiguities that otherwise arise on some platforms
#define MYBASE std::basic_string // my base class
//typedef typename std::basic_string MYBASE; // my base class
typedef CStdStr MYTYPE; // myself
typedef typename MYBASE::const_pointer PCMYSTR; // PCSTR or PCWSTR
typedef typename MYBASE::pointer PMYSTR; // PSTR or PWSTR
typedef typename MYBASE::iterator MYITER; // my iterator type
typedef typename MYBASE::const_iterator MYCITER; // you get the idea...
typedef typename MYBASE::reverse_iterator MYRITER;
typedef typename MYBASE::size_type MYSIZE;
typedef typename MYBASE::value_type MYVAL;
typedef typename MYBASE::allocator_type MYALLOC;
public:
// shorthand conversion from PCTSTR to string resource ID
#define SSRES(pctstr) LOWORD(reinterpret_cast(pctstr))
bool TryLoad(const void* pT)
{
bool bLoaded = false;
#if defined(SS_WIN32) && !defined(SS_ANSI)
if ( ( pT != NULL ) && SS_IS_INTRESOURCE(pT) )
{
UINT nId = LOWORD(reinterpret_cast(pT));
if ( !LoadString(nId) )
{
TRACE(_T("Can't load string %u\n"), SSRES(pT));
}
bLoaded = true;
}
#endif
return bLoaded;
}
// CStdStr inline constructors
CStdStr()
{
}
CStdStr(const MYTYPE& str) : MYBASE(SSREF(str))
{
}
CStdStr(const std::string& str)
{
ssasn(*this, SSREF(str));
}
CStdStr(const std::wstring& str)
{
ssasn(*this, SSREF(str));
}
CStdStr(PCMYSTR pT, MYSIZE n) : MYBASE(pT, n)
{
}
#ifdef SS_UNSIGNED
CStdStr(PCUSTR pU)
{
*this = reinterpret_cast(pU);
}
#endif
CStdStr(PCSTR pA)
{
#ifdef SS_ANSI
*this = pA;
#else
if ( !TryLoad(pA) )
*this = pA;
#endif
}
CStdStr(PCWSTR pW)
{
#ifdef SS_ANSI
*this = pW;
#else
if ( !TryLoad(pW) )
*this = pW;
#endif
}
CStdStr(MYCITER first, MYCITER last)
: MYBASE(first, last)
{
}
CStdStr(MYSIZE nSize, MYVAL ch, const MYALLOC& al=MYALLOC())
: MYBASE(nSize, ch, al)
{
}
#ifdef SS_INC_COMDEF
CStdStr(const _bstr_t& bstr)
{
if ( bstr.length() > 0 )
this->append(static_cast(bstr), bstr.length());
}
#endif
// CStdStr inline assignment operators -- the ssasn function now takes care
// of fixing the MSVC assignment bug (see knowledge base article Q172398).
MYTYPE& operator=(const MYTYPE& str)
{
ssasn(*this, str);
return *this;
}
MYTYPE& operator=(const std::string& str)
{
ssasn(*this, str);
return *this;
}
MYTYPE& operator=(const std::wstring& str)
{
ssasn(*this, str);
return *this;
}
MYTYPE& operator=(PCSTR pA)
{
ssasn(*this, pA);
return *this;
}
MYTYPE& operator=(PCWSTR pW)
{
ssasn(*this, pW);
return *this;
}
#ifdef SS_UNSIGNED
MYTYPE& operator=(PCUSTR pU)
{
ssasn(*this, reinterpret_cast(pU));
return *this;
}
#endif
MYTYPE& operator=(CT t)
{
Q172398(*this);
this->assign(1, t);
return *this;
}
#ifdef SS_INC_COMDEF
MYTYPE& operator=(const _bstr_t& bstr)
{
if ( bstr.length() > 0 )
{
this->assign(static_cast(bstr), bstr.length());
return *this;
}
else
{
this->erase();
return *this;
}
}
#endif
// Overloads also needed to fix the MSVC assignment bug (KB: Q172398)
// *** Thanks to Pete The Plumber for catching this one ***
// They also are compiled if you have explicitly turned off refcounting
#if ( defined(_MSC_VER) && ( _MSC_VER < 1200 ) ) || defined(SS_NO_REFCOUNT)
MYTYPE& assign(const MYTYPE& str)
{
Q172398(*this);
sscpy(GetBuffer(str.size()+1), SSREF(str));
this->ReleaseBuffer(str.size());
return *this;
}
MYTYPE& assign(const MYTYPE& str, MYSIZE nStart, MYSIZE nChars)
{
// This overload of basic_string::assign is supposed to assign up to
// or the NULL terminator, whichever comes first. Since we
// are about to call a less forgiving overload (in which
// must be a valid length), we must adjust the length here to a safe
// value. Thanks to Ullrich Poll鋒ne for catching this bug
nChars = SSMIN(nChars, str.length() - nStart);
MYTYPE strTemp(str.c_str()+nStart, nChars);
Q172398(*this);
this->assign(strTemp);
return *this;
}
MYTYPE& assign(const MYBASE& str)
{
ssasn(*this, str);
return *this;
}
MYTYPE& assign(const MYBASE& str, MYSIZE nStart, MYSIZE nChars)
{
// This overload of basic_string::assign is supposed to assign up to
// or the NULL terminator, whichever comes first. Since we
// are about to call a less forgiving overload (in which
// must be a valid length), we must adjust the length here to a safe
// value. Thanks to Ullrich Poll鋒ne for catching this bug
nChars = SSMIN(nChars, str.length() - nStart);
// Watch out for assignment to self
if ( this == &str )
{
MYTYPE strTemp(str.c_str() + nStart, nChars);
static_cast(this)->assign(strTemp);
}
else
{
Q172398(*this);
static_cast(this)->assign(str.c_str()+nStart, nChars);
}
return *this;
}
MYTYPE& assign(const CT* pC, MYSIZE nChars)
{
// Q172398 only fix -- erase before assigning, but not if we're
// assigning from our own buffer
#if defined ( _MSC_VER ) && ( _MSC_VER < 1200 )
if ( !this->empty() &&
( pC < this->data() || pC > this->data() + this->capacity() ) )
{
this->erase();
}
#endif
Q172398(*this);
static_cast(this)->assign(pC, nChars);
return *this;
}
MYTYPE& assign(MYSIZE nChars, MYVAL val)
{
Q172398(*this);
static_cast(this)->assign(nChars, val);
return *this;
}
MYTYPE& assign(const CT* pT)
{
return this->assign(pT, MYBASE::traits_type::length(pT));
}
MYTYPE& assign(MYCITER iterFirst, MYCITER iterLast)
{
#if defined ( _MSC_VER ) && ( _MSC_VER < 1200 )
// Q172398 fix. don't call erase() if we're assigning from ourself
if ( iterFirst < this->begin() ||
iterFirst > this->begin() + this->size() )
{
this->erase()
}
#endif
this->replace(this->begin(), this->end(), iterFirst, iterLast);
return *this;
}
#endif
// -------------------------------------------------------------------------
// CStdStr inline concatenation.
// -------------------------------------------------------------------------
MYTYPE& operator+=(const MYTYPE& str)
{
ssadd(*this, str);
return *this;
}
MYTYPE& operator+=(const std::string& str)
{
ssadd(*this, str);
return *this;
}
MYTYPE& operator+=(const std::wstring& str)
{
ssadd(*this, str);
return *this;
}
MYTYPE& operator+=(PCSTR pA)
{
ssadd(*this, pA);
return *this;
}
MYTYPE& operator+=(PCWSTR pW)
{
ssadd(*this, pW);
return *this;
}
MYTYPE& operator+=(CT t)
{
this->append(1, t);
return *this;
}
#ifdef SS_INC_COMDEF // if we have _bstr_t, define a += for it too.
MYTYPE& operator+=(const _bstr_t& bstr)
{
return this->operator+=(static_cast(bstr));
}
#endif
// -------------------------------------------------------------------------
// Case changing functions
// -------------------------------------------------------------------------
MYTYPE& ToUpper(const std::locale& loc=std::locale())
{
// Note -- if there are any MBCS character sets in which the lowercase
// form a character takes up a different number of bytes than the
// uppercase form, this would probably not work...
std::transform(this->begin(),
this->end(),
this->begin(),
#ifdef SS_NO_LOCALE
SSToUpper());
#else
std::bind2nd(SSToUpper(), loc));
#endif
// ...but if it were, this would probably work better. Also, this way
// seems to be a bit faster when anything other then the "C" locale is
// used...
// if ( !empty() )
// {
// ssupr(this->GetBuf(), this->size(), loc);
// this->RelBuf();
// }
return *this;
}
MYTYPE& ToLower(const std::locale& loc=std::locale())
{
// Note -- if there are any MBCS character sets in which the lowercase
// form a character takes up a different number of bytes than the
// uppercase form, this would probably not work...
std::transform(this->begin(),
this->end(),
this->begin(),
#ifdef SS_NO_LOCALE
SSToLower());
#else
std::bind2nd(SSToLower(), loc));
#endif
// ...but if it were, this would probably work better. Also, this way
// seems to be a bit faster when anything other then the "C" locale is
// used...
// if ( !empty() )
// {
// sslwr(this->GetBuf(), this->size(), loc);
// this->RelBuf();
// }
return *this;
}
MYTYPE& Normalize()
{
return Trim().ToLower();
}
// -------------------------------------------------------------------------
// CStdStr -- Direct access to character buffer. In the MS' implementation,
// the at() function that we use here also calls _Freeze() providing us some
// protection from multithreading problems associated with ref-counting.
// In VC 7 and later, of course, the ref-counting stuff is gone.
// -------------------------------------------------------------------------
CT* GetBuf(int nMinLen=-1)
{
if ( static_cast(this->size()) < nMinLen )
this->resize(static_cast(nMinLen));
return this->empty() ? const_cast(this->data()) : &(this->at(0));
}
CT* SetBuf(int nLen)
{
nLen = ( nLen > 0 ? nLen : 0 );
if ( this->capacity() < 1 && nLen == 0 )
this->resize(1);
this->resize(static_cast(nLen));
return const_cast(this->data());
}
void RelBuf(int nNewLen=-1)
{
this->resize(static_cast(nNewLen > -1 ? nNewLen :
sslen(this->c_str())));
}
void BufferRel() { RelBuf(); } // backwards compatability
CT* Buffer() { return GetBuf(); } // backwards compatability
CT* BufferSet(int nLen) { return SetBuf(nLen);}// backwards compatability
bool Equals(const CT* pT, bool bUseCase=false) const
{
return 0 == (bUseCase ? this->compare(pT) : ssicmp(this->c_str(), pT));
}
// -------------------------------------------------------------------------
// FUNCTION: CStdStr::Load
// REMARKS:
// Loads string from resource specified by nID
//
// PARAMETERS:
// nID - resource Identifier. Purely a Win32 thing in this case
//
// RETURN VALUE:
// true if successful, false otherwise
// -------------------------------------------------------------------------
#ifndef SS_ANSI
bool Load(UINT nId, HMODULE hModule=NULL)
{
bool bLoaded = false; // set to true of we succeed.
#ifdef _MFC_VER // When in Rome (or MFC land)...
// If they gave a resource handle, use it. Note - this is archaic
// and not really what I would recommend. But then again, in MFC
// land, you ought to be using CString for resources anyway since
// it walks the resource chain for you.
HMODULE hModuleOld = NULL;
if ( NULL != hModule )
{
hModuleOld = AfxGetResourceHandle();
AfxSetResourceHandle(hModule);
}
// ...load the string
CString strRes;
bLoaded = FALSE != strRes.LoadString(nId);
// ...and if we set the resource handle, restore it.
if ( NULL != hModuleOld )
AfxSetResourceHandle(hModule);
if ( bLoaded )
*this = strRes;
#else // otherwise make our own hackneyed version of CString's Load
// Get the resource name and module handle
if ( NULL == hModule )
hModule = GetResourceHandle();
PCTSTR szName = MAKEINTRESOURCE((nId>>4)+1); // lifted
DWORD dwSize = 0;
// No sense continuing if we can't find the resource
HRSRC hrsrc = ::FindResource(hModule, szName, RT_STRING);
if ( NULL == hrsrc )
{
TRACE(_T("Cannot find resource %d: 0x%X"), nId, ::GetLastError());
}
else if ( 0 == (dwSize = ::SizeofResource(hModule, hrsrc) / sizeof(CT)))
{
TRACE(_T("Cant get size of resource %d 0x%X\n"),nId,GetLastError());
}
else
{
bLoaded = 0 != ssload(hModule, nId, GetBuf(dwSize), dwSize);
ReleaseBuffer();
}
#endif // #ifdef _MFC_VER
if ( !bLoaded )
TRACE(_T("String not loaded 0x%X\n"), ::GetLastError());
return bLoaded;
}
#endif // #ifdef SS_ANSI
// -------------------------------------------------------------------------
// FUNCTION: CStdStr::Format
// void _cdecl Formst(CStdStringA& PCSTR szFormat, ...)
// void _cdecl Format(PCSTR szFormat);
//
// DESCRIPTION:
// This function does sprintf/wsprintf style formatting on CStdStringA
// objects. It looks a lot like MFC's CString::Format. Some people
// might even call this identical. Fortunately, these people are now
// dead... heh heh.
//
// PARAMETERS:
// nId - ID of string resource holding the format string
// szFormat - a PCSTR holding the format specifiers
// argList - a va_list holding the arguments for the format specifiers.
//
// RETURN VALUE: None.
// -------------------------------------------------------------------------
// formatting (using wsprintf style formatting)
// If they want a Format() function that safely handles string objects
// without casting
#ifdef SS_SAFE_FORMAT
// Question: Joe, you wacky coder you, why do you have so many overloads
// of the Format() function
// Answer: One reason only - CString compatability. In short, by making
// the Format() function a template this way, I can do strong typing
// and allow people to pass CStdString arguments as fillers for
// "%s" format specifiers without crashing their program! The downside
// is that I need to overload on the number of arguments. If you are
// passing more arguments than I have listed below in any of my
// overloads, just add another one.
//
// Yes, yes, this is really ugly. In essence what I am doing here is
// protecting people from a bad (and incorrect) programming practice
// that they should not be doing anyway. I am protecting them from
// themselves. Why am I doing this? Well, if you had any idea the
// number of times I've been emailed by people about this
// "incompatability" in my code, you wouldn't ask.
void Fmt(const CT* szFmt, ...)
{
va_list argList;
va_start(argList, szFmt);
FormatV(szFmt, argList);
va_end(argList);
}
#ifndef SS_ANSI
void Format(UINT nId)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
this->swap(strFmt);
}
template
void Format(UINT nId, const A1& v)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
Fmt(strFmt, FmtArg(v)());
}
template
void Format(UINT nId, const A1& v1, const A2& v2)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)());
}
template
void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
{
Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
FmtArg(v3)());
}
}
template
void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
const A4& v4)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
{
Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
FmtArg(v3)(), FmtArg(v4)());
}
}
template
void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
const A4& v4, const A5& v5)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
{
Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)());
}
}
template
void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
const A4& v4, const A5& v5, const A6& v6)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
{
Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
FmtArg(v3)(), FmtArg(v4)(),FmtArg(v5)(),
FmtArg(v6)());
}
}
template
void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
const A4& v4, const A5& v5, const A6& v6, const A7& v7)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
{
Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
FmtArg(v3)(), FmtArg(v4)(),FmtArg(v5)(),
FmtArg(v6)(), FmtArg(v7)());
}
}
template
void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
const A4& v4, const A5& v5, const A6& v6, const A7& v7,
const A8& v8)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
{
Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)());
}
}
template
void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
const A4& v4, const A5& v5, const A6& v6, const A7& v7,
const A8& v8, const A9& v9)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
{
Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
FmtArg(v9)());
}
}
template
void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
const A4& v4, const A5& v5, const A6& v6, const A7& v7,
const A8& v8, const A9& v9, const A10& v10)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
{
Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
FmtArg(v9)(), FmtArg(v10)());
}
}
template
void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
const A4& v4, const A5& v5, const A6& v6, const A7& v7,
const A8& v8, const A9& v9, const A10& v10, const A11& v11)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
{
Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
FmtArg(v9)(),FmtArg(v10)(),FmtArg(v11)());
}
}
template
void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
const A4& v4, const A5& v5, const A6& v6, const A7& v7,
const A8& v8, const A9& v9, const A10& v10, const A11& v11,
const A12& v12)
{
MYTYPE strFmt;
if ( strFmt.Load(nId) )
{
Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
FmtArg(v9)(), FmtArg