StdString.h

//
//  FILE:  StdString.h
//  AUTHOR:	Joe O'Leary (with outside help noted in comments)
//
//		If you find any bugs in this code, please let me know:
//
//				[email protected]
//				http://www.joeo.net/stdstring.htm (a bit outdated)
//
//      The latest version of this code should always be available at the
//      following link:
//
//              http://www.joeo.net/code/StdString.zip (Dec 6, 2003)
//
//
//  REMARKS:
//		This header file declares the CStdStr template.  This template derives
//		the Standard C++ Library basic_string<> template and add to it the
//		the following conveniences:
//			- The full MFC CString set of functions (including implicit cast)
//			- writing to/reading from COM IStream interfaces
//			- Functional objects for use in STL algorithms
//
//		From this template, we intstantiate two classes:  CStdStringA and
//		CStdStringW.  The name "CStdString" is just a #define of one of these,
//		based upone the UNICODE macro setting
//
//		This header also declares our own version of the MFC/ATL UNICODE-MBCS
//		conversion macros.  Our version looks exactly like the Microsoft's to
//		facilitate portability.
//
//	NOTE:
//		If you you use this in an MFC or ATL build, you should include either
//		afx.h or atlbase.h first, as appropriate.
//
//	PEOPLE WHO HAVE CONTRIBUTED TO THIS CLASS:
//
//		Several people have helped me iron out problems and othewise improve
//		this class.  OK, this is a long list but in my own defense, this code
//		has undergone two major rewrites.  Many of the improvements became
//		necessary after I rewrote the code as a template.  Others helped me
//		improve the CString facade.
//
//		Anyway, these people are (in chronological order):
//
//			- Pete the Plumber (???)
//			- Julian Selman
//			- Chris (of Melbsys)
//			- Dave Plummer
//			- John C Sipos
//			- Chris Sells
//			- Nigel Nunn
//			- Fan Xia
//			- Matthew Williams
//			- Carl Engman
//			- Mark Zeren
//			- Craig Watson
//			- Rich Zuris
//			- Karim Ratib
//			- Chris Conti
//			- Baptiste Lepilleur
//			- Greg Pickles
//			- Jim Cline
//			- Jeff Kohn
//			- Todd Heckel
//			- Ullrich Poll鋒ne
//			- Joe Vitaterna
//			- Joe Woodbury
//			- Aaron (no last name)
//			- Joldakowski (???)
//			- Scott Hathaway
//			- Eric Nitzche
//			- Pablo Presedo
//			- Farrokh Nejadlotfi
//			- Jason Mills
//			- Igor Kholodov
//			- Mike Crusader
//			- John James
//			- Wang Haifeng
//			- Tim Dowty
//          - Arnt Witteveen
//          - Glen Maynard
//          - Paul DeMarco
//          - Bagira (full name?)
//          - Ronny Schulz
//          - Jakko Van Hunen
//			- Charles Godwin
//			- Henk Demper
//			- Greg Marr
//			- Bill Carducci
//			- Brian Groose
//			- MKingman
//			- Don Beusee
//
//	REVISION HISTORY
//
//	  2005-JAN-10 - Thanks to Don Beusee for pointing out the danger in mapping
//					length-checked formatting functions to non-length-checked
//					CRT equivalents.  Also thanks to him for motivating me to
//					optimize my implementation of Replace()
//
//	  2004-APR-22 - A big, big thank you to "MKingman" (whoever you are) for
//					finally spotting a silly little error in StdCodeCvt that
//					has been causing me (and users of CStdString) problems for
//					years in some relatively rare conversions.  I had reversed
//					two length arguments. 
//
//    2003-NOV-24 - Thanks to a bunch of people for helping me clean up many
//					compiler warnings (and yes, even a couple of actual compiler
//					errors).  These include Henk Demper for figuring out how
//					to make the Intellisense work on with CStdString on VC6,
//					something I was never able to do.  Greg Marr pointed out
//					a compiler warning about an unreferenced symbol and a
//					problem with my version of Load in MFC builds.  Bill
//					Carducci took a lot of time with me to help me figure out
//					why some implementations of the Standard C++ Library were
//					returning error codes for apparently successful conversions
//					between ASCII and UNICODE.  Finally thanks to Brian Groose
//					for helping me fix compiler signed unsigned warnings in
//					several functions.
//
//    2003-JUL-10 - Thanks to Charles Godwin for making me realize my 'FmtArg'
//					fixes had inadvertently broken the DLL-export code (which is
//                  normally commented out.  I had to move it up higher.  Also
//					this helped me catch a bug in ssicoll that would prevent
//                  compilation, otherwise.
//
//    2003-MAR-14 - Thanks to Jakko Van Hunen for pointing out a copy-and-paste
//                  bug in one of the overloads of FmtArg.
//
//    2003-MAR-10 - Thanks to Ronny Schulz for (twice!) sending me some changes
//                  to help CStdString build on SGI and for pointing out an
//                  error in placement of my preprocessor macros for ssfmtmsg.
//
//    2002-NOV-26 - Thanks to Bagira for pointing out that my implementation of
//                  SpanExcluding was not properly handling the case in which
//                  the string did NOT contain any of the given characters
//
//    2002-OCT-21 - Many thanks to Paul DeMarco who was invaluable in helping me
//                  get this code working with Borland's free compiler as well
//                  as the Dev-C++ compiler (available free at SourceForge).
//
//    2002-SEP-13 - Thanks to Glen Maynard who helped me get rid of some loud
//                  but harmless warnings that were showing up on g++.  Glen
//                  also pointed out that some pre-declarations of FmtArg<>
//                  specializations were unnecessary (and no good on G++)
//
//    2002-JUN-26 - Thanks to Arnt Witteveen for pointing out that I was using
//                  static_cast<> in a place in which I should have been using
//                  reinterpret_cast<> (the ctor for unsigned char strings).
//                  That's what happens when I don't unit-test properly!
//                  Arnt also noticed that CString was silently correcting the
//                  'nCount' argument to Left() and Right() where CStdString was
//                  not (and crashing if it was bad).  That is also now fixed!
//
//	  2002-FEB-25 - Thanks to Tim Dowty for pointing out (and giving me the fix
//					for) a conversion problem with non-ASCII MBCS characters.
//					CStdString is now used in my favorite commercial MP3 player!
//
//	  2001-DEC-06 - Thanks to Wang Haifeng for spotting a problem in one of the
//					assignment operators (for _bstr_t) that would cause compiler
//					errors when refcounting protection was turned off.
//
//	  2001-NOV-27 - Remove calls to operator!= which involve reverse_iterators
//					due to a conflict with the rel_ops operator!=.  Thanks to
//					John James for pointing this out.
//
//    2001-OCT-29 - Added a minor range checking fix for the Mid function to
//					make it as forgiving as CString's version is.  Thanks to
//					Igor Kholodov for noticing this.  
//				  - Added a specialization of std::swap for CStdString.  Thanks
//					to Mike Crusader for suggesting this!  It's commented out
//					because you're not supposed to inject your own code into the
//					'std' namespace.  But if you don't care about that, it's
//					there if you want it
//				  - Thanks to Jason Mills for catching a case where CString was
//					more forgiving in the Delete() function than I was.
//
//	  2001-JUN-06 - I was violating the Standard name lookup rules stated
//					in [14.6.2(3)].  None of the compilers I've tried so
//					far apparently caught this but HP-UX aCC 3.30 did.  The
//					fix was to add 'this->' prefixes in many places.
//					Thanks to Farrokh Nejadlotfi for this!
//
//	  2001-APR-27 - StreamLoad was calculating the number of BYTES in one
//					case, not characters.  Thanks to Pablo Presedo for this.
//
//    2001-FEB-23 - Replace() had a bug which caused infinite loops if the
//					source string was empty.  Fixed thanks to Eric Nitzsche.
//
//    2001-FEB-23 - Scott Hathaway was a huge help in providing me with the
//					ability to build CStdString on Sun Unix systems.  He
//					sent me detailed build reports about what works and what
//					does not.  If CStdString compiles on your Unix box, you
//					can thank Scott for it.
//
//	  2000-DEC-29 - Joldakowski noticed one overload of Insert failed to do a
//					range check as CString's does.  Now fixed -- thanks!
//
//	  2000-NOV-07 - Aaron pointed out that I was calling static member
//					functions of char_traits via a temporary.  This was not
//					technically wrong, but it was unnecessary and caused
//					problems for poor old buggy VC5.  Thanks Aaron!
//
//	  2000-JUL-11 - Joe Woodbury noted that the CString::Find docs don't match
//					what the CString::Find code really ends up doing.   I was
//					trying to match the docs.  Now I match the CString code
//				  - Joe also caught me truncating strings for GetBuffer() calls
//					when the supplied length was less than the current length.
//
//	  2000-MAY-25 - Better support for STLPORT's Standard library distribution
//				  - Got rid of the NSP macro - it interfered with Koenig lookup
//				  - Thanks to Joe Woodbury for catching a TrimLeft() bug that
//					I introduced in January.  Empty strings were not getting
//					trimmed
//
//	  2000-APR-17 - Thanks to Joe Vitaterna for pointing out that ReverseFind
//					is supposed to be a const function.
//
//	  2000-MAR-07 - Thanks to Ullrich Poll鋒ne for catching a range bug in one
//					of the overloads of assign.
//
//    2000-FEB-01 - You can now use CStdString on the Mac with CodeWarrior!
//					Thanks to Todd Heckel for helping out with this.
//
//	  2000-JAN-23 - Thanks to Jim Cline for pointing out how I could make the
//					Trim() function more efficient.
//				  - Thanks to Jeff Kohn for prompting me to find and fix a typo
//					in one of the addition operators that takes _bstr_t.
//				  - Got rid of the .CPP file -  you only need StdString.h now!
//
//	  1999-DEC-22 - Thanks to Greg Pickles for helping me identify a problem
//					with my implementation of CStdString::FormatV in which
//					resulting string might not be properly NULL terminated.
//
//	  1999-DEC-06 - Chris Conti pointed yet another basic_string<> assignment
//					bug that MS has not fixed.  CStdString did nothing to fix
//					it either but it does now!  The bug was: create a string
//					longer than 31 characters, get a pointer to it (via c_str())
//					and then assign that pointer to the original string object.
//					The resulting string would be empty.  Not with CStdString!
//
//	  1999-OCT-06 - BufferSet was erasing the string even when it was merely
//					supposed to shrink it.  Fixed.  Thanks to Chris Conti.
//				  - Some of the Q172398 fixes were not checking for assignment-
//					to-self.  Fixed.  Thanks to Baptiste Lepilleur.
//
//	  1999-AUG-20 - Improved Load() function to be more efficient by using 
//					SizeOfResource().  Thanks to Rich Zuris for this.
//				  - Corrected resource ID constructor, again thanks to Rich.
//				  - Fixed a bug that occurred with UNICODE characters above
//					the first 255 ANSI ones.  Thanks to Craig Watson. 
//				  - Added missing overloads of TrimLeft() and TrimRight().
//					Thanks to Karim Ratib for pointing them out
//
//	  1999-JUL-21 - Made all calls to GetBuf() with no args check length first.
//
//	  1999-JUL-10 - Improved MFC/ATL independence of conversion macros
//				  - Added SS_NO_REFCOUNT macro to allow you to disable any
//					reference-counting your basic_string<> impl. may do.
//				  - Improved ReleaseBuffer() to be as forgiving as CString.
//					Thanks for Fan Xia for helping me find this and to
//					Matthew Williams for pointing it out directly.
//
//	  1999-JUL-06 - Thanks to Nigel Nunn for catching a very sneaky bug in
//					ToLower/ToUpper.  They should call GetBuf() instead of
//					data() in order to ensure the changed string buffer is not
//					reference-counted (in those implementations that refcount).
//
//	  1999-JUL-01 - Added a true CString facade.  Now you can use CStdString as
//					a drop-in replacement for CString.  If you find this useful,
//					you can thank Chris Sells for finally convincing me to give
//					in and implement it.
//				  - Changed operators << and >> (for MFC CArchive) to serialize
//					EXACTLY as CString's do.  So now you can send a CString out
//					to a CArchive and later read it in as a CStdString.   I have
//					no idea why you would want to do this but you can. 
//
//	  1999-JUN-21 - Changed the CStdString class into the CStdStr template.
//				  - Fixed FormatV() to correctly decrement the loop counter.
//					This was harmless bug but a bug nevertheless.  Thanks to
//					Chris (of Melbsys) for pointing it out
//				  - Changed Format() to try a normal stack-based array before
//					using to _alloca().
//				  - Updated the text conversion macros to properly use code
//					pages and to fit in better in MFC/ATL builds.  In other
//					words, I copied Microsoft's conversion stuff again. 
//				  - Added equivalents of CString::GetBuffer, GetBufferSetLength
//				  - new sscpy() replacement of CStdString::CopyString()
//				  - a Trim() function that combines TrimRight() and TrimLeft().
//
//	  1999-MAR-13 - Corrected the "NotSpace" functional object to use _istpace()
//					instead of _isspace()   Thanks to Dave Plummer for this.
//
//	  1999-FEB-26 - Removed errant line (left over from testing) that #defined
//					_MFC_VER.  Thanks to John C Sipos for noticing this.
//
//	  1999-FEB-03 - Fixed a bug in a rarely-used overload of operator+() that
//					caused infinite recursion and stack overflow
//				  - Added member functions to simplify the process of
//					persisting CStdStrings to/from DCOM IStream interfaces 
//				  - Added functional objects (e.g. StdStringLessNoCase) that
//					allow CStdStrings to be used as keys STL map objects with
//					case-insensitive comparison 
//				  - Added array indexing operators (i.e. operator[]).  I
//					originally assumed that these were unnecessary and would be
//					inherited from basic_string.  However, without them, Visual
//					C++ complains about ambiguous overloads when you try to use
//					them.  Thanks to Julian Selman to pointing this out. 
//
//	  1998-FEB-?? - Added overloads of assign() function to completely account
//					for Q172398 bug.  Thanks to "Pete the Plumber" for this
//
//	  1998-FEB-?? - Initial submission
//
// COPYRIGHT:
//		2002 Joseph M. O'Leary.  This code is 100% free.  Use it anywhere you
//      want.  Rewrite it, restructure it, whatever.  If you can write software
//      that makes money off of it, good for you.  I kinda like capitalism. 
//      Please don't blame me if it causes your $30 billion dollar satellite
//      explode in orbit.  If you redistribute it in any form, I'd appreciate it
//      if you would leave this notice here.
// =============================================================================

// Avoid multiple inclusion

#ifndef STDSTRING_H
#define STDSTRING_H

// When using VC, turn off browser references
// Turn off unavoidable compiler warnings

#if defined(_MSC_VER) && (_MSC_VER > 1100)
	#pragma component(browser, off, references, "CStdString")
	#pragma warning (disable : 4290) // C++ Exception Specification ignored
	#pragma warning (disable : 4127) // Conditional expression is constant
	#pragma warning (disable : 4097) // typedef name used as synonym for class name
#endif

// Borland warnings to turn off

#ifdef __BORLANDC__
    #pragma option push -w-inl
//	#pragma warn -inl   // Turn off inline function warnings
#endif

// SS_IS_INTRESOURCE
// -----------------
//		A copy of IS_INTRESOURCE from VC7.  Because old VC6 version of winuser.h
//		doesn't have this.

#define SS_IS_INTRESOURCE(_r) (false)

#if !defined (SS_ANSI) && defined(_MSC_VER)
	#undef SS_IS_INTRESOURCE
	#if defined(_WIN64)
		#define SS_IS_INTRESOURCE(_r) (((unsigned __int64)(_r) >> 16) == 0)
	#else
		#define SS_IS_INTRESOURCE(_r) (((unsigned long)(_r) >> 16) == 0)
	#endif
#endif


// MACRO: SS_UNSIGNED
// ------------------
//      This macro causes the addition of a constructor and assignment operator
//      which take unsigned characters.  CString has such functions and in order
//      to provide maximum CString-compatability, this code needs them as well.
//      In practice you will likely never need these functions...

//#define SS_UNSIGNED

#ifdef SS_ALLOW_UNSIGNED_CHARS
	#define SS_UNSIGNED
#endif

// MACRO: SS_SAFE_FORMAT
// ---------------------
//      This macro provides limited compatability with a questionable CString
//      "feature".  You can define it in order to avoid a common problem that
//      people encounter when switching from CString to CStdString.
//
//      To illustrate the problem -- With CString, you can do this:
//
//          CString sName("Joe");
//          CString sTmp;
//          sTmp.Format("My name is %s", sName);                    // WORKS!
//
//      However if you were to try this with CStdString, your program would
//      crash.
//
//          CStdString sName("Joe");
//          CStdString sTmp;
//          sTmp.Format("My name is %s", sName);                    // CRASHES!
//
//      You must explicitly call c_str() or cast the object to the proper type
//
//          sTmp.Format("My name is %s", sName.c_str());            // WORKS!
//          sTmp.Format("My name is %s", static_cast(sName));// WORKS!
//          sTmp.Format("My name is %s", (PCSTR)sName);				// WORKS!
//
//      This is because it is illegal to pass anything but a POD type as a
//      variadic argument to a variadic function (i.e. as one of the "..."
//      arguments).  The type const char* is a POD type.  The type CStdString
//      is not.  Of course, neither is the type CString, but CString lets you do
//      it anyway due to the way they laid out the class in binary.  I have no
//      control over this in CStdString since I derive from whatever
//      implementation of basic_string is available.
//
//      However if you have legacy code (which does this) that you want to take
//      out of the MFC world and you don't want to rewrite all your calls to
//      Format(), then you can define this flag and it will no longer crash.
//
//      Note however that this ONLY works for Format(), not sprintf, fprintf, 
//      etc.  If you pass a CStdString object to one of those functions, your
//      program will crash.  Not much I can do to get around this, short of
//      writing substitutes for those functions as well.

#define SS_SAFE_FORMAT  // use new template style Format() function


// MACRO: SS_NO_IMPLICIT_CAST
// --------------------------
//      Some people don't like the implicit cast to const char* (or rather to
//      const CT*) that CStdString (and MFC's CString) provide.  That was the
//      whole reason I created this class in the first place, but hey, whatever
//      bakes your cake.  Just #define this macro to get rid of the the implicit
//      cast.

//#define SS_NO_IMPLICIT_CAST // gets rid of operator const CT*()


// MACRO: SS_NO_REFCOUNT
// ---------------------
//		turns off reference counting at the assignment level.  Only needed
//		for the version of basic_string<> that comes with Visual C++ versions
//		6.0 or earlier, and only then in some heavily multithreaded scenarios.
//		Uncomment it if you feel you need it.

//#define SS_NO_REFCOUNT

// MACRO: SS_WIN32
// ---------------
//      When this flag is set, we are building code for the Win32 platform and
//      may use Win32 specific functions (such as LoadString).  This gives us
//      a couple of nice extras for the code.
//
//      Obviously, Microsoft's is not the only compiler available for Win32 out
//      there.  So I can't just check to see if _MSC_VER is defined to detect
//      if I'm building on Win32.  So for now, if you use MS Visual C++ or
//      Borland's compiler, I turn this on.  Otherwise you may turn it on
//      yourself, if you prefer

#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(_WIN32)
    #define SS_WIN32
#endif

// MACRO: SS_ANSI
// --------------
//      When this macro is defined, the code attempts only to use ANSI/ISO
//      standard library functions to do it's work.  It will NOT attempt to use
//      any Win32 of Visual C++ specific functions -- even if they are
//      available.  You may define this flag yourself to prevent any Win32
//      of VC++ specific functions from being called. 

// If we're not on Win32, we MUST use an ANSI build

#ifndef SS_WIN32
    #if !defined(SS_NO_ANSI)
        #define SS_ANSI
    #endif
#endif

// MACRO: SS_ALLOCA
// ----------------
//      Some implementations of the Standard C Library have a non-standard
//      function known as alloca().  This functions allows one to allocate a
//      variable amount of memory on the stack.  It is needed to implement
//      the ASCII/MBCS conversion macros.
//
//      I wanted to find some way to determine automatically if alloca() is
//		available on this platform via compiler flags but that is asking for
//		trouble.  The crude test presented here will likely need fixing on
//		other platforms.  Therefore I'll leave it up to you to fiddle with
//		this test to determine if it exists.  Just make sure SS_ALLOCA is or
//		is not defined as appropriate and you control this feature.

#if defined(_MSC_VER) && !defined(SS_ANSI)
	#define SS_ALLOCA
#endif


// MACRO: SS_MBCS
// --------------
//		Setting this macro means you are using MBCS characters.  In MSVC builds,
//		this macro gets set automatically by detection of the preprocessor flag
//		_MBCS.  For other platforms you may set it manually if you wish.  The
//		only effect it currently has is to cause the allocation of more space
//		for wchar_t --> char conversions.
//		Note that MBCS does not mean UNICODE.
//
//	#define SS_MBCS
//

#ifdef _MBCS
	#define SS_MBCS
#endif


// MACRO SS_NO_LOCALE
// ------------------
// If your implementation of the Standard C++ Library lacks the  header,
// you can #define this macro to make your code build properly.  Note that this
// is some of my newest code and frankly I'm not very sure of it, though it does
// pass my unit tests.

// #define SS_NO_LOCALE


// Compiler Error regarding _UNICODE and UNICODE
// -----------------------------------------------
// Microsoft header files are screwy.  Sometimes they depend on a preprocessor 
// flag named "_UNICODE".  Other times they check "UNICODE" (note the lack of
// leading underscore in the second version".  In several places, they silently
// "synchronize" these two flags this by defining one of the other was defined. 
// In older version of this header, I used to try to do the same thing. 
//
// However experience has taught me that this is a bad idea.  You get weird
// compiler errors that seem to indicate things like LPWSTR and LPTSTR not being
// equivalent in UNICODE builds, stuff like that (when they MUST be in a proper
// UNICODE  build).  You end up scratching your head and saying, "But that HAS
// to compile!".
//
// So what should you do if you get this error?
//
// Make sure that both macros (_UNICODE and UNICODE) are defined before this
// file is included.  You can do that by either
//
//		a) defining both yourself before any files get included
//		b) including the proper MS headers in the proper order
//		c) including this file before any other file, uncommenting
//		   the #defines below, and commenting out the #errors
//
//	Personally I recommend solution a) but it's your call.

#ifdef _MSC_VER
	#if defined (_UNICODE) && !defined (UNICODE)
		#error UNICODE defined  but not UNICODE
	//	#define UNICODE  // no longer silently fix this
	#endif
	#if defined (UNICODE) && !defined (_UNICODE)
		#error Warning, UNICODE defined  but not _UNICODE
	//	#define _UNICODE  // no longer silently fix this
	#endif
#endif


// -----------------------------------------------------------------------------
// MIN and MAX.  The Standard C++ template versions go by so many names (at
// at least in the MS implementation) that you never know what's available 
// -----------------------------------------------------------------------------
template
inline const Type& SSMIN(const Type& arg1, const Type& arg2)
{
	return arg2 < arg1 ? arg2 : arg1;
}
template
inline const Type& SSMAX(const Type& arg1, const Type& arg2)
{
	return arg2 > arg1 ? arg2 : arg1;
}

// If they have not #included W32Base.h (part of my W32 utility library) then
// we need to define some stuff.  Otherwise, this is all defined there.

#if !defined(W32BASE_H)

	// If they want us to use only standard C++ stuff (no Win32 stuff)

	#ifdef SS_ANSI

		// On Win32 we have TCHAR.H so just include it.  This is NOT violating
        // the spirit of SS_ANSI as we are not calling any Win32 functions here.
        
		#ifdef SS_WIN32

			#include 
			#include 
			#ifndef STRICT
				#define STRICT
			#endif

        // ... but on non-Win32 platforms, we must #define the types we need.

		#else

			typedef const char*		PCSTR;
			typedef char*			PSTR;
			typedef const wchar_t*	PCWSTR;
			typedef wchar_t*		PWSTR;
			#ifdef UNICODE
				typedef wchar_t		TCHAR;
			#else
				typedef char		TCHAR;
			#endif
			typedef wchar_t			OLECHAR;

		#endif	// #ifndef _WIN32


		// Make sure ASSERT and verify are defined using only ANSI stuff

		#ifndef ASSERT
			#include 
			#define ASSERT(f) assert((f))
		#endif
		#ifndef VERIFY
			#ifdef _DEBUG
				#define VERIFY(x) ASSERT((x))
			#else
				#define VERIFY(x) x
			#endif
		#endif

	#else // ...else SS_ANSI is NOT defined

		#include 
		#include 
		#ifndef STRICT
			#define STRICT
		#endif

		// Make sure ASSERT and verify are defined

		#ifndef ASSERT
			#include 
			#define ASSERT(f) _ASSERTE((f))
		#endif
		#ifndef VERIFY
			#ifdef _DEBUG
				#define VERIFY(x) ASSERT((x))
			#else
				#define VERIFY(x) x
			#endif
		#endif

	#endif // #ifdef SS_ANSI

	#ifndef UNUSED
		#define UNUSED(x) x
	#endif

#endif // #ifndef W32BASE_H

// Standard headers needed

#include 			// basic_string
#include 		// for_each, etc.
#include 		// for StdStringLessNoCase, et al
#ifndef SS_NO_LOCALE
	#include 			// for various facets
#endif

// If this is a recent enough version of VC include comdef.h, so we can write
// member functions to deal with COM types & compiler support classes e.g.
// _bstr_t

#if defined (_MSC_VER) && (_MSC_VER >= 1100)
	#include 
	#define SS_INC_COMDEF		// signal that we #included MS comdef.h file
	#define STDSTRING_INC_COMDEF
	#define SS_NOTHROW __declspec(nothrow)
#else
	#define SS_NOTHROW
#endif

#ifndef TRACE
	#define TRACE_DEFINED_HERE
	#define TRACE
#endif

// Microsoft defines PCSTR, PCWSTR, etc, but no PCTSTR.  I hate to use the
// versions with the "L" in front of them because that's a leftover from Win 16
// days, even though it evaluates to the same thing.  Therefore, Define a PCSTR
// as an LPCTSTR.

#if !defined(PCTSTR) && !defined(PCTSTR_DEFINED)
	typedef const TCHAR*			PCTSTR;
	#define PCTSTR_DEFINED
#endif

#if !defined(PCOLESTR) && !defined(PCOLESTR_DEFINED)
	typedef const OLECHAR*			PCOLESTR;
	#define PCOLESTR_DEFINED
#endif

#if !defined(POLESTR) && !defined(POLESTR_DEFINED)
	typedef OLECHAR*				POLESTR;
	#define POLESTR_DEFINED
#endif

#if !defined(PCUSTR) && !defined(PCUSTR_DEFINED)
	typedef const unsigned char*	PCUSTR;
	typedef unsigned char*			PUSTR;
	#define PCUSTR_DEFINED
#endif


// SGI compiler 7.3 doesnt know these  types - oh and btw, remember to use
// -LANG:std in the CXX Flags
#if defined(__sgi)
    typedef unsigned long           DWORD;
    typedef void *                  LPCVOID;
#endif


// SS_USE_FACET macro and why we need it:
//
// Since I'm a good little Standard C++ programmer, I use locales.  Thus, I
// need to make use of the use_facet<> template function here.   Unfortunately,
// this need is complicated by the fact the MS' implementation of the Standard
// C++ Library has a non-standard version of use_facet that takes more
// arguments than the standard dictates.  Since I'm trying to write CStdString
// to work with any version of the Standard library, this presents a problem.
//
// The upshot of this is that I can't do 'use_facet' directly.  The MS' docs
// tell me that I have to use a macro, _USE() instead.  Since _USE obviously
// won't be available in other implementations, this means that I have to write
// my OWN macro -- SS_USE_FACET -- that evaluates either to _USE or to the
// standard, use_facet.
//
// If you are having trouble with the SS_USE_FACET macro, in your implementation
// of the Standard C++ Library, you can define your own version of SS_USE_FACET.

#ifndef schMSG
	#define schSTR(x)	   #x
	#define schSTR2(x)	schSTR(x)
	#define schMSG(desc) message(__FILE__ "(" schSTR2(__LINE__) "):" #desc)
#endif

#ifndef SS_USE_FACET

	// STLPort #defines a macro (__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS) for
	// all MSVC builds, erroneously in my opinion.  It causes problems for
	// my SS_ANSI builds.  In my code, I always comment out that line.  You'll
	// find it in   \stlport\config\stl_msvc.h

	#if defined(__SGI_STL_PORT) && (__SGI_STL_PORT >= 0x400 )

		#if defined(__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS) && defined(_MSC_VER)
			#ifdef SS_ANSI
				#pragma schMSG(__STL_NO_EXPLICIT_FUNCTION_TMPL_ARGS defined!!)
			#endif
		#endif
		#define SS_USE_FACET(loc, fac) std::use_facet(loc)

	#elif defined(_MSC_VER )

		#define SS_USE_FACET(loc, fac) std::_USE(loc, fac)

	// ...and
	#elif defined(_RWSTD_NO_TEMPLATE_ON_RETURN_TYPE)

        #define SS_USE_FACET(loc, fac) std::use_facet(loc, (fac*)0)

	#else

		#define SS_USE_FACET(loc, fac) std::use_facet(loc)

	#endif

#endif

// =============================================================================
// UNICODE/MBCS conversion macros.  Made to work just like the MFC/ATL ones.
// =============================================================================

#include       // Added to Std Library with Amendment #1.

// First define the conversion helper functions.  We define these regardless of
// any preprocessor macro settings since their names won't collide. 

// Not sure if we need all these headers.   I believe ANSI says we do.

#include 
#include 
#include 
#include 
#include 
#ifndef va_start
	#include 
#endif


#ifdef SS_NO_LOCALE

	#if defined(_WIN32) || defined (_WIN32_WCE)

		inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCSTR pSrcA, int nSrc, 
			UINT acp=CP_ACP)
		{
			ASSERT(0 != pSrcA);
			ASSERT(0 != pDstW);
			pDstW[0] = '\0';
			MultiByteToWideChar(acp, 0, pSrcA, nSrc, pDstW, nDst);
			return pDstW;
		}
		inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCUSTR pSrcA, int nSrc, 
			UINT acp=CP_ACP)
		{
			return StdCodeCvt(pDstW, nDst, (PCSTR)pSrcA, nSrc, acp);
		}

		inline PSTR StdCodeCvt(PSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc, 
			UINT acp=CP_ACP)
		{
			ASSERT(0 != pDstA);
			ASSERT(0 != pSrcW);
			pDstA[0] = '\0';
			WideCharToMultiByte(acp, 0, pSrcW, nSrc, pDstA, nDst, 0, 0);
			return pDstA;
		}
		inline PUSTR StdCodeCvt(PUSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc, 
			UINT acp=CP_ACP)
		{
			return (PUSTR)StdCodeCvt((PSTR)pDstA, nDst, pSrcW, nSrc, acp);
		}
	#else
	#endif

#else

	// StdCodeCvt - made to look like Win32 functions WideCharToMultiByte
	//				and MultiByteToWideChar but uses locales in SS_ANSI
	//				builds.  There are a number of overloads.
	//              First argument is the destination buffer.
	//              Second argument is the source buffer
	//#if defined (SS_ANSI) || !defined (SS_WIN32)

	// 'SSCodeCvt' - shorthand name for the codecvt facet we use

	typedef std::codecvt SSCodeCvt;

	inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCSTR pSrcA, int nSrc,
		const std::locale& loc=std::locale())
	{
		ASSERT(0 != pSrcA);
		ASSERT(0 != pDstW);

		pDstW[0]					= '\0';	

		if ( nSrc > 0 )
		{
			PCSTR pNextSrcA			= pSrcA;
			PWSTR pNextDstW			= pDstW;
			SSCodeCvt::result res	= SSCodeCvt::ok;
			const SSCodeCvt& conv	= SS_USE_FACET(loc, SSCodeCvt);
			SSCodeCvt::state_type st= { 0 };
			res						= conv.in(st,
										pSrcA, pSrcA + nSrc, pNextSrcA,
										pDstW, pDstW + nDst, pNextDstW);

			ASSERT(SSCodeCvt::ok == res);
			ASSERT(SSCodeCvt::error != res);
			ASSERT(pNextDstW >= pDstW);
			ASSERT(pNextSrcA >= pSrcA);

			// Null terminate the converted string

			if ( pNextDstW - pDstW > nDst )
				*(pDstW + nDst) = '\0';
			else
				*pNextDstW = '\0';
		}
		return pDstW;
	}
	inline PWSTR StdCodeCvt(PWSTR pDstW, int nDst, PCUSTR pSrcA, int nSrc,
		const std::locale& loc=std::locale())
	{
		return StdCodeCvt(pDstW, nDst, (PCSTR)pSrcA, nSrc, loc);
	}

	inline PSTR StdCodeCvt(PSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc,
		const std::locale& loc=std::locale())
	{
		ASSERT(0 != pDstA);
		ASSERT(0 != pSrcW);

		pDstA[0]					= '\0';	

		if ( nSrc > 0 )
		{
			PSTR pNextDstA			= pDstA;
			PCWSTR pNextSrcW		= pSrcW;
			SSCodeCvt::result res	= SSCodeCvt::ok;
			const SSCodeCvt& conv	= SS_USE_FACET(loc, SSCodeCvt);
			SSCodeCvt::state_type st= { 0 };
			res						= conv.out(st,
										pSrcW, pSrcW + nSrc, pNextSrcW,
										pDstA, pDstA + nDst, pNextDstA);

			ASSERT(SSCodeCvt::error != res);
			ASSERT(SSCodeCvt::ok == res);	// strict, comment out for sanity
			ASSERT(pNextDstA >= pDstA);
			ASSERT(pNextSrcW >= pSrcW);

			// Null terminate the converted string

			if ( pNextDstA - pDstA > nDst )
				*(pDstA + nDst) = '\0';
			else
				*pNextDstA = '\0';
		}
		return pDstA;
	}

	inline PUSTR StdCodeCvt(PUSTR pDstA, int nDst, PCWSTR pSrcW, int nSrc,
		const std::locale& loc=std::locale())
	{
		return (PUSTR)StdCodeCvt((PSTR)pDstA, nDst, pSrcW, nSrc, loc);
	}

#endif



// Unicode/MBCS conversion macros are only available on implementations of
// the "C" library that have the non-standard _alloca function.  As far as I
// know that's only Microsoft's though I've heard that the function exists
// elsewhere.  
    
#if defined(SS_ALLOCA) && !defined SS_NO_CONVERSION

    #include 	// needed for _alloca

    // Define our conversion macros to look exactly like Microsoft's to
    // facilitate using this stuff both with and without MFC/ATL

    #ifdef _CONVERSION_USES_THREAD_LOCALE

	    #ifndef _DEBUG
		    #define SSCVT int _cvt; _cvt; UINT _acp=GetACP(); \
			    _acp; PCWSTR _pw; _pw; PCSTR _pa; _pa
	    #else
		    #define SSCVT int _cvt = 0; _cvt; UINT _acp=GetACP();\
			     _acp; PCWSTR _pw=0; _pw; PCSTR _pa=0; _pa
	    #endif
	    #define SSA2W(pa) (\
		    ((_pa = pa) == 0) ? 0 : (\
			    _cvt = (sslen(_pa)),\
			    StdCodeCvt((PWSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
							_pa, _cvt, _acp)))
	    #define SSW2A(pw) (\
		    ((_pw = pw) == 0) ? 0 : (\
			    _cvt = sslen(_pw), \
			    StdCodeCvt((LPSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
					_pw, _cvt, _acp)))
	#else

	    #ifndef _DEBUG
		    #define SSCVT int _cvt; _cvt; UINT _acp=CP_ACP; _acp;\
			     PCWSTR _pw; _pw; PCSTR _pa; _pa
	    #else
		    #define SSCVT int _cvt = 0; _cvt; UINT _acp=CP_ACP; \
			    _acp; PCWSTR _pw=0; _pw; PCSTR _pa=0; _pa
	    #endif
	    #define SSA2W(pa) (\
		    ((_pa = pa) == 0) ? 0 : (\
			    _cvt = (sslen(_pa)),\
			    StdCodeCvt((PWSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
					_pa, _cvt)))
	    #define SSW2A(pw) (\
		    ((_pw = pw) == 0) ? 0 : (\
			    _cvt = (sslen(_pw)),\
			    StdCodeCvt((LPSTR) _alloca((_cvt+1)*2), (_cvt+1)*2, \
					_pw, _cvt)))
    #endif

    #define SSA2CW(pa) ((PCWSTR)SSA2W((pa)))
    #define SSW2CA(pw) ((PCSTR)SSW2A((pw)))

    #ifdef UNICODE
	    #define SST2A	SSW2A
	    #define SSA2T	SSA2W
	    #define SST2CA	SSW2CA
	    #define SSA2CT	SSA2CW
		// (Did you get a compiler error here about not being able to convert
		// PTSTR into PWSTR?  Then your _UNICODE and UNICODE flags are messed 
		// up.  Best bet: #define BOTH macros before including any MS headers.)
	    inline PWSTR	SST2W(PTSTR p)			{ return p; }
	    inline PTSTR	SSW2T(PWSTR p)			{ return p; }
	    inline PCWSTR	SST2CW(PCTSTR p)		{ return p; }
	    inline PCTSTR	SSW2CT(PCWSTR p)		{ return p; }
    #else
	    #define SST2W	SSA2W
	    #define SSW2T	SSW2A
	    #define SST2CW	SSA2CW
	    #define SSW2CT	SSW2CA
	    inline PSTR		SST2A(PTSTR p)			{ return p; }
	    inline PTSTR	SSA2T(PSTR p)			{ return p; }
	    inline PCSTR	SST2CA(PCTSTR p)		{ return p; }
	    inline PCTSTR	SSA2CT(PCSTR p)			{ return p; }
    #endif // #ifdef UNICODE

    #if defined(UNICODE)
    // in these cases the default (TCHAR) is the same as OLECHAR
	    inline PCOLESTR	SST2COLE(PCTSTR p)		{ return p; }
	    inline PCTSTR	SSOLE2CT(PCOLESTR p)	{ return p; }
	    inline POLESTR	SST2OLE(PTSTR p)		{ return p; }
	    inline PTSTR	SSOLE2T(POLESTR p)		{ return p; }
    #elif defined(OLE2ANSI)
    // in these cases the default (TCHAR) is the same as OLECHAR
	    inline PCOLESTR	SST2COLE(PCTSTR p)		{ return p; }
	    inline PCTSTR	SSOLE2CT(PCOLESTR p)	{ return p; }
	    inline POLESTR	SST2OLE(PTSTR p)		{ return p; }
	    inline PTSTR	SSOLE2T(POLESTR p)		{ return p; }
    #else
	    //CharNextW doesn't work on Win95 so we use this
	    #define SST2COLE(pa)	SSA2CW((pa))
	    #define SST2OLE(pa)		SSA2W((pa))
	    #define SSOLE2CT(po)	SSW2CA((po))
	    #define SSOLE2T(po)		SSW2A((po))
    #endif

    #ifdef OLE2ANSI
	    #define SSW2OLE		SSW2A
	    #define SSOLE2W		SSA2W
	    #define SSW2COLE	SSW2CA
	    #define SSOLE2CW	SSA2CW
	    inline POLESTR		SSA2OLE(PSTR p)		{ return p; }
	    inline PSTR			SSOLE2A(POLESTR p)	{ return p; }
	    inline PCOLESTR		SSA2COLE(PCSTR p)	{ return p; }
	    inline PCSTR		SSOLE2CA(PCOLESTR p){ return p; }
    #else
	    #define SSA2OLE		SSA2W
	    #define SSOLE2A		SSW2A
	    #define SSA2COLE	SSA2CW
	    #define SSOLE2CA	SSW2CA
	    inline POLESTR		SSW2OLE(PWSTR p)	{ return p; }
	    inline PWSTR		SSOLE2W(POLESTR p)	{ return p; }
	    inline PCOLESTR		SSW2COLE(PCWSTR p)	{ return p; }
	    inline PCWSTR		SSOLE2CW(PCOLESTR p){ return p; }
    #endif

    // Above we've defined macros that look like MS' but all have
    // an 'SS' prefix.  Now we need the real macros.  We'll either
    // get them from the macros above or from MFC/ATL. 

	#if defined (USES_CONVERSION)

		#define _NO_STDCONVERSION	// just to be consistent

	#else

		#ifdef _MFC_VER

			#include 
			#define _NO_STDCONVERSION // just to be consistent

		#else

			#define USES_CONVERSION SSCVT
			#define A2CW			SSA2CW
			#define W2CA			SSW2CA
			#define T2A				SST2A
			#define A2T				SSA2T
			#define T2W				SST2W
			#define W2T				SSW2T
			#define T2CA			SST2CA
			#define A2CT			SSA2CT
			#define T2CW			SST2CW
			#define W2CT			SSW2CT
			#define ocslen			sslen
			#define ocscpy			sscpy
			#define T2COLE			SST2COLE
			#define OLE2CT			SSOLE2CT
			#define T2OLE			SST2COLE
			#define OLE2T			SSOLE2CT
			#define A2OLE			SSA2OLE
			#define OLE2A			SSOLE2A
			#define W2OLE			SSW2OLE
			#define OLE2W			SSOLE2W
			#define A2COLE			SSA2COLE
			#define OLE2CA			SSOLE2CA
			#define W2COLE			SSW2COLE
			#define OLE2CW			SSOLE2CW
	
		#endif // #ifdef _MFC_VER
	#endif // #ifndef USES_CONVERSION
#endif // #ifndef SS_NO_CONVERSION

// Define ostring - generic name for std::basic_string

#if !defined(ostring) && !defined(OSTRING_DEFINED)
	typedef std::basic_string ostring;
	#define OSTRING_DEFINED
#endif

// StdCodeCvt when there's no conversion to be done
inline PSTR StdCodeCvt(PSTR pDst, int nDst, PCSTR pSrc, int nSrc)
{
	int nChars = SSMIN(nSrc, nDst);

	if ( nChars > 0 )
	{
		pDst[0]				= '\0';
		std::basic_string::traits_type::copy(pDst, pSrc, nChars);
//		std::char_traits::copy(pDst, pSrc, nChars);
		pDst[nChars]	= '\0';
	}

	return pDst;
}
inline PSTR StdCodeCvt(PSTR pDst, int nDst, PCUSTR pSrc, int nSrc)
{
	return StdCodeCvt(pDst, nDst, (PCSTR)pSrc, nSrc);
}
inline PUSTR StdCodeCvt(PUSTR pDst, int nDst, PCSTR pSrc, int nSrc)
{
	return (PUSTR)StdCodeCvt((PSTR)pDst, nDst, pSrc, nSrc);
}

inline PWSTR StdCodeCvt(PWSTR pDst, int nDst, PCWSTR pSrc, int nSrc)
{
	int nChars = SSMIN(nSrc, nDst);

	if ( nChars > 0 )
	{
		pDst[0]				= '\0';
		std::basic_string::traits_type::copy(pDst, pSrc, nChars);
//		std::char_traits::copy(pDst, pSrc, nChars);
		pDst[nChars]	= '\0';
	}

	return pDst;
}


// Define tstring -- generic name for std::basic_string

#if !defined(tstring) && !defined(TSTRING_DEFINED)
	typedef std::basic_string tstring;
	#define TSTRING_DEFINED
#endif

// a very shorthand way of applying the fix for KB problem Q172398
// (basic_string assignment bug)

#if defined ( _MSC_VER ) && ( _MSC_VER < 1200 )
	#define Q172398(x) (x).erase()
#else
	#define Q172398(x)
#endif

// =============================================================================
// INLINE FUNCTIONS ON WHICH CSTDSTRING RELIES
//
// Usually for generic text mapping, we rely on preprocessor macro definitions
// to map to string functions.  However the CStdStr<> template cannot use
// macro-based generic text mappings because its character types do not get
// resolved until template processing which comes AFTER macro processing.  In
// other words, the preprocessor macro UNICODE is of little help to us in the
// CStdStr template
//
// Therefore, to keep the CStdStr declaration simple, we have these inline
// functions.  The template calls them often.  Since they are inline (and NOT
// exported when this is built as a DLL), they will probably be resolved away
// to nothing. 
//
// Without these functions, the CStdStr<> template would probably have to broken
// out into two, almost identical classes.  Either that or it would be a huge,
// convoluted mess, with tons of "if" statements all over the place checking the
// size of template parameter CT.
// =============================================================================

#ifdef SS_NO_LOCALE

	// --------------------------------------------------------------------------
	// Win32 GetStringTypeEx wrappers
	// --------------------------------------------------------------------------
	inline bool wsGetStringType(LCID lc, DWORD dwT, PCSTR pS, int nSize, 
		WORD* pWd)
	{
		return FALSE != GetStringTypeExA(lc, dwT, pS, nSize, pWd);
	}
	inline bool wsGetStringType(LCID lc, DWORD dwT, PCWSTR pS, int nSize, 
		WORD* pWd)
	{
		return FALSE != GetStringTypeExW(lc, dwT, pS, nSize, pWd);
	}


	template
		inline bool ssisspace (CT t)
	{ 
		WORD toYourMother;
		return	wsGetStringType(GetThreadLocale(), CT_CTYPE1, &t, 1, &toYourMother)
			&& 0 != (C1_BLANK & toYourMother);
	}

#endif

// If they defined SS_NO_REFCOUNT, then we must convert all assignments

#if defined (_MSC_VER) && (_MSC_VER < 1300)
	#ifdef SS_NO_REFCOUNT
		#define SSREF(x) (x).c_str()
	#else
		#define SSREF(x) (x)
	#endif
#else
	#define SSREF(x) (x)
#endif

// -----------------------------------------------------------------------------
// sslen: strlen/wcslen wrappers
// -----------------------------------------------------------------------------
template inline int sslen(const CT* pT)
{
	return 0 == pT ? 0 : (int)std::basic_string::traits_type::length(pT);
//	return 0 == pT ? 0 : std::char_traits::length(pT);
}
inline SS_NOTHROW int sslen(const std::string& s)
{
	return static_cast(s.length());
}
inline SS_NOTHROW int sslen(const std::wstring& s)
{
	return static_cast(s.length());
}

// -----------------------------------------------------------------------------
// sstolower/sstoupper -- convert characters to upper/lower case
// -----------------------------------------------------------------------------

#ifdef SS_NO_LOCALE
	inline char sstoupper(char ch)		{ return (char)::toupper(ch); }
	inline wchar_t sstoupper(wchar_t ch){ return (wchar_t)::towupper(ch); }
	inline char sstolower(char ch)		{ return (char)::tolower(ch); }
	inline wchar_t sstolower(wchar_t ch){ return (wchar_t)::tolower(ch); }
#else
	template
	inline CT sstolower(const CT& t, const std::locale& loc = std::locale())
	{
		return std::tolower(t, loc);
	}
	template
	inline CT sstoupper(const CT& t, const std::locale& loc = std::locale())
	{
		return std::toupper(t, loc);
	}
#endif

// -----------------------------------------------------------------------------
// ssasn: assignment functions -- assign "sSrc" to "sDst"
// -----------------------------------------------------------------------------
typedef std::string::size_type		SS_SIZETYPE; // just for shorthand, really
typedef std::string::pointer		SS_PTRTYPE;  
typedef std::wstring::size_type		SW_SIZETYPE;
typedef std::wstring::pointer		SW_PTRTYPE;  

inline void	ssasn(std::string& sDst, const std::string& sSrc)
{
	if ( sDst.c_str() != sSrc.c_str() )
	{
		sDst.erase();
		sDst.assign(SSREF(sSrc));
	}
}
inline void	ssasn(std::string& sDst, PCSTR pA)
{
	// Watch out for NULLs, as always.

	if ( 0 == pA )
	{
		sDst.erase();
	}

	// If pA actually points to part of sDst, we must NOT erase(), but
	// rather take a substring

	else if ( pA >= sDst.c_str() && pA <= sDst.c_str() + sDst.size() )
	{
		sDst =sDst.substr(static_cast(pA-sDst.c_str()));
	}

	// Otherwise (most cases) apply the assignment bug fix, if applicable
	// and do the assignment

	else
	{
		Q172398(sDst);
		sDst.assign(pA);
	}
}
inline void	ssasn(std::string& sDst, const std::wstring& sSrc)
{
	if ( sSrc.empty() )
	{
		sDst.erase();
	}
	else
	{
		int nDst	= static_cast(sSrc.size());

		// In MBCS builds, pad the buffer to account for the possibility of
		// some 3 byte characters.  Not perfect but should get most cases.

#ifdef SS_MBCS
		nDst	= static_cast(static_cast(nDst) * 1.3);
#endif

		sDst.resize(nDst+1);
		PCSTR szCvt = StdCodeCvt(const_cast(sDst.data()), nDst,
			sSrc.c_str(), static_cast(sSrc.size()));

		// In MBCS builds, we don't know how long the destination string will be.

#ifdef SS_MBCS
		sDst.resize(sslen(szCvt));
#else
		szCvt;
		sDst.resize(sSrc.size());
#endif
	}
}
inline void	ssasn(std::string& sDst, PCWSTR pW)
{
	int nSrc	= sslen(pW);
	if ( nSrc > 0 )
	{
		int nSrc	= sslen(pW);
		int nDst	= nSrc;

		// In MBCS builds, pad the buffer to account for the possibility of
		// some 3 byte characters.  Not perfect but should get most cases.

#ifdef SS_MBCS
		nDst	= static_cast(static_cast(nDst) * 1.3);
#endif

		sDst.resize(nDst + 1);
		PCSTR szCvt = StdCodeCvt(const_cast(sDst.data()), nDst,
			pW, nSrc);

		// In MBCS builds, we don't know how long the destination string will be.

#ifdef SS_MBCS
		sDst.resize(sslen(szCvt));
#else
		sDst.resize(nDst);
		szCvt;
#endif
	}
	else
	{
		sDst.erase();
	}
}
inline void ssasn(std::string& sDst, const int nNull)
{
	UNUSED(nNull);
	ASSERT(nNull==0);
	sDst.assign("");
}	
inline void	ssasn(std::wstring& sDst, const std::wstring& sSrc)
{
	if ( sDst.c_str() != sSrc.c_str() )
	{
		sDst.erase();
		sDst.assign(SSREF(sSrc));
	}
}
inline void	ssasn(std::wstring& sDst, PCWSTR pW)
{
	// Watch out for NULLs, as always.

	if ( 0 == pW )
	{
		sDst.erase();
	}

	// If pW actually points to part of sDst, we must NOT erase(), but
	// rather take a substring

	else if ( pW >= sDst.c_str() && pW <= sDst.c_str() + sDst.size() )
	{
		sDst = sDst.substr(static_cast(pW-sDst.c_str()));
	}

	// Otherwise (most cases) apply the assignment bug fix, if applicable
	// and do the assignment

	else
	{
		Q172398(sDst);
		sDst.assign(pW);
	}
}
#undef StrSizeType
inline void	ssasn(std::wstring& sDst, const std::string& sSrc)
{
	if ( sSrc.empty() )
	{
		sDst.erase();
	}
	else
	{
		int nSrc	= static_cast(sSrc.size());
		int nDst	= nSrc;

		sDst.resize(nSrc+1);
		PCWSTR szCvt = StdCodeCvt(const_cast(sDst.data()), nDst,
			sSrc.c_str(), nSrc);

		sDst.resize(sslen(szCvt));
	}
}
inline void	ssasn(std::wstring& sDst, PCSTR pA)
{
	int nSrc	= sslen(pA);

	if ( 0 == nSrc )
	{
		sDst.erase();
	}
	else
	{
		int nDst	= nSrc;
		sDst.resize(nDst+1);
		PCWSTR szCvt = StdCodeCvt(const_cast(sDst.data()), nDst, pA,
			nSrc);

		sDst.resize(sslen(szCvt));
	}
}
inline void ssasn(std::wstring& sDst, const int nNull)
{
	UNUSED(nNull);
	ASSERT(nNull==0);
	sDst.assign(L"");
}


// -----------------------------------------------------------------------------
// ssadd: string object concatenation -- add second argument to first
// -----------------------------------------------------------------------------
inline void	ssadd(std::string& sDst, const std::wstring& sSrc)
{
	int nSrc	= static_cast(sSrc.size());

	if ( nSrc > 0 )
	{
		int nDst	= static_cast(sDst.size());
		int nAdd	= nSrc;

		// In MBCS builds, pad the buffer to account for the possibility of
		// some 3 byte characters.  Not perfect but should get most cases.

#ifdef SS_MBCS
		nAdd		= static_cast(static_cast(nAdd) * 1.3);
#endif

		sDst.resize(nDst+nAdd+1);
		PCSTR szCvt = StdCodeCvt(const_cast(sDst.data()+nDst),
			nAdd, sSrc.c_str(), nSrc);

#ifdef SS_MBCS
		sDst.resize(nDst + sslen(szCvt));
#else
		sDst.resize(nDst + nAdd);
		szCvt;
#endif
	}
}
inline void	ssadd(std::string& sDst, const std::string& sSrc)
{
	sDst += sSrc;
}
inline void	ssadd(std::string& sDst, PCWSTR pW)
{
	int nSrc		= sslen(pW);
	if ( nSrc > 0 )
	{
		int nDst	= static_cast(sDst.size());
		int nAdd	= nSrc;

#ifdef SS_MBCS
		nAdd	= static_cast(static_cast(nAdd) * 1.3);
#endif

		sDst.resize(nDst + nAdd + 1);
		PCSTR szCvt = StdCodeCvt(const_cast(sDst.data()+nDst),
			nAdd, pW, nSrc);

#ifdef SS_MBCS
		sDst.resize(nDst + sslen(szCvt));
#else
		sDst.resize(nDst + nSrc);
		szCvt;
#endif
	}
}
inline void	ssadd(std::string& sDst, PCSTR pA)
{
	if ( pA )
	{
		// If the string being added is our internal string or a part of our
		// internal string, then we must NOT do any reallocation without
		// first copying that string to another object (since we're using a
		// direct pointer)

		if ( pA >= sDst.c_str() && pA <= sDst.c_str()+sDst.length())
		{
			if ( sDst.capacity() <= sDst.size()+sslen(pA) )
				sDst.append(std::string(pA));
			else
				sDst.append(pA);
		}
		else
		{
			sDst.append(pA); 
		}
	}
}
inline void	ssadd(std::wstring& sDst, const std::wstring& sSrc)
{
	sDst += sSrc;
}
inline void	ssadd(std::wstring& sDst, const std::string& sSrc)
{
	if ( !sSrc.empty() )
	{
		int nSrc	= static_cast(sSrc.size());
		int nDst	= static_cast(sDst.size());

		sDst.resize(nDst + nSrc + 1);
		PCWSTR szCvt = StdCodeCvt(const_cast(sDst.data()+nDst), 
			nSrc, sSrc.c_str(), nSrc+1);

#ifdef SS_MBCS
		sDst.resize(nDst + sslen(szCvt));
#else
		sDst.resize(nDst + nSrc);
		szCvt;
#endif
	}
}
inline void	ssadd(std::wstring& sDst, PCSTR pA)
{
	int nSrc		= sslen(pA);

	if ( nSrc > 0 )
	{
		int nDst	= static_cast(sDst.size());

		sDst.resize(nDst + nSrc + 1);
		PCWSTR szCvt = StdCodeCvt(const_cast(sDst.data()+nDst),
			nSrc, pA, nSrc+1);

#ifdef SS_MBCS
		sDst.resize(nDst + sslen(szCvt));
#else
		sDst.resize(nDst + nSrc);
		szCvt;
#endif
	}
}
inline void	ssadd(std::wstring& sDst, PCWSTR pW)
{
	if ( pW )
	{
		// If the string being added is our internal string or a part of our
		// internal string, then we must NOT do any reallocation without
		// first copying that string to another object (since we're using a
		// direct pointer)

		if ( pW >= sDst.c_str() && pW <= sDst.c_str()+sDst.length())
		{
			if ( sDst.capacity() <= sDst.size()+sslen(pW) )
				sDst.append(std::wstring(pW));
			else
				sDst.append(pW);
		}
		else
		{
			sDst.append(pW);
		}
	}
}


// -----------------------------------------------------------------------------
// sscmp: comparison (case sensitive, not affected by locale)
// -----------------------------------------------------------------------------
template
inline int sscmp(const CT* pA1, const CT* pA2)
{
    CT f;
    CT l;

    do 
    {
	    f = *(pA1++);
	    l = *(pA2++);
    } while ( (f) && (f == l) );

    return (int)(f - l);
}

// -----------------------------------------------------------------------------
// ssicmp: comparison (case INsensitive, not affected by locale)
// -----------------------------------------------------------------------------
template
inline int ssicmp(const CT* pA1, const CT* pA2)
{
	// Using the "C" locale = "not affected by locale"

	std::locale loc = std::locale::classic();
    const std::ctype& ct = SS_USE_FACET(loc, std::ctype);
    CT f;
    CT l;

    do 
    {
	    f = ct.tolower(*(pA1++));
	    l = ct.tolower(*(pA2++));
    } while ( (f) && (f == l) );

    return (int)(f - l);
}

// -----------------------------------------------------------------------------
// ssupr/sslwr: Uppercase/Lowercase conversion functions
// -----------------------------------------------------------------------------

template
inline void sslwr(CT* pT, size_t nLen, const std::locale& loc=std::locale())
{
	SS_USE_FACET(loc, std::ctype).tolower(pT, pT+nLen);
}
template
inline void ssupr(CT* pT, size_t nLen, const std::locale& loc=std::locale())
{
	SS_USE_FACET(loc, std::ctype).toupper(pT, pT+nLen);
}

// -----------------------------------------------------------------------------
// vsprintf/vswprintf or _vsnprintf/_vsnwprintf equivalents.  In standard
// builds we can't use _vsnprintf/_vsnwsprintf because they're MS extensions.
//
// -----------------------------------------------------------------------------
// Borland's headers put some ANSI "C" functions in the 'std' namespace. 
// Promote them to the global namespace so we can use them here.

#if defined(__BORLANDC__)
    using std::vsprintf;
    using std::vswprintf;
#endif

	// GNU is supposed to have vsnprintf and vsnwprintf.  But only the newer
	// distributions do.

#if defined(__GNUC__)

	inline int ssvsprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl)
	{ 
		return vsnprintf(pA, nCount, pFmtA, vl);
	}
	inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
	{
		return vswprintf(pW, nCount, pFmtW, vl);
	}

	// Else if this is VC++ in a regular (non-ANSI) build
#elif defined(_MSC_VER) && !defined(SS_ANSI)

	inline int	ssvsprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl)
	{ 
		return _vsnprintf(pA, nCount, pFmtA, vl);
	}
	inline int	ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
	{
		return _vsnwprintf(pW, nCount, pFmtW, vl);
	}

	// Else (an ANSI build) if they want to allow "dangerous" (i.e. non-length-
	// checked) formatting
#elif defined (SS_DANGEROUS_FORMAT)  // ignore buffer size parameter if needed?

	inline int ssvsprintf(PSTR pA, size_t /*nCount*/, PCSTR pFmtA, va_list vl)
	{
		return vsprintf(pA, pFmtA, vl);
	}

	inline int ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
	{
		// JMO: Some distributions of the "C" have a version of vswprintf that
        // takes 3 arguments (e.g. Microsoft, Borland, GNU).  Others have a 
        // version which takes 4 arguments (an extra "count" argument in the
        // second position.  The best stab I can take at this so far is that if
        // you are NOT running with MS, Borland, or GNU, then I'll assume you
        // have the version that takes 4 arguments.
        //
        // I'm sure that these checks don't catch every platform correctly so if
        // you get compiler errors on one of the lines immediately below, it's
        // probably because your implemntation takes a different number of
        // arguments.  You can comment out the offending line (and use the
        // alternate version) or you can figure out what compiler flag to check
        // and add that preprocessor check in.  Regardless, if you get an error
        // on these lines, I'd sure like to hear from you about it.
        //
        // Thanks to Ronny Schulz for the SGI-specific checks here.

//	#if !defined(__MWERKS__) && !defined(__SUNPRO_CC_COMPAT) && !defined(__SUNPRO_CC)
    #if    !defined(_MSC_VER) \
        && !defined (__BORLANDC__) \
        && !defined(__GNUC__) \
        && !defined(__sgi)

        return vswprintf(pW, nCount, pFmtW, vl);

    // suddenly with the current SGI 7.3 compiler there is no such function as
    // vswprintf and the substitute needs explicit casts to compile

    #elif defined(__sgi)

        nCount;
        return vsprintf( (char *)pW, (char *)pFmtW, vl);

    #else

        nCount;
        return vswprintf(pW, pFmtW, vl);

    #endif

	}

	// OK, it's some kind of ANSI build but no "dangerous" formatting allowed
#else 

	// GOT COMPILER PROBLEMS HERE?
	// ---------------------------
	// Does your compiler choke on one or more of the following 2 functions?  It
	// probably means that you don't have have either vsnprintf or vsnwprintf in
	// your version of the CRT.  This is understandable since neither is an ANSI
	// "C" function.  However it still leaves you in a dilemma.  In order to make
	// this code build, you're going to have to to use some non-length-checked
	// formatting functions that every CRT has:  vsprintf and vswprintf.  
	//
	// This is very dangerous.  With the proper erroneous (or malicious) code, it
	// can lead to buffer overlows and crashing your PC.  Use at your own risk
	// In order to use them, just #define SS_DANGEROUS_FORMAT at the top of
	// this file.
	//
	// Even THEN you might not be all the way home due to some non-conforming
	// distributions.  More on this in the comments below.

	inline int	ssvsprintf(PSTR pA, size_t nCount, PCSTR pFmtA, va_list vl)
	{
	#ifdef _MSC_VER
			return _vsnprintf(pA, nCount, pFmtA, vl);
	#else
			return vsnprintf(pA, nCount, pFmtA, vl);
	#endif
	}
	inline int	ssvsprintf(PWSTR pW, size_t nCount, PCWSTR pFmtW, va_list vl)
	{
	#ifdef _MSC_VER
			return _vsnwprintf(pW, nCount, pFmtW, vl);
	#else
			return vsnwprintf(pW, nCount, pFmtW, vl);
	#endif
	}

#endif




// -----------------------------------------------------------------------------
// ssload: Type safe, overloaded ::LoadString wrappers
// There is no equivalent of these in non-Win32-specific builds.  However, I'm
// thinking that with the message facet, there might eventually be one
// -----------------------------------------------------------------------------
#if defined (SS_WIN32) && !defined(SS_ANSI)
	inline int ssload(HMODULE hInst, UINT uId, PSTR pBuf, int nMax)
	{
		return ::LoadStringA(hInst, uId, pBuf, nMax);
	}
	inline int ssload(HMODULE hInst, UINT uId, PWSTR pBuf, int nMax)
	{
		return ::LoadStringW(hInst, uId, pBuf, nMax);
	}
#endif


// -----------------------------------------------------------------------------
// sscoll/ssicoll: Collation wrappers
//		Note -- with MSVC I have reversed the arguments order here because the
//		functions appear to return the opposite of what they should
// -----------------------------------------------------------------------------
#ifndef SS_NO_LOCALE
template 
inline int sscoll(const CT* sz1, int nLen1, const CT* sz2, int nLen2)
{
	const std::collate& coll =
		SS_USE_FACET(std::locale(), std::collate);

	return coll.compare(sz2, sz2+nLen2, sz1, sz1+nLen1);
}
template 
inline int ssicoll(const CT* sz1, int nLen1, const CT* sz2, int nLen2)
{
	const std::locale loc;
	const std::collate& coll = SS_USE_FACET(loc, std::collate);

	// Some implementations seem to have trouble using the collate<>
	// facet typedefs so we'll just default to basic_string and hope
	// that's what the collate facet uses (which it generally should)

//	std::collate::string_type s1(sz1);
//	std::collate::string_type s2(sz2);
	const std::basic_string sEmpty;
    std::basic_string s1(sz1 ? sz1 : sEmpty.c_str());
    std::basic_string s2(sz2 ? sz2 : sEmpty.c_str());

	sslwr(const_cast(s1.c_str()), nLen1, loc);
	sslwr(const_cast(s2.c_str()), nLen2, loc);
	return coll.compare(s2.c_str(), s2.c_str()+nLen2,
						s1.c_str(), s1.c_str()+nLen1);
}
#endif


// -----------------------------------------------------------------------------
// ssfmtmsg: FormatMessage equivalents.  Needed because I added a CString facade
// Again -- no equivalent of these on non-Win32 builds but their might one day
// be one if the message facet gets implemented
// -----------------------------------------------------------------------------
#if defined (SS_WIN32) && !defined(SS_ANSI)
	inline DWORD ssfmtmsg(DWORD dwFlags, LPCVOID pSrc, DWORD dwMsgId,
						  DWORD dwLangId, PSTR pBuf, DWORD nSize,
						  va_list* vlArgs)
	{ 
		return FormatMessageA(dwFlags, pSrc, dwMsgId, dwLangId,
							  pBuf, nSize,vlArgs);
	}
	inline DWORD ssfmtmsg(DWORD dwFlags, LPCVOID pSrc, DWORD dwMsgId,
						  DWORD dwLangId, PWSTR pBuf, DWORD nSize,
						  va_list* vlArgs)
	{
		return FormatMessageW(dwFlags, pSrc, dwMsgId, dwLangId,
							  pBuf, nSize,vlArgs);
	}
#else
#endif
 


// FUNCTION: sscpy.  Copies up to 'nMax' characters from pSrc to pDst.
// -----------------------------------------------------------------------------
// FUNCTION:  sscpy
//		inline int sscpy(PSTR pDst, PCSTR pSrc, int nMax=-1);
//		inline int sscpy(PUSTR pDst,  PCSTR pSrc, int nMax=-1)
//		inline int sscpy(PSTR pDst, PCWSTR pSrc, int nMax=-1);
//		inline int sscpy(PWSTR pDst, PCWSTR pSrc, int nMax=-1);
//		inline int sscpy(PWSTR pDst, PCSTR pSrc, int nMax=-1);
//
// DESCRIPTION:
//		This function is very much (but not exactly) like strcpy.  These
//		overloads simplify copying one C-style string into another by allowing
//		the caller to specify two different types of strings if necessary.
//
//		The strings must NOT overlap
//
//		"Character" is expressed in terms of the destination string, not
//		the source.  If no 'nMax' argument is supplied, then the number of
//		characters copied will be sslen(pSrc).  A NULL terminator will
//		also be added so pDst must actually be big enough to hold nMax+1
//		characters.  The return value is the number of characters copied,
//		not including the NULL terminator.
//
// PARAMETERS: 
//		pSrc - the string to be copied FROM.  May be a char based string, an
//			   MBCS string (in Win32 builds) or a wide string (wchar_t).
//		pSrc - the string to be copied TO.  Also may be either MBCS or wide
//		nMax - the maximum number of characters to be copied into szDest.  Note
//			   that this is expressed in whatever a "character" means to pDst.
//			   If pDst is a wchar_t type string than this will be the maximum
//			   number of wchar_ts that my be copied.  The pDst string must be
//			   large enough to hold least nMaxChars+1 characters.
//			   If the caller supplies no argument for nMax this is a signal to
//			   the routine to copy all the characters in pSrc, regardless of
//			   how long it is.
//
// RETURN VALUE: none
// -----------------------------------------------------------------------------
template
inline int sscpycvt(CT1* pDst, const CT2* pSrc, int nMax)
{
	// Note -- we assume pDst is big enough to hold pSrc.  If not, we're in
	// big trouble.  No bounds checking.  Caveat emptor.
	
	int nSrc = sslen(pSrc);

	const CT1* szCvt = StdCodeCvt(pDst, nMax, pSrc, nSrc);

	// If we're copying the same size characters, then all the "code convert"
	// just did was basically memcpy so the #of characters copied is the same
	// as the number requested.  I should probably specialize this function
	// template to achieve this purpose as it is silly to do a runtime check
	// of a fact known at compile time.  I'll get around to it.

	return sslen(szCvt);
}

inline int sscpycvt(PSTR pDst, PCSTR pSrc, int nMax)
{
	int nCount = nMax;
	for (; nCount > 0 && *pSrc; ++pSrc, ++pDst, --nCount)
		std::basic_string::traits_type::assign(*pDst, *pSrc);

	*pDst =  '\0';
	return nMax - nCount;
}
inline int sscpycvt(PWSTR pDst, PCWSTR pSrc, int nMax)
{
	int nCount = nMax;
	for (; nCount > 0 && *pSrc; ++pSrc, ++pDst, --nCount)
		std::basic_string::traits_type::assign(*pDst, *pSrc);

	*pDst = L'\0';
	return nMax - nCount;
}
inline int sscpycvt(PWSTR pDst, PCSTR pSrc, int nMax)
{
	// Note -- we assume pDst is big enough to hold pSrc.  If not, we're in
	// big trouble.  No bounds checking.  Caveat emptor.

	const PWSTR szCvt = StdCodeCvt(pDst, nMax, pSrc, nMax);
	return sslen(szCvt);
}

template
inline int sscpy(CT1* pDst, const CT2* pSrc, int nMax, int nLen)
{
	return sscpycvt(pDst, pSrc, SSMIN(nMax, nLen));
}
template
inline int sscpy(CT1* pDst, const CT2* pSrc, int nMax)
{
	return sscpycvt(pDst, pSrc, SSMIN(nMax, sslen(pSrc)));
}
template
inline int sscpy(CT1* pDst, const CT2* pSrc)
{
	return sscpycvt(pDst, pSrc, sslen(pSrc));
}
template
inline int sscpy(CT1* pDst, const std::basic_string& sSrc, int nMax)
{
	return sscpycvt(pDst, sSrc.c_str(), SSMIN(nMax, (int)sSrc.length()));
}
template
inline int sscpy(CT1* pDst, const std::basic_string& sSrc)
{
	return sscpycvt(pDst, sSrc.c_str(), (int)sSrc.length());
}

#ifdef SS_INC_COMDEF
	template
	inline int sscpy(CT1* pDst, const _bstr_t& bs, int nMax)
	{
		return sscpycvt(pDst, static_cast(bs),
            SSMIN(nMax, static_cast(bs.length())));
	}
	template
	inline int sscpy(CT1* pDst, const _bstr_t& bs)
	{
		return sscpy(pDst, bs, static_cast(bs.length()));
	}
#endif


// -----------------------------------------------------------------------------
// Functional objects for changing case.  They also let you pass locales
// -----------------------------------------------------------------------------

#ifdef SS_NO_LOCALE
	template
	struct SSToUpper : public std::unary_function
	{
		inline CT operator()(const CT& t) const
		{
			return sstoupper(t);
		}
	};
	template
	struct SSToLower : public std::unary_function
	{
		inline CT operator()(const CT& t) const
		{
			return sstolower(t);
		}
	};
#else
	template
	struct SSToUpper : public std::binary_function
	{
		inline CT operator()(const CT& t, const std::locale& loc) const
		{
			return sstoupper(t, loc);
		}
	};
	template
	struct SSToLower : public std::binary_function
	{
		inline CT operator()(const CT& t, const std::locale& loc) const
		{
			return sstolower(t, loc);
		}
	};
#endif

// This struct is used for TrimRight() and TrimLeft() function implementations.
//template
//struct NotSpace : public std::unary_function
//{
//	const std::locale& loc;
//	inline NotSpace(const std::locale& locArg) : loc(locArg) {}
//	inline bool operator() (CT t) { return !std::isspace(t, loc); }
//};
template
struct NotSpace : public std::unary_function
{
	// DINKUMWARE BUG:
	// Note -- using std::isspace in a COM DLL gives us access violations
	// because it causes the dynamic addition of a function to be called
	// when the library shuts down.  Unfortunately the list is maintained
	// in DLL memory but the function is in static memory.  So the COM DLL
	// goes away along with the function that was supposed to be called,
	// and then later when the DLL CRT shuts down it unloads the list and
	// tries to call the long-gone function.
	// This is DinkumWare's implementation problem.  If you encounter this
	// problem, you may replace the calls here with good old isspace() and
	// iswspace() from the CRT unless they specify SS_ANSI
    
#ifdef SS_NO_LOCALE
	
	bool operator() (CT t) const { return !ssisspace(t); }

#else
	const std::locale loc;
	NotSpace(const std::locale& locArg=std::locale()) : loc(locArg) {}
	bool operator() (CT t) const { return !std::isspace(t, loc); }
#endif
};




//			Now we can define the template (finally!)
// =============================================================================
// TEMPLATE: CStdStr
//		template class CStdStr : public std::basic_string
//
// REMARKS:
//		This template derives from basic_string and adds some MFC CString-
//		like functionality
//
//		Basically, this is my attempt to make Standard C++ library strings as
//		easy to use as the MFC CString class.
//
//		Note that although this is a template, it makes the assumption that the
//		template argument (CT, the character type) is either char or wchar_t.  
// =============================================================================

//#define CStdStr _SS	// avoid compiler warning 4786

//    template ARG& FmtArg(ARG& arg)  { return arg; }
//    PCSTR  FmtArg(const std::string& arg)  { return arg.c_str(); }
//    PCWSTR FmtArg(const std::wstring& arg) { return arg.c_str(); }

template
struct FmtArg
{
    explicit FmtArg(const ARG& arg) : a_(arg) {}
    const ARG& operator()() const { return a_; }
    const ARG& a_;
private:
    FmtArg& operator=(const FmtArg&) { return *this; }
};

template
class CStdStr : public std::basic_string
{
	// Typedefs for shorter names.  Using these names also appears to help
	// us avoid some ambiguities that otherwise arise on some platforms

	#define MYBASE std::basic_string				 // my base class
	//typedef typename std::basic_string		MYBASE;	 // my base class
	typedef CStdStr							MYTYPE;	 // myself
	typedef typename MYBASE::const_pointer		PCMYSTR; // PCSTR or PCWSTR 
	typedef typename MYBASE::pointer			PMYSTR;	 // PSTR or PWSTR
	typedef typename MYBASE::iterator			MYITER;  // my iterator type
	typedef typename MYBASE::const_iterator		MYCITER; // you get the idea...
	typedef typename MYBASE::reverse_iterator	MYRITER;
	typedef typename MYBASE::size_type			MYSIZE;   
	typedef typename MYBASE::value_type			MYVAL; 
	typedef typename MYBASE::allocator_type		MYALLOC;
	
public:
	// shorthand conversion from PCTSTR to string resource ID
	#define SSRES(pctstr)  LOWORD(reinterpret_cast(pctstr))	

	bool TryLoad(const void* pT)
	{
		bool bLoaded = false;

#if defined(SS_WIN32) && !defined(SS_ANSI)
		if ( ( pT != NULL ) && SS_IS_INTRESOURCE(pT) )
		{
			UINT nId = LOWORD(reinterpret_cast(pT));
			if ( !LoadString(nId) )
			{
				TRACE(_T("Can't load string %u\n"), SSRES(pT));
			}
			bLoaded = true;
		}
#endif

		return bLoaded;
	}


	// CStdStr inline constructors
	CStdStr()
	{
	}

	CStdStr(const MYTYPE& str) : MYBASE(SSREF(str))
	{
	}

	CStdStr(const std::string& str)
	{
		ssasn(*this, SSREF(str));
	}

	CStdStr(const std::wstring& str)
	{
		ssasn(*this, SSREF(str));
	}

	CStdStr(PCMYSTR pT, MYSIZE n) : MYBASE(pT, n)
	{
	}

#ifdef SS_UNSIGNED
	CStdStr(PCUSTR pU)
	{
		*this = reinterpret_cast(pU);
	}
#endif

	CStdStr(PCSTR pA)
	{
	#ifdef SS_ANSI
		*this = pA;
	#else
		if ( !TryLoad(pA) )
			*this = pA;
	#endif
	}

	CStdStr(PCWSTR pW)
	{
	#ifdef SS_ANSI
		*this = pW;
	#else
		if ( !TryLoad(pW) )
			*this = pW;
	#endif
	}

	CStdStr(MYCITER first, MYCITER last)
		: MYBASE(first, last)
	{
	}

	CStdStr(MYSIZE nSize, MYVAL ch, const MYALLOC& al=MYALLOC())
		: MYBASE(nSize, ch, al)
	{
	}

	#ifdef SS_INC_COMDEF
		CStdStr(const _bstr_t& bstr)
		{
			if ( bstr.length() > 0 )
				this->append(static_cast(bstr), bstr.length());
		}
	#endif

	// CStdStr inline assignment operators -- the ssasn function now takes care
	// of fixing  the MSVC assignment bug (see knowledge base article Q172398).
	MYTYPE& operator=(const MYTYPE& str)
	{ 
		ssasn(*this, str); 
		return *this;
	}

	MYTYPE& operator=(const std::string& str)
	{
		ssasn(*this, str);
		return *this;
	}

	MYTYPE& operator=(const std::wstring& str)
	{
		ssasn(*this, str);
		return *this;
	}

	MYTYPE& operator=(PCSTR pA)
	{
		ssasn(*this, pA);
		return *this;
	}

	MYTYPE& operator=(PCWSTR pW)
	{
		ssasn(*this, pW);
		return *this;
	}

#ifdef SS_UNSIGNED
	MYTYPE& operator=(PCUSTR pU)
	{
		ssasn(*this, reinterpret_cast(pU));
		return *this;
	}
#endif

	MYTYPE& operator=(CT t)
	{
		Q172398(*this);
		this->assign(1, t);
		return *this;
	}

	#ifdef SS_INC_COMDEF
		MYTYPE& operator=(const _bstr_t& bstr)
		{
			if ( bstr.length() > 0 )
			{
				this->assign(static_cast(bstr), bstr.length());
				return *this;
			}
			else
			{
				this->erase();
				return *this;
			}
		}
	#endif


	// Overloads  also needed to fix the MSVC assignment bug (KB: Q172398)
	//  *** Thanks to Pete The Plumber for catching this one ***
	// They also are compiled if you have explicitly turned off refcounting
	#if ( defined(_MSC_VER) && ( _MSC_VER < 1200 ) ) || defined(SS_NO_REFCOUNT) 

		MYTYPE& assign(const MYTYPE& str)
		{
			Q172398(*this);
			sscpy(GetBuffer(str.size()+1), SSREF(str));
			this->ReleaseBuffer(str.size());
			return *this;
		}

		MYTYPE& assign(const MYTYPE& str, MYSIZE nStart, MYSIZE nChars)
		{
			// This overload of basic_string::assign is supposed to assign up to
			//  or the NULL terminator, whichever comes first.  Since we
			// are about to call a less forgiving overload (in which 
			// must be a valid length), we must adjust the length here to a safe
			// value.  Thanks to Ullrich Poll鋒ne for catching this bug

			nChars		= SSMIN(nChars, str.length() - nStart);
			MYTYPE strTemp(str.c_str()+nStart, nChars);
			Q172398(*this);
			this->assign(strTemp);
			return *this;
		}

		MYTYPE& assign(const MYBASE& str)
		{
			ssasn(*this, str);
			return *this;
		}

		MYTYPE& assign(const MYBASE& str, MYSIZE nStart, MYSIZE nChars)
		{
			// This overload of basic_string::assign is supposed to assign up to
			//  or the NULL terminator, whichever comes first.  Since we
			// are about to call a less forgiving overload (in which 
			// must be a valid length), we must adjust the length here to a safe
			// value. Thanks to Ullrich Poll鋒ne for catching this bug

			nChars		= SSMIN(nChars, str.length() - nStart);

			// Watch out for assignment to self

			if ( this == &str )
			{
				MYTYPE strTemp(str.c_str() + nStart, nChars);
				static_cast(this)->assign(strTemp);
			}
			else
			{
				Q172398(*this);
				static_cast(this)->assign(str.c_str()+nStart, nChars);
			}
			return *this;
		}

		MYTYPE& assign(const CT* pC, MYSIZE nChars)
		{
			// Q172398 only fix -- erase before assigning, but not if we're
			// assigning from our own buffer

	#if defined ( _MSC_VER ) && ( _MSC_VER < 1200 )
			if ( !this->empty() &&
				( pC < this->data() || pC > this->data() + this->capacity() ) )
			{
				this->erase();
			}
	#endif
			Q172398(*this);
			static_cast(this)->assign(pC, nChars);
			return *this;
		}

		MYTYPE& assign(MYSIZE nChars, MYVAL val)
		{
			Q172398(*this);
			static_cast(this)->assign(nChars, val);
			return *this;
		}

		MYTYPE& assign(const CT* pT)
		{
			return this->assign(pT, MYBASE::traits_type::length(pT));
		}

		MYTYPE& assign(MYCITER iterFirst, MYCITER iterLast)
		{
	#if defined ( _MSC_VER ) && ( _MSC_VER < 1200 ) 
			// Q172398 fix.  don't call erase() if we're assigning from ourself
			if ( iterFirst < this->begin() ||
                 iterFirst > this->begin() + this->size() )
            {
				this->erase()
            }
	#endif
			this->replace(this->begin(), this->end(), iterFirst, iterLast);
			return *this;
		}
	#endif


	// -------------------------------------------------------------------------
	// CStdStr inline concatenation.
	// -------------------------------------------------------------------------
	MYTYPE& operator+=(const MYTYPE& str)
	{
		ssadd(*this, str);
		return *this;
	}

	MYTYPE& operator+=(const std::string& str)
	{
		ssadd(*this, str);
		return *this; 
	}

	MYTYPE& operator+=(const std::wstring& str)
	{
		ssadd(*this, str);
		return *this;
	}

	MYTYPE& operator+=(PCSTR pA)
	{
		ssadd(*this, pA);
		return *this;
	}

	MYTYPE& operator+=(PCWSTR pW)
	{
		ssadd(*this, pW);
		return *this;
	}

	MYTYPE& operator+=(CT t)
	{
		this->append(1, t);
		return *this;
	}
	#ifdef SS_INC_COMDEF	// if we have _bstr_t, define a += for it too.
		MYTYPE& operator+=(const _bstr_t& bstr)
		{
			return this->operator+=(static_cast(bstr));
		}
	#endif


	// -------------------------------------------------------------------------
	// Case changing functions
	// -------------------------------------------------------------------------

    MYTYPE& ToUpper(const std::locale& loc=std::locale())
	{
		// Note -- if there are any MBCS character sets in which the lowercase
		// form a character takes up a different number of bytes than the
		// uppercase form, this would probably not work...

		std::transform(this->begin(),
					   this->end(),
					   this->begin(),
#ifdef SS_NO_LOCALE
					   SSToUpper());
#else
					   std::bind2nd(SSToUpper(), loc));
#endif

		// ...but if it were, this would probably work better.  Also, this way
		// seems to be a bit faster when anything other then the "C" locale is
		// used...

//		if ( !empty() )
//		{
//			ssupr(this->GetBuf(), this->size(), loc);
//			this->RelBuf();
//		}

		return *this;
	}

	MYTYPE& ToLower(const std::locale& loc=std::locale())
	{
		// Note -- if there are any MBCS character sets in which the lowercase
		// form a character takes up a different number of bytes than the
		// uppercase form, this would probably not work...

		std::transform(this->begin(),
					   this->end(),
					   this->begin(),
#ifdef SS_NO_LOCALE
					   SSToLower());
#else
					   std::bind2nd(SSToLower(), loc));
#endif

		// ...but if it were, this would probably work better.  Also, this way
		// seems to be a bit faster when anything other then the "C" locale is
		// used...

//		if ( !empty() )
//		{
//			sslwr(this->GetBuf(), this->size(), loc);
//			this->RelBuf();
//		}
		return *this;
	}


	MYTYPE& Normalize()
	{
		return Trim().ToLower();
	}


	// -------------------------------------------------------------------------
	// CStdStr -- Direct access to character buffer.  In the MS' implementation,
	// the at() function that we use here also calls _Freeze() providing us some
	// protection from multithreading problems associated with ref-counting.
    // In VC 7 and later, of course, the ref-counting stuff is gone.
	// -------------------------------------------------------------------------

	CT* GetBuf(int nMinLen=-1)
	{
		if ( static_cast(this->size()) < nMinLen )
			this->resize(static_cast(nMinLen));

		return this->empty() ? const_cast(this->data()) : &(this->at(0));
	}

	CT* SetBuf(int nLen)
	{
		nLen = ( nLen > 0 ? nLen : 0 );
		if ( this->capacity() < 1 && nLen == 0 )
			this->resize(1);

		this->resize(static_cast(nLen));
		return const_cast(this->data());
	}
	void RelBuf(int nNewLen=-1)
	{
		this->resize(static_cast(nNewLen > -1 ? nNewLen :
                                                        sslen(this->c_str())));
	}

	void BufferRel()		 { RelBuf(); }			// backwards compatability
	CT*  Buffer()			 { return GetBuf(); }	// backwards compatability
	CT*  BufferSet(int nLen) { return SetBuf(nLen);}// backwards compatability

	bool Equals(const CT* pT, bool bUseCase=false) const
	{
		return  0 == (bUseCase ? this->compare(pT) : ssicmp(this->c_str(), pT));
	} 

	// -------------------------------------------------------------------------
	// FUNCTION:  CStdStr::Load
	// REMARKS:
	//		Loads string from resource specified by nID
	//
	// PARAMETERS:
	//		nID - resource Identifier.  Purely a Win32 thing in this case
	//
	// RETURN VALUE:
	//		true if successful, false otherwise
	// -------------------------------------------------------------------------

#ifndef SS_ANSI

	bool Load(UINT nId, HMODULE hModule=NULL)
	{
		bool bLoaded		= false;	// set to true of we succeed.

	#ifdef _MFC_VER		// When in Rome (or MFC land)...

		// If they gave a resource handle, use it.  Note - this is archaic
		// and not really what I would recommend.  But then again, in MFC
		// land, you ought to be using CString for resources anyway since
		// it walks the resource chain for you.

		HMODULE hModuleOld = NULL;

		if ( NULL != hModule )
		{
			hModuleOld = AfxGetResourceHandle();
			AfxSetResourceHandle(hModule);
		}

		// ...load the string

		CString strRes;
		bLoaded				= FALSE != strRes.LoadString(nId);

		// ...and if we set the resource handle, restore it.

		if ( NULL != hModuleOld )
			AfxSetResourceHandle(hModule);

		if ( bLoaded )
			*this			= strRes;

	#else // otherwise make our own hackneyed version of CString's Load
		
		// Get the resource name and module handle

		if ( NULL == hModule )
			hModule			= GetResourceHandle();

		PCTSTR szName		= MAKEINTRESOURCE((nId>>4)+1); // lifted 
		DWORD dwSize		= 0;

		// No sense continuing if we can't find the resource

		HRSRC hrsrc			= ::FindResource(hModule, szName, RT_STRING);

		if ( NULL == hrsrc )
		{
			TRACE(_T("Cannot find resource %d: 0x%X"), nId, ::GetLastError());
		}
		else if ( 0 == (dwSize = ::SizeofResource(hModule, hrsrc) / sizeof(CT)))
		{
			TRACE(_T("Cant get size of resource %d 0x%X\n"),nId,GetLastError());
		}
		else
		{
			bLoaded			= 0 != ssload(hModule, nId, GetBuf(dwSize), dwSize);
			ReleaseBuffer();
		}

	#endif  // #ifdef _MFC_VER

		if ( !bLoaded )
			TRACE(_T("String not loaded 0x%X\n"), ::GetLastError());

		return bLoaded;
	}

#endif  // #ifdef SS_ANSI
	
	// -------------------------------------------------------------------------
	// FUNCTION:  CStdStr::Format
	//		void _cdecl Formst(CStdStringA& PCSTR szFormat, ...)
	//		void _cdecl Format(PCSTR szFormat);
	//           
	// DESCRIPTION:
	//		This function does sprintf/wsprintf style formatting on CStdStringA
	//		objects.  It looks a lot like MFC's CString::Format.  Some people
	//		might even call this identical.  Fortunately, these people are now
	//		dead... heh heh.
	//
	// PARAMETERS: 
	//		nId - ID of string resource holding the format string
	//		szFormat - a PCSTR holding the format specifiers
	//		argList - a va_list holding the arguments for the format specifiers.
	//
	// RETURN VALUE:  None.
	// -------------------------------------------------------------------------
	// formatting (using wsprintf style formatting)

    // If they want a Format() function that safely handles string objects
    // without casting
 
#ifdef SS_SAFE_FORMAT       
    
    // Question:  Joe, you wacky coder you, why do you have so many overloads
    //      of the Format() function
    // Answer:  One reason only - CString compatability.  In short, by making
    //      the Format() function a template this way, I can do strong typing
    //      and allow people to pass CStdString arguments as fillers for
    //      "%s" format specifiers without crashing their program!  The downside
    //      is that I need to overload on the number of arguments.   If you are
    //      passing more arguments than I have listed below in any of my
    //      overloads, just add another one.
    //
    //      Yes, yes, this is really ugly.  In essence what I am doing here is
    //      protecting people from a bad (and incorrect) programming practice
    //      that they should not be doing anyway.  I am protecting them from
    //      themselves.  Why am I doing this?  Well, if you had any idea the
    //      number of times I've been emailed by people about this
    //      "incompatability" in my code, you wouldn't ask.

	void Fmt(const CT* szFmt, ...)
	{
		va_list argList;
		va_start(argList, szFmt);
		FormatV(szFmt, argList);
		va_end(argList);
	}

#ifndef SS_ANSI

    void Format(UINT nId)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) ) 
            this->swap(strFmt);
    }
    template
    void Format(UINT nId, const A1& v)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
            Fmt(strFmt, FmtArg(v)());
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
           Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)());
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(),FmtArg(v5)(),
                FmtArg(v6)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(),FmtArg(v5)(),
                FmtArg(v6)(), FmtArg(v7)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
           Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
                FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
                FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
                FmtArg(v9)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
                FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
                FmtArg(v9)(), FmtArg(v10)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
                FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
                FmtArg(v9)(),FmtArg(v10)(),FmtArg(v11)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
                FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
                FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
                FmtArg(v12)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12, const A13& v13)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
                FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
                FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
                FmtArg(v12)(), FmtArg(v13)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12, const A13& v13, const A14& v14)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
                FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
                FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
                FmtArg(v12)(), FmtArg(v13)(),FmtArg(v14)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12, const A13& v13, const A14& v14, const A15& v15)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
                FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
                FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
                FmtArg(v12)(),FmtArg(v13)(),FmtArg(v14)(),
                FmtArg(v15)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12, const A13& v13, const A14& v14, const A15& v15,
                const A16& v16)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
                FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
                FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
                FmtArg(v12)(),FmtArg(v13)(),FmtArg(v14)(),
                FmtArg(v15)(), FmtArg(v16)());
        }
    }
    template
    void Format(UINT nId, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12, const A13& v13, const A14& v14, const A15& v15,
                const A16& v16, const A17& v17)
    {
		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
        {
            Fmt(strFmt, FmtArg(v1)(), FmtArg(v2)(),
                FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
                FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
                FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
                FmtArg(v12)(),FmtArg(v13)(),FmtArg(v14)(),
                FmtArg(v15)(),FmtArg(v16)(),FmtArg(v17)());
        }
    }
    
#endif // #ifndef SS_ANSI

    // ...now the other overload of Format: the one that takes a string literal

    void Format(const CT* szFmt)
    {
        *this = szFmt;
    }
    template
    void Format(const CT* szFmt, const A1& v)
    {
        Fmt(szFmt, FmtArg(v)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)(), FmtArg(v7)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
            FmtArg(v9)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
            FmtArg(v9)(), FmtArg(v10)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
            FmtArg(v9)(),FmtArg(v10)(),FmtArg(v11)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
            FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
            FmtArg(v12)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12, const A13& v13)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
            FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
            FmtArg(v12)(), FmtArg(v13)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12, const A13& v13, const A14& v14)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
            FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
            FmtArg(v12)(), FmtArg(v13)(),FmtArg(v14)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12, const A13& v13, const A14& v14, const A15& v15)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
            FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
            FmtArg(v12)(),FmtArg(v13)(),FmtArg(v14)(),
            FmtArg(v15)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12, const A13& v13, const A14& v14, const A15& v15,
                const A16& v16)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
            FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
            FmtArg(v12)(),FmtArg(v13)(),FmtArg(v14)(),
            FmtArg(v15)(), FmtArg(v16)());
    }
    template
    void Format(const CT* szFmt, const A1& v1, const A2& v2, const A3& v3,
                const A4& v4, const A5& v5, const A6& v6, const A7& v7,
                const A8& v8, const A9& v9, const A10& v10, const A11& v11,
                const A12& v12, const A13& v13, const A14& v14, const A15& v15,
                const A16& v16, const A17& v17)
    {
        Fmt(szFmt, FmtArg(v1)(), FmtArg(v2)(),
            FmtArg(v3)(), FmtArg(v4)(), FmtArg(v5)(),
            FmtArg(v6)(), FmtArg(v7)(), FmtArg(v8)(),
            FmtArg(v9)(), FmtArg(v10)(),FmtArg(v11)(),
            FmtArg(v12)(),FmtArg(v13)(),FmtArg(v14)(),
            FmtArg(v15)(),FmtArg(v16)(),FmtArg(v17)());
    }

#else  // #ifdef SS_SAFE_FORMAT


#ifndef SS_ANSI

	void Format(UINT nId, ...)
	{
		va_list argList;
		va_start(argList, nId);

		MYTYPE strFmt;
		if ( strFmt.Load(nId) )
			FormatV(strFmt, argList);

		va_end(argList);
	}
    
#endif  // #ifdef SS_ANSI

	void Format(const CT* szFmt, ...)
	{
		va_list argList;
		va_start(argList, szFmt);
		FormatV(szFmt, argList);
		va_end(argList);
	}

#endif // #ifdef SS_SAFE_FORMAT

	void AppendFormat(const CT* szFmt, ...)
	{
		va_list argList;
		va_start(argList, szFmt);
		AppendFormatV(szFmt, argList);
		va_end(argList);
	}

	#define MAX_FMT_TRIES		5	 // #of times we try 
	#define FMT_BLOCK_SIZE		2048 // # of bytes to increment per try
	#define BUFSIZE_1ST	256
	#define BUFSIZE_2ND 512
	#define STD_BUF_SIZE		1024

	// an efficient way to add formatted characters to the string.  You may only
	// add up to STD_BUF_SIZE characters at a time, though
	void AppendFormatV(const CT* szFmt, va_list argList)
	{
		CT szBuf[STD_BUF_SIZE];
		int nLen = ssvsprintf(szBuf, STD_BUF_SIZE-1, szFmt, argList);

		if ( 0 < nLen )
			this->append(szBuf, nLen);
	}

	// -------------------------------------------------------------------------
	// FUNCTION:  FormatV
	//		void FormatV(PCSTR szFormat, va_list, argList);
	//           
	// DESCRIPTION:
	//		This function formats the string with sprintf style format-specs. 
	//		It makes a general guess at required buffer size and then tries
	//		successively larger buffers until it finds one big enough or a
	//		threshold (MAX_FMT_TRIES) is exceeded.
	//
	// PARAMETERS: 
	//		szFormat - a PCSTR holding the format of the output
	//		argList - a Microsoft specific va_list for variable argument lists
	//
	// RETURN VALUE: 
	// -------------------------------------------------------------------------

	void FormatV(const CT* szFormat, va_list argList)
	{
	#ifdef SS_ANSI
		MYTYPE str;
		int nLen	= sslen(szFormat) + STD_BUF_SIZE;
		ssvsprintf(str.GetBuffer(nLen), nLen-1, szFormat, argList);
		str.ReleaseBuffer();
		*this = str;

	#else

		CT* pBuf			= NULL;
		int nChars			= 1;
		int nUsed			= 0;
		size_type nActual	= 0;
		int nTry			= 0;

		do	
		{
			// Grow more than linearly (e.g. 512, 1536, 3072, etc)

			nChars			+= ((nTry+1) * FMT_BLOCK_SIZE);
			pBuf			= reinterpret_cast(_alloca(sizeof(CT)*nChars));
			nUsed			= ssvsprintf(pBuf, nChars-1, szFormat, argList);

			// Ensure proper NULL termination.

			nActual			= nUsed == -1 ? nChars-1 : SSMIN(nUsed, nChars-1);
			pBuf[nActual]= '\0';


		} while ( nUsed < 0 && nTry++ < MAX_FMT_TRIES );

		// assign whatever we managed to format

		this->assign(pBuf, nActual);

	#endif
	}

	// -------------------------------------------------------------------------
	// CString Facade Functions:
	//
	// The following methods are intended to allow you to use this class as a
	// near drop-in replacement for CString.
	// -------------------------------------------------------------------------
	#ifdef SS_WIN32
		BSTR AllocSysString() const
		{
			ostring os;
			ssasn(os, *this);
			return ::SysAllocString(os.c_str());
		}
	#endif

#ifndef SS_NO_LOCALE
	int Collate(PCMYSTR szThat) const
	{
		return sscoll(this->c_str(), this->length(), szThat, sslen(szThat));
	}

	int CollateNoCase(PCMYSTR szThat) const
	{
		return ssicoll(this->c_str(), this->length(), szThat, sslen(szThat));
	}
#endif
	int Compare(PCMYSTR szThat) const
	{
		return this->compare(szThat);	
	}

	int CompareNoCase(PCMYSTR szThat)	const
	{
		return ssicmp(this->c_str(), szThat);
	}

	int Delete(int nIdx, int nCount=1)
	{
        if ( nIdx < 0 )
			nIdx = 0;

		if ( nIdx < this->GetLength() )
			this->erase(static_cast(nIdx), static_cast(nCount));

		return GetLength();
	}

	void Empty()
	{
		this->erase();
	}

	int Find(CT ch) const
	{
		MYSIZE nIdx	= this->find_first_of(ch);
		return static_cast(MYBASE::npos == nIdx  ? -1 : nIdx);
	}

	int Find(PCMYSTR szSub) const
	{
		MYSIZE nIdx	= this->find(szSub);
		return static_cast(MYBASE::npos == nIdx ? -1 : nIdx);
	}

	int Find(CT ch, int nStart) const
	{
		// CString::Find docs say add 1 to nStart when it's not zero
		// CString::Find code doesn't do that however.  We'll stick
		// with what the code does

		MYSIZE nIdx	= this->find_first_of(ch, static_cast(nStart));
		return static_cast(MYBASE::npos == nIdx ? -1 : nIdx);
	}

	int Find(PCMYSTR szSub, int nStart) const
	{
		// CString::Find docs say add 1 to nStart when it's not zero
		// CString::Find code doesn't do that however.  We'll stick
		// with what the code does

		MYSIZE nIdx	= this->find(szSub, static_cast(nStart));
		return static_cast(MYBASE::npos == nIdx ? -1 : nIdx);
	}

	int FindOneOf(PCMYSTR szCharSet) const
	{
		MYSIZE nIdx = this->find_first_of(szCharSet);
		return static_cast(MYBASE::npos == nIdx ? -1 : nIdx);
	}

#ifndef SS_ANSI
	void FormatMessage(PCMYSTR szFormat, ...) throw(std::exception)
	{
		va_list argList;
		va_start(argList, szFormat);
		PMYSTR szTemp;
		if ( ssfmtmsg(FORMAT_MESSAGE_FROM_STRING|FORMAT_MESSAGE_ALLOCATE_BUFFER,
					   szFormat, 0, 0,
					   reinterpret_cast(&szTemp), 0, &argList) == 0 ||
			 szTemp == 0 )
		{
			throw std::runtime_error("out of memory");
		}
		*this = szTemp;
		LocalFree(szTemp);
		va_end(argList);
	}

	void FormatMessage(UINT nFormatId, ...) throw(std::exception)
	{
		MYTYPE sFormat;
		VERIFY(sFormat.LoadString(nFormatId));
		va_list argList;
		va_start(argList, nFormatId);
		PMYSTR szTemp;
		if ( ssfmtmsg(FORMAT_MESSAGE_FROM_STRING|FORMAT_MESSAGE_ALLOCATE_BUFFER,
					   sFormat, 0, 0,
					   reinterpret_cast(&szTemp), 0, &argList) == 0 ||
			szTemp == 0)
		{
			throw std::runtime_error("out of memory");
		}
		*this = szTemp;
		LocalFree(szTemp);
		va_end(argList);
	}
#endif

	// GetAllocLength -- an MSVC7 function but it costs us nothing to add it.

	int GetAllocLength()
	{
		return static_cast(this->capacity());
	}

	// -------------------------------------------------------------------------
	// GetXXXX -- Direct access to character buffer
	// -------------------------------------------------------------------------
	CT GetAt(int nIdx) const
	{
		return this->at(static_cast(nIdx));
	}

	CT* GetBuffer(int nMinLen=-1)
	{
		return GetBuf(nMinLen);
	}

	CT* GetBufferSetLength(int nLen)
	{
		return BufferSet(nLen);
	}

	// GetLength() -- MFC docs say this is the # of BYTES but
	// in truth it is the number of CHARACTERs (chars or wchar_ts)
	int GetLength() const
	{
		return static_cast(this->length());
	}
	
	int Insert(int nIdx, CT ch)
	{
		if ( static_cast(nIdx) > this->size()-1 )
			this->append(1, ch);
		else
			this->insert(static_cast(nIdx), 1, ch);

		return GetLength();
	}
	int Insert(int nIdx, PCMYSTR sz)
	{
		if ( static_cast(nIdx) >= this->size() )
			this->append(sz, static_cast(sslen(sz)));
		else
			this->insert(static_cast(nIdx), sz);

		return GetLength();
	}

	bool IsEmpty() const
	{
		return this->empty();
	}

	MYTYPE Left(int nCount) const
	{
        // Range check the count.

		nCount = SSMAX(0, SSMIN(nCount, static_cast(this->size())));
		return this->substr(0, static_cast(nCount)); 
	}

#ifndef SS_ANSI
	bool LoadString(UINT nId)
	{
		return this->Load(nId);
	}
#endif

	void MakeLower()
	{
		ToLower();
	}

	void MakeReverse()
	{
		std::reverse(this->begin(), this->end());
	}

	void MakeUpper()
	{ 
		ToUpper();
	}

	MYTYPE Mid(int nFirst) const
	{
		return Mid(nFirst, this->GetLength()-nFirst);
	}

	MYTYPE Mid(int nFirst, int nCount) const
	{
		// CString does range checking here.  Since we're trying to emulate it,
		// we must check too.

		if ( nFirst < 0 )
			nFirst = 0;
		if ( nCount < 0 )
			nCount = 0;

		int nSize = static_cast(this->size());

		if ( nFirst + nCount > nSize )
			nCount = nSize - nFirst;

		if ( nFirst > nSize )
			return MYTYPE();

		ASSERT(nFirst >= 0);
		ASSERT(nFirst + nCount <= nSize);

		return this->substr(static_cast(nFirst),
							static_cast(nCount));
	}

	void ReleaseBuffer(int nNewLen=-1)
	{
		RelBuf(nNewLen);
	}

	int Remove(CT ch)
	{
		MYSIZE nIdx		= 0;
		int nRemoved	= 0;
		while ( (nIdx=this->find_first_of(ch)) != MYBASE::npos )
		{
			this->erase(nIdx, 1);
			nRemoved++;
		}
		return nRemoved;
	}

	int Replace(CT chOld, CT chNew)
	{
		int nReplaced	= 0;

		for ( MYITER iter=this->begin(); iter != this->end(); iter++ )
		{
			if ( *iter == chOld )
			{
				*iter = chNew;
				nReplaced++;
			}
		}

		return nReplaced;
	}

	int Replace(PCMYSTR szOld, PCMYSTR szNew)
	{
		int nReplaced		= 0;
		MYSIZE nIdx			= 0;
		MYSIZE nOldLen		= sslen(szOld);

		if ( 0 != nOldLen )
		{
			// If the replacement string is longer than the one it replaces, this
			// string is going to have to grow in size,  Figure out how much
			// and grow it all the way now, rather than incrementally

			MYSIZE nNewLen		= sslen(szNew);
			if ( nNewLen > nOldLen )
			{
				int nFound			= 0;
				while ( nIdx < this->length() &&
					(nIdx=this->find(szOld, nIdx)) != MYBASE::npos )
				{
					nFound++;
					nIdx += nOldLen;
				}
				this->reserve(this->size() + nFound * (nNewLen - nOldLen));
			}


			static const CT ch	= CT(0);
			PCMYSTR szRealNew	= szNew == 0 ? &ch : szNew;
			nIdx				= 0;

			while ( nIdx < this->length() && 
				(nIdx=this->find(szOld, nIdx)) != MYBASE::npos )
			{
				this->replace(this->begin()+nIdx, this->begin()+nIdx+nOldLen,
					szRealNew);

				nReplaced++;
				nIdx += nNewLen;
			}
		}

		return nReplaced;
	}

	int ReverseFind(CT ch) const
	{
		MYSIZE nIdx	= this->find_last_of(ch);
		return static_cast(MYBASE::npos == nIdx ? -1 : nIdx);
	}

	// ReverseFind overload that's not in CString but might be useful
	int ReverseFind(PCMYSTR szFind, MYSIZE pos=MYBASE::npos) const
	{
		MYSIZE nIdx	= this->rfind(0 == szFind ? MYTYPE() : szFind, pos);
		return static_cast(MYBASE::npos == nIdx ? -1 : nIdx);
	}

	MYTYPE Right(int nCount) const
	{
        // Range check the count.

		nCount = SSMAX(0, SSMIN(nCount, static_cast(this->size())));
		return this->substr(this->size()-static_cast(nCount));
	}

	void SetAt(int nIndex, CT ch)
	{
		ASSERT(this->size() > static_cast(nIndex));
		this->at(static_cast(nIndex))		= ch;
	}

#ifndef SS_ANSI
	BSTR SetSysString(BSTR* pbstr) const
	{
		ostring os;
		ssasn(os, *this);
		if ( !::SysReAllocStringLen(pbstr, os.c_str(), os.length()) )
			throw std::runtime_error("out of memory");

		ASSERT(*pbstr != 0);
		return *pbstr;
	}
#endif

	MYTYPE SpanExcluding(PCMYSTR szCharSet) const
	{
        MYSIZE pos = this->find_first_of(szCharSet);
        return pos == MYBASE::npos ? *this : Left(pos);
	}

	MYTYPE SpanIncluding(PCMYSTR szCharSet) const
	{
        MYSIZE pos = this->find_first_not_of(szCharSet);
        return pos == MYBASE::npos ? *this : Left(pos);
	}

#if defined SS_WIN32 && !defined(UNICODE) && !defined(SS_ANSI)

	// CString's OemToAnsi and AnsiToOem functions are available only in
	// Unicode builds.  However since we're a template we also need a
	// runtime check of CT and a reinterpret_cast to account for the fact
	// that CStdStringW gets instantiated even in non-Unicode builds.

	void AnsiToOem()
	{
		if ( sizeof(CT) == sizeof(char) && !empty() )
		{
			::CharToOem(reinterpret_cast(this->c_str()),
						reinterpret_cast(GetBuf()));
		}
		else
		{
			ASSERT(false);
		}
	}

	void OemToAnsi()
	{
		if ( sizeof(CT) == sizeof(char) && !empty() )
		{
			::OemToChar(reinterpret_cast(this->c_str()),
						reinterpret_cast(GetBuf()));
		}
		else
		{
			ASSERT(false);
		}
	}

#endif
	

	// -------------------------------------------------------------------------
	// Trim and its variants
	// -------------------------------------------------------------------------
	MYTYPE& Trim()
	{
		return TrimLeft().TrimRight();
	}

	MYTYPE& TrimLeft()
	{
		this->erase(this->begin(),std::find_if(this->begin(), this->end(), NotSpace()));

		return *this;
	}

	MYTYPE&  TrimLeft(CT tTrim)
	{
		this->erase(0, this->find_first_not_of(tTrim));
		return *this;
	}

	MYTYPE&  TrimLeft(PCMYSTR szTrimChars)
	{
		this->erase(0, this->find_first_not_of(szTrimChars));
		return *this;
	}

	MYTYPE& TrimRight()
	{
		// NOTE:  When comparing reverse_iterators here (MYRITER), I avoid using
		// operator!=.  This is because namespace rel_ops also has a template
		// operator!= which conflicts with the global operator!= already defined
		// for reverse_iterator in the header .
		// Thanks to John James for alerting me to this.

		MYRITER it = std::find_if(this->rbegin(), this->rend(), NotSpace());
		if ( !(this->rend() == it) )
			this->erase(this->rend() - it);

		this->erase(!(it == this->rend()) ? this->find_last_of(*it) + 1 : 0);
		return *this;
	}

	MYTYPE&  TrimRight(CT tTrim)
	{
		MYSIZE nIdx	= this->find_last_not_of(tTrim);
		this->erase(MYBASE::npos == nIdx ? 0 : ++nIdx);
		return *this;
	}

	MYTYPE&  TrimRight(PCMYSTR szTrimChars)
	{
		MYSIZE nIdx	= this->find_last_not_of(szTrimChars);
		this->erase(MYBASE::npos == nIdx ? 0 : ++nIdx);
		return *this;
	}

	void			FreeExtra()
	{
		MYTYPE mt;
		this->swap(mt);
		if ( !mt.empty() )
			this->assign(mt.c_str(), mt.size());
	}

	// I have intentionally not implemented the following CString
	// functions.   You cannot make them work without taking advantage
	// of implementation specific behavior.  However if you absolutely
	// MUST have them, uncomment out these lines for "sort-of-like"
	// their behavior.  You're on your own.

//	CT*				LockBuffer()	{ return GetBuf(); }// won't really lock
//	void			UnlockBuffer(); { }	// why have UnlockBuffer w/o LockBuffer?

	// Array-indexing operators.  Required because we defined an implicit cast
	// to operator const CT* (Thanks to Julian Selman for pointing this out)

	CT& operator[](int nIdx)
	{
		return static_cast(this)->operator[](static_cast(nIdx));
	}

	const CT& operator[](int nIdx) const
	{
		return static_cast(this)->operator[](static_cast(nIdx));
	}

	CT& operator[](unsigned int nIdx)
	{
		return static_cast(this)->operator[](static_cast(nIdx));
	}

	const CT& operator[](unsigned int nIdx) const
	{
		return static_cast(this)->operator[](static_cast(nIdx));
	}

#ifndef SS_NO_IMPLICIT_CAST
	operator const CT*() const
	{
		return this->c_str();
	}
#endif

	// IStream related functions.  Useful in IPersistStream implementations

#ifdef SS_INC_COMDEF

	// struct SSSHDR - useful for non Std C++ persistence schemes.
	typedef struct SSSHDR
	{
		BYTE	byCtrl;
		ULONG	nChars;
	} SSSHDR;	// as in "Standard String Stream Header"

	#define SSSO_UNICODE	0x01	// the string is a wide string
	#define SSSO_COMPRESS	0x02	// the string is compressed

	// -------------------------------------------------------------------------
	// FUNCTION: StreamSize
	// REMARKS:
	//		Returns how many bytes it will take to StreamSave() this CStdString
	//		object to an IStream.
	// -------------------------------------------------------------------------
	ULONG StreamSize() const
	{
		// Control header plus string
		ASSERT(this->size()*sizeof(CT) < 0xffffffffUL - sizeof(SSSHDR));
		return (this->size() * sizeof(CT)) + sizeof(SSSHDR);
	}

	// -------------------------------------------------------------------------
	// FUNCTION: StreamSave
	// REMARKS:
	//		Saves this CStdString object to a COM IStream.
	// -------------------------------------------------------------------------
	HRESULT StreamSave(IStream* pStream) const
	{
		ASSERT(this->size()*sizeof(CT) < 0xffffffffUL - sizeof(SSSHDR));
		HRESULT hr		= E_FAIL;
		ASSERT(pStream != 0);
		SSSHDR hdr;
		hdr.byCtrl		= sizeof(CT) == 2 ? SSSO_UNICODE : 0;
		hdr.nChars		= this->size();


		if ( FAILED(hr=pStream->Write(&hdr, sizeof(SSSHDR), 0)) )
		{
			TRACE(_T("StreamSave: Cannot write control header, ERR=0x%X\n"),hr);
		}
		else if ( empty() )
		{
			;		// nothing to write
		}
		else if ( FAILED(hr=pStream->Write(this->c_str(),
			this->size()*sizeof(CT), 0)) )
		{
			TRACE(_T("StreamSave: Cannot write string to stream 0x%X\n"), hr);
		}

		return hr;
	}


	// -------------------------------------------------------------------------
	// FUNCTION: StreamLoad
	// REMARKS:
	//		This method loads the object from an IStream.
	// -------------------------------------------------------------------------
	HRESULT StreamLoad(IStream* pStream)
	{
		ASSERT(pStream != 0);
		SSSHDR hdr;
		HRESULT hr			= E_FAIL;

		if ( FAILED(hr=pStream->Read(&hdr, sizeof(SSSHDR), 0)) )
		{
			TRACE(_T("StreamLoad: Cant read control header, ERR=0x%X\n"), hr);
		}
		else if ( hdr.nChars > 0 )
		{
			ULONG nRead		= 0;
			PMYSTR pMyBuf	= BufferSet(hdr.nChars);

			// If our character size matches the character size of the string
			// we're trying to read, then we can read it directly into our
			// buffer. Otherwise, we have to read into an intermediate buffer
			// and convert.
			
			if ( (hdr.byCtrl & SSSO_UNICODE) != 0 )
			{
				ULONG nBytes	= hdr.nChars * sizeof(wchar_t);
				if ( sizeof(CT) == sizeof(wchar_t) )
				{
					if ( FAILED(hr=pStream->Read(pMyBuf, nBytes, &nRead)) )
						TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr);
				}
				else
				{	
					PWSTR pBufW = reinterpret_cast(_alloca((nBytes)+1));
					if ( FAILED(hr=pStream->Read(pBufW, nBytes, &nRead)) )
						TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr);
					else
						sscpy(pMyBuf, pBufW, hdr.nChars);
				}
			}
			else
			{
				ULONG nBytes	= hdr.nChars * sizeof(char);
				if ( sizeof(CT) == sizeof(char) )
				{
					if ( FAILED(hr=pStream->Read(pMyBuf, nBytes, &nRead)) )
						TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr);
				}
				else
				{
					PSTR pBufA = reinterpret_cast(_alloca(nBytes));
					if ( FAILED(hr=pStream->Read(pBufA, hdr.nChars, &nRead)) )
						TRACE(_T("StreamLoad: Cannot read string: 0x%X\n"), hr);
					else
						sscpy(pMyBuf, pBufA, hdr.nChars);
				}
			}
		}
		else
		{
			this->erase();
		}
		return hr;
	}
#endif // #ifdef SS_INC_COMDEF

#ifndef SS_ANSI

	// SetResourceHandle/GetResourceHandle.  In MFC builds, these map directly
	// to AfxSetResourceHandle and AfxGetResourceHandle.  In non-MFC builds they
	// point to a single static HINST so that those who call the member
	// functions that take resource IDs can provide an alternate HINST of a DLL
	// to search.  This is not exactly the list of HMODULES that MFC provides
	// but it's better than nothing.

	#ifdef _MFC_VER
		static void SetResourceHandle(HMODULE hNew)
		{
			AfxSetResourceHandle(hNew);
		}
		static HMODULE GetResourceHandle()
		{
			return AfxGetResourceHandle();
		}
	#else
		static void SetResourceHandle(HMODULE hNew)
		{
			SSResourceHandle() = hNew;
		}
		static HMODULE GetResourceHandle()
		{
			return SSResourceHandle();
		}
	#endif

#endif
};

// -----------------------------------------------------------------------------
// MSVC USERS: HOW TO EXPORT CSTDSTRING FROM A DLL
//
// If you are using MS Visual C++ and you want to export CStdStringA and
// CStdStringW from a DLL, then all you need to
//
//		1.	make sure that all components link to the same DLL version
//			of the CRT (not the static one).
//		2.	Uncomment the 3 lines of code below
//		3.	#define 2 macros per the instructions in MS KnowledgeBase
//			article Q168958.  The macros are:
//
//		MACRO		DEFINTION WHEN EXPORTING		DEFINITION WHEN IMPORTING
//		-----		------------------------		-------------------------
//		SSDLLEXP	(nothing, just #define it)		extern
//		SSDLLSPEC	__declspec(dllexport)			__declspec(dllimport)
//
//		Note that these macros must be available to ALL clients who want to 
//		link to the DLL and use the class.  If they 
//
// A word of advice: Don't bother.
//
// Really, it is not necessary to export CStdString functions from a DLL.  I
// never do.  In my projects, I do generally link to the DLL version of the
// Standard C++ Library, but I do NOT attempt to export CStdString functions.
// I simply include the header where it is needed and allow for the code
// redundancy.
//
// That redundancy is a lot less than you think.  This class does most of its
// work via the Standard C++ Library, particularly the base_class basic_string<>
// member functions.  Most of the functions here are small enough to be inlined
// anyway.  Besides, you'll find that in actual practice you use less than 1/2
// of the code here, even in big projects and different modules will use as
// little as 10% of it.  That means a lot less functions actually get linked
// your binaries.  If you export this code from a DLL, it ALL gets linked in.
//
// I've compared the size of the binaries from exporting vs NOT exporting.  Take
// my word for it -- exporting this code is not worth the hassle.
//
// -----------------------------------------------------------------------------
//#pragma warning(disable:4231) // non-standard extension ("extern template")
//	SSDLLEXP template class SSDLLSPEC CStdStr;
//	SSDLLEXP template class SSDLLSPEC CStdStr;


// =============================================================================
//						END OF CStdStr INLINE FUNCTION DEFINITIONS
// =============================================================================

//	Now typedef our class names based upon this humongous template

typedef CStdStr		CStdStringA;	// a better std::string
typedef CStdStr	CStdStringW;	// a better std::wstring
typedef CStdStr	CStdStringO;	// almost always CStdStringW

// -----------------------------------------------------------------------------
// CStdStr addition functions defined as inline
// -----------------------------------------------------------------------------


inline CStdStringA operator+(const CStdStringA& s1, const CStdStringA& s2)
{
	CStdStringA sRet(SSREF(s1));
	sRet.append(s2);
	return sRet;
}
inline CStdStringA operator+(const CStdStringA& s1, CStdStringA::value_type t)
{
	CStdStringA sRet(SSREF(s1));
	sRet.append(1, t);
	return sRet;
}
inline CStdStringA operator+(const CStdStringA& s1, PCSTR pA)
{
	CStdStringA sRet(SSREF(s1));
	sRet.append(pA);
	return sRet;
}
inline CStdStringA operator+(PCSTR pA, const CStdStringA& sA)
{
	CStdStringA sRet;
	CStdStringA::size_type nObjSize = sA.size();
	CStdStringA::size_type nLitSize = 
		static_cast(sslen(pA));

	sRet.reserve(nLitSize + nObjSize);
	sRet.assign(pA);
	sRet.append(sA);
	return sRet;
}


inline CStdStringA operator+(const CStdStringA& s1, const CStdStringW& s2)
{
	return s1 + CStdStringA(s2);
}
inline CStdStringW operator+(const CStdStringW& s1, const CStdStringW& s2)
{
	CStdStringW sRet(SSREF(s1));
	sRet.append(s2);
	return sRet;
}
inline CStdStringA operator+(const CStdStringA& s1, PCWSTR pW)
{
	return s1 + CStdStringA(pW);
}

#ifdef UNICODE
	inline CStdStringW operator+(PCWSTR pW, const CStdStringA& sA)
	{
		return CStdStringW(pW) + CStdStringW(SSREF(sA));
	}
	inline CStdStringW operator+(PCSTR pA, const CStdStringW& sW)
	{
		return CStdStringW(pA) + sW;
	}
#else
	inline CStdStringA operator+(PCWSTR pW, const CStdStringA& sA)
	{
		return CStdStringA(pW) + sA;
	}
	inline CStdStringA operator+(PCSTR pA, const CStdStringW& sW)
	{
		return pA + CStdStringA(sW);
	}
#endif

// ...Now the wide string versions.
inline CStdStringW operator+(const CStdStringW& s1, CStdStringW::value_type t)
{
	CStdStringW sRet(SSREF(s1));
	sRet.append(1, t);
	return sRet;
}
inline CStdStringW operator+(const CStdStringW& s1, PCWSTR pW)
{
	CStdStringW sRet(SSREF(s1));
	sRet.append(pW);
	return sRet;
}
inline CStdStringW operator+(PCWSTR pW, const CStdStringW& sW)
{
	CStdStringW sRet;
	CStdStringW::size_type nObjSize = sW.size();
	CStdStringA::size_type nLitSize = 
		static_cast(sslen(pW));

	sRet.reserve(nLitSize + nObjSize);
	sRet.assign(pW);
	sRet.append(sW);
	return sRet;
}

inline CStdStringW operator+(const CStdStringW& s1, const CStdStringA& s2)
{
	return s1 + CStdStringW(s2);
}
inline CStdStringW operator+(const CStdStringW& s1, PCSTR pA)
{
	return s1 + CStdStringW(pA);
}


// New-style format function is a template

#ifdef SS_SAFE_FORMAT

template<>
struct FmtArg
{
    explicit FmtArg(const CStdStringA& arg) : a_(arg) {}
    PCSTR operator()() const { return a_.c_str(); }
    const CStdStringA& a_;
private:
    FmtArg& operator=(const FmtArg&) { return *this; }
};
template<>
struct FmtArg
{
    explicit FmtArg(const CStdStringW& arg) : a_(arg) {}
    PCWSTR operator()() const { return a_.c_str(); }
    const CStdStringW& a_;
private:
    FmtArg& operator=(const FmtArg&) { return *this; }
};

template<>
struct FmtArg
{
    explicit FmtArg(const std::string& arg) : a_(arg) {}
    PCSTR operator()() const { return a_.c_str(); }
    const std::string& a_;
private:
    FmtArg& operator=(const FmtArg&) { return *this; }
};
template<>
struct FmtArg
{
    explicit FmtArg(const std::wstring& arg) : a_(arg) {}
    PCWSTR operator()() const { return a_.c_str(); }
    const std::wstring& a_;
private:
    FmtArg& operator=(const FmtArg&) {return *this;}
};
#endif // #ifdef SS_SAFEFORMAT

#ifndef SS_ANSI
	// SSResourceHandle: our MFC-like resource handle
	inline HMODULE& SSResourceHandle()
	{
		static HMODULE hModuleSS	= GetModuleHandle(0);
		return hModuleSS;
	}
#endif


// In MFC builds, define some global serialization operators
// Special operators that allow us to serialize CStdStrings to CArchives.
// Note that we use an intermediate CString object in order to ensure that
// we use the exact same format.

#ifdef _MFC_VER
	inline CArchive& AFXAPI operator<<(CArchive& ar, const CStdStringA& strA)
	{
		CString strTemp	= strA;
		return ar << strTemp;
	}
	inline CArchive& AFXAPI operator<<(CArchive& ar, const CStdStringW& strW)
	{
		CString strTemp	= strW;
		return ar << strTemp;
	}

	inline CArchive& AFXAPI operator>>(CArchive& ar, CStdStringA& strA)
	{
		CString strTemp;
		ar >> strTemp;
		strA = strTemp;
		return ar;
	}
	inline CArchive& AFXAPI operator>>(CArchive& ar, CStdStringW& strW)
	{
		CString strTemp;
		ar >> strTemp;
		strW = strTemp;
		return ar;
	}
#endif	// #ifdef _MFC_VER -- (i.e. is this MFC?)



// -----------------------------------------------------------------------------
// GLOBAL FUNCTION:  WUFormat
//		CStdStringA WUFormat(UINT nId, ...);
//		CStdStringA WUFormat(PCSTR szFormat, ...);
//
// REMARKS:
//		This function allows the caller for format and return a CStdStringA
//		object with a single line of code.
// -----------------------------------------------------------------------------

inline CStdStringA WUFormatA(PCSTR szFormat, ...)
{
	va_list argList;
	va_start(argList, szFormat);
	CStdStringA strOut;
	strOut.FormatV(szFormat, argList);
	va_end(argList);
	return strOut;
}
inline CStdStringW WUFormatW(PCWSTR szwFormat, ...)
{
	va_list argList;
	va_start(argList, szwFormat);
	CStdStringW strOut;
	strOut.FormatV(szwFormat, argList);
	va_end(argList);
	return strOut;
}
#ifdef SS_ANSI
#else
	inline CStdStringA WUFormatA(UINT nId, ...)
	{
		va_list argList;
		va_start(argList, nId);

		CStdStringA strFmt;
		CStdStringA strOut;
		if ( strFmt.Load(nId) )
			strOut.FormatV(strFmt, argList);

		va_end(argList);
		return strOut;
	}

	inline CStdStringW WUFormatW(UINT nId, ...)
	{
		va_list argList;
		va_start(argList, nId);

		CStdStringW strFmt;
		CStdStringW strOut;
		if ( strFmt.Load(nId) )
			strOut.FormatV(strFmt, argList);

		va_end(argList);
		return strOut;
	}
#endif // #ifdef SS_ANSI



#if defined(SS_WIN32) && !defined (SS_ANSI)
	// -------------------------------------------------------------------------
	// FUNCTION: WUSysMessage
	//	 CStdStringA WUSysMessageA(DWORD dwError, DWORD dwLangId=SS_DEFLANGID);
	//	 CStdStringW WUSysMessageW(DWORD dwError, DWORD dwLangId=SS_DEFLANGID);
	//           
	// DESCRIPTION:
	//	 This function simplifies the process of obtaining a string equivalent
	//	 of a system error code returned from GetLastError().  You simply
	//	 supply the value returned by GetLastError() to this function and the
	//	 corresponding system string is returned in the form of a CStdStringA.
	//
	// PARAMETERS: 
	//	 dwError - a DWORD value representing the error code to be translated
	//	 dwLangId - the language id to use.  defaults to english.
	//
	// RETURN VALUE: 
	//	 a CStdStringA equivalent of the error code.  Currently, this function
	//	 only returns either English of the system default language strings.  
	// -------------------------------------------------------------------------
	#define SS_DEFLANGID MAKELANGID(LANG_NEUTRAL,SUBLANG_DEFAULT)
	inline CStdStringA WUSysMessageA(DWORD dwError, DWORD dwLangId=SS_DEFLANGID)
	{
		CHAR szBuf[512];

		if ( 0 != ::FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, NULL, dwError,
								   dwLangId, szBuf, 511, NULL) )
			return WUFormatA("%s (0x%X)", szBuf, dwError);
		else
 			return WUFormatA("Unknown error (0x%X)", dwError);
	}
	inline CStdStringW WUSysMessageW(DWORD dwError, DWORD dwLangId=SS_DEFLANGID)
	{
		WCHAR szBuf[512];

		if ( 0 != ::FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM, NULL, dwError,
								   dwLangId, szBuf, 511, NULL) )
			return WUFormatW(L"%s (0x%X)", szBuf, dwError);
		else
 			return WUFormatW(L"Unknown error (0x%X)", dwError);
	}
#endif

// Define TCHAR based friendly names for some of these functions

#ifdef UNICODE
	//#define CStdString				CStdStringW
	typedef CStdStringW				CStdString;
	#define WUSysMessage			WUSysMessageW
	#define WUFormat				WUFormatW
#else
	//#define CStdString				CStdStringA
	typedef CStdStringA				CStdString;
	#define WUSysMessage			WUSysMessageA
	#define WUFormat				WUFormatA
#endif

// ...and some shorter names for the space-efficient

#define WUSysMsg					WUSysMessage
#define WUSysMsgA					WUSysMessageA
#define WUSysMsgW					WUSysMessageW
#define WUFmtA						WUFormatA
#define	WUFmtW						WUFormatW
#define WUFmt						WUFormat
#define WULastErrMsg()				WUSysMessage(::GetLastError())
#define WULastErrMsgA()				WUSysMessageA(::GetLastError())
#define WULastErrMsgW()				WUSysMessageW(::GetLastError())


// -----------------------------------------------------------------------------
// FUNCTIONAL COMPARATORS:
// REMARKS:
//		These structs are derived from the std::binary_function template.  They
//		give us functional classes (which may be used in Standard C++ Library
//		collections and algorithms) that perform case-insensitive comparisons of
//		CStdString objects.  This is useful for maps in which the key may be the
//		 proper string but in the wrong case.
// -----------------------------------------------------------------------------
#define StdStringLessNoCaseW		SSLNCW	// avoid VC compiler warning 4786
#define StdStringEqualsNoCaseW		SSENCW		
#define StdStringLessNoCaseA		SSLNCA		
#define StdStringEqualsNoCaseA		SSENCA		

#ifdef UNICODE
	#define StdStringLessNoCase		SSLNCW		
	#define StdStringEqualsNoCase	SSENCW		
#else
	#define StdStringLessNoCase		SSLNCA		
	#define StdStringEqualsNoCase	SSENCA		
#endif

struct StdStringLessNoCaseW
	: std::binary_function
{
	inline
	bool operator()(const CStdStringW& sLeft, const CStdStringW& sRight) const
	{ return ssicmp(sLeft.c_str(), sRight.c_str()) < 0; }
};
struct StdStringEqualsNoCaseW
	: std::binary_function
{
	inline
	bool operator()(const CStdStringW& sLeft, const CStdStringW& sRight) const
	{ return ssicmp(sLeft.c_str(), sRight.c_str()) == 0; }
};
struct StdStringLessNoCaseA
	: std::binary_function
{
	inline
	bool operator()(const CStdStringA& sLeft, const CStdStringA& sRight) const
	{ return ssicmp(sLeft.c_str(), sRight.c_str()) < 0; }
};
struct StdStringEqualsNoCaseA
	: std::binary_function
{
	inline
	bool operator()(const CStdStringA& sLeft, const CStdStringA& sRight) const
	{ return ssicmp(sLeft.c_str(), sRight.c_str()) == 0; }
};

// If we had to define our own version of TRACE above, get rid of it now

#ifdef TRACE_DEFINED_HERE
	#undef TRACE
	#undef TRACE_DEFINED_HERE
#endif


// These std::swap specializations come courtesy of Mike Crusader. 

//namespace std
//{
//	inline void swap(CStdStringA& s1, CStdStringA& s2) throw()
//	{
//		s1.swap(s2);
//	}
//	template<>
//	inline void swap(CStdStringW& s1, CStdStringW& s2) throw()
//	{
//		s1.swap(s2);
//	}
//}

// Turn back on any Borland warnings we turned off.

#ifdef __BORLANDC__
    #pragma option pop  // Turn back on inline function warnings
//	#pragma warn +inl   // Turn back on inline function warnings
#endif

#endif	// #ifndef STDSTRING_H

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