游戏一般是长连接,自定义协议,不用http协议,BIO,NIO,AIO这些我就不说了,自己查资料
我现在用spring+netty搭起简单的游戏服
思路:1自定义协议和协议包;2spring+netty整合;3半包粘包处理,心跳机制等;4请求分发(目前自己搞的都是单例模式)
下个是测试用的,结构如下
首先自定义包头
Header.java
package com.test.netty.message;
/**
* Header.java
* 自定义协议包头
* @author janehuang
* @version 1.0
*/
public class Header {
private byte tag;
/* 编码*/
private byte encode;
/*加密*/
private byte encrypt;
/*其他字段*/
private byte extend1;
/*其他2*/
private byte extend2;
/*会话id*/
private String sessionid;
/*包的长度*/
private int length = 1024;
/*命令*/
private int cammand;
public Header() {
}
public Header(String sessionid) {
this.encode = 0;
this.encrypt = 0;
this.sessionid = sessionid;
}
public Header(byte tag, byte encode, byte encrypt, byte extend1, byte extend2, String sessionid, int length, int cammand) {
this.tag = tag;
this.encode = encode;
this.encrypt = encrypt;
this.extend1 = extend1;
this.extend2 = extend2;
this.sessionid = sessionid;
this.length = length;
this.cammand = cammand;
}
@Override
public String toString() {
return "header [tag=" + tag + "encode=" + encode + ",encrypt=" + encrypt + ",extend1=" + extend1 + ",extend2=" + extend2 + ",sessionid=" + sessionid + ",length=" + length + ",cammand="
+ cammand + "]";
}
public byte getTag() {
return tag;
}
public void setTag(byte tag) {
this.tag = tag;
}
public byte getEncode() {
return encode;
}
public void setEncode(byte encode) {
this.encode = encode;
}
public byte getEncrypt() {
return encrypt;
}
public void setEncrypt(byte encrypt) {
this.encrypt = encrypt;
}
public byte getExtend1() {
return extend1;
}
public void setExtend1(byte extend1) {
this.extend1 = extend1;
}
public byte getExtend2() {
return extend2;
}
public void setExtend2(byte extend2) {
this.extend2 = extend2;
}
public String getSessionid() {
return sessionid;
}
public void setSessionid(String sessionid) {
this.sessionid = sessionid;
}
public int getLength() {
return length;
}
public void setLength(int length) {
this.length = length;
}
public int getCammand() {
return cammand;
}
public void setCammand(int cammand) {
this.cammand = cammand;
}
}
Message.java
package com.test.netty.message;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.UnsupportedEncodingException;
import com.test.netty.decoder.MessageDecoder;
/**
* Message.java
*
* @author janehuang
* @version 1.0
*/
public class Message {
private Header header;
private String data;
public Header getHeader() {
return header;
}
public void setHeader(Header header) {
this.header = header;
}
public String getData() {
return data;
}
public void setData(String data) {
this.data = data;
}
public Message(Header header) {
this.header = header;
}
public Message(Header header, String data) {
this.header = header;
this.data = data;
}
public byte[] toByte() {
ByteArrayOutputStream out = new ByteArrayOutputStream();
out.write(MessageDecoder.PACKAGE_TAG);
out.write(header.getEncode());
out.write(header.getEncrypt());
out.write(header.getExtend1());
out.write(header.getExtend2());
byte[] bb = new byte[32];
byte[] bb2 = header.getSessionid().getBytes();
for (int i = 0; i < bb2.length; i++) {
bb[i] = bb2[i];
}
try {
out.write(bb);
byte[] bbb = data.getBytes("UTF-8");
out.write(intToBytes2(bbb.length));
out.write(intToBytes2(header.getCammand()));
out.write(bbb);
out.write('\n');
} catch (UnsupportedEncodingException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
return out.toByteArray();
}
public static byte[] intToByte(int newint) {
byte[] intbyte = new byte[4];
intbyte[3] = (byte) ((newint >> 24) & 0xFF);
intbyte[2] = (byte) ((newint >> 16) & 0xFF);
intbyte[1] = (byte) ((newint >> 8) & 0xFF);
intbyte[0] = (byte) (newint & 0xFF);
return intbyte;
}
public static int bytesToInt(byte[] src, int offset) {
int value;
value = (int) ((src[offset] & 0xFF) | ((src[offset + 1] & 0xFF) << 8) | ((src[offset + 2] & 0xFF) << 16) | ((src[offset + 3] & 0xFF) << 24));
return value;
}
public static byte[] intToBytes2(int value) {
byte[] src = new byte[4];
src[0] = (byte) ((value >> 24) & 0xFF);
src[1] = (byte) ((value >> 16) & 0xFF);
src[2] = (byte) ((value >> 8) & 0xFF);
src[3] = (byte) (value & 0xFF);
return src;
}
public static void main(String[] args) {
ByteBuf heapBuffer = Unpooled.buffer(8);
System.out.println(heapBuffer);
ByteArrayOutputStream out = new ByteArrayOutputStream();
try {
out.write(intToBytes2(1));
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
byte[] data = out.toByteArray();
heapBuffer.writeBytes(data);
System.out.println(heapBuffer);
int a = heapBuffer.readInt();
System.out.println(a);
}
}
view plain cop
解码器
MessageDecoder.java
编码器
MessageEncoder.java
服务器
TimeServer.java
ServerHandler.java
ActionMapUtil.java
Action.java
自定义注解,类似springmvc 里面的@Controller
NettyController.java
ActionMap.java
加了这些注解是为了spring初始化bean后把这些对象存到容器,此bean需要在spring配置,spring bean 实例化后会调用
ActionBeanPostProcessor.java
UserController.java