知识点梳理4 Handle HandlerThread IntentService AsyncTask

Handle

首先 android UI 线程的类型是 ActivityThread
android 的 UI 控件不是线程安全的, 多线程并发访问 UI 控件时可能会产生问题。
为什么不给 UI 控件加锁,一是加锁会复杂很多,二是加锁会阻塞其他访问 UI 的线程,有可能造成其他线程占用 UI 而把 UI 线程阻塞了,这就肯定会造成卡顿问题了。所以才采用了单线程更新 UI 的模式,使用 handle 来切换线程。

android.os.Handler 中几个角色:

ThreadLocal
每个线程中用来保存私有变量的容器
Looper
消息队列的管理容器,也可以叫轮询器
MessageQueue
消息队列
Message
消息本身
handle
消息发送器,和消息消费者

知识点梳理4 Handle HandlerThread IntentService AsyncTask_第1张图片
image.png

过程:

知识点梳理4 Handle HandlerThread IntentService AsyncTask_第2张图片
image.png

Looper.prepare();

looper 的初始化创建,looper 会创建自己,每个 Looper 对象的创建都会伴随创建一个消息队列 MessageQueue,并把自己保存在当前线程的 ThreadLocal 中,保证每个线程中 looper 的唯一性。

Looper.loop();

looper 开始一个无限循环,从内部的 MessageQueue 消息队列中循环取出数据挨个执行,消息队列没有数据了就会挂起

message.getTarget().dispatchMessage(message);

消息最终就是这么被执行的, message.getTarget() 的返回的对象就是 handle ,所以这里由 handle 会出现内存泄露。

handler.sendMessage();

handle 发送数据,就是把自己传递给这个待处理的消息 message 中,然后添加到 MessageQueue 消息队列里面去。

Handler handler2 = new Handler(Looper.getMainLooper());

Looper里面有个静态的 looper ,就是当前进程中 UI 线程的 looper,通过这个 UI 的线程的 looper ,我们可以创建一个 handle 出来,然后添加消息到主进程中去执行。

参考:https://www.jianshu.com/p/2501d293c444


HandlerThread

/*
 * Copyright (C) 2006 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.os;

import android.annotation.NonNull;
import android.annotation.Nullable;

/**
 * Handy class for starting a new thread that has a looper. The looper can then be 
 * used to create handler classes. Note that start() must still be called.
 */
public class HandlerThread extends Thread {
    int mPriority;
    int mTid = -1;
    Looper mLooper;
    private @Nullable Handler mHandler;

    public HandlerThread(String name) {
        super(name);
        mPriority = Process.THREAD_PRIORITY_DEFAULT;
    }
    
    /**
     * Constructs a HandlerThread.
     * @param name
     * @param priority The priority to run the thread at. The value supplied must be from 
     * {@link android.os.Process} and not from java.lang.Thread.
     */
    public HandlerThread(String name, int priority) {
        super(name);
        mPriority = priority;
    }
    
    /**
     * Call back method that can be explicitly overridden if needed to execute some
     * setup before Looper loops.
     */
    protected void onLooperPrepared() {
    }

    @Override
    public void run() {
        mTid = Process.myTid();
        Looper.prepare();
        synchronized (this) {
            mLooper = Looper.myLooper();
            notifyAll();
        }
        Process.setThreadPriority(mPriority);
        onLooperPrepared();
        Looper.loop();
        mTid = -1;
    }
    
    /**
     * This method returns the Looper associated with this thread. If this thread not been started
     * or for any reason isAlive() returns false, this method will return null. If this thread
     * has been started, this method will block until the looper has been initialized.  
     * @return The looper.
     */
    public Looper getLooper() {
        if (!isAlive()) {
            return null;
        }
        
        // If the thread has been started, wait until the looper has been created.
        synchronized (this) {
            while (isAlive() && mLooper == null) {
                try {
                    wait();
                } catch (InterruptedException e) {
                }
            }
        }
        return mLooper;
    }

    /**
     * @return a shared {@link Handler} associated with this thread
     * @hide
     */
    @NonNull
    public Handler getThreadHandler() {
        if (mHandler == null) {
            mHandler = new Handler(getLooper());
        }
        return mHandler;
    }

    /**
     * Quits the handler thread's looper.
     * 

* Causes the handler thread's looper to terminate without processing any * more messages in the message queue. *

* Any attempt to post messages to the queue after the looper is asked to quit will fail. * For example, the {@link Handler#sendMessage(Message)} method will return false. *

* Using this method may be unsafe because some messages may not be delivered * before the looper terminates. Consider using {@link #quitSafely} instead to ensure * that all pending work is completed in an orderly manner. *

* * @return True if the looper looper has been asked to quit or false if the * thread had not yet started running. * * @see #quitSafely */ public boolean quit() { Looper looper = getLooper(); if (looper != null) { looper.quit(); return true; } return false; } /** * Quits the handler thread's looper safely. *

* Causes the handler thread's looper to terminate as soon as all remaining messages * in the message queue that are already due to be delivered have been handled. * Pending delayed messages with due times in the future will not be delivered. *

* Any attempt to post messages to the queue after the looper is asked to quit will fail. * For example, the {@link Handler#sendMessage(Message)} method will return false. *

* If the thread has not been started or has finished (that is if * {@link #getLooper} returns null), then false is returned. * Otherwise the looper is asked to quit and true is returned. *

* * @return True if the looper looper has been asked to quit or false if the * thread had not yet started running. */ public boolean quitSafely() { Looper looper = getLooper(); if (looper != null) { looper.quitSafely(); return true; } return false; } /** * Returns the identifier of this thread. See Process.myTid(). */ public int getThreadId() { return mTid; } }

IntentService

/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.app;

import android.annotation.WorkerThread;
import android.annotation.Nullable;
import android.content.Intent;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.IBinder;
import android.os.Looper;
import android.os.Message;

/**
 * IntentService is a base class for {@link Service}s that handle asynchronous
 * requests (expressed as {@link Intent}s) on demand.  Clients send requests
 * through {@link android.content.Context#startService(Intent)} calls; the
 * service is started as needed, handles each Intent in turn using a worker
 * thread, and stops itself when it runs out of work.
 *
 * 

This "work queue processor" pattern is commonly used to offload tasks * from an application's main thread. The IntentService class exists to * simplify this pattern and take care of the mechanics. To use it, extend * IntentService and implement {@link #onHandleIntent(Intent)}. IntentService * will receive the Intents, launch a worker thread, and stop the service as * appropriate. * *

All requests are handled on a single worker thread -- they may take as * long as necessary (and will not block the application's main loop), but * only one request will be processed at a time. * *

Note: IntentService is subject to all the * background execution limits * imposed with Android 8.0 (API level 26). In most cases, you are better off * using {@link android.support.v4.app.JobIntentService}, which uses jobs * instead of services when running on Android 8.0 or higher. *

* *
*

Developer Guides

*

For a detailed discussion about how to create services, read the * Services developer * guide.

*
* * @see android.support.v4.app.JobIntentService * @see android.os.AsyncTask */ public abstract class IntentService extends Service { private volatile Looper mServiceLooper; private volatile ServiceHandler mServiceHandler; private String mName; private boolean mRedelivery; private final class ServiceHandler extends Handler { public ServiceHandler(Looper looper) { super(looper); } @Override public void handleMessage(Message msg) { onHandleIntent((Intent)msg.obj); stopSelf(msg.arg1); } } /** * Creates an IntentService. Invoked by your subclass's constructor. * * @param name Used to name the worker thread, important only for debugging. */ public IntentService(String name) { super(); mName = name; } /** * Sets intent redelivery preferences. Usually called from the constructor * with your preferred semantics. * *

If enabled is true, * {@link #onStartCommand(Intent, int, int)} will return * {@link Service#START_REDELIVER_INTENT}, so if this process dies before * {@link #onHandleIntent(Intent)} returns, the process will be restarted * and the intent redelivered. If multiple Intents have been sent, only * the most recent one is guaranteed to be redelivered. * *

If enabled is false (the default), * {@link #onStartCommand(Intent, int, int)} will return * {@link Service#START_NOT_STICKY}, and if the process dies, the Intent * dies along with it. */ public void setIntentRedelivery(boolean enabled) { mRedelivery = enabled; } @Override public void onCreate() { // TODO: It would be nice to have an option to hold a partial wakelock // during processing, and to have a static startService(Context, Intent) // method that would launch the service & hand off a wakelock. super.onCreate(); HandlerThread thread = new HandlerThread("IntentService[" + mName + "]"); thread.start(); mServiceLooper = thread.getLooper(); mServiceHandler = new ServiceHandler(mServiceLooper); } @Override public void onStart(@Nullable Intent intent, int startId) { Message msg = mServiceHandler.obtainMessage(); msg.arg1 = startId; msg.obj = intent; mServiceHandler.sendMessage(msg); } /** * You should not override this method for your IntentService. Instead, * override {@link #onHandleIntent}, which the system calls when the IntentService * receives a start request. * @see android.app.Service#onStartCommand */ @Override public int onStartCommand(@Nullable Intent intent, int flags, int startId) { onStart(intent, startId); return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY; } @Override public void onDestroy() { mServiceLooper.quit(); } /** * Unless you provide binding for your service, you don't need to implement this * method, because the default implementation returns null. * @see android.app.Service#onBind */ @Override @Nullable public IBinder onBind(Intent intent) { return null; } /** * This method is invoked on the worker thread with a request to process. * Only one Intent is processed at a time, but the processing happens on a * worker thread that runs independently from other application logic. * So, if this code takes a long time, it will hold up other requests to * the same IntentService, but it will not hold up anything else. * When all requests have been handled, the IntentService stops itself, * so you should not call {@link #stopSelf}. * * @param intent The value passed to {@link * android.content.Context#startService(Intent)}. * This may be null if the service is being restarted after * its process has gone away; see * {@link android.app.Service#onStartCommand} * for details. */ @WorkerThread protected abstract void onHandleIntent(@Nullable Intent intent); }

知识点梳理4 Handle HandlerThread IntentService AsyncTask_第3张图片
image.png

AsyncTask

/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.os;

import android.annotation.MainThread;
import android.annotation.Nullable;
import android.annotation.WorkerThread;
import java.util.ArrayDeque;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.Callable;
import java.util.concurrent.CancellationException;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Executor;
import java.util.concurrent.FutureTask;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.atomic.AtomicInteger;

/**
 * 

AsyncTask enables proper and easy use of the UI thread. This class allows you * to perform background operations and publish results on the UI thread without * having to manipulate threads and/or handlers.

* *

AsyncTask is designed to be a helper class around {@link Thread} and {@link Handler} * and does not constitute a generic threading framework. AsyncTasks should ideally be * used for short operations (a few seconds at the most.) If you need to keep threads * running for long periods of time, it is highly recommended you use the various APIs * provided by the java.util.concurrent package such as {@link Executor}, * {@link ThreadPoolExecutor} and {@link FutureTask}.

* *

An asynchronous task is defined by a computation that runs on a background thread and * whose result is published on the UI thread. An asynchronous task is defined by 3 generic * types, called Params, Progress and Result, * and 4 steps, called onPreExecute, doInBackground, * onProgressUpdate and onPostExecute.

* *
*

Developer Guides

*

For more information about using tasks and threads, read the * Processes and * Threads developer guide.

*
* *

Usage

*

AsyncTask must be subclassed to be used. The subclass will override at least * one method ({@link #doInBackground}), and most often will override a * second one ({@link #onPostExecute}.)

* *

Here is an example of subclassing:

*
 * private class DownloadFilesTask extends AsyncTask<URL, Integer, Long> {
 *     protected Long doInBackground(URL... urls) {
 *         int count = urls.length;
 *         long totalSize = 0;
 *         for (int i = 0; i < count; i++) {
 *             totalSize += Downloader.downloadFile(urls[i]);
 *             publishProgress((int) ((i / (float) count) * 100));
 *             // Escape early if cancel() is called
 *             if (isCancelled()) break;
 *         }
 *         return totalSize;
 *     }
 *
 *     protected void onProgressUpdate(Integer... progress) {
 *         setProgressPercent(progress[0]);
 *     }
 *
 *     protected void onPostExecute(Long result) {
 *         showDialog("Downloaded " + result + " bytes");
 *     }
 * }
 * 
* *

Once created, a task is executed very simply:

*
 * new DownloadFilesTask().execute(url1, url2, url3);
 * 
* *

AsyncTask's generic types

*

The three types used by an asynchronous task are the following:

*
    *
  1. Params, the type of the parameters sent to the task upon * execution.
  2. *
  3. Progress, the type of the progress units published during * the background computation.
  4. *
  5. Result, the type of the result of the background * computation.
  6. *
*

Not all types are always used by an asynchronous task. To mark a type as unused, * simply use the type {@link Void}:

*
 * private class MyTask extends AsyncTask<Void, Void, Void> { ... }
 * 
* *

The 4 steps

*

When an asynchronous task is executed, the task goes through 4 steps:

*
    *
  1. {@link #onPreExecute()}, invoked on the UI thread before the task * is executed. This step is normally used to setup the task, for instance by * showing a progress bar in the user interface.
  2. *
  3. {@link #doInBackground}, invoked on the background thread * immediately after {@link #onPreExecute()} finishes executing. This step is used * to perform background computation that can take a long time. The parameters * of the asynchronous task are passed to this step. The result of the computation must * be returned by this step and will be passed back to the last step. This step * can also use {@link #publishProgress} to publish one or more units * of progress. These values are published on the UI thread, in the * {@link #onProgressUpdate} step.
  4. *
  5. {@link #onProgressUpdate}, invoked on the UI thread after a * call to {@link #publishProgress}. The timing of the execution is * undefined. This method is used to display any form of progress in the user * interface while the background computation is still executing. For instance, * it can be used to animate a progress bar or show logs in a text field.
  6. *
  7. {@link #onPostExecute}, invoked on the UI thread after the background * computation finishes. The result of the background computation is passed to * this step as a parameter.
  8. *
* *

Cancelling a task

*

A task can be cancelled at any time by invoking {@link #cancel(boolean)}. Invoking * this method will cause subsequent calls to {@link #isCancelled()} to return true. * After invoking this method, {@link #onCancelled(Object)}, instead of * {@link #onPostExecute(Object)} will be invoked after {@link #doInBackground(Object[])} * returns. To ensure that a task is cancelled as quickly as possible, you should always * check the return value of {@link #isCancelled()} periodically from * {@link #doInBackground(Object[])}, if possible (inside a loop for instance.)

* *

Threading rules

*

There are a few threading rules that must be followed for this class to * work properly:

*
    *
  • The AsyncTask class must be loaded on the UI thread. This is done * automatically as of {@link android.os.Build.VERSION_CODES#JELLY_BEAN}.
  • *
  • The task instance must be created on the UI thread.
  • *
  • {@link #execute} must be invoked on the UI thread.
  • *
  • Do not call {@link #onPreExecute()}, {@link #onPostExecute}, * {@link #doInBackground}, {@link #onProgressUpdate} manually.
  • *
  • The task can be executed only once (an exception will be thrown if * a second execution is attempted.)
  • *
* *

Memory observability

*

AsyncTask guarantees that all callback calls are synchronized in such a way that the following * operations are safe without explicit synchronizations.

*
    *
  • Set member fields in the constructor or {@link #onPreExecute}, and refer to them * in {@link #doInBackground}. *
  • Set member fields in {@link #doInBackground}, and refer to them in * {@link #onProgressUpdate} and {@link #onPostExecute}. *
* *

Order of execution

*

When first introduced, AsyncTasks were executed serially on a single background * thread. Starting with {@link android.os.Build.VERSION_CODES#DONUT}, this was changed * to a pool of threads allowing multiple tasks to operate in parallel. Starting with * {@link android.os.Build.VERSION_CODES#HONEYCOMB}, tasks are executed on a single * thread to avoid common application errors caused by parallel execution.

*

If you truly want parallel execution, you can invoke * {@link #executeOnExecutor(java.util.concurrent.Executor, Object[])} with * {@link #THREAD_POOL_EXECUTOR}.

*/ public abstract class AsyncTask { private static final String LOG_TAG = "AsyncTask"; private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors(); // We want at least 2 threads and at most 4 threads in the core pool, // preferring to have 1 less than the CPU count to avoid saturating // the CPU with background work private static final int CORE_POOL_SIZE = Math.max(2, Math.min(CPU_COUNT - 1, 4)); private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1; private static final int KEEP_ALIVE_SECONDS = 30; private static final ThreadFactory sThreadFactory = new ThreadFactory() { private final AtomicInteger mCount = new AtomicInteger(1); public Thread newThread(Runnable r) { return new Thread(r, "AsyncTask #" + mCount.getAndIncrement()); } }; private static final BlockingQueue sPoolWorkQueue = new LinkedBlockingQueue(128); /** * An {@link Executor} that can be used to execute tasks in parallel. */ public static final Executor THREAD_POOL_EXECUTOR; static { ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor( CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE_SECONDS, TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory); threadPoolExecutor.allowCoreThreadTimeOut(true); THREAD_POOL_EXECUTOR = threadPoolExecutor; } /** * An {@link Executor} that executes tasks one at a time in serial * order. This serialization is global to a particular process. */ public static final Executor SERIAL_EXECUTOR = new SerialExecutor(); private static final int MESSAGE_POST_RESULT = 0x1; private static final int MESSAGE_POST_PROGRESS = 0x2; private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR; private static InternalHandler sHandler; private final WorkerRunnable mWorker; private final FutureTask mFuture; private volatile Status mStatus = Status.PENDING; private final AtomicBoolean mCancelled = new AtomicBoolean(); private final AtomicBoolean mTaskInvoked = new AtomicBoolean(); private final Handler mHandler; private static class SerialExecutor implements Executor { final ArrayDeque mTasks = new ArrayDeque(); Runnable mActive; public synchronized void execute(final Runnable r) { mTasks.offer(new Runnable() { public void run() { try { r.run(); } finally { scheduleNext(); } } }); if (mActive == null) { scheduleNext(); } } protected synchronized void scheduleNext() { if ((mActive = mTasks.poll()) != null) { THREAD_POOL_EXECUTOR.execute(mActive); } } } /** * Indicates the current status of the task. Each status will be set only once * during the lifetime of a task. */ public enum Status { /** * Indicates that the task has not been executed yet. */ PENDING, /** * Indicates that the task is running. */ RUNNING, /** * Indicates that {@link AsyncTask#onPostExecute} has finished. */ FINISHED, } private static Handler getMainHandler() { synchronized (AsyncTask.class) { if (sHandler == null) { sHandler = new InternalHandler(Looper.getMainLooper()); } return sHandler; } } private Handler getHandler() { return mHandler; } /** @hide */ public static void setDefaultExecutor(Executor exec) { sDefaultExecutor = exec; } /** * Creates a new asynchronous task. This constructor must be invoked on the UI thread. */ public AsyncTask() { this((Looper) null); } /** * Creates a new asynchronous task. This constructor must be invoked on the UI thread. * * @hide */ public AsyncTask(@Nullable Handler handler) { this(handler != null ? handler.getLooper() : null); } /** * Creates a new asynchronous task. This constructor must be invoked on the UI thread. * * @hide */ public AsyncTask(@Nullable Looper callbackLooper) { mHandler = callbackLooper == null || callbackLooper == Looper.getMainLooper() ? getMainHandler() : new Handler(callbackLooper); mWorker = new WorkerRunnable() { public Result call() throws Exception { mTaskInvoked.set(true); Result result = null; try { Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); //noinspection unchecked result = doInBackground(mParams); Binder.flushPendingCommands(); } catch (Throwable tr) { mCancelled.set(true); throw tr; } finally { postResult(result); } return result; } }; mFuture = new FutureTask(mWorker) { @Override protected void done() { try { postResultIfNotInvoked(get()); } catch (InterruptedException e) { android.util.Log.w(LOG_TAG, e); } catch (ExecutionException e) { throw new RuntimeException("An error occurred while executing doInBackground()", e.getCause()); } catch (CancellationException e) { postResultIfNotInvoked(null); } } }; } private void postResultIfNotInvoked(Result result) { final boolean wasTaskInvoked = mTaskInvoked.get(); if (!wasTaskInvoked) { postResult(result); } } private Result postResult(Result result) { @SuppressWarnings("unchecked") Message message = getHandler().obtainMessage(MESSAGE_POST_RESULT, new AsyncTaskResult(this, result)); message.sendToTarget(); return result; } /** * Returns the current status of this task. * * @return The current status. */ public final Status getStatus() { return mStatus; } /** * Override this method to perform a computation on a background thread. The * specified parameters are the parameters passed to {@link #execute} * by the caller of this task. * * This method can call {@link #publishProgress} to publish updates * on the UI thread. * * @param params The parameters of the task. * * @return A result, defined by the subclass of this task. * * @see #onPreExecute() * @see #onPostExecute * @see #publishProgress */ @WorkerThread protected abstract Result doInBackground(Params... params); /** * Runs on the UI thread before {@link #doInBackground}. * * @see #onPostExecute * @see #doInBackground */ @MainThread protected void onPreExecute() { } /** *

Runs on the UI thread after {@link #doInBackground}. The * specified result is the value returned by {@link #doInBackground}.

* *

This method won't be invoked if the task was cancelled.

* * @param result The result of the operation computed by {@link #doInBackground}. * * @see #onPreExecute * @see #doInBackground * @see #onCancelled(Object) */ @SuppressWarnings({"UnusedDeclaration"}) @MainThread protected void onPostExecute(Result result) { } /** * Runs on the UI thread after {@link #publishProgress} is invoked. * The specified values are the values passed to {@link #publishProgress}. * * @param values The values indicating progress. * * @see #publishProgress * @see #doInBackground */ @SuppressWarnings({"UnusedDeclaration"}) @MainThread protected void onProgressUpdate(Progress... values) { } /** *

Runs on the UI thread after {@link #cancel(boolean)} is invoked and * {@link #doInBackground(Object[])} has finished.

* *

The default implementation simply invokes {@link #onCancelled()} and * ignores the result. If you write your own implementation, do not call * super.onCancelled(result).

* * @param result The result, if any, computed in * {@link #doInBackground(Object[])}, can be null * * @see #cancel(boolean) * @see #isCancelled() */ @SuppressWarnings({"UnusedParameters"}) @MainThread protected void onCancelled(Result result) { onCancelled(); } /** *

Applications should preferably override {@link #onCancelled(Object)}. * This method is invoked by the default implementation of * {@link #onCancelled(Object)}.

* *

Runs on the UI thread after {@link #cancel(boolean)} is invoked and * {@link #doInBackground(Object[])} has finished.

* * @see #onCancelled(Object) * @see #cancel(boolean) * @see #isCancelled() */ @MainThread protected void onCancelled() { } /** * Returns true if this task was cancelled before it completed * normally. If you are calling {@link #cancel(boolean)} on the task, * the value returned by this method should be checked periodically from * {@link #doInBackground(Object[])} to end the task as soon as possible. * * @return true if task was cancelled before it completed * * @see #cancel(boolean) */ public final boolean isCancelled() { return mCancelled.get(); } /** *

Attempts to cancel execution of this task. This attempt will * fail if the task has already completed, already been cancelled, * or could not be cancelled for some other reason. If successful, * and this task has not started when cancel is called, * this task should never run. If the task has already started, * then the mayInterruptIfRunning parameter determines * whether the thread executing this task should be interrupted in * an attempt to stop the task.

* *

Calling this method will result in {@link #onCancelled(Object)} being * invoked on the UI thread after {@link #doInBackground(Object[])} * returns. Calling this method guarantees that {@link #onPostExecute(Object)} * is never invoked. After invoking this method, you should check the * value returned by {@link #isCancelled()} periodically from * {@link #doInBackground(Object[])} to finish the task as early as * possible.

* * @param mayInterruptIfRunning true if the thread executing this * task should be interrupted; otherwise, in-progress tasks are allowed * to complete. * * @return false if the task could not be cancelled, * typically because it has already completed normally; * true otherwise * * @see #isCancelled() * @see #onCancelled(Object) */ public final boolean cancel(boolean mayInterruptIfRunning) { mCancelled.set(true); return mFuture.cancel(mayInterruptIfRunning); } /** * Waits if necessary for the computation to complete, and then * retrieves its result. * * @return The computed result. * * @throws CancellationException If the computation was cancelled. * @throws ExecutionException If the computation threw an exception. * @throws InterruptedException If the current thread was interrupted * while waiting. */ public final Result get() throws InterruptedException, ExecutionException { return mFuture.get(); } /** * Waits if necessary for at most the given time for the computation * to complete, and then retrieves its result. * * @param timeout Time to wait before cancelling the operation. * @param unit The time unit for the timeout. * * @return The computed result. * * @throws CancellationException If the computation was cancelled. * @throws ExecutionException If the computation threw an exception. * @throws InterruptedException If the current thread was interrupted * while waiting. * @throws TimeoutException If the wait timed out. */ public final Result get(long timeout, TimeUnit unit) throws InterruptedException, ExecutionException, TimeoutException { return mFuture.get(timeout, unit); } /** * Executes the task with the specified parameters. The task returns * itself (this) so that the caller can keep a reference to it. * *

Note: this function schedules the task on a queue for a single background * thread or pool of threads depending on the platform version. When first * introduced, AsyncTasks were executed serially on a single background thread. * Starting with {@link android.os.Build.VERSION_CODES#DONUT}, this was changed * to a pool of threads allowing multiple tasks to operate in parallel. Starting * {@link android.os.Build.VERSION_CODES#HONEYCOMB}, tasks are back to being * executed on a single thread to avoid common application errors caused * by parallel execution. If you truly want parallel execution, you can use * the {@link #executeOnExecutor} version of this method * with {@link #THREAD_POOL_EXECUTOR}; however, see commentary there for warnings * on its use. * *

This method must be invoked on the UI thread. * * @param params The parameters of the task. * * @return This instance of AsyncTask. * * @throws IllegalStateException If {@link #getStatus()} returns either * {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}. * * @see #executeOnExecutor(java.util.concurrent.Executor, Object[]) * @see #execute(Runnable) */ @MainThread public final AsyncTask execute(Params... params) { return executeOnExecutor(sDefaultExecutor, params); } /** * Executes the task with the specified parameters. The task returns * itself (this) so that the caller can keep a reference to it. * *

This method is typically used with {@link #THREAD_POOL_EXECUTOR} to * allow multiple tasks to run in parallel on a pool of threads managed by * AsyncTask, however you can also use your own {@link Executor} for custom * behavior. * *

Warning: Allowing multiple tasks to run in parallel from * a thread pool is generally not what one wants, because the order * of their operation is not defined. For example, if these tasks are used * to modify any state in common (such as writing a file due to a button click), * there are no guarantees on the order of the modifications. * Without careful work it is possible in rare cases for the newer version * of the data to be over-written by an older one, leading to obscure data * loss and stability issues. Such changes are best * executed in serial; to guarantee such work is serialized regardless of * platform version you can use this function with {@link #SERIAL_EXECUTOR}. * *

This method must be invoked on the UI thread. * * @param exec The executor to use. {@link #THREAD_POOL_EXECUTOR} is available as a * convenient process-wide thread pool for tasks that are loosely coupled. * @param params The parameters of the task. * * @return This instance of AsyncTask. * * @throws IllegalStateException If {@link #getStatus()} returns either * {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}. * * @see #execute(Object[]) */ @MainThread public final AsyncTask executeOnExecutor(Executor exec, Params... params) { if (mStatus != Status.PENDING) { switch (mStatus) { case RUNNING: throw new IllegalStateException("Cannot execute task:" + " the task is already running."); case FINISHED: throw new IllegalStateException("Cannot execute task:" + " the task has already been executed " + "(a task can be executed only once)"); } } mStatus = Status.RUNNING; onPreExecute(); mWorker.mParams = params; exec.execute(mFuture); return this; } /** * Convenience version of {@link #execute(Object...)} for use with * a simple Runnable object. See {@link #execute(Object[])} for more * information on the order of execution. * * @see #execute(Object[]) * @see #executeOnExecutor(java.util.concurrent.Executor, Object[]) */ @MainThread public static void execute(Runnable runnable) { sDefaultExecutor.execute(runnable); } /** * This method can be invoked from {@link #doInBackground} to * publish updates on the UI thread while the background computation is * still running. Each call to this method will trigger the execution of * {@link #onProgressUpdate} on the UI thread. * * {@link #onProgressUpdate} will not be called if the task has been * canceled. * * @param values The progress values to update the UI with. * * @see #onProgressUpdate * @see #doInBackground */ @WorkerThread protected final void publishProgress(Progress... values) { if (!isCancelled()) { getHandler().obtainMessage(MESSAGE_POST_PROGRESS, new AsyncTaskResult(this, values)).sendToTarget(); } } private void finish(Result result) { if (isCancelled()) { onCancelled(result); } else { onPostExecute(result); } mStatus = Status.FINISHED; } private static class InternalHandler extends Handler { public InternalHandler(Looper looper) { super(looper); } @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"}) @Override public void handleMessage(Message msg) { AsyncTaskResult result = (AsyncTaskResult) msg.obj; switch (msg.what) { case MESSAGE_POST_RESULT: // There is only one result result.mTask.finish(result.mData[0]); break; case MESSAGE_POST_PROGRESS: result.mTask.onProgressUpdate(result.mData); break; } } } private static abstract class WorkerRunnable implements Callable { Params[] mParams; } @SuppressWarnings({"RawUseOfParameterizedType"}) private static class AsyncTaskResult { final AsyncTask mTask; final Data[] mData; AsyncTaskResult(AsyncTask task, Data... data) { mTask = task; mData = data; } } }

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